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Wow that looks good how anyone says that looks like gt6 is beyond me.
People were trolling when Forza 5 came out saying it looks exactly like Forza 4. Nothing new on the innerwebs.
Wow that looks good how anyone says that looks like gt6 is beyond me.
"Scapes" button was unabled in Copper Box. Also, this guy racing against Evo X, M4, TTS, and I'm not sure it was possible at the event.It is a Copper Box build, check the date.
Dayum... Seriously. Dayummm....
What's concerning for me is that I keep hearing we are targeting 60 fps for GTS, yet if I understand correctly Sony made it very clear that 60 fps is the absolute minimum for a game to run PS VR.
GTS is supposedly a PS VR launch title yet at this point we're still seeing drops in the framesrate (albeit a demo build of the game), and Kaz isn't saying it will be 60 fps. The way I see it, one of two things have to happen: GTS will have 60 fps at launch in November or GTS will be delayed until it has 60 fps.
It's not just the trolls there was a eurogamer article about how it looks like gt6.People were trolling when Forza 5 came out saying it looks exactly like Forza 4. Nothing new on the innerwebs.
And now we know how much trust we can give to eurogamer previews...It's not just the trolls there was a eurogamer article about how it looks like gt6.
why not?They´ve just had a (bad) private unveiling event, what exactly makes you feel like they will blow up our minds with something new?
why not?
It's not necessary to be mind blowing news, but some specific details would be good for me.What could they blow our minds with?
By showing weather effects or the damage model for example.What could they blow our minds with?
Already 2 articles from Eurogamer and I think this last one is pure trolling, i expect better from profissional sites. We all know that sounds in gt still need to improve even more, framerate has to be 60fps consistent because this game is VR compatible and we all want more realism, but this thing is probably on alpha stage at this point.It's not just the trolls there was a eurogamer article about how it looks like gt6.
What could they blow our minds with?
Sorry, but I think you are wrong... With FIA partnership? Dude, sky is the limit.This is GTPlanet, so of course graphics will be a tell tale sign of how good a game will be at the end of the day.
It's strange how some try to justify the fumbling of one of the biggest racing franchise. MY guess is that this game will be used as a photography and gif tool instead of mainline racing.
Only difference is GTS will have VR support and is being ambitious with its e-Motorsport stuff.
So it's either you've actually never played the games you're comparing, or you just quite literally don't know what either of the games physics pertain to. I wouldn't be surprised if its both.Good joke! FM6 is even more arcade'ish than FM5. In fact, DC in hardcore mode, its not too far from FM6 in the physics terms. FM from FM3 is going to more casual racing players. GT Sport its still not 100% in my taste. I was expecting a more professional approach to the topic - FIA licenses. I went in a direction different racing classes GT3 / DTM / Rally etc. in mainly online mode. Plus retained in this magical space which GT has - GT is an interactive encyclopedia of the automotive industry (So I will be mix GT4/GT5/GT6 in arcade mode).
Such a huge step back and disappointment to me there's no dynamic day and night cycle. Absolutely baffling they threw away one of the best and immersive aspects of GT5&6 while on a much more powerful console that's easier to develop for.
CPU doesn't matter. Shadow rendering and its quality is entirely on the GPU. And guess what, GTS still has ugly shadows that pop in. They're still real-time, so it's baffling they'd go with non-baked shadows and its drawbacks and still don't have dynamic time of day.
That's an excuse for the dumbing down of Gran Turismo?Sorry, but I think you are wrong... With FIA partnership? Dude, sky is the limit.
Sorry, but I think you are wrong... With FIA partnership? Dude, sky is the limit.
That's your opinion.That's an excuse for the dumbing down of Gran Turismo?
With the scope of this game, the sky box is the limit. Basically, I'm guessing that Sony and PD are releasing this game so that other racing games can't take the spotlight completely. This is a "Hey, look at me, I'm still cool." kind of release.
They're rushing this out for the sake of competition.
I think they are on a right track.The total contribution of the FIA partnership are two online championships for the best of the best players and a digital license. Sky might be the limit, they aren't really reaching it.
Such a shame it won't have dynamic time of day. What the hell.
I don't think that was their intention. I think at it's core GTS has some really good ideas and could be a shot in the arm to the genre. However, the more I see of it the more I believe they are not going to achieve what they set out to do. So yes they are going to push the game out because they almost have to, but once again it's not going to be what it could or should have been.That's an excuse for the dumbing down of Gran Turismo?
With the scope of this game, the sky box is the limit. Basically, I'm guessing that Sony and PD are releasing this game so that other racing games can't take the spotlight completely. This is a "Hey, look at me, I'm still cool." kind of release.
They're rushing this out for the sake of competition.
Sorry, but I think you are wrong... With FIA partnership? Dude, sky is the limit.