Grand Valley Returns to Gran Turismo 7

  • Thread starter Famine
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So how do you get it to do that? Last I saw they removed any ability to change the replay style. There used to be a dynamic option in addition to the normal replays but it was removed a few months ago for no discernable reason.
It's a broken Music Replay, it's meant to use parts of that camera to jump to and from every now and again between it using the interior cam and the panning shots. Give me a bit, I'll upload South's one as it is slightly different for the shared sections and another one with another weird angle!
 
I absolutely love these track layouts. I started racing at all the GVH tracks at about 11am, so five hours ago. From what I have read in the comments, it does look like a California highway with a Mediterranean twist to it. Going over the bridges was cool, and getting to see all the great ocean/scenery. How is the Circuit Experience there, have not tried it yet.
 
Highway and Speedway are mostly the same layout (some corner reprofiling in sector 3), so are they really going to take the time to release the same track with a different (original) environment?

If we do get a Speedway it would likely be a new layout, and that could really send people over the edge.

I honestly think this is it, this is Grand Valley. PD must’ve got bored of doing the same track for over 20 years. Fair play for trying something different - a reimagining. It’s their baby, they can do what they want.
How about we put deep forest in a real forest and trial mountain can take place at Mount Everest, let's radically change every track environment because those nostalgia fans just don't get it do they

i trust Super GT and his opinion that matters more than average gt fan he is close to gran turismo and he express the surprise that there is no grand valley speedway

The cynical side of me says it's mostly people living in landlocked states/countries that are offended by the new seaside location. There is nothing exciting about a sea of grass and a few trees, Midwesterners!
Many tracks have grass and trees, so apparently all seaside tracks are exciting and those grassy tracks with trees are boring? You must be a big fan of Monaco. And why do you think where someone lives define what they like or not?
 
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trust Super GT and his opinion that matters more than average gt fan he is close to gran turismo
I'll tell you whose opinion takes a massive, sky high dump all over any YouTubers... Kaz's, and PD's. If you want to be taking opinions from those close to Gran Turismo, there is not better person/people to listen to.
 
Many tracks have grass and trees, so apparently all seaside tracks are exciting and those grassy tracks with trees are boring? You must be a big fan of Monaco. And why do you think where someone lives define what they like or not?
He’s just joking, Americans poking fun at eachother, nothing more :P
 
Many tracks have grass and trees, so apparently all seaside tracks are exciting and those grassy tracks with trees are boring? You must be a big fan of Monaco. And why do you think where someone lives define what they like or not?

Monaco is a terrific track for small cars with moderate horesepower. I wish they would bring it back to GT. It's a terrible F1 track though.
 
As famous Gran Turismo player and best GT content creator Super GT said, Grand Valley Highway will pave way for Grand Valley Speedway to appear in the future. This is not Grand Valley Speedway as they called it Grand Valley Highway. We will get GVS in future update for sure. I believe in Super GT's hypothesis.

Anyone who tells themselves that is kidding themselves.
 
After my first few races and impressions I didn’t like the new Grand Valley Speedway, I mean the reimagined Grand Cliff - Highway 1. Mainly because of that GT6 nostalgia feeling, gone were the grand stands, the trees, the nice arcing bridge and instead was some lame dirt slopes. But the track started growing on me the more I raced on it. I’ve come to a point to accept it for what it is, a reimagining of the old Grand Valley Speedway into a track that… even gave me some summer 2021 vibes when back then I was driving with my car in Croatia away from Crikvenica and approaching Rijeka via the highway.

I’ve discoverec a really nice car/track combo already as well. That 1995 Toyota Celica GT-FOUR ST205 Rally Car we got one of the previous updates come stock at 599.65 PP and it’s a perfect car for that World Touring Car 600 race at Grand Valley. It’s super grippy in the corners and eats the competition for breakfast.
 
while running the circuit experience on sector 2 over and over it hit me: this feels like someone inserted the Grand Valley Layout into the GT6 circuit creator...
I said it...
I will enjoy it... but I don't like it
 
It seems fine from all the videos I've looked at about it. The new scenery is very pretty in its own way if not remotely the same as the original track (I feel the truss bridge should have been retained at least, especially when the bridge in the new version seems otherwise very similar in length and location); and the layout itself doesn't seem butchered into a Tilkedrome like Deep Forest and Trial Mountain were. I'd have to experience it to be sure, but layout change from the direct comparisons I've seen seems more in line with the kind of changes that some of the legacy tracks got from GT1/2 to GT3/4 than anything truly dramatic.
 
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I can’t see Grand Valley Speedway coming to GT7 at all. What we’ve got is what will stay.

Although what I do agree with Steve (SuperGT) is that there will be a longer driving route for Grand Valley, similar to GT4/5 where you had time trial rallies.

