Gran Turismo Sport v1.23 Now Available: New Circuit de Sainte-Croix, Mercedes F1 Car and More

It’s just hard to believe that’s all. I mean my Audi has around 400 hp and will only spin in first when it’s wet. Does it have a stupid amount of torque since it’s a diesel? Genuinely curious now.
Diesel is basically another way to say "stupid torque". I've got a diesel 3 series, 181hp, 280lb/ft, 8-speed, RWD. The traction control light flickers all the time when my right foot feels heavy.
 
I've got a diesel 3 series, 181hp, 280lb/ft, 8-speed, RWD.
I hope thats an automatic otherwise that would get old rather quickly on normal roads.

I jest of course; I don't think there has ever been a manual gearbox above 6 gears in a normal production car. Thats forward gears before someone chirps up with reverse (obviously) being a gear too :lol:
 
I hope thats an automatic otherwise that would get old rather quickly on normal roads. I don't think there has ever been a manual gearbox above 6 gears in a normal production car.

Yup, it's the ubiquitous ZF 8-speed automatic that's in everything from BMWs to Jags to Chryslers to Alfas. When I first got it, of course I used the sequential mode, but you're right, 8 ratios is too much to shift yourself! I just leave it in auto now. There has been, in fact, a 7-speed manual in a production car: the recent Porsche 911 (991) Carrera manual.
 
Why are people assuming the lack of custom liveries is a Mercedes decision? Forza lets you do it to the Renault and GT Sport lets you at least change the colour, which is already making it something it isn't. Plus the extra model with colour variations was the exact same approach PD used in GT6 and falls perfectly in line with PD's typical stupid decisions, so I'm gonna put this one on them until there's evidence otherwise.

Only this was missing, people suggesting that PD likes to self-sabotage and lose money jajajajjaja

someone at PD thinking "let's make constant 90 degree and hairpin turns in succession, that makes for excellent flow and passing opportunities" 💡:banghead:
The other day I read that PD tracks are bad because they allow many overtaking, now I read this hahaha

In short, it is Internet, people hate everything that is new xD
 
Quite liking the update so far.

Wasn’t a fan of the new track after driving it in an SLS AMG, but I’ve done 5 or 6 Online Races in the Ford GT LM Spec II and it’s been loads of fun. The tracks pretty long but it actually has quite a nice flow to it when you Race it in the faster race cars.

Would never recommend it in any N Class car though.
 
Posted in the tracks thread, but this new circuit is aweful.

- The long version has way too many 90’ corners for no reason.

- it doesn’t feel like a circuit, it doesn’t feel like a road.

- without full painted lines and street markings, it’s not much good for cruise lobbies and not very good for staging street photos (other than the back section after the bridge).

- the graphics of the lake are terrible. The hillside on the far side of the lake looks like PS2 graphics.


With so many absolutely insane classic French road circuits to draw inspiration from, and a cart blanche, I’m really disappointed this is what they came up with. I’d take Sierra over this mess any day of the week.
 
Just drove the Ford GT LM at La Sarthe with Gr.3 BoP on. The GT reaches 180mph on the straight before I reach the first chicane. I thought the Mustang Gr.3 was pretty fast, but it only reaches 176mph. Does any other Gr.3 car even come close to 180? I doubt it.
 
Posted in the tracks thread, but this new circuit is aweful.

- The long version has way too many 90’ corners for no reason.

- it doesn’t feel like a circuit, it doesn’t feel like a road.

- without full painted lines and street markings, it’s not much good for cruise lobbies and not very good for staging street photos (other than the back section after the bridge).

- the graphics of the lake are terrible. The hillside on the far side of the lake looks like PS2 graphics.


With so many absolutely insane classic French road circuits to draw inspiration from, and a cart blanche, I’m really disappointed this is what they came up with. I’d take Sierra over this mess any day of the week.
Yeah i feel a bit like that too. Track is too wide, B and C are a bit better with those road sections but still too wide. It lacks personality.

I guess the agreement that FIA has with PD force them to have all tracks up to standard in terms of barriers, kerbs etc. Also barriers are all over the track and is a waste of the scenary design and landscapes views. You cannot see anything apart from trees at the sides.

I think is a missed oportunity to have a great fantasy track or a great road course. Sierra was good but too many kerbs in a road course it's not realistic. I always set the wide of the road as narrow as possible and it felt better.
 
Yeah i feel a bit like that too. Track is too wide, B and C are a bit better with those road sections but still too wide. It lacks personality.

I guess the agreement that FIA has with PD force them to have all tracks up to standard in terms of barriers, kerbs etc. Also barriers are all over the track and is a waste of the scenary design and landscapes views. You cannot see anything apart from trees at the sides.

