Gran Turismo Sport: General Discussion

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It would be safe to say most of us are disappointed and naturally crossed with the delay of GTsport but I think when it does eventually get released most of us would be buying it. Can I get a woot woot?

Not me, I seriously got burned with GT6 and the course maker ordeal, lack of communication and so on. Since then I've been keeping an eye out to see if PD has learned from their mistakes but everything is suggesting that nothing has changed. I predict a lot more fans will get burnt with GTS. In short no GTS for me, I'll certainly buy a huge bag of popcorn to see how it all unfolds though.

Edit: typos
 
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6 days with available data, and for the others cars, is it 6 days too ?
Each DC car took 7 months to be fully modelised
It s really depend what they count on their time count, if it s only modelised, you can't compare with the time for a complete car ( physic, model, grab data, test etc )
Yes, their physics and testing are far more time consuming than ACs.

Do you believe that they fully modelled this car inside and out, starting with a blank canvas from the ground up, in 6 days?
Seems to me that there's probably more to the story than that.

Did anyone take up the 3d modellers request and ask him how it was possible?
Or has anyone ever asked him the typical time it takes to fully model a car?

I don't know if "6 months" for PD is dragging their heels or not, as I'm not in the industry.
But considering this car was a substitute for another car because it wasn't ready in time, it seems logical to me that 6 days is a rather obscure example, and certainly not the norm.

It s the norm for AC, with 3 designers and at a rate of 6 days, they have to be at 150 cars a year for 300 days work
And the game is developed since 2013, i don't know where are the remaining cars
Your sarcasm is spot on, even if Kunos could model 1 car every 6 days, they have unlimeted funds to licence hundreds upon hundreds of cars.

Kunos modelled this czr in 6 days, but they cannot model cars in 6 days. They worked flat out to get this car out for the 3rd Porsche pack. They Wouldn't be able to keep that rate up for very long at sll. Still 6 months seams like nonsense.
 
Yes, their physics and testing are far more time consuming than ACs.



Your sarcasm is spot on, even if Kunos could model 1 car every 6 days, they have unlimeted funds to licence hundreds upon hundreds of cars.

Kunos modelled this czr in 6 days, but they cannot model cars in 6 days. They worked flat out to get this car out for the 3rd Porsche pack. They Wouldn't be able to keep that rate up for very long at sll. Still 6 months seams like nonsense.
It s an average, 6 months for GT, 7 months for DC, 6 months for Forza, so no it s not non sense
And these 3 games have more polycount so testing, shaping is more restricted than the 150k polycount from AC
 
Eh, despite the negative feedback it's been getting, I'll still end up getting GTS.

Meanwhile, thanks to @Switcher giving me access to her XB1, I've been enjoying FM6 (leaving FH3 out of this because that's a different story). However, even then, I'm still longing for GTS to get into my hands :P

Didn't really have much interest in AC or PC1, but PC2? Maybe. Still leaning on the "no" side though.
Curious, what does (or might) GTS bring to the table for you that AC or Pcars doesn't?

I only ask because I don't see how someone that likes GT and Forza thinking these games have nothing to offer them.
 
Gran Turismo is in my gaming DNA so I will be getting it day one (I'll pre-order once they announce a new release date).
However as the racing genre landscape is now much better than it ever was this will be a GT title that will really have to deliver if it wants to survive.
 
Gran Turismo is in my gaming DNA so I will be getting it day one (I'll pre-order once they announce a new release date).
However as the racing genre landscape is now much better than it ever was this will be a GT title that will really have to deliver if it wants to survive.
I wouldn't use the "word" survive, but the words "stay relevant".

It will survive, and more: it will be the best selling game on PS4 in the racing genre. The marketing is just so massive that GT will be the best selling game no matter its flaws.
Yea, that's how I see it.
 
Anyone buying this day one is contributing to the problem. That makes you the enemy of the franchise in my book. I'd recommend waiting until trustworthy reviews come in.

Completely disagree, imo there's absolutely nothing wrong with buying on day one, and don't see why that'd make someone the "enemy of the franchise", more often than not the opposite i suppose.

Either way, if the issue is PD not listening to it's customers than it is it's responsibility to do more to converse with the customers and listen to them and address the issue themselves (PD listening to it's customers?! :P) Sure, if people like myself are buying the game on day one then it means more sale's for PD, as a result I can see why it could be perceived that PD think's the games a success, due to large sales figures (which I imagine where your point is coming from?). But of course, as we know by now, sales do not mean success.

