remember we are talking about a console sim, not a PC
As long as you appropriately restrict your classification, you'll always be able to be the best. I'm the world champion at the 23m dash for left-handed caucasians wearing only one sock before 10:30 in the morning on mixed surfaces.
A simulation is a simulation, regardless of hardware. That GT chooses to limit the fidelity of their physics model to focus on things like graphics is a design choice, and frankly a pretty good one. As demonstrated adequately in the last couple of pages, most people can't tell good physics apart from great physics, and so it would be largely wasted effort.
Which is exactly the clever thing that GT does. How good do your physics have to be before the vast majority of people can't tell the difference between them and AC/iRacing or whatever the current top consumer grade sim is? GT apparently hits it pretty much dead on, with regularity.
Remember Project cars and Assetto corsa are more hardcore due that they are made mainly for PC, and going to console means a general downgrade due to limitations (reason of why IRacing and others stays on PC)
No, iRacing stays on PC because they'd never make enough money to justify developing a console version. That, and their pricing structure would go down like a ton of bricks with a console audience.
pCARS is on console, with graphical downgrades only. Or upgrades, depending on the strength of your computer. AC is coming to console as well, it just takes longer because Kunos are tiny. No reason to think that it'll be downgraded, it runs perfectly well on a PS4 equivalent spec computer.
The reason the hardcore stuff has historically stayed on PC is that they have a very limited market, and it's generally not worth the cost to them. But that appears to be changing, possibly due to Sony/MS making it easier for small companies to publish on their hardware.
Besides out of all those sims, GT it's still the only one that offers allmost all the pillars of motorsport (road racing/rally racing/ endurance racing/ classic-modern racing)
Nope. There are rally mods for AC. I imagine all the mod-able games have rally tracks, considering that they can do it the exact same way that Gran Turismo does: change the road texture and surface grip.
Can people please stop trying to say "but GT is the only one that X" without actually knowing what they're talking about? It's a good game, it doesn't have to be a special and unique snowflake as well. GT sells really well and has a lot of cars and tracks, and looks very nice. Is that not enough?