GT4, Too Hard?

  • Thread starter D_gamer725
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yeah finding a DFP for 50 including shipping just won't happen. I looked for two and a half weeks before deciding to just buy the regular Driving Force. My father in law has one and I like it a lot.
 
Mine was $100 inc shipping a good while ago.

Then again, I know a guy who got one for $30 from Wal-Mart. :sly: (No joke, though. They wanted it off the shelves bad, so they cut it down to 30 bucks)
 
lucky guy... I guess they must be back up in price again because they still in the 100 dollar price range...
 
they should leave the racing simulation work to the guys at PD, and their one-and-only game, that is, Gran Turismo.:sly::):D:tup:

...

when you hit 250mph while stepping on the gas, you can't turn the car..,

...

when i first played GT4.., i kept saying "wow, the physics are very different from GT2 & 3.., now THIS is a racing simulator!!"
Wow.
 

you might have misunderstood my quote.., the one that says "when you hit 250mph while stepping on the gas, you can't turn the car..," that quote is for NFS ProStreet.., everything else that you chose in your reply to my quote is intended for GT.., just in case.., :)
 
No, I was looking at all three parts seperately. I highlighted the 250mph bit because I'm wondering why exactly you'd expect useful handling out of a car at that speed.

As for the other two, all I'll say is that there's more out there than just Gran Turismo.
 

No, I was looking at all three parts seperately. I highlighted the 250mph bit because I'm wondering why exactly you'd expect useful handling out of a car at that speed.

As for the other two, all I'll say is that there's more out there than just Gran Turismo.

yes you cannot expect useful handling at 250mph.., but in ProStreet, you literally cannot turn the car at that speed, no matter how hard you turn.., you have to drop your speed just to turn..,

yes, i do play some other racing games if i want to take a break from GT.., but still, GT4 for me is the best.., 👍
 
In some respects its hard like first starting out and not knowing how to turn TCS/ASM off but after that its not as hard as other games (99% in V8 Supercars 3 after 2 years), personally i dont like the NFS physics due to the fact that after using the handbrake to drift a 90deg corner it loses its realism but they do get the feeling of speed well.

But i'll still play GT4 over NFS games:sly:
 
I've only just started turning the TCS off and while I find it a little tricky, it's not too difficult. I can see why it would be ahrd if you've been playing NFS all your life, but I like the extra difficulty. I'm the kind of gamer who seeks out the 50 million HP+ boss in Final Fantasy XII because he's got fifty million hit points where otehrs shy awy from him for the exact same reason ...
 
I'm a mediocre or worse player who has not played many driving games other than the [size=+1]GT[/size] series (at least, not post-Commodore 64). I've been finding recently that turning TCS off does actually help, at least with most cars up to about 500hp.

I'm inching along the percentage now. 96.9%. About 10 missions, and the Hard dirt Special Condition races to do. Had the ultimate rotten 5 second penalty last night. Grand Canyon. Hard. First lap. Just after the hairpin. I'd been close, waiting for a good opportunity to pass. The AI burbles their acceleration onto the curvy straight, and leaves a genuine opening for me to pass. I get beside them, to the point where my rear wheel is ahead of their rear wheel, and then they move right into me, and I get a 5 second penalty because of that.

Now, that's TOO HARD!
 
Those 24 hr races are not meant to Aspec-ed.. Bspec is there for a reason people!
If the designers did not mean for people to A-spec the races, they should have awarded at least some of the A-spec points for a partial drive.
 
yes you cannot expect useful handling at 250mph.., but in ProStreet, you literally cannot turn the car at that speed, no matter how hard you turn.., you have to drop your speed just to turn..,
I'm sure you have real life experience to back up this apparent flaw?
 
GT4 is actually one of the easiest racing games I have ever played because all the races are on tracks and not through cities with cars coming at you like in NFS.
 
I'm sure you have real life experience to back up this apparent flaw?

Oh jeez come on, it's pretty obvious that the round thing in front of you in the car is the steering wheel and unless it's broken it will always work. If you believed Pro Street physics you'd get up to around 350km/hr, try and turn the wheel and the thing won't move like it's fastened to the spot. No matter what speeds you're doing the car will always turn. Obviously at speeds high enough though you will crash if you try and turn to much.
 
Actually, if your car has aerodynamic LIFT, a situation like that may just occur... Because you could lift the nose off the ground with your pinky. So "No grip! Denied!"
 
