But that someone else didnt say quite the truth...
Here is what yamauchi said in an interview with GTPlanet a few days after the announcement oft GT6:
"We wont be making all the Standard cars from GT5 into Premium models, and we wont make all of the GT5s Standard cars fully 'Premiumized,'"
"Up until now, we used to categorize them as Standard and Premium because there were functional differences between them: some of the Standard models might not have tuning parts, or couldn't be used in Photo Mode. That will all be cleared so every model can be used in Photo Mode, and every car can have parts fitted for it."
"In terms of graphics quality, the bad quality Standard models weve updated so they look better."
So some people seem to have interpretated something to their wishes back then
I shouldn't have to point out how that quote turned out to be untrue: there are still functional differences between Standards and Premiums in GT6. There are still some shoddy quality Standards that haven't been tidied since their GT3/4 days, too.
Going back to
this, as already pointed out, the PS4's power didn't dictate the use of PS2 assets. Time did. Having a more powerful system won't change that. In fact, going by how few Standards were given the semi-Premium treatment in GT6, unless PD was intentionally sandbagging (or have since went on a massive hiring spree, or outsourced), there's no way the entire Standard library will be updated to even that level of quality by the end of 2016.
Now, that quote could mean there simply won't be any Standards in GT Sport whatsoever. That'd be a smart move on PD's behalf, really: there was quite the blowback when they did it in GT5, doing it six years later, two generations removed from when those assets were created, would likely make that worse. It's in their best interest to lead with their best foot forward. Of course,
we've heard differently before on the subject.
PD could bring in the entire Premium lineup from GT6 untouched, and only be slightly down on FM6's car count. Naturally, we can assume they've got quite a few new cars to add to that too. That'd put them comfortably at the top of the class in terms of numbers on the PS4 either way.
And to the rest you wrote about me interpretating everything to my wishes: i am just not an always pessimistic never believing nobody trusting mc donalds wants to kill you guy.
I like to see things how they could be meant logically and not how they could be meant in the most negative way.
To ignore the
potential (and I can't stress that word enough) negatives to focus solely on positives is the opposite of logical. It has nothing to do with pessimism, it has to do with being rational. As someone that works in advertising, all of these responses are pitch-perfect PR answers. They leave a lot of room for interpretation, and don't actually give any info away.
I don't remember reading anywhere that Polyphony Digital has hired a "social media guy"
They didn't. At least, not with that specific title.
This is proven by the fact that: -It has been said many times now -The cars in the trailer were only Premium.
How many times did Standards get the spotlight in GT6 trailers, again?
Also you misunderstood the part about power. This is only a way to mean that there won't be any difficulty to run multiple premiums on the PS4 at the same time. This is the obvious meaning, as it has been suggested that the most possible explanation for not having any standing starts in GT6 is caused by the impact upon the framerate when premiums are all displayed on the screen at the same time. Add to that that GT6's premiums are trully on another planet compared to the surroundings and other details, and a complete overhaul of the environment can trully be possible only on PS4 plus the premiums. Also, it is obvious the premiums will be displayed in far greater polygon counts in-game on the PS4, thanks to its "power".
There's nothing "obvious" about that; you're simply interpreting it however suits your argument.
"All will be of higher quality thanks to the faster PS4 computing power" does not reference framerate, or the environment, or much of anything.
Again, the plan could be to simply exclude Standard cars from GT Sport completely (the smart move, IMO). It could mean any cars we've previously known as Standards have since got the Premium treatment, with a new, ground-up multi-piece model. The response is intentionally vague.