GRID Autosport First Impressions

  • Thread starter Awong124
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There are différent ladies ;) an English one, a French one etc etc. But you are right! You only hear one talking.

About the AI on RBR-R you are right. They seem to have a lot of "elbows". Maybe this is due the nature of the track un reverse.
 
So i picked up this game today and was utterly impressed. Was a bit wary after being dissapointed by Grid 2 but Autosport is immensely good. Whilst the handling might not be fully realistic, it is good to chuck around the cars and have fun. AI is great and as has been mentioned before, i was happy with 3rd or 4th place, something non existent in GT6. I have played up until the ZOOM series in Touring and started Street. This game is a must buy. Well done CM 👍:cheers:
 
I might pick this up, the track list is very interesting and since I've been pretty much all year just playing FM4, it would be nice to change it a little bit. Do the cockpit views bother any of you guys? I usually turn the HUD off and use the in-car dials as a reference, I change gears and all mostly by ear but it's nice to have some info on your screen.
 
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Do the cockpit views bother any of you guys? I usually turn the HUD off and use the in-car dials as a reference, I change gears and all mostly by ear but it's nice to have some info on your screen.
For me not at all, they are nicely "improvised", just choose the closest of the two interior views and together with the great sound effects you'll have the feeling your inside that car.
Diff +1? That would make the car want to spin even more. Locking the diff makes it more stable.
If i'm not mistaken you had to do +1 for locking the diff ;)
 
The selection of cars is good, but it would be nice if you could add BTCC cars from the 90's (Alfa Romeo 155; BMW 3 series (e36); Volvo 850; Renault Laguna; Ford Mondeo; Vectra, Audi A4, etc) and their street versions. Anyways it's just an idea/dream :lol:
Ahhh yes, all those great cars from Toca WTC on the PS1 :D

Sounds like a GREAT idea for a dlc pack :cool:
 
Picked this up on Sunday. I've only had a very brief go, as we're sharing it, and my other half has got it this week. OMG, I suck! Having said that, I spent my entire time either calling the AI every rude word I could think of, ( and I know a lot!) or laughing like a loon. I think I'm going to have a lot of fun with it. I'm never going to be a great driver, I'm too old and my reflexes are too slow, but as long as I'm having fun that's all that matters to me.

My other half, by the way, is loving it!
 
Just had an amazing Touring Car race at Algarve. I was racing Evan Kennedy for third in the standings, and there was just four points between us. I had a tough time navigating some of the backmarkers early on (some of them brake fifty metres earlier than they need to), and Kennedy got by me. I tried to use my team-mate to slow him down, and then hassle him once he got by. It didn't last long, as my team-mate made a mistake. I tried to keep touch with Kennedy, but my gearbox started to let go. I had to let Arron Westley and Nathan McKane through, in part because I couldn't fight them, but also because I hoped one of them would get by Kennedy, giving me third overall. But with three laps to go, it became obvious that they wouldn't or couldn't do it. So, with my gearbox audibly clunking, I somehow managed to reel them in (though some of my moves were a little Jason Plato)*, and then got by McKane at Turn 4 on the penultimate lap, Westley at the same spot a lap later, and held on to the end. Kennedy won, but with Dimitrios Varga (somehow) getting the extra point for fastest lap, third was mine. The moral of the story is that GT never created races that were as exciting as they were exhausting, and I certainly never came onto the forums to share stories of what I did in-game.

* Seriously, if someone was accepting a contract to race aside me, the description would likely say "Lives by the maxim that a driver is most vulnerable when they have just taken a position. Well-known for his spirited defensive tactics, which in any other discipline would be considered unsporting". There was more than one occasion when I was weaving to defend that I felt I should have yielded and given a position over.
 
funny that when i start over my career mode. The Ravenwest didn't give much of a threat compared to when i did the first playthrough. On the first hot-hatch event, the Ravenwest team fell behind to 6th spot while the 2nd spot goes to Intel motorsport :lol:
 
Yeah, Ravenwest are unusually weak in the Hot Hatches. Both the Polo and the Focus seem to be much quicker than the Mini. Intel are only really competitive because they start so far up the grid in the first race; there's a championship in the Street discipline that uses the shortest San Francisco circuit for the second round, and I ended up lapping both Intel drivers (and most of the grid). And they're also bloody dirty racers.
 
Alright, I'm at the Masters Trophy. Driving for Ravenwest once again, and this time Leo Garnier's my teammate. Last night before going to bed, we managed a 1-2 finish (I won, Leo finished 2nd) in the 1st race at RBR. I'm probably going to finish up the MT today.
 
