Gran Turismo Sport delayed to 2017

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Pfft. We had Kaz saying clearly that GTS was GT7 by another name, but people still claim that GTS is a spin off.

At this point you can basically make up whatever you like about the game. Even with direct quotes from Polyphony people will believe whatever they want.
Which is what you are doing as well. He said it was meant to be an offshoot but they added so much to it that the COULD have called it GT7. You are reading what you want that to mean others read it differently.
 
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Which is what you are doing as well. He said it was meant to be an offshoot but they added so much to it that the COULD have called it GT7. You are reading what you want that to mean others read it differently.

But in a roundtable during the unveiling of GT Sport, the producer of the hit car racing game, Kazunori Yamauchi, said, "The reason we called it Gran Turismo Sport was that we really wanted to incorporate the FIA events." He added, "Thinking about it now, yeah, we could have called it "Gran Turismo 7." But it's got so many features, we wanted it to be different,"

We called it GTS because it was a different playstyle to the usual GT, but yeah we could have called in GT7. Yep, I'm totally making that one up by reading into something that isn't there.

Carry on.
 
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But in a roundtable during the unveiling of GT Sport, the producer of the hit car racing game, Kazunori Yamauchi, said, "The reason we called it Gran Turismo Sport was that we really wanted to incorporate the FIA events." He added, "Thinking about it now, yeah, we could have called it "Gran Turismo 7." But it's got so many features, we wanted it to be different,"

We called it GTS because it was a different playstyle to the usual GT, but yeah we could have called in GT7. Yep, I'm totally making that one up by reading into something that isn't there.

Carry on.
Congratulations. You've confirmed I'm right. COULD is not anything other than COULD but you go right on assuming it means something else if you want to.
 
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Pfft. We had Kaz saying clearly that GTS was GT7 by another name, but people still claim that GTS is a spin off.

At this point you can basically make up whatever you like about the game. Even with direct quotes from Polyphony people will believe whatever they want.

That's why it is always safest not to assume anything. I would also suggest that people not take the word of any poster who claims "x" is missing or that "y" isn't going to happen when proof is unavailable.

No one has any clue to what the final release version of GT Sport is going to showcase or what feature set is going to be missing, especially in lieu of the recent delay.
 
Congratulations. You've confirmed I'm right. COULD is not anything other than COULD but you go right on assuming it means something else if you want to.

You've confirmed you can't parse English, which is somewhat amusing. Could does indeed mean could.

They couldn't have called it GT8, or GT: Hello Kitty Party Edition, but they could have called it GT7. How interesting. I wonder if this implies a relationship of some sort? I can't tell because I'm too busy assuming that my cat is a hamster.

That's why it is always safest not to assume anything. I would also suggest that people not take the word of any poster who claims "x" is missing or that "y" isn't going to happen when proof is unavailable.

No one has any clue to what the final release version of GT Sport is going to showcase or what feature set is going to be missing, especially in lieu of the recent delay.

Well, with other developers you can usually trust what they say about their game to be at least moderately accurate and to be informed of any major deviations as development progresses. There are some notable exceptions *cough*HelloGames*cough* but for the most part devs are straight up because they don't want the drama that comes with misrepresenting their games.

In general it's safe to assume that whatever a developer tells you is mostly true, but Polyphony is an exception.
 
You've confirmed you can't parse English, which is somewhat amusing. Could does indeed mean could.

They couldn't have called it GT8, or GT: Hello Kitty Party Edition, but they could have called it GT7. How interesting. I wonder if this implies a relationship of some sort? I can't tell because I'm too busy assuming that my cat is a hamster.



Well, with other developers you can usually trust what they say about their game to be at least moderately accurate and to be informed of any major deviations as development progresses. There are some notable exceptions *cough*HelloGames*cough* but for the most part devs are straight up because they don't want the drama that comes with misrepresenting their games.

In general it's safe to assume that whatever a developer tells you is mostly true, but Polyphony is an exception.
Want to try IF, BUT and MAYBE while your at it? COULD is NOT and NEVER will be IS. Deal with it.

So you go on believing what you like.
 