I wish I could connect my PS2 and my PS3 to my TV as there was one rally style track that was amazing - you had to thread the needle through an archway in a court yard. I wish that would come back.

Also - what is this discussion of it not being a valley. It literally is a V shape valley. Do they not teach geography in these countries?
 
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I just gotta chime in here. Didn't play GT until 5 so there's nothing "nostalgic" about Grand Valley for me. Since the term valley seems loosely interpreted in the name, I suspect, since the layout is generally similar to previous versions of the track, they tacked the Grand Valley name to it. After all, Grand Gulch, Grand Gully & Grand Ravine just don't seem to have the same punch as Grand Valley, and Grand Canyon is taken.

Haven't driven it yet, am about to as soon as I finish this post, but it does appear, after watching a few of the videos posted, to have some valley like areas that could grow a decent crop of whisky. If there weren't then I would be unable to call it Valley, Grand or otherwise.
 
Been driving the circuit, but now doing the Circuit Experience. Really digging it. Good challenge.
The final sector is crazy awkward, but I like such silly chicanes. Mimics old school DTM and ATCC/BTCC chicanes. Like Oulton Park, Wellington, Winston. I really like the Targa-ness of the circuit. A point to point like in Project Cars 2 would be nice as well.

One of the many things I truly enjoy about GVH is the openness.A bit more open than the Dragon Trail and Sardegna circuits. GVS is cool, but now that we have Maggiore, having A more open circuit(no pun intended) is a breath of fresh air.
 
Its great that we now have this Grand Valley Hwy 1, I sure will love it...


But I still want to have the original one, in the same location.

Having this one should not and must not prevent us from having the original one in its original location...

If we can have many Miata versions in the past, we can have different track settings for the same track...

You get what I am saying....

I wish that PD could expand... Are we willing to throw more money at PD ?

And Seattle too !!
 
Its great that we now have this Grand Valley Hwy 1, I sure will love it...


But I still want to have the original one, in the same location.

Having this one should not and must not prevent us from having the original one in its original location...

If we can have many Miata versions in the past, we can have different track settings for the same track...

You get what I am saying....

I wish that PD could expand... Are we willing to throw more money at PD ?

And Seattle too !!
Somehow I doubt that adding two miatas that are sharing 95% of a model is the same workload as adding duplicate tracks in entirely different places with a different setting and with completely different scenery.

But that's just a hunch.
 
This new Grand Valley does nothing for me. PD has missed on Trial Mountain, Deep Forest, and now Grand Valley with this game. I honestly don't want to see Mid-Field or Apricot Hill come back because PD will probably butcher those too.
Going off High Speed Ring (Another classic track in GT7), I think you are overreacting just abit.
 
Spotted this sign way off track side.

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Subject matter is dog related, but that sure looks like a UFO crossed out.

This is just before the first split between the long and short courses.
 
Going off High Speed Ring (Another classic track in GT7), I think you are overreacting just abit.
PD not changing the layout on one out of the four classics still isn't good. I'd be jumping up and down if the layouts were kept exactly the same for the other 3 tracks. I just don't find it necessary to change what wasn't broken, in my opinion.
 
PD not changing the layout on one out of the four classics still isn't good. I'd be jumping up and down if the layouts were kept exactly the same for the other 3 tracks. I just don't find it necessary to change what wasn't broken, in my opinion.
Thing is, look which tracks had specific treatment. All three that you mention are tracks that haven't gotten a major revamp or update since the PS2 games. High Speed Ring remains pretty much an intact evolution of its GT4 revamp and was last updated in the PS3 era. What tracks were revamped in the PS3 era? Apricot Hill and Mid-Field Raceway. Conclusion (So far): Any track that wasn't last updated or revamped in the last two mainline games got the big revamp, the ones that were last updated or revamped in that period only received minor tweaks and improvements.
 
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Thing is, look which tracks had specific treatment. All three that you mention are tracks that haven't gotten a major revamp or update since the PS2 games. High Speed Ring remains pretty much an intact evolution of its GT4 revamp and was last updated in the PS3 era. What tracks were revamped in the PS3 era? Apricot Hill and Mid-Field Raceway. Conclusion (So far): Any track that wasn't last updated or revamped in the last two mainline games got the big revamp, the ones that were last updated or revamped in that period only received minor tweaks and improvements.
Damn I miss those 2 tracks.
 
I don’t want a circa-1997 recreation of Grand Valley in GT7. What we got is nice.

You saying you don't want another generic mountain-pass looking made up circuit?

OG Grand Valley was just going to be another Trial Mountain/Deep Forest looking thing. Blah. This track is bee-yoo-tee-FULL.
 
I would not say this is a return. I drove the circuit yesterday and today, and unfortunately for me, it feels different. If PD released this as under a total new name, I would not even know if its actually grand valley speedway. There's absolutely no hint whatsoever when i last played Grand Valley.
 
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