I'm buying the game on day one as I'm looking forward to it, and am actually excited for it (despite the issue's with delay's; which is certainly testing patience i will admit), so simply want to buy the game from day one and try it for myself.

After all at the end of game reviews can be much of a muchness, and a selection of bad reviews, regardless of their trustworthy nature, does not mean I'm immediately going to think "well that's it so-and-so said it was terrible so I'll not be buying it"). Granted, some games are genuinely terrible, and the review's reflect that. It's just that I never take any notice of people saying "Wait until the review's come through..." as at the end of the day, they're personally opinions (okay, they're professional opinions from people who know what they're doing, but hey ho :lol:).

Basically what I'm trying to say is, your not necessarily "The enemy" if you order on day one or pre-order.
 
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It will survive, and more: it will be the best selling game on PS4 in the racing genre. The marketing is just so massive that GT will be the best selling game no matter its flaws.
So you don't think GT can ever lose it's crown, regardless of the games they make?

I do agree it will probably be the best selling, one last time.
I'm guessing more hiccups and poor management along with gathering support for other games will show it's toll soon enough.
GT got a lot of sales from diehards exclaiming it's awesomeness. Casuals tend to follow die hards from what I've seen.
 
So you don't think GT can ever lose it's crown, regardless of the games they make?

I do agree it will probably be the best selling, one last time.
I'm guessing more hiccups and poor management along with gathering support for other games will show it's toll soon enough.
GT got a lot of sales from diehards exclaiming it's awesomeness. Casuals tend to follow die hards from what I've seen.
The reviews exclaim it for FM, that it s the new standard, does it outsell GT yet ?
No, so the casual follows nothing
 
Anyone buying this day one is contributing to the problem. That makes you the enemy of the franchise in my book. I'd recommend waiting until trustworthy reviews come in.
So I'm an "enemy of the franchise" because I want to experience firsthand how the game evolves from day one? Please.
 
The reviews exclaim it for FM, that it s the new standard, does it outsell GT yet ?
No, so the casual follows nothing
I always find it interesting how many people on GTPlanet speak for so many GT players.
You "know" that most GT players are casual? How do you know? What's the definition of casual?

Forza got a bad rep among GT players early in it's lifespan, and it doesn't have the brand "GT" over it.

But what I asked was if it CAN lose it's crown, and to elaborate, how many poorly executed, delayed, and ultimately released unfinished with years of updates trying to fix it games would it take?

Or am I supposed to believe that GT is just frozen in stone as king and can never be overthrown?
 
So I'm an "enemy of the franchise" because I want to experience firsthand how the game evolves from day one? Please.
What I mean by that is that everybody buys it, finds out it's not what they expected, returns it and has a go online about it, put's others off buying it, sales fail to meet targets, franchise dies. Not what I'd call a friend of a franchise.
 
What I mean by that is that everybody buys it, finds out it's not what they expected, returns it and has a go online about it, put's others off buying it, sales fail to meet targets, franchise dies. Not what I'd call a friend of a franchise.
In that case, yeah, I'd agree with you on those types of people. I thought you were talking about day-one buyers in general.
 
What I mean by that is that everybody buys it, finds out it's not what they expected, returns it and has a go online about it, put's others off buying it, sales fail to meet targets, franchise dies. Not what I'd call a friend of a franchise.
It's bad when simply returning an unfinished game you aren't satisfied with makes anyone an "enemy".
Customer satisfaction is a big part of business, whether GT can actually have satisfied customers has much more to do with how they do their job day in and day out, then "enemies".
 
I always find it interesting how many people on GTPlanet speak for so many GT players.
You "know" that most GT players are casual? How do you know? What's the definition of casual?

Forza got a bad rep among GT players early in it's lifespan, and it doesn't have the brand "GT" over it.

But what I asked was if it CAN lose it's crown, and to elaborate, how many poorly executed, delayed, and ultimately released unfinished with years of updates trying to fix it games would it take?

Or am I supposed to believe that GT is just frozen in stone as king and can never be overthrown?
Simply cause casual represent a big part of a sale in big franchises
Why do you see after a short period, they are not many active player on a game ?

And GT have bad rep among FM community, we talk about Fanboy, nothing to point here

It already lose its crown since GT5, so i don't know what you re talking about
 
Simply cause casual represent a big part of a sale in big franchises
Why do you see after a short period, they are not many active player on a game ?