Which is what you are doing as well. He said it was meant to be an offshoot but they added so much to it that the COULD have called it GT7. You are reading what you want that to mean others read it differently.

Crazy idea: maybe find a better way to criticize a game than suggesting the man in charge requires mental help.

Do not do that again. 👎
 
Want to try IF, BUT and MAYBE while your at it? COULD is NOT and NEVER will be IS. Deal with it.

So you go on believing what you like.

What?

I'm not sure exactly what it is that you think I think, but I'm pretty sure you're wrong. I've never said or implied that could is the same as is. The game is not called GT7. It is called GTS.

However, we have a game that has been pitched as somewhere between a reboot of the series and a return to it's original roots (however much like marketing speak that may sound, that's what the devs say). The game is called GTS. But the devs also say that it could have been called GT7, but they thought that the "Sport" name was more descriptive of what they were trying to achieve.

I said GTS is GT7 by another name, which is exactly what the above is but without spelling out all the details. This game is the next in the mainline series of Gran Turismo, which would under normal circumstances be called GT7. The devs admit that it could have been, but they went in a different direction.

There's no belief involved here, this is exactly what the developers themselves have said. They could be lying, but that's their problem not mine.

You, I don't even know what you think. You seem to think that GTS is an offshoot so that's probably the start of your misunderstanding.
 
What?

I'm not sure exactly what it is that you think I think, but I'm pretty sure you're wrong. I've never said or implied that could is the same as is. The game is not called GT7. It is called GTS.

However, we have a game that has been pitched as somewhere between a reboot of the series and a return to it's original roots (however much like marketing speak that may sound, that's what the devs say). The game is called GTS. But the devs also say that it could have been called GT7, but they thought that the "Sport" name was more descriptive of what they were trying to achieve.

I said GTS is GT7 by another name, which is exactly what the above is but without spelling out all the details. This game is the next in the mainline series of Gran Turismo, which would under normal circumstances be called GT7. The devs admit that it could have been, but they went in a different direction.

There's no belief involved here, this is exactly what the developers themselves have said. They could be lying, but that's their problem not mine.

You, I don't even know what you think. You seem to think that GTS is an offshoot so that's probably the start of your misunderstanding.
There is no misunderstanding. You are seeing one thing in what has been said. Other people are seeing something else. My original reply to you was because you where saying everyone who thinks differently about it is ignoring the evidence, as you see it, meaning what you think it means.

Pfft. We had Kaz saying clearly that GTS was GT7 by another name, but people still claim that GTS is a spin off.

At this point you can basically make up whatever you like about the game. Even with direct quotes from Polyphony people will believe whatever they want.

Hence the emphasis on could meaning that no such thing has confirmed at all.
 
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@Tired Tyres and @Imari I take the plunge to post this. I am not a mod here and not trying to act as one (not fit to either), but can we get back to discussion of GT sports or rather to thread title, rather than playing with words, and having "words cold wars"... can leave your guys' discussions in private before anything bad (touch wood) happens again? (mod/s not happy with my post, feel free to delete/ edit)
We are all fans of this series, why get so worked up?


Been wanting to post since yesterday, no hard feelings, not trying to be funny/ act smart/ instigate fights.....my last post for this thread

GTSport is GT7, GTsport is not GT7, GT7 is not GTSport, GT7 is GTSport
8u2b.jpg

I have been thinking, is this self-deceiving or marketing tricks (i know kaz is god here but I got to say it) or just different perceptions between producer and customers?

So what exactly is in a name?

---> CONTENT/s (ultimately how the gamer/s not the producer judge it)

Perhaps, I am getting old (thats why although name still have importance, but is getting lesser) plus there are lots of racing games out there, we are spoiled for choice...... like i said in earlier posts - don't underestimate how much the words "Gran Turismo" is ingrained into the people who had played the previous series titles and to us, for me especially, the contents it actually brings... so what it is exactly like to be named these two words?

