GT4 track you hate most

  • Thread starter Klonie Gun
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Almost any of the city courses. No flow, just drag strips connected with 15mph 90° turns. Braking points are hard to find, I always end up slamming the wall.

I gotta nominate the Motegi's too, for the fact that that the track can only be raced on in dusk/early morning. Makes it hard to see braking and turn-in points, although TCV5 has given my lot's of practice there.
 
Almost any of the city courses. No flow, just drag strips connected with 15mph 90° turns. Braking points are hard to find, I always end up slamming the wall.

I gotta nominate the Motegi's too, for the fact that that the track can only be raced on in dusk/early morning. Makes it hard to see braking and turn-in points, although TCV5 has given my lot's of practice there.

Yea, no doubt! :lol: I still have nitem...ah...dreams about those 11 corners & 8 straights! :nervous:
 
I gotta nominate the Motegi's too, for the fact that that the track can only be raced on in dusk/early morning.
I agree 100%. It'd be better if it were like this:
motogpmotegi.jpg

The track's also more fun in a motorcycle. It just lacks flow for cars. It defnitely gets two 👎👎
 
Hong Kong lacks character and is boring? Are we racing the same track? :lol: I'll agree with you for Twin Ring, tho.

LoL...Yes mate. That my view on thing. Hong Kong, it's just boring 90 degree corners. Almost impossible to overtake on the circuit. The kerbs are high, and there are certain corners where if u take too much of kerb, it will shatter the balance of the car and thus make u lose lots of speed.

I tend to avoid the kerbs all together at Hong Kong.

I know i'd get flamed for this, but i don't really fancy Tsukuba either :D
 
Hong Kong, it's just boring 90 degree corners. Almost impossible to overtake on the circuit.
I tend to avoid the kerbs all together at Hong Kong.

I tend to avoid 'em anywhere ;) I wouldn't say it's impossible to overtake at HK (which I think has lots of character but not the world's best flow), just difficult in the many 90 degree corners. On start/finish and the uphill straight at Kowloon Park Drive, or down Nathan Road, it's certainly possible to overtake (remembering some drives in the stock '92 NSX-R/N2 a few days ago).

Same for other city tracks in having too many 'nineties', though (and I'm probably one of the few who likes Seoul).

even Tokyo R246? thats about as easy a track as the test course?

Um... I would say no. I find it fairly difficult, not as much because of the track as for the AI who try to punt me off every time I get near the final hairpin, pushing me to take those corners harder than I'd like to. (I usually run N2 tyres and near-stock cars so can't get away from the AI all that much). Also, Beginner Course is far more boring layout-wise.
 
Well there are certainly other tracks I dislike, or rather don't particularly love, but having just done 6 laps of practice there for the FGT Championship, I'm going to have to go with Fuji 2005 (both versions). :yuck: :grumpy:

There isn't a single braking zone marker in the place! And there's basically nothing you can use as a substitute for them. The older Fujis are fun tracks, but the modern one is a steaming turd. Talk about one totally undefined corner after another!

Another annoyance with Fuji 2005 - in my practice session, I didn't notice a single sector time pop up, only on the start finish did I get any indication of how I was doing.

Might just B-spec this one and forget about spending 1.5 hours being annoyed at having to race there. Probably with 10 or so more laps of practice I could earn 200pts no problem, but annoyance is a major dissuasive factor for me. 200pts isn't nearly enough to motivate me to do that race, in any car.

I was so disappointed when the Japanese GP moved to Fuji, and now I'm so glad that Toyota's not up for spending the money it takes to keep hosting the GP. Back to superior Suzuka goes F1!! Hooray!

A while ago I might have said Motegi Road Course, but in the FGT I kinda enjoyed it.

Runners Up:
-Costa di Amalfi
-Citi di Aria - but only because PD borked the rally stuff so badly that it's more annoying than Fuji racing an opponent there.
-Chamonix
-Actualy, pretty much all the rally tracks to some degree - but again mostly due to GT4 rallying being such a bork-fest.
-New York
-Seattle
-Autumn Ring/Autumn Ring Mini
 
LoL...Yes mate. That my view on thing. Hong Kong, it's just boring 90 degree corners. Almost impossible to overtake on the circuit. The kerbs are high, and there are certain corners where if u take too much of kerb, it will shatter the balance of the car and thus make u lose lots of speed.

Not true. Just like any other track in GT4, there are plenty of areas to out-corner the Ai. Plenty of corners where the opponents brake too early/too much/too often. Plenty of areas out of corners where they're in the wrong gear. :lol:
I tend to avoid the kerbs all together at Hong Kong.

I know i'd get flamed for this, but i don't really fancy Tsukuba either :D

No way, I'm not flaming you for this. :) While I don't hate Tsukuba, I get sick of racing there. It's a track that's used way too much in GT4. :grumpy:
 
Runners Up:
-Costa di Amalfi
-Citi di Aria - but only because PD borked the rally stuff so badly that it's more annoying than Fuji racing an opponent there.
-Chamonix
-Actualy, pretty much all the rally tracks to some degree - but again mostly due to GT4 rallying being such a bork-fest.
-New York
-Seattle
-Autumn Ring/Autumn Ring Mini


Seattle? LoL...i missed Gt2 where Seattle had an enduro race there :D Seattle is a great track to have fun and powerslide around :)
 
It's only a runner up - actually I'm not a big fan of Hong Kong or Seoul either and I'd say Seattle's on par with them as far as my feelings for it goes. Seattle's jumps are fun, most of the time, but those tracks just don't appeal to me much. I think it's awesome that these virtual tracks could exist in the real world if those cities opted to host a race and use that layout, but I don't relish racing at them. They just don't give me that good-time feeling. edit: I suppose to have them in my most-hated-tracks-thread post is a bit unfair because I don't really hate them. However, I would definitely much rather have more real road courses instead. Spa, Monza, Road Atlanta, Sebring, Mosport, Silverstone and probably lots more that aren't occurring to me. I'm sure it is a ton of work to accurately recreate these things though, and a lot of expense. Anyway, if I had really hated those runners-up, they wouldn't be runners-up and would have each garnered a rant of their own. They were up for consideration though...
 
