Gran Turismo Sport: General Discussion

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You know what, that's actually a good way to look at it.

Also, thanks for rubbing it in my face how bad I'm missing out on Rocket League :grumpy::lol:





While we're are it:




Speaking of GT (and someone bringing up Forza for some reason), the ultimate example of a point I'm trying to make:






And of course the ultimate bowl of irony, Courtesy of EA (PCAR fans, you might recognize some faces :P):



"I think its one thing for a game producer to put into a game what they think is realistic. For us, that's unacceptable. We're gonna use real racing drivers to tell us 'This is what its like to drive a car' "

:lol: So edgy.

Seriously, how many times have we been sold a similar line?

Point: Racing drivers do this all the time. In no way does it at all mean or make THAT game any more realistic. As much as I like Dale Jr, Find Tanner Foust a cool dude or anyone else, I'm at the point where I'm not taking any of those claims as gospel. Just like the politicians in office and the awful actors in those late night infomercials, Money can make people say Anything


The difference between the video i posted of the racing driver talking about assetto and the video of Dirt 3 and your videos is god damn HUGE.

The video of Assetto is made by an independent channel, presented by a non reconized driver comparing the game in cuestion with other two, getting deep in details, praising strong points of the other two games and critizing the weak points of Assetto. In resume? A fair comparison.

The videos you posted and the video of Dirt 3 are made by the company which made the games, presented by (most likely) payed reconized drivers, not comparing the game with other (first rule of advertising), saying very vague sentences, praising strong points of the game in cuestion and not critizing a sigle weak point of that games. In resume? Marketing.

Please, if you cant understand Spanish, dont judge the video.
 
The difference between the video i posted of the racing driver talking about assetto and the video of Dirt 3 and your videos is god damn HUGE.

The video of Assetto is made by an independent channel, presented by a non reconized driver comparing the game in cuestion with other two, getting deep in details, praising strong points of the other two games and critizing the weak points of Assetto. In resume? A fair comparison.

The videos you posted and the video of Dirt 3 are made by the company which made the games, presented by (most likely) payed reconized drivers, not comparing the game with other (first rule of advertising), saying very vague sentences, praising strong points of the game in cuestion and not critizing a sigle weak point of that games. In resume? Marketing.

Please, if you cant understand Spanish, dont judge the video.

I responded not solely to "Judge a video" (Also, who the hell cares if its Spanish?) so your assumption is incorrect, but because I added it to the many examples I posted after you made this remark:

SlimCharles
If you seek for someone saying GT Sport is great, be aware if "Polyphony", "Playstation" or "Gran Turismo" is written all over his race overalls.

Point remains that the old "Here's a Professional Race car driver" angle is pretty much used a lot. Sure he's likely not a reconized driver like the ones I posted (hell, its almost an unfair comparison to even have Tanner Foust considering he's doing far more then the other two), but what makes you think he too isn't getting money? Sure the channel is independent, but that doesn't necessarily rule out him not being aware he was gonna do this interview and getting some bucks slipped in to put on a face. If anything, its easier here since that title is more or less under the radar so its far less likely people will suspect a thing. Maybe I'm just being skeptical since all I seem to see these days is excessive amounts of "Stretching the truth", but I'm just saying his word isn't 100% gospel.
 
.. .

As far as completion freak outs go, I think they basically started over last year. GT7 was scuttled early 2015, GTS had it's keel laid at that point. I may have that all wrong, but something drastic happened last year for sure.
They have crafted GTS more than that. About three years, because back then Kaz had a call from Jean Todt (PD was contacted by FIA), and Kaz's vision got a new form. And now, here we are in the middle of "human drama". ;)
 
I responded not solely to "Judge a video" (Also, who the hell cares if its Spanish?) so your assumption is incorrect, but because I added it to the many examples I posted after you made this remark:



Point remains that the old "Here's a Professional Race car driver" angle is pretty much used a lot. Sure he's likely not a reconized driver like the ones I posted (hell, its almost an unfair comparison to even have Tanner Foust considering he's doing far more then the other two), but what makes you think he too isn't getting money? Sure the channel is independent, but that doesn't necessarily rule out him not being aware he was gonna do this interview and getting some bucks slipped in to put on a face. If anything, its easier here since that title is more or less under the radar so its far less likely people will suspect a thing. Maybe I'm just being skeptical since all I seem to see these days is excessive amounts of "Stretching the truth", but I'm just saying his word isn't 100% gospel.