I haven't played the new forza game, but I have seen some here have suggested it as the new "Gran Turismo." why? CONTENTs, the things/items that it offers etc... Here, I have seen a lot of people who know of this game and not happy with its content and thats why they (and me) refuse to called it the "Gran Turismo 7"...... (they and me are entitled to our opinions and likewise the rest are entitled to theirs too)

At the end of the day, it is your own perception, you get your copy of the final game (presumably), you played it and satisfied with its contents, can already. If you are not satisfied, you can call it whatever you want, Gran turismo crap, Gran turismo online or whatever. To be honest, I am ok but not fully satisfied with GT6, thats why I called it GT5.5, but thats me, who cares about what other people said, you happy can already and you are the one holding the controller/wheel. Why kill each other for a name? whats more it is just a game.

End of my long whine post and thanks for reading this long post (I am too free during wkends to post this) (my apologies for this and the previous image I posted for the mental health thing) :) [I appreciated the different views every member makes/brings but I am more concerned that the game is not even out and we are holding swords and pointing to each throats every once in a while and whats more people will gang up (sorry i got to say this)] Bye.:gtpflag:
 
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GTSport is GT7, GTsport is not GT7, GT7 is not GTSport, GT7 is GTSport
8u2b.jpg

I have been thinking, is this self-deceiving or marketing tricks (i know kaz is god here but I got to say it) or just different perceptions between producer and customers?

It's relevant because some people are still assuming that there's a "normal" GT7 to follow after GTS. That's almost certainly not the plan at Polyphony given the information we have. They're building towards whatever GTS is instead of a "traditional" Gran Turismo.

The only way I see us getting another traditional GT game out of Polyphony is if GTS tanks really, really hard. As in they lose just staggering amounts of money.

I haven't played the new forza game, but I have seen some here have suggested it as the new "Gran Turismo."

Because it takes the traditional Gran Turismo playstyle and does it well, while expanding on the ideas and offering lots more. FM6 is fundamentally Gran Turismo 4 with greatly improved everything, plus modern features like online and livery editors.

Given that GTS is going to be a game more like Assetto Corsa or pCARS that are usually considered to be somewhat distinct from the Gran Turismo "tune your own monster" style, that leaves Forza Motorsport as the only game that really offers the Gran Turismo style. Arguably Forza Horizon as well, the physics are a bit less realistic, but it offers a lot more freedom and different styles of racing.

I think of GT, FM and FH as three games that all began from a common root (Gran Turismo 1) and then branched out in their own directions from there. But GT6 seems to be the last of that breed from Polyphony, GTS appears to be more in the TOCA/iRacing/GTR which is quite a different kettle of fish.
 
It's relevant because some people are still assuming that there's a "normal" GT7 to follow after GTS. That's almost certainly not the plan at Polyphony given the information we have. They're building towards whatever GTS is instead of a "traditional" Gran Turismo.

The only way I see us getting another traditional GT game out of Polyphony is if GTS tanks really, really hard. As in they lose just staggering amounts of money.



Because it takes the traditional Gran Turismo playstyle and does it well, while expanding on the ideas and offering lots more. FM6 is fundamentally Gran Turismo 4 with greatly improved everything, plus modern features like online and livery editors.

Given that GTS is going to be a game more like Assetto Corsa or pCARS that are usually considered to be somewhat distinct from the Gran Turismo "tune your own monster" style, that leaves Forza Motorsport as the only game that really offers the Gran Turismo style. Arguably Forza Horizon as well, the physics are a bit less realistic, but it offers a lot more freedom and different styles of racing.

I think of GT, FM and FH as three games that all began from a common root (Gran Turismo 1) and then branched out in their own directions from there. But GT6 seems to be the last of that breed from Polyphony, GTS appears to be more in the TOCA/iRacing/GTR which is quite a different kettle of fish.
I genuinely believe this "GTS is GT7" talk by Kaz is just so people aren't put off buying a smaller game.
 
This is just my opinion. But as someone who played every single GT game since the first one, i think it's time for a fresh start. A reboot. GT Sport is this fresh start, this reboot. If Polyphony will do it right, of course. I never saw this game as a "prologue" chapter or a "spin-off". This is a game that has a very clear vision, the E3 trailer showed this in an impressive way. And that vision is something many games are lacking these days.

