Gran Turismo Sport: General Discussion

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I think another thing we should consider here, is how much of the potential improvements we'd like to see could be coming to GT7, instead. I'm reminded of how Pokemon Let's Go Pikachu/Eevee and Pokemon Sword/Shield were more-or-less developed at the same time, which could explain why there were following Pokemon in the former and not have been observed within the latter. Maybe GTS and GT7 have a similar overlap, where improvements & additions that have been proposed during GTS' development and after its release (right now, even) could be coming to GT7, and would be better-suited for its vision.

I think GTS is still a very admirable concept, being a demonstrator for Gran Turismo to be an eSports platform. (After all, what are the FIAGTCs, if not an elaborate marketing campaign for this very idea?) With this vision for GTS in mind, I do hope that we get more ways to create championships, different regulations, and so on - and even get more official championships that can vary by region, rather than just leave some championships to be sort of "makeshift" by being hosted in lobbies, and/or having mostly Japan-only championships being alternatives to the FIAGTCs and GR Supra Cup, like that Super Formula championship.

In fact, many of the ideas we may have for GTS very well may be coming not only to GT7 proper, but more specifically GT7's successor to Sport Mode.

(Side note: I think Red Bull should not only be its own "brand," but they could also bring back the Hangar 7 photomode locale from GT6, as a manufacturer-exclusive scape. Honestly, I think as many locales from GT4/5/6 should return as possible.)

EDIT: Out of curiosity, are the circuits set in real locales but with fictional layouts based on real roads? Such as the ones at Sardegna, or Alsace? In other words, would you say that these courses really have a way of genuinely reflecting their location, even if it's just through the geography?

I have that idea re the recent introduction of rain to GTS. My theory is that they have finished the game engine for GT7 or are close to finished with it, and are working on weather for GTS and GT7 at the same time.
 
I have that idea re the recent introduction of rain to GTS. My theory is that they have finished the game engine for GT7 or are close to finished with it, and are working on weather for GTS and GT7 at the same time.

We should definitely consider the hardware limitations, as well. I'm reminded of how in the GameCube Pokemon games that used 3D models like Colosseum, the Pokemon were to scale, and it wasn't until Let's Go Pikachu/Eevee that the handhelds could do the same. (It was especially noticeable with species like Gyarados and Wailord.)
 
I do think that an N50 class would be good. I think there's too many cars that can't really fit into N100, since they'd need a comparatively radical increase in power to be eligible, and as such, I don't think they do as well, since they're otherwise designed to be driven with a fraction of that power. There's also the factor that an N50 class would have a sizable number of cars that'd fit into it. Here were some examples that come to mind:

Mini Cooper S '65
(Literally any Kei Car)
Fiat 500F
Volkswagen Beetle 1200
Volkswagen Sambabus

And the difference between an N50 car and an N100 car would be if it's 75BHP or more, much like how 150BHP translates to an N200 car, 250BHP to N300, and so on.

(I also can't remember, but what metric unit was the N-series based on? Was it actually BHP? I don't think it was just HP...)
 
Fixed it!

I sorta disagree - I think those are sporty enough to stay in N100, alongside cars like the Mazda Roadster and whatnot. Maybe instead of the barrier between “N50” and N100 being 75BHP, it’d be anything that’s over 50BHP? I know that this would negate the eligibility of the kei-cars, (IIRC they have about 63hp) but I still think there would be enough models to populate “N50” with that criteria. I, for one, would love to see a variant of the Citroen 2CV be added to that class.

EDIT: I’m actually not too sure about “N50” after all. I think an even better idea would be the ability for all cars listed as being N100 to be tuned to the maximum range of that class, being 150BHP or so, with their weight being adjustable accordingly, so that all N100 cars can have very similar power & weight measurements. Maybe the final gear, too, as the final gear is something that I think could benefit as being part of BoP for all classes, alongside downforce.
 
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I sorta disagree - I think those are sporty enough to stay in N100, alongside cars like the Mazda Roadster and whatnot. Maybe instead of the barrier between “N50” and N100 being 75BHP, it’d be anything that’s over 50BHP?
Makes since. But the Toyota 800 has 43HP.