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I'm thoroughly enjoying the Open-Wheel category now that I understand how to drive the cars (and it helps that the opening race was at Sepang South, a circuit that I know well). I'm using the same set-up that was recommended for the 320 Touring Car (but with more downforce), so it's not perfect, but I'm not spinning anymore and I'm meeting my (modest) team targets.
 
I might pick this up, the track list is very interesting and since I've been pretty much all year just playing FM4, it would be nice to change it a little bit. Do the cockpit views bother any of you guys? I usually turn the HUD off and use the in-car dials as a reference, I change gears and all mostly by ear but it's nice to have some info on your screen.

A game with this level of immersion and hi-octane thrills deserves to be played ONLY from the bumper cam! :mad:
 
For me not at all, they are nicely "improvised", just choose the closest of the two interior views and together with the great sound effects you'll have the feeling your inside that car.

If i'm not mistaken you had to do +1 for locking the diff ;)

I remember locking is going towards the left.



I prefer bonnet-cam myself. I need to see where I'm pointing the front of the car.

Hood cam is always the easiest to go fast for me, but I'm loving the close up dash cam right now. My new favorite racing game view. I never liked cockpit views because of the two steering wheel thing, but this perfect.
 
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Where abouts do I find the destruction derby mode, online or offline?!

You can play Demolition Derby both Offline and Online, through Custom Cups.

Of course, if you want to find a destruction derby, just go into any playlist online and see who rams you into the wall on a sharp turn first.
 
I've bought it today and can only say how impressed I am with it. However it was only once I turned the multiturn option on. It was pretty awful before. I have a 900 degree wheel (dfgt) and had no idea what the settings meant. I've only done a few custom events so far but so far so good.
 
Hood cam is always the easiest to go fast for me, but I'm loving the close up dash cam right now.
My preference goes all the way back to the original Colin McRae Rally, where the only choices were bumper-came, bonnet-cam or the chase view. I have never liked chase view in racing games, since I can never see the road immediately in front of me. And bumper-cam moves around too much; every pitch and bump sends you rocking around. But the bonnet-cam was perfect for me in a game about sliding cars around on rally stages. Even when interior views came about, I still stuck to the bonnet.
 
My preference goes all the way back to the original Colin McRae Rally, where the only choices were bumper-came, bonnet-cam or the chase view. I have never liked chase view in racing games, since I can never see the road immediately in front of me. And bumper-cam moves around too much; every pitch and bump sends you rocking around. But the bonnet-cam was perfect for me in a game about sliding cars around on rally stages. Even when interior views came about, I still stuck to the bonnet.

When I first started playing racing games I only used chase cam. Now I hate it.
 
My final conclusions on the AI is that on Very Hard they are just a bunch of reckless cheaters and its infuriating. Some qualifying times they set are literally impossible, i challenge anyone to get a sub 2.16.200 lap at bathurst in the Utes because thats the stupid crap the AI can do. Hard is definitely the better difficulty setting since its a bit more realistic.
 
My final conclusions on the AI is that on Very Hard they are just a bunch of reckless cheaters and its infuriating. Some qualifying times they set are literally impossible, i challenge anyone to get a sub 2.16.200 lap at bathurst in the Utes because thats the stupid crap the AI can do. Hard is definitely the better difficulty setting since its a bit more realistic.
Unless you're doing Endurance. In which case they are a bunch of touring car drivers.
 
Played for the 1st time last night and loving it. Although I did only get the 1st touring cars races complete. On x3, that was 2 9 lap races of Istanbul and 2 12 lap races of Sepang. And how brilliant is the race 2 reverse grid! The Focus is a tad on the slow side compared to the other racers but did manage a 3rd place in Sepang and was winning the 2nd Istanbul race until I spun. :( Should have won it but run out of flashbacks. Work dependant, I will be spending a lot of time on this and when ready, will give the Racenet challenges a go. Don't think I am quick enough yet. As many others have said:- If you like a decent racing game that can be pretty bloody hard, give this a go. It has its foibles but which game doesn't?
 
My final conclusions on the AI is that on Very Hard they are just a bunch of reckless cheaters and its infuriating. Some qualifying times they set are literally impossible, i challenge anyone to get a sub 2.16.200 lap at bathurst in the Utes because thats the stupid crap the AI can do. Hard is definitely the better difficulty setting since its a bit more realistic.

All times are possible. AI times were set by one of our QA guys. He is really, stupidly, insanely quick though. He's banned from all our studio competitions so we can keep it fair for others...lol
 
All times are possible. AI times were set by one of our QA guys. He is really, stupidly, insanely quick though. He's banned from all our studio competitions so we can keep it fair for others...lol
That sounds awesome so no rubber banding going on or if it is to a realistic target? When I get this game I will try and take pole and win every race, love a good challenge 👍.
 
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