If you watch the video you would be less skeptical. I didnt express my self propertly. I wanted to say that if you dont speak spanish dont judge the video. It is a fair comparisson, other spaniard in this forum would say the same thing.

And I wouldnt refuse all real drivers opinions just because there are a lot that have been paid. You only have to discover if the opinion is marketing or not. In this case, is s**t as an advertisement for Assetto; praising Iracing and critizing Assetto graphics.
 
It's all about personal preference. That is also influenced by confincing someone has made the right choice. Whenever someone chooses something else, because of their personal preference, the other one needs to validate his choice by making arguments to prove the other his choice is better. Which triggers the other to do exactly the same..... And then both ate stuck in the same circle.....

GtPlanet consists of I don't know how many people and preferences, hence the continuous discussion-cycle....
 
Tell me you believe that those top F1 drivers train in AC?
:D sorry mate this is little bit funny...
Ferrari F1 uses AC Pro if memory serves, when it comes back to what I read on the AC forum, from a developer is right. Wasn't paying that much notice though, me not being in an F1 team - or anything like that.

I think blue flags are the least of your concerns.



Probably, I'd wager the vast majority of normal day to day races won't be though. It's obviously a mock-up and not final but the daily races in this screenshot seem to aim for 5, 10 or 15 minutes of length.

8qDI8H8.png


Driving properly most people shouldn't be getting lapped in that time.

When are PD gonna learn? LMP1 do not belong on that track. It is stupidity like that that loses the last small amount of possible interest in this for me. :banghead:
 
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Ferrari F1 uses AC Pro if memory serves, when it comes back to what I read on the AC forum, from a developer is right. Wasn't paying that much notice though, me not being in an F1 team.
R factor had a F1 trainer simulator too the R factor pro.. But the actual game is not better than LFS....
Maybe is good to stop this off topic conversation....
Mods
Sorry about off topic...
 
At 13mins and 7 secs
John Sabol : " First are the graphics, GTS right now is kinda interesting, sometimes it looks really really good , and other time not so much.Overall the graphic when driving look really good, interior looks good, and everything you seeing outside the environment, other cars, overall looks pretty crisp. But for some reason, when you go to the Replay TV Camera, the car all suddenly don’t have anti aliasing going on at all, with a lot of sharp line and jagginess on edges of the car. The environment , the track, the grass the tree, don’t have it nearly as much, and part of that is due to the use of motion blur that help to cover some of that up. For some reason right now the cars just don’t look great from certain camera and angle."

Definitely there is a difference between gameplay and replay. i dont know why people keep saying it over and over again that gameplay and replay are the same and based on what? A blurred off-screen shot, seriously? is this where we are going? i would rather trust john@isrtv on this because he played in " IN PERSON" , not basing on off-screen shot. The most important part is his job nature, he played literally everything available on the market and i i would take his opinion to be more objective than some of the biased fans here.

He says that gameplay is better than the replay. It's even better than I thought.

But obviously, replay has a issue with aliasing on E3's build. I hope this will be fixed in final version.

Roll on Gamescom. I hope we will see news infos :)
 
I think AC looks ace, and I have it on pre-order (can't wait!).

But I swear, some people on here willy waving about it all the bloody time, the magic, perfect physics, and slagging off games they haven't played yet and presenting it all as a 'coherent' argument, is starting to put me off wanting to play it. You know, you guys, despite your desperation to tell us ALL THE TIME about how amazing it all is, and at the same time slagging a game that isn't released yet, well, you aint selling it, believe me. You're doing yourself and AC a massive disservice.

IMHO disclaimer.
 
Realism... What is it actually? I don't really know, even after playing a stack of racing games. Everyone's definition seems to be different and varied - GT isn't the same as Forza, Projects Cars isn't the same as AC and so on. It is subjective, very much so. I don't think there will ever be a definitive answer to what's realistic and what isn't - people will most likely struggle to agree on the issue. However, I guess this is the very reason why we play video games - for the variety.

One other thing...
This is related to the livery editor in GT Sport. I was thinking earlier today about rocking a Pokemon-themed paintjob in the game. Now, utilising basic tools to create it would be a pain in the arse, and the room for failure would be very large indeed. So, I figured that maybe you could send images to the livery editor via an app, then use them for your car so you don't have to stuff around for hours doing it yourself with basic tools.
 
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He says that gameplay is better than the replay. It's even better than I thought.

But obviously, replay has a issue with aliasing on E3's build. I hope this will be fixed in final version.

