Gran Turismo Sport: General Discussion

  • Thread starter Formidable
  • 47,132 comments
  • 4,793,153 views
They could still release gt sport some time this year and all thus talk about the new ps4 should be taken with a pinch of salt why would sony let someone leak this sales of the ps4 would plummet because any one who's going to buy a ps4 is now going to wait and the vr sales are going to be less
Umm Sony have confirmed that its going to happen, so nothing needs to be taken with a pinch of salt, the PS4 is getting a second version that will have more power but games will have to be able to run on both.

This is not a rumour any longer.
 
Us PS4 gamers have no idea what's going on either. Do we stay with our original PS4's and risk playing a game that doesn't function too well (i.e. unstable framerate), or do we put down extra money for a new PS4 to get a good gaming experience?

I, for one, will only be getting a PS4 NEO/K/.5 if I can get a sweet trade in deal for my original PS4. I mean, I only got mine 4 months ago, so it feels even more painful to me.
I would purchase whatever PS4 is available at the time of GTS's beta release. If the NEO is released a month after GTS, then I can wait-out a painful month without the latest GT.
 
As I expected to be honest, the reason for the delay could very well be the PS4K version, which I'll bet my moneys is why GTSport is being kept underwraps.

I'm not sure why people keep saying this, there is absolutely no way PD didn't know about a new PS4 model in October when they launched this game. If they knew the new model was going to stop them being able to show or talk about the game for another 8 months until it was announced, why would they have announced the title in the first place back then?

Neither PSVR requirements nor a new PS4 would have been news to Kaz and PD. They'll have known about them from day 1.
 
I'm not sure why people keep saying this, there is absolutely no way PD didn't know about a new PS4 model in October when they launched this game. If they knew the new model was going to stop them being able to show or talk about the game for another 8 months until it was announced, why would they have announced the title in the first place back then?

Neither PSVR requirements nor a new PS4 would have been news to Kaz and PD. They'll have known about them from day 1.

Not that I disagree with you, but as earlier said it seems PD act without much reservation in the past 5-8 years or however long Kaz has been in a position of power with SCE. Thus even if he knew ahead of time and say allowed the ideas he had for GT6 or whatever project to take lead over this at the time future endeavor, then of course they'll put it under wraps. People expect it due to the upward trend of delays that have happened with GT games for a long time now, if not the entire game delays then features themselves being delayed.

What I disagree with @sems4arsenal on and I believe what your main point here is (which I agree with), is that it's no fault on Sony's part and every part Kaz and PD's fault on how they decide to schedule themselves.
 
Not that I disagree with you, but as earlier said it seems PD act without much reservation in the past 5-8 years or however long Kaz has been in a position of power with SCE. Thus even if he knew ahead of time and say allowed the ideas he had for GT6 or whatever project to take lead over this at the time future endeavor, then of course they'll put it under wraps. People expect it due to the upward trend of delays that have happened with GT games for a long time now, if not the entire game delays then features themselves being delayed.

What I disagree with @sems4arsenal on and I believe what your main point here is (which I agree with), is that it's no fault on Sony's part and every part Kaz and PD's fault on how they decide to schedule themselves.

What I was getting at is people are suggesting that merely the existence of the new PS4 could be one of the reasons we're not hearing about GTS. Not that it is the reason for any delays, but that because we are now pretty sure it exists and PD will surely be taking advantage, that is why they're not showing off any GTS. That they're waiting to show it off on the newer model.

So again, if the reason for no GTS coverage is because they're waiting for the new model to be official, why would they have announced it in October, knowing they would have to then wait until E3 to show it again, and on a new PS4 model? (Question not directed at you, just speaking generally).

Plus of course this is ignoring the fact that screenshots and trailers are always bullshots anyway, so they would hardly be giving anything away. Before we had the leaks nobody would have looked at a screenshot they released and say "Damn, no way that is running on PS4, maybe it's running on a more powerful, new PS4!?!?!?".
 
What I was getting at is people are suggesting that merely the existence of the new PS4 could be one of the reasons we're not hearing about GTS. Not that it is the reason for any delays, but that because we are now pretty sure it exists and PD will surely be taking advantage, that is why they're not showing off any GTS. That they're waiting to show it off on the newer model.

