Gran Turismo Sport: General Discussion

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There's a line to be drawn between "car collecting" and having only one car available (so far, at least) from a manufacturer's roster that spans 60 years of motorsports and road going excellence.
Don't they only have "One" sports car anyway
Call them what you like, they're all 911's
 
Don't they only have "One" sports car anyway
Call them what you like, they're all 911's

:rolleyes:

How is a 944 the same as a 911? 928? 914? Boxster & Cayman? Or if we want to go the racecar way, the 908/917/936/962/919 share what with a 911 aside the badge on the front and in some cases the number of cylinders in the engine?
 
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Still better than letting the original count at the launch, and waiting this "10 cars" as DLC
And it says over 150 so we dont know if it s around 150 or 160
I dont think PD try to mindblowing the the car numbers this time, so if you expect them to do it, you can wait
It s an WIP, it s a good initiative from them to adjust it
They have held some cars back as day one DLC dependent on which version you get.

The actual number of unique cars in the car list is 80, which makes 35% or so varients on other cars. Some manufacturers (Honda for example) drop to a single model once you take this into account.

The car list for me is a massive disappointment.
 
They have held some cars back as day one DLC dependent on which version you get.

The actual number of unique cars in the car list is 80, which makes 35% or so varients on other cars. Some manufacturers (Honda for example) drop to a single model once you take this into account.

The car list for me is a massive disappointment.
Are these cars just an early acces ? A starter pack ? Cause it s weird to be an exclusive dlc
I talked just about the car numbers for launch day
And i think, almost all of us are 'disappointed' with the same variant of the same car, this make the 150 car not representative with the unique car
 
I've touched on this a couple times before, but now I have some video to give an example:



The SR and penalty system dramatically changed over the course of the beta, and in my opinion, the way it was set up by the end of the testing period (give or a take a small few situations) was relatively accurate at fairly detecting and distributing penalties and SR point deductions for offending behavior. The problem was, even with penalties being given left and right (and for the right reasons), it was still very easy to finish races at net neutral, or even in the blue. I'd been sitting on an SR-S ranking and regularly earning blue ratings for at least month before the race in the video above, and while it was an extreme example, it was still relatively common for the drivers I was matched with to be this aggressive and careless on the track (albeit less frequently per-race). I don't actually remember the specific SR result from the race, but I do remember that at minimum remained neutral, it may very well have resulted in a net gain in my SR.

The problem is no longer what is or isn't considered a penalty, it's the weighting of the individual penalties themselves. In that video I counted at least four or five SR penalties (on average more than one infraction per lap) for some hefty vehicle-vehicle collisions, and yet my post-race SR reward was at minimum neutral. As much as I like holding on to my SR-S rank for matching, I should have had a hefty loss, maybe even a demotion, but here I am remaining in the top ranks. If that's the case for me, dirty drivers will still be able to be matched with the cleanest drivers, and in turn, will result in people having less care for the way they drive, therein furthering the problem. Basically what was happening in the beta was that everyone was globbing up at the top of the SR ranks because there was a point where it was easy to keep the penalty to reward ratio at a net gain.

I think the solution to this is really simple - all that really needs to be done is to give more weight to individual penalties. This meaning a single SR penalty will do more damage to your over all SR level than what is currently in place - perhaps 3, 5, maybe even 10 times the current weight. It should prevent the "globbing" phenomena, and result in more accurate SR ratings and matching.
 
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They have held some cars back as day one DLC dependent on which version you get.

The actual number of unique cars in the car list is 80, which makes 35% or so varients on other cars. Some manufacturers (Honda for example) drop to a single model once you take this into account.

The car list for me is a massive disappointment.
If you look at it that way, it is disappointing, but I'm more interested in how this game will be structured. If it works well, the car list won't seem so tiny. My problem with GT6 was that in order for me to have fun, I had to consistently buy vehicles - many of which I just left buried in my garage after a while. The fact that money was easy to come by didn't help, as I don't recall many cars I had a strong attachment to. In Need For Speed however, I had a strong connection to my cars because there were only five garage slots. I actually had to think about which cars I wanted, and which would work best. All I'm saying is that a small car list is forgiven when you're deeply invested with each vehicle you choose.
 
Are these cars just an early acces ? A starter pack ? Cause it s weird to be an exclusive dlc
I talked just about the car numbers for launch day
And i think, almost all of us are 'disappointed' with the same variant of the same car, this make the 150 car not representative with the unique car
Its 12 cars for the Deluxe Digital Edition, they may well be included in other editions.

GT Bonus.jpg


However I do find it interesting that some within the community seem to have ignored this, given that every time its happened with other franchises its been akin to the devil's work. However I'm sure they will be made available as a standalone DLC down the line, but given that you pay an extra £10 for the deluxe version in the UK I don't see it being free DLC.

Whatever your view on the morals behind this kind of practice, given the size of the car list, this just makes matters even worse for the base editions.
 