Roll on Gamescom. I hope we will see news infos :)

Just want to proved the point of In-game graphics are different from replay Graphics. :) not sure why somebody said like he had played it in person thou. He still havent give me a reply on this topic.
 
Wasn't @Zlork 's point that both look great? Regardless of the differences.

I've played it, a lot, and I totally agree.


Yup~ both looks great regardless the differences. But i would like it to look worst than the current build to pump up the fps. For a stable 60fps environment. I really hated fps drops
 
I think AC looks ace, and I have it on pre-order (can't wait!).

But I swear, some people on here willy waving about it all the bloody time, the magic, perfect physics, and slagging off games they haven't played yet and presenting it all as a 'coherent' argument, is starting to put me off wanting to play it. You know, you guys, despite your desperation to tell us ALL THE TIME about how amazing it all is, and at the same time slagging a game that isn't released yet, well, you aint selling it, believe me. You're doing yourself and AC a massive disservice.

IMHO disclaimer.
You begin to accept that a new title has to chosen every now and again that's going to kill GT to death. It started out with FM many years ago, then Project Cars and now it's AC.
 
Just want to proved the point of In-game graphics are different from replay Graphics. :) not sure why somebody said like he had played it in person thou. He still havent give me a reply on this topic.
Why it is different,textures are the same lightning is the same, in replay you have blur effect and better aa that's all.
 
You know what, that's actually a good way to look at it.

Also, thanks for rubbing it in my face how bad I'm missing out on Rocket League :grumpy::lol:





While we're are it:




Speaking of GT (and someone bringing up Forza for some reason), the ultimate example of a point I'm trying to make:






And of course the ultimate bowl of irony, Courtesy of EA (PCAR fans, you might recognize some faces :P):



"I think its one thing for a game producer to put into a game what they think is realistic. For us, that's unacceptable. We're gonna use real racing drivers to tell us 'This is what its like to drive a car' "

:lol: So edgy.

Seriously, how many times have we been sold a similar line?

Point: Racing drivers do this all the time. In no way does it at all mean or make THAT game any more realistic. As much as I like Dale Jr, Find Tanner Foust a cool dude or anyone else, I'm at the point where I'm not taking any of those claims as gospel. Just like the politicians in office and the awful actors in those late night infomercials, Money can make people say Anything


Get Gan-san or Nakaya-san or Tsuchiya-san to do a review on a game, put it in a Best Motoring episode, I will believe them :D
 
Ferrari F1 uses AC Pro if memory serves, when it comes back to what I read on the AC forum, from a developer is right.
Kunos do build professional simulation software for Ferrari, but it is not what the F1 team uses.

Realism... What is it actually? I don't really know, even after playing a stack of racing games. Everyone's definition seems to be different and varied - GT isn't the same as Forza, Projects Cars isn't the same as AC and so on. It is subjective, very much so. I don't think there will ever be a definitive answer to what's realistic and what isn't - people will most likely struggle to agree on the issue. However, I guess this is the very reason why we play video games - for the variety.
While this is more or less true, there are certain objective tiers, I'd say.

And I think when console-only users get their hands on Assetto Corsa, they're going to discover that GT is certainly not the 'height' of realism by any means in the racing genre. AC a pretty clear cut step above.
 
And I think when console-only users get their hands on Assetto Corsa, they're going to discover that GT is certainly not the 'height' of realism by any means in the racing genre. AC a pretty clear cut step above.

GT6, I guess is what you mean?

Because GTS, to my knowledge at least, hasn't been released yet :) (unless you were at the Copper Box, I guess?)
 
You begin to accept that a new title has to chosen every now and again that's going to kill GT to death. It started out with FM many years ago, then Project Cars and now it's AC.
Ignoring physics, I'd say GT has been well over taken by Microsofts offering. I'm convinced we are only getting gtsport because they couldn't deliver a GT7 that would move the franchise forward on from the last 2 letdowns. Gt7 slapped on this box would not look good for PD despite Kazs claims it could be GT7, which bodes the question, why didn't they call it GT7 then?
 
Ignoring physics, I'd say GT has been well over taken by Microsofts offering. I'm convinced we are only getting gtsport because they couldn't deliver a GT7 that would move the franchise forward on from the last 2 letdowns. Gt7 slapped on this box would not look good for PD despite Kazs claims it could be GT7, which bodes the question, why didn't they call it GT7 then?

You seem to be simultaneously arguing that you want the same old GT and not the same old GT.

Which one is it, for you? Or do you just want nothing to do with the franchise anymore?
 
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