Ah, I take it (from his example) that the reason GTS news is delayed the reason the game might be delayed is to coincide with the 4.5. And part of me feels that it is delayed because of what you say below, and not because they some how conveniently decided "yeah will just give news with the new system". Which undermines ever announcing GTS in the first place.

So again, if the reason for no GTS coverage is because they're waiting for the new model to be official, why would they have announced it in October, knowing they would have to then wait until E3 to show it again, and on a new PS4 model? (Question not directed at you, just speaking generally).

Plus of course this is ignoring the fact that screenshots and trailers are always bullshots anyway, so they would hardly be giving anything away. Before we had the leaks nobody would have looked at a screenshot they released and say "Damn, no way that is running on PS4, maybe it's running on a more powerful, new PS4!?!?!?".

No, I understand you this is what I was essentially agreeing with from your original post.
 
It wasn't a stress test, and in many cases actually reduced the potential load (by not running in-car but bumper cam) and it (GT) still struggled to hold 60ps on the PS3.

frame-rate-jpg.327271


http://www.eurogamer.net/articles/digitalfoundry-gran-turismo-5-tech-analysis?page=3
It was a sticking plaster that helped but certainly didn't fully fix it.




And you base this certainty on what? The last decade hasn't given me the confidence that will happen.



It is, particularity when you are using 'head-cam' and interiors, hence the reason why I am not as certain as you that this will be easily achieved.



I suspect its more of a physics (low speed tyre model) issue than anything else, even then it seems PD don't actually know how rolling starts actually work.



I disagree on both counts, this is a significant worry in my opinion and I'm surprised that you only noticed frame rate drops in those circumstances (but then it's not as noticeable to everyone), however the hard evidence of them is certainly more than available.


Why are posting GT5 on PS3 as a reference since we know GTS will not be on PS3 but PS4.

Anyways if you want to see the performance on PS3 in youtube there is a video of GT6 where it shows 60fps in london track, 50-53fps in toscana and the worst area seems to be leman with rain especially when player crashes the bumper of the car in front which goes to 48-52fps.

But here is the thing people think it goes from 60-48 and back and forth. But that is not the case at all. Different sector of track depending on things on screen it varries from say 50-53 and some areas 53-56. There is 1.04 patch of Pcars on youtube showing the fps improvement. Monte carlo with rain, 20 cars is worst around 50. F1 2015 is much better and Dirt rally never goes below 57fps. Gamersyde video has with rain as well on youtube and it is always 60fps. This makes me believe F1 2016 will do better and so will Pcars2. Reviewer and most people meant complained about controls not the fps and since it was a port from the PC it is buggy. They gone on to release patch 10.0 so I am sure tried to improve. Codies have also been know for buggy games on PC but with F1 2015 and especially Dirt rally I think they have done great job. Polyphony are better than these guys. If you see their track record these always get more out of the console than others.
 
Would it be a good guess that the "complications" the French journalist talked about were NEO related?

Doubtful a french journalist covering a generic Gran Turismo vs Forza overview for an AutomobileTV show was given that kind of information.

I'm not sure why people keep saying this, there is absolutely no way PD didn't know about a new PS4 model in October when they launched this game. If they knew the new model was going to stop them being able to show or talk about the game for another 8 months until it was announced, why would they have announced the title in the first place back then?

Neither PSVR requirements nor a new PS4 would have been news to Kaz and PD. They'll have known about them from day 1.

There is no way Sony was ignoring the existence of PS4 NEO at the time of their headset March 15, 2016 unveil either. Still it is confusingly badged as a PS4 accessory.

PS4-VR-Ready.jpg


Realistically what kind of gaming can you expect at 2x 960by1080 at either 60/90/120fps on that console?

If your are looking for an engaging racing game, then maybe Polyphony will have to get rid of the premium cars considering these figures were indeed their preproduction carved in stone targets. Unsure that will please a majority users...
 
