Gran Turismo Sport: General Discussion

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. "The PS4 Pro is really well-designed in the sense we can get 50 FPS [frames per second] at 2K [resolution] on PS4 compared to 60 FPS and 4K on the Pro," says Yamauchi.

Link

To give him the benefit of the doubt, that was like 4 months ago. Hopefully they've sorted out stability?
 
. "The PS4 Pro is really well-designed in the sense we can get 50 FPS [frames per second] at 2K [resolution] on PS4 compared to 60 FPS and 4K on the Pro," says Yamauchi.

Link

An error

There is a more recent article that confirms 1080p, 60 fps for PS4 vanilla. With HDR compatible.

I'm optimistic that 60 fps have been achieved.

Horizon Zero Dawn is running very well on both support. And I didn't have any major issuess on Gamescom demo.
 
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The game has been running at 1080/60fps since Copperbox. I played the E3 build (old hud) in September at BGS and it wasn't solid, I'm usually blind to tearing if it doesn't happen right in the middle of the screen but the frame rate variance was noticeable.
Back in December I played a newer build (I imagine it's from november because it had VR) on the base PS4 at a private event and it was rock solid, BUT the cars projected no light at dusk.
 
Tom
Dual microphoning is an essential quality of commentators and presenters, and it takes many an hour to get the skill absolutely right. As you can tell by some personalities, they have struggled to tell the difference between a pie and a microphone. Critical mistake.
So the "feedback" must have been great during the event. :sly: *bah-dum-dum-tss*
 
. "The PS4 Pro is really well-designed in the sense we can get 50 FPS [frames per second] at 2K [resolution] on PS4 compared to 60 FPS and 4K on the Pro," says Yamauchi.

Link
It won't be running at 2k on vanilla ps4 though... it will be running at 1k.
 
Kaz sait this in several interviews.

Kaz said a bunch of things. I believe he also referred to a public beta, and a release in November. He said people would never wait until 2017 for a game, so it'd be out before then. Not to mention all the things he said about GT5 and GT6 that never happened or turned out to be very, very false.

Kaz is not a reliable source. Sorry. He talks about what he wants to happen and what the game actually is in exactly the same terms, and unfortunately in reality wishing doesn't make it so.
 
Kaz said a bunch of things. I believe he also referred to a public beta, and a release in November. He said people would never wait until 2017 for a game, so it'd be out before then. Not to mention all the things he said about GT5 and GT6 that never happened or turned out to be very, very false.

Kaz is not a reliable source. Sorry. He talks about what he wants to happen and what the game actually is in exactly the same terms, and unfortunately in reality wishing doesn't make it so.

You don't believe him. You're free.

Really intrigued as to the event that @Tom was attending...

Give us more info bro! :)

Me too ! :)
 
My theory.
No public beta = No really stable build.
Release date postponed = not even close to finishing.
No new demos, features, etc. = Are they even working?
E3 no updates = No 2017 release.

Could this actually happen that GTS gets "delayed" until 2018 to see how PCars 2 and FM7 and what other big name car game comes out?
 
From what I've seen, I'm taking GTS as a sort of 7 Prologue. It's a smaller game, made to test the waters for a new platform. I think Kaz just realised "oh, I can actually make this a big thing with the whole FIA stuff and whatnot" instead of releasing a game that literally had "work in progress" written on the title.
 
Could this actually happen that GTS gets "delayed" until 2018 to see how PCars 2 and FM7 and what other big name car game comes out?

Standing around and watching what everybody else is doing...Sounds about right considering results.
 
Maybe they have more assets ready. Maybe they don't. Who knows.

As far as giving ideas to other devs, I don't think there's much danger of that. There's nothing in the game that they've mentioned so far that's even unique apart from Scapes. I can't imagine what they'd possibly be holding back for fear of premature disclosure.



How sure are you of this?
Off-topic, so please excuse this digression.
But I might take the opportunity to quote someone whose posts I respect to get something off my chest.

Personally, I think it's time to let go of the reasonably consistent, fairly long term, passive aggressive remarks targeted towards one particular forumer.
I'm sure many/most here know what I'm refering to. ;)

Peace. 👍
 
Kaz sait this in several interviews.
GTS will be fully playable in VR. How can you take anything he says as gospel? GT fan or not.
From what I've seen, I'm taking GTS as a sort of 7 Prologue. It's a smaller game, made to test the waters for a new platform. I think Kaz just realised "oh, I can actually make this a big thing with the whole FIA stuff and whatnot" instead of releasing a game that literally had "work in progress" written on the title.
By new platform you're not talking about the console are you?
 