A couple of years ago, i thought that good racing games were just about the most cars, tracks, brands and features. GT6 and Forza 6 are examples of games that try to do everything and pack in as much as possible. I loved that idea back in the day, but today i'm bored by it.

For me, a great driving game isn't about the number of cars, tracks and features anymore. It's simply about the driving. When you feel the urge to get back to the game over and over again, just to wrap your hands around that FFB wheel again and drive your favorite cars. Over and over again. Assetto Corsa gives me that feeling right now. It is a flawed game in many aspects but it features the greatest driving of them all.

GT Sport will feature great driving, a new level of car porn and a big online experience. This could be enough. I'm hoping for a dedicated offline career, too. But i think there are more important things these days. Driving must be fun. It must feel authentic and real. This is the kind of experience i'm looking for nowadays and i have hopes that GT Sport will be that kind of game. No more standard cars, no more boring career grinding and no more tracks taken from the PS2 version. Simply a fresh start for the series, made from the ground up for PS4.

One last word. In many ways, i see Polyphony Digital as a rather small developer. They are bigger than Kunos, for sure. But not nearly as big as Turn 10. Polyphony could have grown, but Kaz and his team refused that. Games like GT6 have become too big for them. I think they are going back to basics. GT Sport could be the japanese Assetto Corsa - small, but passionate team with a clear focus and vision. The only difference here is that Gran Turismo is still the biggest franchise in racing gaming history.
 
This is just my opinion. But as someone who played every single GT game since the first one, i think it's time for a fresh start. A reboot. GT Sport is this fresh start, this reboot. If Polyphony will do it right, of course. I never saw this game as a "prologue" chapter or a "spin-off". This is a game that has a very clear vision, the E3 trailer showed this in an impressive way. And that vision is something many games are lacking these days.

A couple of years ago, i thought that good racing games were just about the most cars, tracks, brands and features. GT6 and Forza 6 are examples of games that try to do everything and pack in as much as possible. I loved that idea back in the day, but today i'm bored by it.

For me, a great driving game isn't about the number of cars, tracks and features anymore. It's simply about the driving. When you feel the urge to get back to the game over and over again, just to wrap your hands around that FFB wheel again and drive your favorite cars. Over and over again. Assetto Corsa gives me that feeling right now. It is a flawed game in many aspects but it features the greatest driving of them all.

GT Sport will feature great driving, a new level of car porn and a big online experience. This could be enough. I'm hoping for a dedicated offline career, too. But i think there are more important things these days. Driving must be fun. It must feel authentic and real. This is the kind of experience i'm looking for nowadays and i have hopes that GT Sport will be that kind of game. No more standard cars, no more boring career grinding and no more tracks taken from the PS2 version. Simply a fresh start for the series, made from the ground up for PS4.

One last word. In many ways, i see Polyphony Digital as a rather small developer. They are bigger than Kunos, for sure. But not nearly as big as Turn 10. Polyphony could have grown, but Kaz and his team refused that. Games like GT6 have become too big for them. I think they are going back to basics. GT Sport could be the japanese Assetto Corsa - small, but passionate team with a clear focus and vision. The only difference here is that Gran Turismo is still the biggest franchise in racing gaming history.

Trouble is, based on what has been revealed so far, GTS has a very uninspiring car list - I can only get the urge to keep coming back again and again to drive my favourite cars if a game actually includes some of my favourite cars - Asetto Corsa has a small car list and manages to include some of them - GTS has a small car list and doesn't.
 
This is just my opinion. But as someone who played every single GT game since the first one, i think it's time for a fresh start. A reboot. GT Sport is this fresh start, this reboot. If Polyphony will do it right, of course. I never saw this game as a "prologue" chapter or a "spin-off". This is a game that has a very clear vision, the E3 trailer showed this in an impressive way. And that vision is something many games are lacking these days.

A couple of years ago, i thought that good racing games were just about the most cars, tracks, brands and features. GT6 and Forza 6 are examples of games that try to do everything and pack in as much as possible. I loved that idea back in the day, but today i'm bored by it.

