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Of what year?If... IF the beta is out by the end of April, I think we could see Sport release in October or November. As it is right now though I don't have my hopes set too high.
Of what year?If... IF the beta is out by the end of April, I think we could see Sport release in October or November. As it is right now though I don't have my hopes set too high.
Mobile game and 4K on PS4 seems still a possibility. Replied asking about 120Hz rendering for VR and also about GT5P style leaderboards, hopefully get a reply at least by this time next week.
If... IF the beta is out by the end of April, I think we could see Sport release in October or November. As it is right now though I don't have my hopes set too high.
That's dribble right there.
"...all will be of higher quality thanks to the higher PS4 computing power."
Power was never the problem with standards. The PS3 could deal with a field of 16 premiums, it had to sometimes. The limiting factor was Polyphony's willingness to spend money on remodelling the standards to a higher quality. If we get all premiums, it will be thanks to money, manpower and managerial clout.
The dude doesn't know what he's talking about, he's a marketing guy making up stuff that he thinks will keep you happy. It's apparently working.
Yep, but technically you can take a photo on any PS4 title without a dedicated photomode.Well, admittedly, Prologue didn't have it...
I don't think a beta release is generally done 6+ months before game release, though?
A lot could be changed in 6 months to render the beta moot. The online part of the game must be 99.9% locked down and the beta is just to iron out all the bugs and make the servers stable etc.
YepThe whole point of a beta stage in software is that it's feature complete and you're just testing everything for bugs and issues. You then iron out those bugs following the beta in time for the first release candidate. You don't make major changes between a beta and RC.
For that reason a true beta should be several months before the release of the final game, to give them time to make the fixes and tweaks. If it's a month before release there is no way they have time to determine the cause, find the fix and test it.
That's what a lot of "betas" these days are nothing of the sort, they're just marketing tools to get people interested in the games. They might make changes based on feedback but certainly not in time for the first release candidate.
So yes, when the GTS beta launches the full game should be feature complete. We may not get the entire thing in the beta, but it should be done and we should be testing all of the features they want us to test. They should not still be working on a major component of the game whilst the game is supposedly in beta testing.
http://kotaku.com/sources-sony-is-working-on-a-ps4-5-1765723053
Interesting in light of the 4k talk.
The whole point of a beta stage in software is that it's feature complete and you're just testing everything for bugs and issues. You then iron out those bugs following the beta in time for the first release candidate. You don't make major changes between a beta and RC.
For that reason a true beta should be several months before the release of the final game, to give them time to make the fixes and tweaks. If it's a month before release there is no way they have time to determine the cause, find the fix and test it.
That's what a lot of "betas" these days are nothing of the sort, they're just marketing tools to get people interested in the games. They might make changes based on feedback but certainly not in time for the first release candidate.
So yes, when the GTS beta launches the full game should be feature complete. We may not get the entire thing in the beta, but it should be done and we should be testing all of the features they want us to test. They should not still be working on a major component of the game whilst the game is supposedly in beta testing.
If the game is NOT feature complete and still a year away then no, they should not be issuing a "beta", if it isn't one.
It's like Kotaku saw this thread - perfect timing
I know you're trying to make yourHe didnt refer to having standard cars in GTS but to the question of having cars from GT6 next to cars made for GTS in GTS!
I was just going to post this, it is blowing up on NeoGaf at the moment, and it gives a certain justification on why PD were saying it could be possible for GT7! Hmmmm could this be why info has been slow? Maybe Sony want PD to be frontrunners on testing the tech for an Upgraded system? And launch at the same time? If PD are good at something it is trailers showing graphics. It is all mearly speculation of course!
I'm just interested in if they can pull it off. 1080p 120Hz and VR is more appealing to me.Why the world are you so invested in 4K on the PS4? There's been more then enough documented reasons It isn't happening.
Seems more like a real world network stress test before launch to prove to a certain extent all the work they've done up to the point stands up well. Better than running into similar potential issues on launch day instead and having less time to respond.The whole point of a beta stage in software is that it's feature complete and you're just testing everything for bugs and issues. You then iron out those bugs following the beta in time for the first release candidate. You don't make major changes between a beta and RC.
For that reason a true beta should be several months before the release of the final game, to give them time to make the fixes and tweaks. If it's a month before release there is no way they have time to determine the cause, find the fix and test it.
That's what a lot of "betas" these days are nothing of the sort, they're just marketing tools to get people interested in the games. They might make changes based on feedback but certainly not in time for the first release candidate.
So yes, when the GTS beta launches the full game should be feature complete. We may not get the entire thing in the beta, but it should be done and we should be testing all of the features they want us to test. They should not still be working on a major component of the game whilst the game is supposedly in beta testing.