I meant a new platform as in one where Gran Turismo hasn't been in. The PS3 was ****ing ancient when GT5 came around.

EDIT: It would still be considered a "new" platform even though it's technically old due to that. If I wasn't clear enough, I apologize.
 
Technically there is an issue with what you say. PS4 is not a new platform, this year it will be 4 years old. There are already rumours of the PS5 coming out late 2018 from the guy who predicted the slim and Pro. Plus Kaz has had access to the PS4 before any other dev. Basically your theory is flawed.
It's incredible if you think about it; one of the biggest budgets in the industry + early access to devkits when a new console is in the pipeline and still they can't manage to release a game on time. I've said it before and I'll say it again; I just don't understand how Sony can keep throwing money at PD.

Of course when it eventually does come out it will be all pretty and shiny, but likely it will be behind on the gameplay front compared to the competition again if you go of past experiences. If GTS would be delayed to 2018 they better not make the same mistake like they did with GT6 and immediately focus on the PS5 (superpro whatever), seeing it will take them another 4 years to come up with another game with their trademark snails pace.
 
4 years old

Just let that sink in for a moment....If GTS releases in 2018, which I really think, it will be in the fifth year the PS4 is on the market. A shameful outing for the companies leading racing franchise.

Luckily Playstation doesn't need the GT brand. Just look at all the stuff that has come out lately. Their library is second to none in terms of games, their platform has grown very strong, their promotions have been great and nobody seems to be missing Gran Turismo besides a few diehard fans (No pun intented).

Reading a bit through the forum also learns me that Dirt, PCARS, Assetto Corsa and other racers easily have filled up the gap Gran Turismo has left. Due to its very long development cycle PD seems to have made themselves obsolete to the racing genre.

As said earlier I think internally PD and Sony have a strong disagreement to where to take the series. Wouldn't surprise me if they decide to skip PS4 and make GTS a launchtitle for PS5 late 2018.
 
It's incredible if you think about it; one of the biggest budgets in the industry + early access to devkits when a new console is in the pipeline and still they can't manage to release a game on time. I've said it before and I'll say it again; I just don't understand how Sony can keep throwing money at PD.

Of course when it eventually does come out it will be all pretty and shiny, but likely it will be behind on the gameplay front compared to the competition again if you go of past experiences. If GTS would be delayed to 2018 they better not make the same mistake like they did with GT6 and immediately focus on the PS5 (superpro whatever), seeing it will take them another 4 years to come up with another game with their trademark snails pace.

Bolded: PD is one of the golden children of Sony, one of the few completely first party developers they have under their control, and one of the oldest in that regard.

I'll be honest and say that Polyphony has been consistently left in the dust with the output of other developers in the industry. But what's more telling is that this isn't a two horse anymore like when GT4 came out, where the only real competition that GT had that could come close to their quality and output was Codemasters. Now you have SMS, Kunos, T10, and that doesn't even take into account the sim developers that are on PC like Reiza, Simbin, etc.

Every time I come into this forum, I'm seeing why I stopped caring for GT as a whole: they have been extremely slow to get with the times, to make a game in a reasonable time frame, and to update the happenings of their game. When two of their last three games (5, now Sport) have had dead times rivaling Duke Nukem Forever, it doesn't instill much confidence. Especially when you compared how active Ian Bell and the guys from Kunos are in updating their games in social media. Kaz has no such social media presence, and seems to give less of a flying **** about the fact that the racing game industry, nonetheless the sim industry, has been increasingly leaving him and PD behind. It's all under a bubble.
 
As said earlier I think internally PD and Sony have a strong disagreement to where to take the series. Wouldn't surprise me if they decide to skip PS4 and make GTS a launchtitle for PS5 late 2018.
2018 is already sounding ludicrous for the reasons we mentioned, but I think moving GTS as a launch game on a yet to be released platform is out of the question. PD take years to code something for any given platform so they would have to throw all their work on PS4/pro since 2013 out of the window and start all over again :D

Nah not gonna happen.
 
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