No matter what speeds you're doing the car will always turn. Obviously at speeds high enough though you will crash if you try and turn to much.
Steering effectiveness lessens as speed increases. Basic physics tells you that. I personally haven't driven any cars at 250mph, but I'm sure there is a reason they only do top speed testing on ovals and salt flats. Furthermore, I have only played the DS version of Pro Street, but what he was describing is not a phenomenon played out by a bad physics engine. It is a common occurrence dictated by real life physics.
Hell, GT4 has terrible high speed physics, but it at least managed to get the "higher speed = less turning" part down. And that is in cars with crazy front downforce. Try taking the Caterham Fireblade up to 150 mph and you would be surprised that it doesn't turn either.
 
I would be surprised that in Pro Street you always tune your cars with loads of downforce and no one is denying that a car turns less at high speeds, but it will still turn. In Pro Street the car just doesn't turn at all, and if you're doing circuit racing that car won't turn at even as low as 60km/hr either now that I think about it. As for the reason top speed testing is done on ovals and salt flats: no one ever reached a car's top speed by going round 90 degree bends. That's a simple case of room to get there. And a car must still turn a corner on an oval, in Pro Street that just won't be happening without crashing in a horrible fire ball and totalling your car.
 
I'm sure you have real life experience to back up this apparent flaw?

uh, hello?? do you think that i would REALLY drive a car at 250mph??? come on man, it is just a game.., i said those things based on my experiences..,

Steering effectiveness lessens as speed increases. Basic physics tells you that. I personally haven't driven any cars at 250mph, but I'm sure there is a reason they only do top speed testing on ovals and salt flats. Furthermore, I have only played the DS version of Pro Street, but what he was describing is not a phenomenon played out by a bad physics engine. It is a common occurrence dictated by real life physics.
Hell, GT4 has terrible high speed physics, but it at least managed to get the "higher speed = less turning" part down. And that is in cars with crazy front downforce. Try taking the Caterham Fireblade up to 150 mph and you would be surprised that it doesn't turn either.

duh, steering does become harder as you go faster, everybody knows that :dopey:.., i just said that you can't turn the car at 250mph in ProStreet, look what happened..,

and besides, N4HS explained what i was trying to say, check post #104..,
 
how can you say that tuners are not car enthusiasts???

Tuners buy and tune cars to get more potential out of them, that sounds pretty enthusiastic to me.

Now, ok if a person who tunes cars doesnt appreciate other cars such as ferraris, then he will be stripped of his tuner title, because he is fake. But i reckon most "tuners" will respect cars such as ferraris and others, because they have that appreciation built in. It's common sense to a real enthusiast.

I really don't think that was fair to say that.
 
how can you say that tuners are not car enthusiasts???

Tuners buy and tune cars to get more potential out of them, that sounds pretty enthusiastic to me.

Now, ok if a person who tunes cars doesnt appreciate other cars such as ferraris, then he will be stripped of his tuner title, because he is fake. But i reckon most "tuners" will respect cars such as ferraris and others, because they have that appreciation built in. It's common sense to a real enthusiast.

I really don't think that was fair to say that.

Wow, that's dragging up an old argument. I finally agreed in the end on that one that tuners are a very different kind if car enthusiast to what I know. Plus many car enthusiasts might like Ferraris , but have little respect for the drivers of most of them. Think how many are just rich boys who bought one just to say they have a Ferrari. A few are actually good though and drive them and race them.
 
Wow, that's dragging up an old argument. I finally agreed in the end on that one that tuners are a very different kind if car enthusiast to what I know. Plus many car enthusiasts might like Ferraris , but have little respect for the drivers of most of them. Think how many are just rich boys who bought one just to say they have a Ferrari. A few are actually good though and drive them and race them.

yea i agree on that i hate kids who drive around daddys supra or whatever and stick an induction kit and exhaust on it then call themselves enthusiasts (probably without knowledge of what the word even means) but this is my point....we shouldnt even acknowledge those people as tuners...because they are really not, let alone enthusiasts. The Real tuners are enthunsiasts IMO. As you say some are good, and do race, they really do soend their time in the garage perfecting everything to the closest degree. Enthusiasts are all different.
 
Ah, see most of the fake tuners are what I get in my area. All they do is get some bolt on parts then go lapping. They wouldn't know how to get to the race track or what one is. See most of the real tuners in my area drive muscle cars/ local cars. The fake ones normally try and copy Fast and Furious moives and drive Japanese cars. But like you say, some of those driving the Japanese cars even in my area will be enthusiasts, and some driving muscle cars/local cars will be fakes.
 
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