Quakebass
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- quakebass
I'm still putting together some compilations from my beta footage, but in the mean time I've made a few short clips to brush the rust off my editing skills.
One thing I'm not all that worried about in the full game is the SR penalty detection system - right here I get rammed into a wall and don't receive a penalty, and while it very well may be that the other guy didn't receive a penalty either, pretty much any time I made a bad judgement call in the final stages of the beta I was getting docked for it. Here's the clip:
I'm also real curious to see what sort of odd bugs come up in the full release, I saw this happen a few times in the beta, and with the complexity of games nowadays all sorts of stuff slips through - who knows what will be found when the full player base comes in:
One thing I'm not all that worried about in the full game is the SR penalty detection system - right here I get rammed into a wall and don't receive a penalty, and while it very well may be that the other guy didn't receive a penalty either, pretty much any time I made a bad judgement call in the final stages of the beta I was getting docked for it. Here's the clip:
I'm also real curious to see what sort of odd bugs come up in the full release, I saw this happen a few times in the beta, and with the complexity of games nowadays all sorts of stuff slips through - who knows what will be found when the full player base comes in:
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