Its 12 cars for the Deluxe Digital Edition, they may well be included in other editions.

View attachment 661434

However I do find it interesting that some within the community seem to have ignored this, given that every time its happened with other franchises its been akin to the devil's work. However I'm sure they will be made available as a standalone DLC down the line, but given that you pay an extra £10 for the deluxe version in the UK I don't see it being free DLC.

Whatever your view on the morals behind this kind of practice, given the size of the car list, this just makes matters even worse for the base editions.
For me it s more like an early acces
The deluxe edition group all the existence region pack
If it s a Dlc, i would call commonly ''Exclusive cars or Dlc'' Whatever like other games
 
I'm on the "early access" side of the fence too.

The Collectors Edition has 18 cars.
(The 6 that come with the Steelbook Ed., plus the 4 packs of 3 cars each)
And that includes cars like a Mito and a Golf.

I think those 4 packs are pre-order incentives.
And depending on your region and the store you chose decides which pack you get as a bonus.
(Which of course means pre-ordering the Collectors is essentially pointless - besides locking in your order - because it comes with all packs anyway.)
 
There's a line to be drawn between "car collecting" and having only one car available (so far, at least) from a manufacturer's roster that spans 60 years of motorsports and road going excellence.

Where that line should be drawn though is subjective. Some may agree, others may think it won't detract from the game given its new direction and focus.
 
@Scaff I think the cars are available in every game and aren't exclusive to the deluxe edition. The deluxe edition only seems to fill up your garage with them without having to go through the effort buying them ingame. Really cheap way of making people pay €10,- extra for a bunch of stickers and ingame credits. Feels a lot like a microtransactionthing 👎
Which would in my view make it even worse.

For me it s more like an early acces
The deluxe edition group all the existence region pack
If it s a Dlc, i would call commonly ''Exclusive cars or Dlc'' Whatever like other games
Which is exactly the same as other titles have done, and been condemned by many.
 
Which would in my view make it even worse.


Which is exactly the same as other titles have done, and been condemned by many.
I'm confused with what you are saying.

Are you saying that all cars that come in special editions or pre-orders will be locked behind a paywall for those that dont them with their purchase?
Or do you not like that those getting special editions will start the game with those extra cars already available in their garage?
 
Signs that there won't be a traditional GT7 after Sport: Kaz interviews (not conclusive, but something)

Signs that there will be a more traditional GT7: *crickets*
And? I already mentioned that it is off base to insist one is coming. Why exactly should people not hope to have one at all?


That's certainly a hyperbolized way of looking at it.
If you say so. Sure looks to me like you went out of your way to call out an opinion so widespread that it was defended all of two posts following yours in a completely different conversation; especially when we both know that there are enough people on this forum who would be more apt to believe it if Kaz had said the opposite.

I can only pretend to guess a reason for it.

I don't think the media hooplah surrounding an eight year old game weighs heavily on many folks' minds when talking GT Sport, especially when GT6's weird snafus ("quantum leap", the track editor saga) are so much more entertaining.
But not nearly as relevant compared to the things Kaz said about this game; nor are the people on this forum what I would categorize as "many folks" (ie. layman) in the first place. Especially when the person in question name dropped games even older than that as a point of comparison.


When Kaz says something dumb about future proofing with GT Sport, it sure seems more relevant to compare it to the last time he talked about future proofing cars well before GT5 released instead of talking about GT6's mythical sound update. Ditto when he talks about GT Sport being absolutely a full GT game, like he did before GTPSP released.
 
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But it s not an exclusive content, it isn't promote as a apart content
All the preorder site, says it s a starter pack, or an instant access
http://m.gamestop.com/product/ps4/games/gran-turismo-sport-limited-edition/130947
The playstation store doesn't.

As my screenshot above clearly shows they use the term includes, and its omitted from the standard digital version, its in the same list as the 2 million credits, chrome helmet and sticker pack.

As such if you are buying it digitally the language suggests that one version includes something that the other doesn't.

It certainly reads like exclusive or time limited content, and even if its not charging £10 to get cars you can buy in your garage from the start is as close to microtransactions as you can get (but at least not as bad as GT5's were).

Now don't get me wrong I have no issue with the first of these, I've preordered PC2 with the season pass to get early access and I did the same with AC.

What I'm pointing out is that quite a lot of members have taken issue with other titles doing this kind of thing, yet are startlingly silent when it comes to GTS doing it (either way).
 
Which would in my view make it even worse.


Which is exactly the same as other titles have done, and been condemned by many.
Free money! What an amazing business model that surely can only exist in the digital 3world.

Examples, please?
AC, Pcars1, just to name two. That's without mentioning the backlash Forza 5 got from GT fans for lack of content on Xbone launch, yet here we are nearly 4 years later and GT is only just matching Forza 5 content and GT fans suddenly relaxed their stance and are lapping it up.
 
@lancia delta hf I'm a huge GT fan and I'm not alone to be disappointed by what is GTSport (so far). IMO even Sony doesn't believe in the success of GTSport, the non presence of the game at the E3 press conference is an obvious example.
 
