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GTS sounds more realistic, in FM the car sounds overly crackling
The "vacuum cleaner" era is slowly coming to an end.
GTS sounds more realistic, in FM the car sounds overly crackling
You can thank Forza for that.The "vacuum cleaner" era is slowly coming to an end.
Not surprised. This kind of thing is basically what GTS threads mostly consists.You can kinda get an answer by looking at his signature. Just sayin'
Gr.B Ferrari confirmed!!This Ferrari can participate in Rally Dakar.💡
Don't forget the backfire sounds. Even GT4 had that. I miss it.They just need to fix the shifting sounds and then, with some work left to be done, then all the cars are likely to sound better than when some have appeared in Forza and/or any other game.
Yeah so again that highlights it, much better for GT over past games but Forza just has so much more going on in the sound, it doesn't sound so one dimensional and synthetic.
Has this been posted yet?
Agree, but the GT sound in that car is a little bit more closer to the real one.
Still, is a mistery to me why they took so long to have a decent audio. This is need for speed high stakes, 17 years ago, and still has a better sound
It really blows my mind
A 911 that sounds like a V8. Exactly how is that better?
Sorry about posting too many non GT gameplays. Dont know how to post the link without the video in the thread.
Just post it like this. Mark the word, hit the link button (looks like a chain) and then insert the link.
Or you know, you could do this - hit the button next to the camera and hit Spoiler.
I don't mind seeing a little NFS action though. It's not like you went that far off topic. You had GTS vs NFS intentions, which is basically what we do here. We compare GTS to AC, DC, Forza ++ so why not NFS.
Indeed, they have. Up to Forza 4, the sounds were indeed too oversaturated, but with FM5 and especially 6 (at least from what I remember from YouTube videos), the sounds became much more realistic, even if that resulted in much tamer car sounds (which I don't mind, if they sound more realistic).I guess they must have turned in a new leaf I presume?
Really? I haven't noticed this, they sound fine to me. Maybe it's just me?Indeed, they have. Up to Forza 4, the sounds were indeed too oversaturated, but with FM5 and especially 6 (at least from what I remember from YouTube videos), the sounds became much more realistic, even if that resulted in much tamer car sounds (which I don't mind, if they sound more realistic).
Unfortunately, something strange has happened at the sound department during FH3 development, as many cars use the same sound samples and don't sound anything like their FM counterparts.
Yep. Just like real life GT3 class cars have tcs and abs systems on.He does have some form of aids on though.
The white triangle flashes next to the Throttle graph
It's an ASM, SRF isn't an aid, it's a childy physics mode which makes me believe there's no reason to make it a flashable aid.You Sir are correct.
BUT,
These appear when not accelerating hard or braking,
Leading me to believe it's Stability Control or SRF
So is this game only going to have 3 tracks? I find it rather odd that we have been seeing the same tracks in every trailer and at every event. They must be really far behind...
Yeah, but you'd think we would have seen more content by now.Yeah like it never happened before