GT Sport 1.05 Patch Arrives: Rebalanced BoP and Handling Changes

Seriously. Messing with cars after the game is officially released is lame.
It's called a balance adjustment and it's a very good thing.
Not balancing a game is a huge problem, especially in the fps gaming world. But also here in GTS.
I'm very happy that DP seem to want to keep the game properly balanced. Nothing worse than having only one choice of car/character/weapon if you want to be competitive...
 
yeah... why don't we all drive 911 RSR GT3 so we all have a chance to win a race, right?



I'm pretty sure they will, in the next update. TOP 10s are infected with it.


If they want to balance it then it would be nice if they give the weak cars a power boost instead of downscaling the normal ones to a weaker version.
Then no one complains.
 
If they want to balance it then it would be nice if they give the weak cars a power boost instead of downscaling the normal ones to a weaker version.
Then no one complains.
well they either upgrade specs of slowest cars or downgrade specs of fastest cars what's the difference? the idea is to make slower cars more competitive which is good in an e-sports game
 
Are they gonna do anthing about inserting a calibration system for wheel and pedal sets.

My G29 pedals suck at the moment.
 
Hmm, the previous update (1.03) was just well under 200MB, but this one sits at the quite hefty side of 600MB. Think PD might have snuck in some code for future content? Someone needs to crack this update open 💡
 
Regarding to update - FIA GT Nations Cup and Manufacturers Cup are held in one day now - Nov. 4th and it seems the game unsubscribed me from my Nissan Deal.

In daily races - The Race A is now called one make, not the N100 etc...

Edit: also the calendar is changed, for the nations cup there is not the short Kyoto track as the 1st round race, but the long Kyoto track.

Also, Nissan cars in my garage as a deal of my signing are in my garage still as those borrowed from Nissan, there i think PD needs to retweak the update
 
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Not at all, getting the cars as equal as possible is important in a BoP class, and it should continue to evolve over the life of the game.

Cars should not be equal mate.BoP should make the cars perform close but not the same.
Some should have an advantage in slow or small tracks,others should have an advantage in bigger or faster or "whatever" tracks.
The point of BoP is to make a series (championship) a close affair.Its not to make every car the same.
With that said,BoP should work in a way that you dont have 1 or 2 cars dominating every track.That was not the case since from Closed Beta till this update,there were specific models/cars that could dominate in every single track.Its not something easy to do.Even in real life,FIA had big problems:remember when the gave a waiver to participe to Ford and pretty much failed with BoP that had a result of the "historic comeback and domination" of Ford GT (Le Mans)?
Anyway,I have not tested the game after the latest patch but everyone knows that BoP was not working.Hope this update made things better.
 
Regarding to update - FIA GT Nations Cup and Manufacturers Cup are held in one day now - Nov. 4th and it seems the game unsubscribed me from my Nissan Deal.

In daily races - The Race A is now called one make, not the N100 etc...

Edit: also the calendar is changed, for the nations cup there is not the short Kyoto track as the 1st round race, but the long Kyoto track.

Also, Nissan cars in my garage as a deal of my signing are in my garage still as those borrowed from Nissan, there i think PD needs to retweak the update
Yep I'm unsubscribe from my contract as well. No big deal but hey ho...
 
Unfortunately no.

That's a bummer. I was looking forward to that. Don't know why it should not be possible. Would prefer if the track adjusts to the direction of travel also instead of the stationary direction.
 
Cars should not be equal mate.BoP should make the cars perform close but not the same.
Some should have an advantage in slow or small tracks,others should have an advantage in bigger or faster or "whatever" tracks.
The point of BoP is to make a series (championship) a close affair.Its not to make every car the same.
With that said,BoP should work in a way that you dont have 1 or 2 cars dominating every track.That was not the case since from Closed Beta till this update,there were specific models/cars that could dominate in every single track.Its not something easy to do.Even in real life,FIA had big problems:remember when the gave a waiver to participe to Ford and pretty much failed with BoP that had a result of the "historic comeback and domination" of Ford GT (Le Mans)?
Anyway,I have not tested the game after the latest patch but everyone knows that BoP was not working.Hope this update made things better.

Ford had been sandbagging prior to Le Mans, Le Mans also has a track specific BoP for the GTE cars, Ford got hit with a change prior to the race if I rember correctly to try and e

Edit: For some reason this got posted before I was ready, later post contains what I wanted to say!
 
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Ford had been sandbagging prior to Le Mans, Le Mans also has a track specific BoP for the GTE cars, Ford got hit with a change prior to the race if I rember correctly to try and e

Mate I remember what happend back then.FIA forced BoP to both Ferrari and Ford.They were sandbagging but that was realized after the race.Because of that now Ford has been "nerfed" too much.
FIA trying to fix their error by making more mistakes.Thats why I am saying that BoP is not an easy task.
It seems that since FIA and PD are in partneship they are making similar mistakes (lol) as far as BoP is concerned.
 
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