For me, a great driving game isn't about the number of cars, tracks and features anymore. It's simply about the driving. When you feel the urge to get back to the game over and over again, just to wrap your hands around that FFB wheel again and drive your favorite cars. Over and over again. Assetto Corsa gives me that feeling right now. It is a flawed game in many aspects but it features the greatest driving of them all.

GT Sport will feature great driving, a new level of car porn and a big online experience. This could be enough. I'm hoping for a dedicated offline career, too. But i think there are more important things these days. Driving must be fun. It must feel authentic and real. This is the kind of experience i'm looking for nowadays and i have hopes that GT Sport will be that kind of game. No more standard cars, no more boring career grinding and no more tracks taken from the PS2 version. Simply a fresh start for the series, made from the ground up for PS4.

One last word. In many ways, i see Polyphony Digital as a rather small developer. They are bigger than Kunos, for sure. But not nearly as big as Turn 10. Polyphony could have grown, but Kaz and his team refused that. Games like GT6 have become too big for them. I think they are going back to basics. GT Sport could be the japanese Assetto Corsa - small, but passionate team with a clear focus and vision. The only difference here is that Gran Turismo is still the biggest franchise in racing gaming history.
Kunos has 11 or 12 guys develop the entire game for PC. They ramped up to 28 or so for the console release. PD has 200 employees working full time on one game so 7 times Kunos or 17 to 18 times their core staff. T10 has less than 100, and subcontracts out the rest as the game proceeds in development.
 
Kunos has 11 or 12 guys develop the entire game for PC. They ramped up to 28 or so for the console release. PD has 200 employees working full time on one game so 7 times Kunos or 17 to 18 times their core staff. T10 has less than 100, and subcontracts out the rest as the game proceeds in development.

No, they're not. Kaz said they're 200+ now, that is about the average for big devs today. They're no longer small in any stretch of the imagination.

Ok. If this is the case, i was wrong about the teams size. As far as i know, Turn 10 works with different teams around the world which deliver new car models non-stop. I would consider these teams as part of the Turn 10 family, same goes for Playground. And i would say that family must be quite big.

200? Im surprised to hear Polyphony has grown that big considering how long they are developing their games... i remember reading the team was still small, but i guess that has changed.
 
Ok. If this is the case, i was wrong about the teams size. As far as i know, Turn 10 works with different teams around the world which deliver new car models non-stop. I would consider these teams as part of the Turn 10 family, same goes for Playground. And i would say that family must be quite big.

200? Im surprised to hear Polyphony has grown that big considering how long they are developing their games... i remember reading the team was still small, but i guess that has changed.

Here is the source

https://www.gtplanet.net/gran-turismo-spin-off-series-would-be-unthinkable-says-kazunori-yamauchi/

For Gran Turismo, all the data and all the code that goes into a title is developed by the 200 or more staff that we have working out of Japan.

...and that is just their Japanese offices. They also have staff in Europe and the US so the total figure could easily be 250 or more. They are a big team now.
 
I fear that what will happen (or is happening) to Gran Turismo and Forza is what did happened to Pro Evolution Soccer and FIFA, at least if i'm talking about it locally and across our region. Not sure about how the West and other regions were exactly about that.

Back in the 5th and 6th Consoles Generations (or i'll just call them PS1 and PS2 Gen), where Piracy were a big thing at that time, one of the most popular games we had at that time was PES which's also commonly referred to as Winning Eleven. That along with GTA and other mainstream games were really popular and beloved by everyone. PES/WE was seen as one of the best games ever at the time. PES/WE was like a part of me and many other's childhood especially since football is pretty much the only sport we ever liked. FIFA on the other hand was despised or forgotten about. It was totally the opposite way compared to nowadays, i don't remember people ever talked about Fifa back in the day. In fact, the most FIFA game i ever played on our PS2 was Fifa Street 2 (it was a fun game IMO but it's not the game you would think about when you hear the word "FIFA").