If the game is NOT feature complete and still a year away then no, they should not be issuing a "beta", if it isn't one.
Makes sense to upgrade hardware (If possible to maintain software compatibility) to something like an APU with AMD Polaris GPU as you get better capabilities and probably cheaper too.I was just going to post this, it is blowing up on NeoGaf at the moment, and it gives a certain justification on why PD were saying it could be possible for GT7! Hmmmm could this be why info has been slow? Maybe Sony want PD to be frontrunners on testing the tech for an Upgraded system? And launch at the same time? If PD are good at something it is trailers showing graphics. It is all mearly speculation of course!
Very interesting indeed. You would need a significant upgrade to be able to achieve 4K. Even top end PC's are only just coming to terms with 4K at an acceptable frame rate so it'll be very interesting to see how Sony manage to achieve that in a £500 console.http://kotaku.com/sources-sony-is-working-on-a-ps4-5-1765723053
Interesting in light of the 4k talk.
Seems more like a real world network stress test before launch to prove to a certain extent all the work they've done up to the point stands up well. Better than running into similar potential issues on launch day instead and having less time to respond.
Makes sense to upgrade hardware (If possible to maintain software compatibility) to something like an APU with AMD Polaris GPU as you get better capabilities and probably cheaper too.
I'm just interested in if they can pull it off.
They can, with an upgraded GPU in a new PS4.They can't.
Some of the most high end PC's struggle to play games in 4K. What makes you think the PS4 (which'll be much weaker) can do it?
Yes, he did answer my question?!I know you're trying to make yourpestering a guy on Facebookunrestricted access to PD's inner workings sound important, but you should check to see if he actually answered your question before you shout from the rooftops your interpretation of what you wanted him to say.
They can't.
Some of the most high end PC's struggle to play games in 4K. What makes you think the PS4 (which'll be much weaker) can do it?
They can, with an upgraded GPU in a new PS4.
Yes, he did answer my question?!
And calm down, whats wrong with interpretations?
He said ,,wont have the spilt between standard/premium, all will be higher quality due to higher power of ps4''....
... And i interpretated ,,all cars will look better due to more power (for GT6 cars eventuelly the high LOD model will be used) of the ps4
Where exactly do you see me interpretating the answer i wanted to hear?
Probably. PS4 already dropped $100 off the initial price, so I could see them putting out a 4K capable unit at the original $499 price. Sony has been making a killer profit off this gen so they can afford to take a small hit with both VR and 4K.Maybe, but wouldn't that bump up the price significantly?
The same games that even said that they'd have trouble with it, even considering its a 2d game. Wasn't there a mention of unstable frames on even those?He's basically basing his entire "PS4 can easily do 4k" premise on low graphical demand games (2D sidescrollers) and games that are technically 4k but clearly not optimised with lower res native textures and so on.
The same games that even said that they'd have trouble with it, even considering its a 2d game. Wasn't there a mention of unstable frames on even those?
If it was a network stress test they'd call it that. They're not, they're calling it a beta. They're two very different things.
But....the current PS4 can easily do it according to you. Why would they need to upgrade and potentially divide the community with two consoles?
Part of what the Beta test is for and also very important for a eSport kind of game I assume.If it was a network stress test they'd call it that. They're not, they're calling it a beta. They're two very different things.
But....the current PS4 can easily do it according to you. Why would they need to upgrade and potentially divide the community with two consoles?
But that someone else didnt say quite the truth...Because as someone else said, PD said the standard/premium divide would be gone for GT6 as well. And it was. In name only.
No he didn't. You asked him about whether GT5/GT6 models and GTS models will have a quality divide. He explicitly said that he couldn't answer your questions, then proceeded to talk about Standard and Premium cars. Those are terms that have never been used by PD to talk about anything other than GT3/GT4 and GT5/GT6 cars; and his reasoning for why they would be better doesn't hold up to any scrutiny.Yes, he did answer my question?!
Nothing when they are actually based on something.whats wrong with interpretations?
Almost every time you post anything from that page.Where exactly do you see me interpretating the answer i wanted to hear?
If this is supposed to be a rebuttal to something I can't imagine what that may be.But that someone else didnt say quite the truth...
Here is what yamauchi said in an interview with GTPlanet a few days after the announcement oft Gt6:
"We wont be making all the Standard cars from GT5 into Premium models, and we wont make all of the GT5s Standard cars fully 'Premiumized,'"
"Up until now, we used to categorize them as Standard and Premium because there were functional differences between them: some of the Standard models might not have tuning parts, or couldn't be used in Photo Mode. That will all be cleared so every model can be used in Photo Mode, and every car can have parts fitted for it."
"In terms of graphics quality, the bad quality Standard models weve updated so they look better."
So some people seems to have interpretated something to their wishes back then