It almost seems like this game will never be released. First it was repurposed for PS VR, now it's PS4 Neo, after that it's gonna be some new sony hardware, etc. A dev with the resources that PD holds shouldn't take more than a couple years to make, racing games aren't hard, you don't make original content, you recreate reality, the basic mechanics don't need to be reinvented, just release it god. Even some small taster with a couple tracks/5 cars would be fine at this point. The complete radio silence with not a single screenshot/info is just pure madness and is a usually a sign of development hell with the game changing it's focus multiple times during development. Yamauchi brushed off the 2017 release remark in that french interview, but I wouldn't be too surprised with a 2017 or hell even 2018 really. A proper GT7 is certainly not coming out on PS4, that much is guaranteed.
 
Polyphony are better than these guys.

It's not about being better or getting more out of the console. Polyphony got more out of the console for GT6, and used it to increase the resolution instead of stabilising the framerate.

It's not that people believe that Polyphony can't make a 1080/60fps game. It's that so far they've demonstrated that it's fairly low down the list of things that they consider important, despite what their marketing arm might say.
 
Doubtful a french journalist covering a generic Gran Turismo vs Forza overview for an AutomobileTV show was given that kind of information.



There is no way Sony was ignoring the existence of PS4 NEO at the time of their headset March 15, 2016 unveil either. Still it is confusingly badged as a PS4 accessory.

View attachment 539300

Realistically what kind of gaming can you expect at 2x 960by1080 at either 60/90/120fps on that console?

If your are looking for an engaging racing game, then maybe Polyphony will have to get rid of the premium cars considering these figures were indeed their preproduction carved in stone targets. Unsure that will please a majority users...

Not entirely sure what you're getting at here, that the original PSVR won't be able to do PSVR properly at all? How does that tie into the fact some people are suggesting the mere existence of Neo is the reason PD are currently silent, as if they only became aware of it after the October annouce?

Also bear in mind Neo is only a codename, I'm pretty sure the final name will contain the phrase 'Playstation 4' in it somewhere, so technically they're not ignoring it in that ad.
 
It would be nice to have some news on this game, but I am done wasting my time thinking on this (well not quite) :dopey: but to be honest, I am waiting on Assetto in June so what the heck. Forza is doing me just fine for now and Horizon 3 is around the corner so there is no guarantee that GTS is going to get into my house, especially if they drag into next year.
 
Umm Sony have confirmed that its going to happen, so nothing needs to be taken with a pinch of salt, the PS4 is getting a second version that will have more power but games will have to be able to run on both.

This is not a rumour any longer.

Sony hasn't said anything on this matter. And if the Neo is real, we could easily see it on shelves by the holiday season. As for people holding off for the Neo, lets not forget that the standard PS4 and the Neo will co-exist. So maybe its like $299 for base & $399 for Neo and if there's better gross margin in the Neo, Sony wouldn't mind if people wait.
 
Why are posting GT5 on PS3 as a reference since we know GTS will not be on PS3 but PS4.
Because PD's performance on the PS3 was already a part of the discussion by a number of other members, including you!

Perhaps you would like to let me know which part of the AUP permits you to engage in an area of discussion, but also then allows you to seemingly try and bar others from that same area?

PD's performance on titles over the last decade is relevant for a number of reasons, first it provides us with an idea of the recent mindset and development choices they have made, its also gives us an idea of what they will target and what they have been willing to sacrifice to hit those targets (resolution over frame rate for example) and finally they have provided us with nothing else to work with.


Anyways if you want to see the performance on PS3 in youtube there is a video of GT6 where it shows 60fps in london track, 50-53fps in toscana and the worst area seems to be leman with rain especially when player crashes the bumper of the car in front which goes to 48-52fps.

