Gran Turismo Sport delayed to 2017

  • Thread starter Pophead
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Here is the source

https://www.gtplanet.net/gran-turismo-spin-off-series-would-be-unthinkable-says-kazunori-yamauchi/

...and that is just their Japanese offices. They also have staff in Europe and the US so the total figure could easily be 250 or more. They are a big team now.
Didn't know this. Granted, I'm not following the franchise as closely as I did before GT5, so it's not too surprising.

No side projects to slow them down, no "overly complicated" Cell architecture to deal with, more manpower than ever and GTS is - from what we know - the game with the least amount of content in the franchise (number of cars, tracks, single player, upgrading, you name it).

With all of that gone, what excuse explanation remains?

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Gotta look on the bright side, though. Gran Turismo ditching the old formula essentially kills the last remaining bit of my sentimental attachment (which is stupid to have in the first place) to the franchise. Which, in turn, means I won't need to shake my head at PD's "development cycles" and Kaz's "game design" anymore :lol:
 
looks like Sony Japan will have to say something if i go by the GTplanet news i saw today next year we get the game if playstation South Africa is right by the end of Jan but i will wait for Sony Japan to say so
 
140 super premium cars! Three years of development... I can't imagine they will keep this number in 2017 after Forza 6 and FH3. Knowing 20 of them must be VGTs.

And chances are high that some of them are "duplicates", tuned models of cars that are already in the game. I can't see them failing to count the four versions of Mitsubishi Evo X as four different models, that's like a Polyphony meme by now.
 
And chances are high that some of them are "duplicates", tuned models of cars that are already in the game. I can't see them failing to count the four versions of Mitsubishi Evo X as four different models, that's like a Polyphony meme by now.
Almost every car has two versions like the Bugatti VGT and the Bugatti VGT group 1, the Tomahawk and the Tomahawk group 1, the MX5 and the racing version...
So we could divide by 2 the number of cars?
 
And chances are high that some of them are "duplicates", tuned models of cars that are already in the game. I can't see them failing to count the four versions of Mitsubishi Evo X as four different models, that's like a Polyphony meme by now.
Now that a huge car list isn't one of the major selling points for Gran Turismo anymre, PD will surely see no need to continue with the excessive padding of their car list. Right? Right?
 
And chances are high that some of them are "duplicates", tuned models of cars that are already in the game. I can't see them failing to count the four versions of Mitsubishi Evo X as four different models, that's like a Polyphony meme by now.
You forgot to mention that each livery will most likely be counted as a different car.
 
Sorry, my bad. I knew that didn't sound right, thanks for letting me know that the release date on Playstation store is not true. I just hope that we get a GT game early next year.
 
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The initial delay message on the website, reads eerily familiar to the, "we found the hardware limiting on the" PS4. "So, we couldn't so what we wanted to do on this console. Maybe the next console..."
 
With this delay they need to be adding better views and I have seen nothing like that in any of the latest gameplay videos. That floating window view where you can't tell where the front of the car is, sadly is one of their best driving views. They need a in car without wheel/dash cam and adjustable FOV.
 
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