And GT have bad rep among FM community, we talk about Fanboy, nothing to point here

It already lose its crown since GT5, so i don't know what you re talking about
Well a player could quit early on because they're....unsatisfied.

I was referring to a few remarks I've seen that "when GTS comes out it will outsell everything else in its genre".
 
Man PCARS2 trailer really puts things into perspective. PS4 was suppose to be the comeback for GT :(

Too much time is spent on trivial details.

It would be fine if PD managed to create enough content but they don't.

So there are 100 cars instead of 500 BUT WOULD YOU LOOK AT THAT LAMP.

I mean c'mon at some point you have to stop increasing the details or it'll take one year to create a car !
 
So you don't think GT can ever lose it's crown, regardless of the games they make?

I do agree it will probably be the best selling, one last time.
I'm guessing more hiccups and poor management along with gathering support for other games will show it's toll soon enough.
GT got a lot of sales from diehards exclaiming it's awesomeness. Casuals tend to follow die hards from what I've seen.
I expect GTSport sales to exceed GT6's numbers, for sure. The vast, vast majority of players don't follow forums, like this one, the way that you and I do. We're that tip of the iceberg types of fans who want information every day, even if it's for a different racing game. Just keep us informed! But, we are a blip of the total number of units GT games sell. So, that vast majority doesn't get caught up in all the drama that we do and they wait patiently. Once the massive GT Sport media campaign begins, that's when the majority of people start getting excited about picking up the next title and they're unaware of all the nonsense & minutia that we argued and debated for the last 12-24 months. :lol:
 
Well a player could quit early on because they're....unsatisfied.

I was referring to a few remarks I've seen that "when GTS comes out it will outsell everything else in its genre".
Like all the games, there re no exception

Reference =/= sale
It could lose its crown, it could still sell very well
So it s still a possibility that it outsells others race games but we don't know
 
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Ok, I played GT3 again today on a cheap PS2, more than 10 years after the last time. What a game! Definitely, it' wasn't nostalgia. As a game, it's at least twice better than GT6. Amazing soundtrack, 3rd camera view perfect, beautiful menus, lots and lots of events, the arcade mode is a good alternative to the GT mode... The AI fast (!) something I have forgotten in a GT this last decade (but not so smart) So much fun, even the feeling with rally is good. It's not a simulation but the vibe as a game is wonderful. I sincerely hope GTSport will look be more like GT3 than GT6. I don't want to play the best sim but the best racing game.
 
I expect GTSport sales to exceed GT6's numbers, for sure. The vast, vast majority of players don't follow forums, like this one, the way that you and I do. We're that tip of the iceberg types of fans who want information every day, even if it's for a different racing game. Just keep us informed! But, we are a blip of the total number of units GT games sell. So, that vast majority doesn't get caught up in all the drama that we do and they wait patiently. Once the massive GT Sport media campaign begins, that's when the majority of people start getting excited about picking up the next title and they're unaware of all the nonsense & minutia that we argued and debated for the last 12-24 months. :lol:
That's all true, or at least most of it, but it doesn't really address what I was talking about.
It's true most buyers of GT don't see all the delays and nonsense, they do play the games they buy. (presumably)

Most people won't join a forum of a game they didn't like, so to expect a real analysis based off any forum would be unwise.

But I am quite curious how many blunder games they can get away with, or if maybe even most buyers thought GT5 or 6 was really good. I don't know, I guess time will tell.
A prime example is that GT6 made top gears best 10 racing games of all time. Go figure, and it's arguably the 4th or 5th best GT game.
(the other one that made the list was GT1)
 
Man PCARS2 trailer really puts things into perspective. PS4 was suppose to be the comeback for GT :(

Too much time is spent on trivial details.

It would be fine if PD managed to create enough content but they don't.

So there are 100 cars instead of 500 BUT WOULD YOU LOOK AT THAT LAMP.

I mean c'mon at some point you have to stop increasing the details or it'll take one year to create a car !
I can only agree to an extent. Much to their/our detriment, it's those things that helped make GT into what it's been. It's that excessive focus on select features giving it some strange likability. GT Sport, from the looks of it, will not suffer the same inconsistencies except for the lengthy development periods. It would be great if we understood Sony and PD's philosophy on GT. How much credit has PD and Kaz reserved for them to maintain as much control over the series as they had in the past? It piques my brain. Hard.
 
It will survive, and more: it will be the best selling game on PS4 in the racing genre. The marketing is just so massive that GT will be the best selling game no matter its flaws.

