DesertPenguin
(Banned)
- 10,691
- Long Island, New York
- DesertPenguin_
I don't want a FWD meta but I do want them to be fun so people can make a proper TCR racing series
after more than 2 years in GTS I started playing ACC on PC (coming soon to PS4, hope for good port)
sadly GTS looks like a joke to me after that experience
in fact from every angle - from physics and servers stability to developers interaction with player base
about servers, because this gives me the biggest headache
I'm mostly lobby racer, I prefer custom leagues with strictly judging etc, and I'm just SICK of this
every race or two someone can't start from grid/pit lane in qual or can't see other players on the track which ends by interpenetration and chaos for co-racers
why things like that not happen in other games? and this isn't new bug, this is critical bug in the engine which is in this game since GT5
and why we can't see ping in the lobby?
driving physics are far from the most immersive, but this is decent simcade and I can understand that - this is game for wider audience, and they want people on controllers to be competitive
but for me surface bumps could be more noticeable (for example longest straight on Panorama, and especially that small right corner in ACC is crazy experience, in GTS this is just dull as hell)
mechanical grip is not working like it should too
about other physics
what the hell is going on with collision physics? this is just stupid, cars behave like cardboard boxes
in this game racing wheel to wheel on the limit is almost impossible (especially when more than 2 people are involved) because small touches ends with a tragedy which is joke in cars like GT3 or GT4, in real life there is a lot races in those classes where cars touching themselves wheel to wheel and all is fine
and current drafting physics is a nonsense too which affect w2w racing even more
I don't even want to talk about stupidness of current cars groups split and about balancing (especially about similar base setups in every car with locked tuning which is just completely nonsense)
same with devs interaction, check assetto forum to understand what I'm talking about
These games allow us to have virtual Motorsports experiences in a safe and mostly low buck environment. To enjoy competition with our peers from all around the world and to build camaraderie with folks that we’d never come across in our daily lives.
Never have I heard the word “joke” thrown around so freely. I’ll never truly understand this. There exits this strange mentality that just seems to thrive on negative comparison and one upmanship. PD will make changes, and they may or may not nail it 100%. Even if they don’t, I’ll simply adapt and keep enjoying it.
They should add more cups and championships so people can have competitive races even just for fun. Sport mode outside of FIA is basically just daily race and it is boring without point system. I'm surprised a lot of people still play it.
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What happened to this anyway? So much potential wasted.
The Special Championships mentioned in the closed beta are provisions for PD hosted non-FIA championships such as the GR Supra Cup.That looks great, shame it didn't make it into the final game.
The single most enjoyable Daily Race I ever tried was the Subaru Time Attack car at Bathurst.Fundamentally I think the daily races are a great platform to race against other people online. A player can reliably jump online and race against a full grid of players that are at least in their approximate skill category, every single time
Where I think it gets unstuck is where PD just insist on having the same track and car combinations over and over and over, and make little to no use of a lot of tracks as well as at least 60% of the cars in the game. So even if some combinations are good, it gets stale by being repeated ad nauseum.
I agree that there is a lot of wasted potential.
Tried, failed.I don't want a FWD meta but I do want them to be fun so people can make a proper TCR racing series
It's been mentioned a few times, we need BOP at each track. Right now, the Supra is good at DTG. I've battled the TT, Evo, WRX, Huracan, NSX, 4C, Slophy, Scirocco. With more power at that track, it'd be a META(I certainly wouldn't mind). I'm not craving more power, as it's got so much grip and cornering speed, plus great brakes.Hope they give the gr4 Supra a little more hp. And add a few hundred more pounds to the Megane trophy.
LMAO.When they are on pc telling you how immersive it is in (insert video game of choice) using a small monitor
you just shown there that you are clown and probably never played other racing game than Gran TurismoCollision physics? Wrecks with explosions? Oil and coolant and debris on track?
who said it need to be "hardest to drive"?Not hardest to drive
So if the next GT comes out with the same physics,the same very basic collision physics,no visual damage system,same ffb,it will be fine for you?...Honestly i hope PD won't do that...GT has to evolve in those areas .I dunno guys, To me, the best game for racing has gotta be most fair. Not hardest to drive, that’s not fun except for aliens and wanna be aliens.