And? I already mentioned that it is off base to insist one is coming. Why exactly should people not hope to have one at all?

Hope is one thing. Someone suggesting we need to let readers know this won't be the last GT — and hinting that ones in the future will be more traditional — is another.

You can also understand the confusion when the original post was formatted in a way that suggested the first paragraph was a copy/paste quote.

If you say so. Sure looks to me like you went out of your way to call out an opinion so widespread that it was defended all of two posts following yours; especially when we both know that there are enough people on this forum who would be more apt to believe it if Kaz had said the opposite.

I can only pretend to guess a reason for it.

It's an opinion based on nothing, and one some people continue to push as a sure thing. That's my main point of contention: I don't doubt a more traditional GT game could follow if Sport's premise proves unpopular. But nothing is confirmed, and we can only go by what we're told (until we find proof that what we're told is incorrect). I understand the skepticism, but that's a different beast.

But not nearly as relevant compared to the things Kaz said about this game; nor are the people on this forum what I would categorize as "many folks" (ie. layman) in the first place. Especially when the person in question name dropped games even older than that as a point of comparison.

There are folks on this site that didn't even realize the small car count until we posted the recent car list article. Our Facebook post on the same article was littered with people that didn't seem to know either (and at least one count of someone taking Kaz' "500 car" comment as a sure thing, too!).

When Kaz says something dumb about future proofing with GT Sport, it sure seems more relevant to compare it to the last time he talked about future proofing cars well before GT5 released instead of talking about GT6's mythical sound update. Ditto when he talks about GT Sport being absolutely a full GT game, like he did before GTPSP released.

I'm not saying it's irrelevant — you're right, there are parallels there — I'm just saying most people probably don't think about it much compared to the mainline games and their associated situations. Those have much more visibility.
 
AC, Pcars1, just to name two. That's without mentioning the backlash Forza 5 got from GT fans for lack of content on Xbone launch, yet here we are nearly 4 years later and GT is only just matching Forza 5 content and GT fans suddenly relaxed their stance and are lapping it up.

:confused::confused::confused:

Both games have everything unlocked from the get go, how can they even have "head start" incentives for certain GTPlanet users to condemn, unlike they are doing with GTS?
 
L
The playstation store doesn't.

As my screenshot above clearly shows they use the term includes, and its omitted from the standard digital version, its in the same list as the 2 million credits, chrome helmet and sticker pack.

As such if you are buying it digitally the language suggests that one version includes something that the other doesn't.

It certainly reads like exclusive or time limited content, and even if its not charging £10 to get cars you can buy in your garage from the start is as close to microtransactions as you can get (but at least not as bad as GT5's were).

Now don't get me wrong I have no issue with the first of these, I've preordered PC2 with the season pass to get early access and I did the same with AC.

What I'm pointing out is that quite a lot of members have taken issue with other titles doing this kind of thing, yet are startlingly silent when it comes to GTS doing it (either way).
For the term ''included'', 2millions is for an early access too, so not a solid proof that all the content can only be getting by these different editions
We will see if we can get only these cars by these editions or not
Because if it s the case, it s not very appealing for choosing the first revealed cars
And if it s exclusive to this dlc, this means for the people who get the standard editiion will have acces to 128 from 140 or 138 from 150 cars ?
 
Examples, please?
Every racing title that's had some form of DLC and/or release day car packs that has been released has fallen foul of it.

Forza, AC and PCars getting the brunt.


For the term ''included'', 2millions is for an early access too, so not a solid proof that all the content can only be getting by these different editions
We will see if we can get only these cars by these editions or not
Because if it s the case, it s not very appealing for choosing the first revealed cars
And if it s exclusive to this dlc, this means for the people who get the standard editiion will have acces to 128 from 140 or 138 from 150 cars ?
In either case it should be something that certain members should be up in arms about, given that they have been vocal about how wrong such things are in regard to other titles.

However, as with the size of the car count at launch (from 80 to 150 depending on how you count it) I suspect they will be fine as its GT, despite some of them taking shots at FM5's car count at launch (and how it would never happen for GT as PD had future proofed the cars in GT6).

As I have said I don't have issue with the actual practice, its peoples money to spend if they wish, I have issue with the double standards.
 
Every racing title that's had some form of DLC and/or release day car packs that has been released has fallen foul of it.

Forza, AC and PCars getting the brunt.



In either case it should be something that certain members should be up in arms about, given that they have been vocal about how wrong such things are in regard to other titles.

However, as with the size of the car count at launch (from 80 to 150 depending on how you count it) I suspect they will be fine as its GT, despite some of them taking shots at FM5's car count at launch (and how it would never happen for GT as PD had future proofed the cars in GT6).

As I have said I don't have issue with the actual practice, its peoples money to spend if they wish, I have issue with the double standards.

The cars aren't locked for other users though? you only gain access to them from day one.
 
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