I dunno. Sony has already blown a bunch of money on events like Copper Box that turned out to be basically irrelevant. They're going to have to start that marketing push all over again, and it's not going to be cheap.

That and to be the best selling (PS4) game they'd have to move ~9 million copies. That's not trivial, even for a Gran Turismo game. Add in that it's following GT6 which was not a resounding success, it's the smallest main GT game, it's very late in the console cycle and it's targeting a new market that's known to be very niche I think it's by no means a given that it'll be a best seller.

After all at the end of game reviews can be much of a muchness, and a selection of bad reviews, regardless of their trustworthy nature, does not mean I'm immediately going to think "well that's it so-and-so said it was terrible so I'll not be buying it"). Granted, some games are genuinely terrible, and the review's reflect that. It's just that I never take any notice of people saying "Wait until the review's come through..." as at the end of the day, they're personally opinions (okay, they're professional opinions from people who know what they're doing, but hey ho :lol:).

Realistically, you don't even have to rely on reviewers any more. Many games allow select Youtube/Twitch streamers to have limited playthroughs before release, and you can be sure that there will be many people streaming within hours of the game going on sale. You can view for yourself and see what you think, and you can get uncensored thoughts from someone whose view of games more or less accords with yours.

I wouldn't say that someone pre-ordering is an enemy of the franchise, but it certainly doesn't help when Sony/Polyphony knows that they can get a significant amount of money purely by running a good advertising campaign. That's incentive to put money and effort into advertising instead of making a good game.

I'd rather people take a moment, watch some real footage of the final game (not trailers of select pieces running on overspec hardware with dubbed sounds), and make their decision. Some people know what their decision will be already, and I suppose that's just how the world works. But I think it's to everyone's favour to try and discourage the preorder culture that has arisen of late. It is of no benefit to the consumer at all. We don't live in an age of limited stock any more, especially with digital copies available.

I think that there are better ways to show that you want to support a company than preordering. Buy a deluxe edition. Buy some merch. Make a fansite or stream dedicated to showing off how awesome their product is. Anything but telling a company that you will hand over your money for a product without any experience of how it plays.
 
I'd rather people take a moment, watch some real footage of the final game (not trailers of select pieces running on overspec hardware with dubbed sounds), and make their decision. Some people know what their decision will be already, and I suppose that's just how the world works. But I think it's to everyone's favour to try and discourage the preorder culture that has arisen of late. It is of no benefit to the consumer at all. We don't live in an age of limited stock any more, especially with digital copies available.

I think that there are better ways to show that you want to support a company than preordering. Buy a deluxe edition. Buy some merch. Make a fansite or stream dedicated to showing off how awesome their product is. Anything but telling a company that you will hand over your money for a product without any experience of how it plays.
Except that companies like EB Games have exclusive pre-order bonuses to give a slightly beneficial head start.
GTS.JPG
But you can still pre-order one day before release and get the bonuses as I've done several times in the past:idea:
 
Except that companies like EB Games have exclusive pre-order bonuses to give a slightly beneficial head start.
View attachment 627336
But you can still pre-order one day before release and get the bonuses as I've done several times in the past:idea:

Exactly. At that point it's pre-ordering in name only unless it's one of the few games that has refused to provide any review copies to people before release. Which is usually a red flag all by itself.

I will say that those pre-order bonuses only exist to entice people. The vanilla game has to be designed to be fun and engaging all by itself, without the bonuses. So really, the value of a pile of credits and a couple of in-game cars is pretty low. It works by making people feel like they'd be missing out on something by not preordering, but in almost all cases the actual impact on playing the game is minimal to non-existent.

On the other hand, the value to Sony or whoever is immense, because once you've put your name down you're psychologically hooked. It's much less likely that you change your mind at that point, and it really helps contribute to the massive day 1 and week 1 sales of games before solid information and reviews have had time to percolate.

I would say that unless you're absolutely gagging to get your hands on the pre-order content, it's not really much risk to wait until just before launch and still have a very, very high chance that you get the bonuses anyway. You still get all the good stuff and cover your arse in case the game turns out to be No Mans Sky: Part Deux.
 
PD don't need to listen - we're some random forumers with a million opinions. What they need to do is speak. Do a Reddit AMA or pop the odd comment on here, release a screen every week/month, give a release date. They don't have to do much to win everyone over.

Ian Bell has set a great example for that, also the AC guy on facebook and elsewhere. It's not just a cool extra, it's necessary in this day and age.

You have to communicate. It's astonishing that PD don't.
 
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