But here is the thing people think it goes from 60-48 and back and forth. But that is not the case at all. Different sector of track depending on things on screen it varries from say 50-53 and some areas 53-56. There is 1.04 patch of Pcars on youtube showing the fps improvement. Monte carlo with rain, 20 cars is worst around 50. F1 2015 is much better and Dirt rally never goes below 57fps. Gamersyde video has with rain as well on youtube and it is always 60fps. This makes me believe F1 2016 will do better and so will Pcars2. Reviewer and most people meant complained about controls not the fps and since it was a port from the PC it is buggy. They gone on to release patch 10.0 so I am sure tried to improve. Codies have also been know for buggy games on PC but with F1 2015 and especially Dirt rally I think they have done great job.
It would be nice if that were actually true, but its unfortunately easily shown to not be the case.

http://www.eurogamer.net/articles/digitalfoundry-2014-vs-gran-turismo-6



As you can see even from the snapshot on that youtube clip its hitting 38fps in 1080p (which again is not a true 1080p), that's a full 10fps lower than you claimed it hit as a minimum and almost half the maximum framerate and at one point hits as low as 32fps. The only time in that video 60fps gets hit regularly is using bumper cam (sorry anyone who likes a cockpit view) in the sunshine. To quote the DF analysis.

"
Unfortunately, the 60fps target is regularly missed, resulting in screen-tear and image judder far more often than we'd like.

Tearing remains an issue with GT6 but manifests itself somewhat differently than in GT5, necessitating a rewrite of the tear detection algorithms in our performance tools. The overall effect is less distracting than in GT5 but still far from optimal - the visual impact of the tearing is not as noticeable to the human eye, but there's a definite "wobble" in the presentation when frame-rate dips below 60fps."




Polyphony are better than these guys. If you see their track record these always get more out of the console than others.
I disagree and quite frankly based on the last ten years development have little faith in the direction they head for, as arguably GT6 could have hit a solid 60fps had PD opted for 720p over 1080p and done so without framerate drops and tearing. Given that many opted to run GT5 and GT6 at 720p to make it bearable does make me wonder why they never did this.


Sony hasn't said anything on this matter.
Not officially, but that developers are providing consistent matching information with regard to spec, dev kit time-lines and development goals; that Sony are not then dismissing is as close to confirmation as we are going to get.


And if the Neo is real, we could easily see it on shelves by the holiday season.
Its either real, or multiple developers are all talking (the exact same) nonsense, with no denial from Sony.

As for people holding off for the Neo, lets not forget that the standard PS4 and the Neo will co-exist. So maybe its like $299 for base & $399 for Neo and if there's better gross margin in the Neo, Sony wouldn't mind if people wait.
Two things here. Console manufacturers has historically failed when they have attempted to split hardware into two 'versions' in the past, Sony need to be very careful with this. Secondly a better gross margin in the Neo is a big 'if' at present, given that the spec seen (from multiple sources) indicates that the AMD GPU could be based on the upcoming Polaris, which would not be the 'cheap', profit focused option.
 
Last edited:
Not entirely sure what you're getting at here, that the original PSVR won't be able to do PSVR properly at all? How does that tie into the fact some people are suggesting the mere existence of Neo is the reason PD are currently silent, as if they only became aware of it after the October annouce?

Also bear in mind Neo is only a codename, I'm pretty sure the final name will contain the phrase 'Playstation 4' in it somewhere, so technically they're not ignoring it in that ad.

No problem, HD ready displays weren't 1080P either, and NEO could use the same form factor it seems. For sure announcements and unveilings like the ones involving GT sport and/or upcoming PSVR haven’t contributed in any way to the actual commercial success of the original PS4. If there is indeed a clearly defined and controlled roadmap behind all this then yes, we may reasonably feel ... misguided(?).

How GT Sport will sustain PSVR minimal requirements on the basic PS4 mode and how this specific set of features will affect the overall gameplay remains to be seen of course, but it becomes more clear now that major sacrifices will be made indeed. It's a bit of a shame; but it's business as usual probably.
 
Not even a downloadable demo of the GT-R GT3 or the R8 GT3 around the Nord. An adjustable 1-5 laps with weather and time change. Show off the power of the PS4. Anything.
Even a photo mode of what we can expect showing the details of a car with info.

Do the old, " If you have GT Vision cars saved, you can use them on one of two tracks in GTS*"




*Some tracks in GTS may be available only as DLC
 
Damn, we've blasted through 5000 posts on this sucker now, and not a single bit of real news since the trailer.

