GT Sport vs Other Games: Comparison Video Thread

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Here is an example where both games didn't catch the exact real life sound. GTS has weak engine notes on cockpit view, while PC2 has too much reverb and sounded like Driveclub instead imo. However, both games is still WIP so things could change.

As for graphics, since both games have different time and conditions set I can't really give a fair judgement tbh. It is up to you which one is your pick (and please being wise to choose "real life" because it is not a game and you can injured yourself if crashed :lol:) :



Edit : Found RaceRoom footage of GTR GT3 while it is not the same track I just want to focus my point with sounds and imo RR sound is adequate to real car sounds like. Pretty well balanced without being too smooth or overly dramatic. I can't think any other racing sim (how about rFactor or IRacing?) that have impressive sound as good as RR right now. I guess RR should be the benchmark on how race car sounds like and other devs should noticed that. Doesn't have to be the same, but at least use it as a reference sample on audio and sound design.



(Should be noticed that this video was from 3 years ago, there is probably some slight changes and improvement in the recent build of how GT-R GT3 sounds like on RR)

So far from what I've seen big names like GT, Forza, AC, Project Cars are still lacking in some area of how sounds work on their games. Even they have correct and accurate sound sample, somehow still felt "gamey" and in certain cases is a bit unnatural with noticeable and digitally recreated sound effect. Just my opinion based on my observations watching and listening to gameplay footage from various title I mentioned earlier, would be different if I get my hands on with some of these titles.


GTS sounds like a vacuum cleaner compared to the real thing. And that downshifting sound- oh dear...

Pcars sounds better to my ears. Maybe not the real thing, but close enough for me.
 
GTS sounds like a vacuum cleaner compared to the real thing. And that downshifting sound- oh dear...

Pcars sounds better to my ears. Maybe not the real thing, but close enough for me.
Stop beating on a dead horse the vacuum cleaner joke is dead by now. Use adequate criticism in terms of what sounds off and why. If you use the term vacuum cleaner your argument will be invalid because frankly all the cars in the beta do not sound remotely close to what a vacuum cleaner would sound like.
 
In pc2 there is no transmission noise where as it is the sound that dominates in the real life .. I find that GT is what closes the most .. in the sense that whistling covers the sound of the engine and the exhaust 👍
There definitely is transmission whine in PCars 2. You can hear it right away on this V8 Supercar.


Here's a recent video comparing all 3 with the Audi R8.

The problem is the pitch of the transmission whine is far too loud in GTS, and the engine lacks grunt; it sounds very muted.
 
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I think it is a deliberate choice in both games .. one puts more forward the motor sounds and the other more the transmission..
This is obvious in your latest video "GTS / RL / PC2"
 
Stop beating on a dead horse the vacuum cleaner joke is dead by now. Use adequate criticism in terms of what sounds off and why. If you use the term vacuum cleaner your argument will be invalid because frankly all the cars in the beta do not sound remotely close to what a vacuum cleaner would sound like.
Whether you like it or not, the GTS sound bears similarity to vacuum cleaner sounds. The comparison keeps coming up because it's true. I can find vacuum cleaner sounds if you like and compare them to GTS. They don't have to be identical to remind you of each other. The whistling sound of the transmission in particular is very reminiscent of a vacuum to me and the engine notes sound a lot like the white noise you get from a vacuum motor vs. the real life, thundering/screaming beast they often are. PCARS often sounds like it's gone too far the other way but if you're going to err, I'd rather err on the side of ferocious vs. the side of tame.
 
Again, I'd really like a good explanation on how

This;



Sounds like this?



No one is saying that GT sounds are above all else, but my god, you guys like to exaggerate.


Because there is no "life" to the engine sounds, they sound flat and monotone just like a vacuum cleaner. It is not about the effectcs, like popping or the growl but the flatness/monotonousness tone. I cant fathom why you cant understand this...

Listen to this as an example:



Does it feel sterile and monotone like a vacuum cleaner? Even though it is captured by a crappy mic from an action camera if sounds alive, something GT does not manage to capture at all.
 
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Because there is no "life" to the engine sounds, they sound flat and monotone just like a vacuum cleaner. It is not about the effectcs, like popping or the growl but the flatness/monotonousness tone. I cant fathom why you cant understand this...

Listen to this as an example:



Does it feel sterile and monotone like a vacuum cleaner? Even though it is captured by a crappy mic from an action camera if sounds alive, something GT does not manage to capture at all.

But saying that it sounds like a vacuum cleaner makes it seem as if the cars sound EXACTLY like vacuum cleaners, like some of the cars in GT6 and GT5.
Saying that the cars sound flat and monotone is a much better description than simply a vacuum cleaner. When listen to any of the cars in GTS, I don't think of a vacuum cleaner. I hear an engine. Especially with some of the Gr.4 cars.