Hardest to drive is a niche. Most simlike video game with razor thin margin of error is niche. It’s a minority. Personally I want fair, that means pen system and no or limited tuning. Jmo.
Collision physics? Wrecks with explosions? Oil and coolant and debris on track?
Imo that would encourage people who like to go negative.
I think for sport mode yes it’s pinball, but I sure like that I can come right back and pass the guy that wronged me as opposed to watching a smashed car get picked up with heavy equipment.
I think Polyphony has prioritized well in terms of finding and working towards the most fair fun competition racing game, heck they even put in the best livery editor I’ve seen, great replays, pickup races (with players) every few minutes.
I dunno, the physics and tire stuff is way better now than launch, they have been evolving that. The framework is in place.
I mean if you want real, buy a kart and join a karting club. Find out what real means...
So if the next GT comes out with the same physics,the same very basic collision physics,no visual damage system,same ffb,it will be fine for you?...Honestly i hope PD won't do that...GT has to evolve in those areas .
Purple flowers?Has PD done this before where they released an "update preview"? I feel like that's new.
They previewed the 2018 updates, showcasing the new events that would be coming. Not so much the cars though.Has PD done this before where they released an "update preview"? I feel like that's new.
I'm not talking about the normal updates. They always do a preview right before. I'm talking about just a text based release with some notes on what is happening, and no release date.Purple flowers?
From 2018
you just shown there that you are clown and probably never played other racing game than Gran Turismo
So if the next GT comes out with the same physics,the same very basic collision physics,no visual damage system,same ffb,it will be fine for you?...Honestly i hope PD won't do that...GT has to evolve in those areas .
The new penalty system is a freakin' JOKE!! It's worse than before!
How is it that a driver can be hit from the rear, say breaking for a hair pin, by a car doing twice their speed, and the car that gets hit receives the penalty ??? And nothing happens to the offending driver!
Some people might be talking about damage, but I think what most people want to happen with the collision physics is just less energy transfer, so cars aren't as disrupted by minor contact. Yes an intentional punt can still happen, but when I play FH4, the collisions are much more "dead", like real life, and it means that those small unintentional contacts don't have a huge adverse effect on the other car, so people aren't as upset by them.Collision physics? Wrecks with explosions? Oil and coolant and debris on track?
Imo that would encourage people who like to go negative.
I think for sport mode yes it’s pinball, but I sure like that I can come right back and pass the guy that wronged me as opposed to watching a smashed car get picked up with heavy equipment.
You've only just figured it out?The new penalty system is a freakin' JOKE!! It's worse than before!
How is it that a driver can be hit from the rear, say breaking for a hair pin, by a car doing twice their speed, and the car that gets hit receives the penalty ??? And nothing happens to the offending driver!
Some of you guys are too easy on PD and how they're handling the game. Everything instinct808 said is the opinion of many people since GTSs release and if many people are saying something, there must be at least some merit to it.
PD could do so much better in so many regards with how many resources are available to them, GT being Sony's staple game and all. Literally everything that these much less funded sims are doing better, PD absolutely has the capability of doing, as well as fixing GTS exclusive problems. It just sucks that Kaz is too prideful to takes ideas from these sims on top of PD not having the most logically focused priorities.
As a literal life long fan (since I'm only 21), I want nothing but the best for the series I grew up with but it's very frustrating to be blue-balled by all of this potential.
I don't want a FWD meta but I do want them to be fun so people can make a proper TCR racing series
Some people might be talking about damage, but I think what most people want to happen with the collision physics is just less energy transfer, so cars aren't as disrupted by minor contact. Yes an intentional punt can still happen, but when I play FH4, the collisions are much more "dead", like real life, and it means that those small unintentional contacts don't have a huge adverse effect on the other car, so people aren't as upset by them.