Oh look, the usual suspects have turned this into a versus thread, bringing up another title if their preferred one is seemingly slighted. White knighting for a video game is beyond strange...
Admittedly, I made it clear then that it's not an exact figure. PD switched measurements with Sport. It's not a major gap — it's unlikely the shipped versus sold figures were hugely different for the other games by the end of 2017 — but it needs to be mentioned nonetheless. The switch also suggests PD is aware people will make the comparison, and thus wanted a different metric for success. Much like how T10 quotes user counts too.
I've a bad news for you.... one of the worst commercial FLOP of the entire gen is FM7, that game opened whit very bad numbers and immidiatly desappeared from every chart in the world.... is not a case if a few days ago T10 stated that FM8 isn't in development
This, like a great many of your oddly personal grudges
with a video game, is demonstratably false. Both FM7 and GTS (and NFS Payback) have regularly popped up on the U.K. Sales charts since release.
FM7 is a huge FLOP... I'm sorry for you and your favourite game
Unless you have the internal targets from Microsoft — or Sony, for that matter — it's a bit of a stretch for anybody to call either game a huge flop or success.
GT Sport was in development for at least four years. There was no budget announcement, but GT5 was at $60 million in less time, and that was with a smaller team. Plus, given the retention rate at PD, each employee can't come cheap (deservedly so, IMO, but still needs to be considered). The game quite quickly hit the discount bin, and there's been zero post-release revenue streams. While it's very likely one of the best-selling racing games this generation (can't be lower than top three IMO), the sticker price is the only way it can make money off gamers.
FM7 likely hasn't sold better than FM5, even with the addition of a PC version. The actual T10 team is smaller than PD (though the massive outsourcing for content undoubtedly costs a significant portion of the game's budget). FM7 discounts happen too, though from what I've seen online, it isn't quite as often as Sport. Turn 10 also has a whole bunch of other revenue possibilities with the game thanks to DLC (and its given away free content too). The tight two-year release schedule means less of a peaks-and-valleys revenue stream, too, though this recent news that FM8 isn't in development yet may mean Microsoft is loosening that particular restriction. Which is a whole other subject...
Of course, all this childish "nuh-uh, your franchise sucks" poop-flinging ignores two things:
- Sales figures do not equal better games. "Great" games can and do sell poorly. "Lousy" games can and do sell well.
- Competition breeds excellence.