All I'm saying is that describing the the way the cars sound as being flat, monotone or sterile is much better than simply a vacuum cleaner, since they don't sound anything like vacuum cleaners outside of not having any fluctuations and rawness. Besides, the vacuum cleaner thing is a dead meme at this point.
 
Here's a clip from MotoGamesTV yesterday.



I understand where the original vacuum cleaner comparison came from, and it's a fair call.
But to my ears, that's no longer the case.
PC2 sounds angrier, but so far as engine sounds are concerned, there's not much in it.

The difference doesn't equate to one sounding like a good representation of a GT3 car, and the other a vacuum cleaner.

Maybe some should visit the PC2 board and suggest the cars sound like angry vacuum cleaners.
See how that goes.
 
Here's a clip from MotoGamesTV yesterday.



I understand where the original vacuum cleaner comparison came from, and it's a fair call.
But to my ears, that's no longer the case.
PC2 sounds angrier, but so far as engine sounds are concerned, there's not much in it.

The difference doesn't equate to one sounding like a good representation of a GT3 car, and the other a vacuum cleaner.

Maybe some should visit the PC2 board and suggest the cars sound like angry vacuum cleaners.
See how that goes.


 
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But saying that it sounds like a vacuum cleaner makes it seem as if the cars sound EXACTLY like vacuum cleaners, like some of the cars in GT6 and GT5.
Saying that the cars sound flat and monotone is a much better description than simply a vacuum cleaner. When listen to any of the cars in GTS, I don't think of a vacuum cleaner. I hear an engine. Especially with some of the Gr.4 cars.

All I'm saying is that describing the the way the cars sound as being flat, monotone or sterile is much better than simply a vacuum cleaner, since they don't sound anything like vacuum cleaners outside of not having any fluctuations and rawness. Besides, the vacuum cleaner thing is a dead meme at this point.

Saying it sounds like a vacuum cleaner is a fair comparison, after all GTS sounds feel life less and monotone just like a vacuum cleaner even though the engine sounds are clad with "sound textures" for a more likeness of an otto engine, but you still can hear that pretty much every car in the game is more or less the same "mixed" monotone, flat and clinical tone that remind of a vacuum cleaner.
 
But saying that it sounds like a vacuum cleaner makes it seem as if the cars sound EXACTLY like vacuum cleaners, like some of the cars in GT6 and GT5.
Saying that the cars sound flat and monotone is a much better description than simply a vacuum cleaner. When listen to any of the cars in GTS, I don't think of a vacuum cleaner. I hear an engine. Especially with some of the Gr.4 cars.

All I'm saying is that describing the the way the cars sound as being flat, monotone or sterile is much better than simply a vacuum cleaner, since they don't sound anything like vacuum cleaners outside of not having any fluctuations and rawness. Besides, the vacuum cleaner thing is a dead meme at this point.
No one said EXACTLY, that's on you. What was said was "like" which means it bears a similarity.
 
Whether you like it or not, the GTS sound bears similarity to vacuum cleaner sounds. The comparison keeps coming up because it's true. I can find vacuum cleaner sounds if you like and compare them to GTS. They don't have to be identical to remind you of each other. The whistling sound of the transmission in particular is very reminiscent of a vacuum to me and the engine notes sound a lot like the white noise you get from a vacuum motor vs. the real life, thundering/screaming beast they often are. PCARS often sounds like it's gone too far the other way but if you're going to err, I'd rather err on the side of ferocious vs. the side of tame.
It is not about me liking it or not it is mostly about using valid arguments and reasons as to why the sounds sounds bad. I do not like the sounds at all after the 1.05 update, it has gone from decent to bad but I do not exeggerate and start bringing up the cars that sounds like vacuum cleaners. The cars if not all lack an intake sounding which usually brings life to the engine note but the mixing sound sterile instead (with added effects), I cannot compare this to a vacuum cleaner simply because a vacuum cleaner is monotone (and empty) and at a constant pitch most of the time, not even the transmission gives me that sense it sounds like that. It is more like an annoying whistle pitching up and down IMO and that is what makes it sounds annoying.
 
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I don't like the quality of sound performed by PC1 and from what i've heard in PC2, some distorted and bad made effects in a big lack of quality that they still show.
Differently GT over the years has improved some aspects by making it more enjoyable, I'm happy that GT6 and now GTS doesn't sound like PC Cars, IMO , I prefer the vacuum cleaner.:sly:
Anyway PD don't forget to try the best you can !! :bowdown:
 
I won't call GT had vacuum sound because of significant changes it has now on GTS. Probably "synthetic" or "sterile"could describe a bit better since while most people agree sound have significant improvement, but there are some area feels like it is came from synthesizer instead of recreating how car mechanism work. The biggest problem lies on engine notes in GTS. It has accurate engine sound on most of the cars, but how high the engine revving on full throttle somehow sounds weird and still not enough pitch on higher rpm. Hopefully PD notice and this could resolved at release day or through patch update when it is released.
 