I think is a missed oportunity to have a great fantasy track or a great road course. Sierra was good but too many kerbs in a road course it's not realistic. I always set the wide of the road as narrow as possible and it felt better.
I really can’t understand why an association with the FIA would mean that fictional circuits in a virtual realm need to be up to any kind of “safety standard”, that makes no sense to me. Even if that is the case for whatever reason, this circuit is not even close to any kind of realistic safety standard. You can’t have a 1km+ long straight followed by a 90’ corner that has absolutely zero runoff. That’s why I say it feels like neither a fantastic fantasy track, nore a realistic but fictional one either.

In regards to the road curbs on Sierra, to me they weren’t such a big deal. Circuits like the isle of Mann TT have painted curbs the whole way around that stay there year round, when the circuit is used by the public. If you find videos of old European road circuits from the 70s and 80s, they too had lots of painted curbs, and BIG curbs at that. Circuits like Brno, or Rouen Les Essarts, Reims, Sachsenring, etc.



I just drove the A circuit, the ones that’s supposed to be the “Grand Prix” circuit I guess? I count 22 corners on the circuit, and exactly 11 of them feel the exact same. Same turn in point, trail brake the exact same, same apex, same throttle application on exit.

The first sector is dizzying and forgettable, with one 90’ blending into the next. It’s a good thing the corners are all the same, because it’s really easy to lose track of where you are.

There’s not a single unique or eyebrow raising corner. No Stowe, no Eau Rouge, no 130R...not a single memorable corner that really tests you. Just one repetitive 90’ technical corner after the next, mixed up by the odd curved straight.



Maybe I’m reading too much into it, but the entire concept of these circuits, all the 90’ corners in all the layouts - it feels like either someone at PD either lost a bet, or is trying to prove a point. It’s like some closet circuit designer is trying to out-tilke, Tilke. “Look how much flow I can make with 90’ corners...”, or something like that. Either that, or the FIA tasked PD with testing the race-ability of various 90’ corners for Formula E research purposes.


Just ran the short corse....not too bad 👍. It has some nice rythem, and majority of the corners are both unique and memorable. The few 90’ corners here are nice, they’re not repetitive and they don’t break up the flow.
 
Took a coupla laps around St. Croix, & won this on the Daily Workout:mad:
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Maybe this was the only premium one from GT6 and all they're doing is bringing those to this game right/
 
WAIT WHAT? WHY? IF WE GET CRAPPY RACES, THEY WILL BE AVAILABLE FOR A FULL WEEK? NO NO NO, THIS IS HORRIBLE.

Am I the only one upset about this?!
I’m actually really excited about this. Yes, there will be weeks where it’s a combo I don’t like, but this will make for much better racing.

Instead of people having little practice on a track and jumping into races without knowing braking points and turn in, etc., now people will actually have time to acclimate. This should make for much cleaner and more competitive racing, especially by week’s end.
 
I bought the 1962 Ferrari after spending 12 HOURS of grinding. I really love the car IRL so I had to have it. However, since it is a 50+ year old car it drives very interestingly. It under steers a lot and over steers when you least aspect it. But the car is very fun to drive!!
Not to mention, I also bought it cause of its tear jerking beauty.
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I haven't played the game in a while but would you mind revealing your grinding strategy on how you obtained the 20MIL required to buy the car?
 
I really appreciate the Circuit Experience on La Sarthe. I'm stuck on the last segment and full lap for now. But my arms are sore so I hope to get it done tomorrow.

Tried a Daily Race A in the s660. It was more a conga line than a race.
 
Hi! Love the update, always good to see PD giving some free stuff. I gotta say I'm lucky since I support #44, I have absolutely no need for a Ferrari livery (just saying that to antagonize the Tifosis around here :D).

Sorry if this has already been mentioned, but anybody having problems with brake calibration with conical mod on T3PA under 1.23? Yesterday I could only get 50% or so. It might have happened before but I tried restarting everything, no dice. I might have to remove the mod (or buy a pressure sensor!).
 
Surprised that some people do not like the new track... Put it this way: ANY NEW TRACK which has been created by Gran Turismo provides a new experience which is not like existing tracks. Don't forget, some of the most loved circuits throughout GT history are original. Sainte Croix will be one of these tracks, like it or not, that we will be talking about for years to come. More so than an existing track.
 
There has been, in fact, a 7-speed manual in a production car: the recent Porsche 911 (991) Carrera manual.

And earlier this month I was watching this. Seems to be a new trend for the few top end cars allowing manual gearboxes.

 
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Hate to say I told you so but even before release I said PD would bring microtransactions into play, Looks like I was right all along, I don't need people trying to excuse PD for adding them at all, Did GT:Sport really tank that hard that they need to supplement their income with an anti-consumer practice?

Online only + Mircotransactions = Time for GT:Sport to collect dust.
 
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