This noise about NEO/VR, doesn't change a thing. This is PD's fault.

If I was woefully over-positive, I'd describe them as inefficient devs. And the swear filter would burn out if I tried describing the PR team.
 
Damn, we've blasted through 5000 posts on this sucker now, and not a single bit of real news since the trailer.

This noise about NEO/VR, doesn't change a thing. This is PD's fault.

If I was woefully over-positive, I'd describe them as inefficient devs. And the swear filter would burn out if I tried describing the PR team.

The problem is they don't seem to have a PR team. By that I mean a punctual release team!
 
Doubtful a french journalist covering a generic Gran Turismo vs Forza overview for an AutomobileTV show was given that kind of information.



There is no way Sony was ignoring the existence of PS4 NEO at the time of their headset March 15, 2016 unveil either. Still it is confusingly badged as a PS4 accessory.

View attachment 539300

Realistically what kind of gaming can you expect at 2x 960by1080 at either 60/90/120fps on that console?

If your are looking for an engaging racing game, then maybe Polyphony will have to get rid of the premium cars considering these figures were indeed their preproduction carved in stone targets. Unsure that will please a majority users...
This post hurts my head.

Some said that it feels like the next GT will never be released.
GT5 took forever and then it was fun.
I seriously thought that GT6 will not be released, but then it was fun.
The next GT will be released and it will be fun.
For you maybe, for me gt5 was a major disappointment. But i did have fun online with my mates, when we could see eachother!

GT6, dont even get me started on that, but it was worse than gt6 for me, and i know for many others too. So i have so little faith in PD that the next game is bearly on my radar
 
Last edited:
Not that I disagree with you, but as earlier said it seems PD act without much reservation in the past 5-8 years or however long Kaz has been in a position of power with SCE. Thus even if he knew ahead of time and say allowed the ideas he had for GT6 or whatever project to take lead over this at the time future endeavor, then of course they'll put it under wraps. People expect it due to the upward trend of delays that have happened with GT games for a long time now, if not the entire game delays then features themselves being delayed.

What I disagree with @sems4arsenal on and I believe what your main point here is (which I agree with), is that it's no fault on Sony's part and every part Kaz and PD's fault on how they decide to schedule themselves.
I'm not sure why people keep saying this, there is absolutely no way PD didn't know about a new PS4 model in October when they launched this game. If they knew the new model was going to stop them being able to show or talk about the game for another 8 months until it was announced, why would they have announced the title in the first place back then?

Neither PSVR requirements nor a new PS4 would have been news to Kaz and PD. They'll have known about them from day 1.

Valid points but that's game development maybe they couldn't run GTSport at a locked 60 (the bare minimum for PSVR support), would not be surprised to hear only the NEO version will be VR compatible.

I'm not excusing them though, it's not good enough for a top tier studio to keep on missing deadlines after insisting on one. Not sure PD would have known about the NEO by the time they announced GTSport though, the actual dev kits are just starting to be delivered to devs now.
 
Wouldn't this conflict with the reported Sony's guidelines for Base/Neo equality?

Oh forgot about that, still think PD will be focusing alot on the NEO mode, and the added unlocked core for the PS4 are the reasons for the delay I feel. Just a theory though.
 
If PD were indeed developing GTS on PS4 Neo from a get-go, as some members here suggest, making sure they got the same gameplay options on the base model may be quite time consuming...
 
Valid points but that's game development maybe they couldn't run GTSport at a locked 60 (the bare minimum for PSVR support), would not be surprised to hear only the NEO version will be VR compatible.

I'm not excusing them though, it's not good enough for a top tier studio to keep on missing deadlines after insisting on one. Not sure PD would have known about the NEO by the time they announced GTSport though, the actual dev kits are just starting to be delivered to devs now.
So Sony are doing vr exclusives for a console that might not even be real.. How much up roar would this cause to play gt sport
 
I'm kinda hoping that Sony allowing PD to aim for the NEO version with all the bells and whistles will mean they will try to cram less eye candy in to the vanilla PS4 version, so it will be more likely to run at 60fps...

Bit of a stretch, but within the realms of possibility.
 
Back