Comes the 7th Generation and then we started to slowly notice something going wrong. We started noticing how Fifa suddenly started to improve and gets better and better with each release while PES decided to just stick with the same old way. Then we started to leave PES and move on into FIFA. We noticed how better FIFA is and wonder how did we even managed to stick to PES in the first place! Then ultimate team came around and PES left in the dust. There's no way of going back to PES, it's too late now. Everyone nowadays plays Fifa as their football game. PES tries to come back up, trying to do something and introduce new stuff but it simply can't. Fifa became the football game to own here, PES is forgotten. I walked by couple stores and noticed how expensive FIFA 17 is when compared to PES 2017. FIFA 17 haven't yet to drop that much in price due to high demand while PES desperately wants to be picked up.

Of course GT and FM might have different results but the point is once i got to FM6 and played it, i doubt if i'm coming back to my PS3 to play GT6 anytime soon. I might started playing Forza a bit late but i already preferred it over GT6 any day!
 
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As far as i know, Turn 10 works with different teams around the world which deliver new car models non-stop. I would consider these teams as part of the Turn 10 family, same goes for Playground. And i would say that family must be quite big.

They work with other companies, not with other teams. If you count them as part of T10, then there's probably a lot of Sony employees who count as part of Polyphony too. Not to mention all the Polyphony "employees" working for the car manufacturers as part of the VGT program.

At some point you have to draw the line. For me, there's a difference between someone employed by T10 and someone employed by Glass Egg who happens to work on some Forza models.
 
I fear that what will happen (or is happening) to Gran Turismo and Forza is what did happened to Pro Evolution Soccer and FIFA, at least if i'm talking about it locally and across our region. Not sure about how the West and other regions.

Back in the 5th and 6th Consoles Generations (or i'll just call them PS1 and PS2 Gen), where Piracy were a big thing at that time, one of the most popular games we had at that time was PES which's also commonly referred to as Winning Eleven. That along with GTA and other mainstream games were really popular and beloved by everyone. PES/WE was seen as one of the best games ever at the time. PES/WE was like a part of me and many other's childhood especially since football is pretty much the only sport we ever liked. FIFA on the other hand was despised or forgotten about. It was totally the opposite way compared to nowadays, i don't remember people ever talked about Fifa back in the day. In fact, the most FIFA game i ever played on our PS2 was Fifa Street 2 (it was a fun game IMO but it's not the game you would think about when you hear the word "FIFA").

Comes the 7th Generation and then we started to slowly notice something going wrong. We started noticing how Fifa suddenly started to improve and gets better and better with each release while PES decided to just stick with the same old way. Then we started to leave PES and move on into FIFA. We noticed how better FIFA is and how did we even managed to stick to PES in the first place! Then ultimate team came around and PES left in the dust. There's no way of going back to PES, it's too late now. Everyone nowadays plays Fifa as their football game. PES tries to come back up, trying to do something and introduce new stuff but it simply can't. Fifa became the football game to own here, PES is forgotten. I walked by couple stores and noticed how expensive FIFA 17 is when compared to PES 2017. FIFA 17 haven't yet to drop that much in price due to high demand while PES desperately wants to be picked up.

Of course GT and FM might have different results but the point is once i got to FM6 and played it, i doubt if i'm coming back to my PS3 to play GT6 anytime soon. I might started playing Forza a bit late but i already preferred it over GT6 any day!
The budget is much more bigger for FIFA than PES today but I agree with you. Very relevant comparison IMO.
 
If this delay is about PS4 pro and VR (which I have a preorder for both), then that is really frustrating.

These features are not necessary for the experience of GTS. Don't get me wrong I'm excited to play Gran Turismo Sport in VR and with the additional power of the pro, but I would rather play a ps4 Gran Turismo now and get those additional features patched in later. I have been waiting too long for some GT racing. Those features are not worth waiting for the game to release IMO
 
Here is the source

https://www.gtplanet.net/gran-turismo-spin-off-series-would-be-unthinkable-says-kazunori-yamauchi/



...and that is just their Japanese offices. They also have staff in Europe and the US so the total figure could easily be 250 or more. They are a big team now.
The really sad thing is that I thought that was the infamous interview where he said farming out GTPSP to someone who knew what they were doing in favor of getting the damn PS3 game done would have been unthinkable and was going to comment that that team size was 7 years old.
 
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