GT Sport Update 1.22 Discussion Thread

  • Thread starter AKps3
  • 3,154 comments
  • 409,975 views
Status
Not open for further replies.
I love that idea it has a pacific northwest feel, how about we throw Seattle into th mix just for fun. I would pay to get a decent dlc chunk and a good course editor. Keep up the updates either way.

I wouldn't want PD to cram every GT-original circuit in there if they made a multi-encompassing environment; not all the environments are congruent with each other (they've ranged from deserts to dense lakeside forests). And especially with city tracks or courses following existing roadways I'd like PD to make them as accurate and authentic as possible, in fact for me personally even more so with Seattle since it's my hometown.

That said there's many past GT-orginals that could plausibly exist is similar regions if not congruently - the "Special Stage Route City" theory comes to mind, which could maybe even be combined into the Tokyo Expressway environment. But I don't think that's a conversation for this thread.
 
Last edited:
what about Bannochbrae road circuit?

Oh yeah! Forgot about that one earlier - it's very good also 👍 We need one in GTS.

......................................

Not sure if anyone has mentioned this, but there appears to be another vehicle driving in the same direction on a road parallel to the bridge. It may be a reflection, but I don't think it is.

What if this is a culmination of all the data logger visualization tech, track path editor, and course maker tech? We get a big sandbox, to actually carve out our own roads to drive on:bowdown:

I share the same feelings as a lot of other members - if this is just a normal update (10 or so cars, 1 track), I'm going to be a little dissapointed. I'm not going to take my copy of GTS out back to burn it, or pledge to never touch a PD game again, but this is a very strange teaser - so different from all the others. Their marketing department HAS to realize the stir that a teaser like this would cause.

The above sandbox theory is reaching a bit, I know. More than likely it's just a new track, which would still be great. But it's a fact that the last two GT titles have had some form of a course maker. The second one was late, but it did build on the first. If one came to GTS, maybe they'd finally let us make the roads/terrain instead of relying on the game to"generate" them. Kaz mentioned before how impressed he was with Mod Nation Racers' tools for course creation...
 
Last edited:
It's clearly the Humber Bridge. Cadwell Park confirmed!!!!!!

Yes, because the Humber Bridge is so close and in view of Cadwell Park, right?!

(I know it was a joke but they're not even in the same county - i live in between the 2!)
 
Driveable bridges in GT Sport confirmed?
 
As far as I can see, there are no such bridges anywhere near Paul Ricard. So probably a fictional track in a real location..?
 
Status
Not open for further replies.
Back