Saying it sounds like a vacuum cleaner is a fair comparison, after all GTS sounds feel life less and monotone just like a vacuum cleaner even though the engine sounds are clad with "sound textures" for a more likeness of an otto engine, but you still can hear that pretty much every car in the game is more or less the same "mixed" monotone, flat and clinical tone that remind of a vacuum cleaner.
No, it isn't.

Regarding my post above, what is your response to "The difference doesn't equate to one sounding like a good representation of a GT3 car, and the other a vacuum cleaner."?
 
Don't post videos without context or explanation again.
:confused:
Surely the "context" of the real life clip is the fact that it directly follows a comparison between GTS and PC2 of the same car.
I for one, and I assume basically everyone, didn't need an "explanation" of why the clip was posted.
 
I don't see any similarities, other than being flat. Outside of that, they sound nothing like vacuum cleaners.
So it's not similar other than they way it is similar. You're entitled to your interpretation of their similarity, just as others are entitled to find it similar on more than one level.
 
:confused:
Surely the "context" of the real life clip is the fact that it directly follows a comparison between GTS and PC2 of the same car.
I for one, and I assume basically everyone, didn't need an "explanation" of why the clip was posted.
And does the member in question think its sounds like GT or PC2 or neither?

The site has a long standing guideline that pictures and videos without context have no place in threads such as this.
 
And does the member in question think its sounds like GT or PC2 or neither?

The site has a long standing guideline that pictures and videos without context have no place in threads such as this.
I see.

Well I'll have to remember should I post a real life clip, that I must also offer my judgement on said clip, and not just simply offer it for pure comparison.
 
I see.

Well I'll have to remember should I post a real life clip, that I must also offer my judgement on said clip, and not just simply offer it for pure comparison.
It's a standard requirement of the site, should you have an issue with that please take it up with the sites owner.

It's also for the benefit of those posting, as the antispam functions can and do redflag video and picture links with no text in the post.

I will edit my post to quote Tassie_tiger's post.
Thank you.
 
Truly the fact that someone still says they look vacuum cleaner, has no right to write or argue in that sense because it's just ridiculous and trolling.
As you strive to look for terms to criticize it, today's sound is similar to reality.
That then still has no nuances or that is not calibrated perfectly is another matter, if you want to reduce the subject to a ridiculous and sterile "are like vacuum cleaners" the discussion starts and ends right away because there is no serious argument to be supported.
PS: It is interesting to note that the PC1 / 2 sound is not nearly criticized when it then has the same defect as GTsport however on the contrary , with the aggravating one that is not similar to the real because it seems to drive missiles XD.
 
Truly the fact that someone still says they look vacuum cleaner, has no right to write or argue in that sense because it's just ridiculous and trolling.
As you strive to look for terms to criticize it, today's sound is similar to reality.
That then still has no nuances or that is not calibrated perfectly is another matter, if you want to reduce the subject to a ridiculous and sterile "are like vacuum cleaners" the discussion starts and ends right away because there is no serious argument to be supported.
PS: It is interesting to note that the PC1 / 2 sound is not nearly criticized when it then has the same defect as GTsport however on the contrary , with the aggravating one that is not similar to the real because it seems to drive missiles XD.
The sounds in PCars have been criticized, a good number of examples exist over in the PCars subforums.

The V8 Supercar being the one that most sticks in the mind, the difference is in how people reacts to it.

In that case the vast majority agreed, it was raised with the Dev and changed.

You don't generally see the same degree of defensiveness that GT gets.
 
I think it is a deliberate choice in both games .. one puts more forward the motor sounds and the other more the transmission..
This is obvious in your latest video "GTS / RL / PC2"
If it was a deliberate choice to make the transmission whine that loud unlike the real car, then it's no wonder GT Sport continues to come dead last in capturing what a car sounds like. It's as if someone watched this video, and said, "That's how all the cars should sound."
 
I see.

Well I'll have to remember should I post a real life clip, that I must also offer my judgement on said clip, and not just simply offer it for pure comparison.

To be honest it sounded quite ok, but it still felt flat as if the crank/fly wheel was heavy like in a lorry or something, the engine is not dynamic, the engine sounds does not go up and down(fluctuate) as the real car but it is static like it was some kind of electric motor with a monotone tone, it is not that engaging(life like) at all and sounds too flat.
PC on the other hand sounds more engaging but it can sound a bit too mixed(reverb) sometimes, just like AC, but it at least does not sound as flat and life less.
It is not about the growl, whine or anything(I call it textures for now) like that but it is about the static and flat tone. Watch the Forza 7 video when the guy drives the Porsche gt2 rs in the sim rg. The Porsche sounds felt very engaging, especially when the sound matched the hysteric rpm needle, I dropped my jaw to the floor when I heard and saw that.

I really cant explain better then this, feels like I am talking about same thing over and over again without successfully explain what I mean.
 
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