EDIT: I’m actually not too sure about “N50” after all. I think an even better idea would be the ability for all cars listed as being N100 to be tuned to the maximum range of that class, being 150BHP or so, with their weight being adjustable accordingly, so that all N100 cars can have very similar power & weight measurements. Maybe the final gear, too, as the final gear is something that I think could benefit as being part of BoP for all classes, alongside downforce.
This could work for all the cars but not for the ones under 70HP (With the exceptions of the kei cars and the 1965 Mini because of their tuning capabilities).
The Honda S800 and Toyota Sports 800 only tune up to 118HP. The Volkswagen Beetle and Sambabus only tune up to 98HP. And the Fiat 500F only tunes up to 49HP.

Even with weight adjustments, the five cars listed above still wouldn't have a chance in a 150HP race.
 
I think another thing we should consider here, is how much of the potential improvements we'd like to see could be coming to GT7, instead. I'm reminded of how Pokemon Let's Go Pikachu/Eevee and Pokemon Sword/Shield were more-or-less developed at the same time, which could explain why there were following Pokemon in the former and not have been observed within the latter. Maybe GTS and GT7 have a similar overlap, where improvements & additions that have been proposed during GTS' development and after its release (right now, even) could be coming to GT7, and would be better-suited for its vision.

I think GTS is still a very admirable concept, being a demonstrator for Gran Turismo to be an eSports platform. (After all, what are the FIAGTCs, if not an elaborate marketing campaign for this very idea?) With this vision for GTS in mind, I do hope that we get more ways to create championships, different regulations, and so on - and even get more official championships that can vary by region, rather than just leave some championships to be sort of "makeshift" by being hosted in lobbies, and/or having mostly Japan-only championships being alternatives to the FIAGTCs and GR Supra Cup, like that Super Formula championship.

In fact, many of the ideas we may have for GTS very well may be coming not only to GT7 proper, but more specifically GT7's successor to Sport Mode.

(Side note: I think Red Bull should not only be its own "brand," but they could also bring back the Hangar 7 photomode locale from GT6, as a manufacturer-exclusive scape. Honestly, I think as many locales from GT4/5/6 should return as possible.)

EDIT: Out of curiosity, are the circuits set in real locales but with fictional layouts based on real roads? Such as the ones at Sardegna, or Alsace? In other words, would you say that these courses really have a way of genuinely reflecting their location, even if it's just through the geography?

Most game studios start their next title as soon as the first one goes gold or ships. PD have always been on the forefront of technology. We have already seen a ray tracing demo from PD and a 8K version. No coincidence that one of the big improvements of PS5 is the ray tracing.

Sport mode is will probably be a separate mode in GT7.
 
Hmmm.... when will the Super GT500 Supra make into the game?
We got the '16 GT500 cars in 2018? Six months after game release? The Supra concept debuted in January this year. Keep in mind, even the NSX is brand new with an FR layout next year. So, it's September now. Maybe we get them(Supra, NSX, GT-R) next year March/April.
 
We got the '16 GT500 cars in 2018? Six months after game release? The Supra concept debuted in January this year. Keep in mind, even the NSX is brand new with an FR layout next year. So, it's September now. Maybe we get them(Supra, NSX, GT-R) next year March/April.
Looking forward to that. :lol:
 
Just a bit more insight as to my reasoning. https://www.touringcartimes.com/2019/09/11/honda-nissan-toyota-unveil-class-1-cars/
Toyota presented the new GR Supra, with Nissan launching the GT-R Nismo GT 500. Both manufacturers will test the new cars at Suzuka on Thursday and Friday this week.

Honda had been a question mark on the transition to Class 1 regulations, as they had run mid-engine cars so far in the Super GT, an engine configuration not allowed in Class 1.

But the Japanese manufacturer has unveiled the new front-engined FR NSX-GT, built in full compliance with the Class 1 regulations. Honda will test their new car at a later date.
Let's say PD have these three modeled. The performance could be calculated theoretically already. I think it's in the Supra thread or here where it mentions PD modeled the Supra for Toyota bosses, to see how it drives before being built. So, having the basic models and physics done, liveries would probably be the last thing:


With the NSX testing at a later date, as per above, that could also be a time for PD to finalise physics/performance for that car. Plenty of time to release these cars by March/April. :)
 
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Taycan coming to GTS?
 
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