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Apricot Hill.

Reason: God damn difficult track on the 200 point races you have to do there, maybe not all of them but most.

Would have preferred Grindelwald in GT4 instead of Apricot Hill. :(
 
It's only a runner up - actually I'm not a big fan of Hong Kong or Seoul either and I'd say Seattle's on par with them as far as my feelings for it goes. Seattle's jumps are fun, most of the time, but those tracks just don't appeal to me much. I think it's awesome that these virtual tracks could exist in the real world if those cities opted to host a race and use that layout, but I don't relish racing at them. They just don't give me that good-time feeling. edit: I suppose to have them in my most-hated-tracks-thread post is a bit unfair because I don't really hate them. However, I would definitely much rather have more real road courses instead. Spa, Monza, Road Atlanta, Sebring, Mosport, Silverstone and probably lots more that aren't occurring to me. I'm sure it is a ton of work to accurately recreate these things though, and a lot of expense. Anyway, if I had really hated those runners-up, they wouldn't be runners-up and would have each garnered a rant of their own. They were up for consideration though...

yeap. i get ur point. I really hope to see Spa, Monza in GT5 :D would be perfect, in addition of the 'Ring and La Sarthe.
 
Apricot Hill.

Reason: God damn difficult track on the 200 point races you have to do there, maybe not all of them but most.

Would have preferred Grindelwald in GT4 instead of Apricot Hill. :(

I used to love the Hill in GT2. But in GT4, it's a fast circuit with very slow, sweeping corners. In GT2, it was helluva fast track :D
 
I'd have to say the Seoul track is almost as retarded as the car that has been named after it (the Kia Soul). But it's great for learning right-angled corners.
 
I'd have to say the Seoul track is almost as retarded as the car that has been named after it (the Kia Soul). But it's great for learning right-angled corners.

For some reason, i really enjoy the track. Possibly the best street track on the game. It's fast, flowing, and just 2 hard braking corners. The last corner, and the 1st corner. :D
 
Even Seoul gets harder if you're trying to take it on N2 tyres, must say.
Brake, slide, understeer, correct, slide some more, hit throttle, understeer, correct again, oversteer as the power really kicks in, slide outward more, wall gets reaaaallly close...


Not that it's a difficult track per se, but without the too-grippy S2's (on street cars), things get *quite* different during a Pro Club race. (I think most GT4 players race S2 or Rxx tyres , and that makes most tracks rather easy to tackle, even the Ring. It's a bit more life-like on N2's.)
 
Apricot Hill.

Reason: God damn difficult track on the 200 point races you have to do there, maybe not all of them but most.

Would have preferred Grindelwald in GT4 instead of Apricot Hill. :(

idk... Apricot Hill is rather simple after tackling it a few times. it has great mid to long stretches. now depending on the position your in during the race, it either gives you a bigger lead over the pack or the chance to overtake a car or two for the lead. now Apricot Hill in reverse im no fan off. its relatively simple but i like forward Apricot. but for some odd reason it seems like in GT4 you race AP Hill in reverse alot, while in Gran Turismo 3 you rarely ran reverse but forward more often. i give Apricot Hill like a 3/5 difficulty rating only because it depends on both the car and the cars your up against. Seoul, Opera Paris, even El Capitan which to me personally is easier to tame than AP Hill Reverse, are frowned upon before Apricot, happy tuning!


actually I'm not a big fan of Hong Kong or Seoul either and I'd say Seattle's on par with them as far as my feelings for it goes. Seattle's jumps are fun, most of the time, but those tracks just don't appeal to me much.

Seattle's an easy track or beginner track i should say. i wouldnt put it on the same page as Seoul or Hong Kong. it compares more to um... Clubman 5 or like Tokyo Rte. 246. why? fun, short, and easy. happy tuning!
 
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Even Seoul gets harder if you're trying to take it on N2 tyres, must say.
Brake, slide, understeer, correct, slide some more, hit throttle, understeer, correct again, oversteer as the power really kicks in, slide outward more, wall gets reaaaallly close...


Not that it's a difficult track per se, but without the too-grippy S2's (on street cars), things get *quite* different during a Pro Club race. (I think most GT4 players race S2 or Rxx tyres , and that makes most tracks rather easy to tackle, even the Ring. It's a bit more life-like on N2's.)

Yeah, but it feels like a rushed circuit. PD should've made it longer.
 
The one that I hate is Opera Paris, because of the tight turns, specially of the ones near to the finish, before the entering of the pit stop.
 
The one that I hate is Opera Paris, because of the tight turns, specially of the ones near to the finish, before the entering of the pit stop.

I like the Opera it is fun for a FF car or a Race Car:dopey:

i wanna add Infineon Raceway as a track i hate the most, that track is not kind to my cars at all.

This track is treating me and my cars with respect for some reason..👍
 
Infineon is a great track dont get me wrong but when i know im heading there its never a "YES, dude im racing Infineon next!!!", i actually like the track in NASCAR's series because its interesting to see stock cars on road courses but i'd take Hong Kong over Infineon. people should give cred to HK, its a nice technical layout that challenges you as an expert driver if ones talents are that of expert. infineon might be one of those tracks i hate racing but end up mastering, much like Laguna Seca once upon a time, i now test run my cars there after building them are adjusting the settings for a race.
 
I like Infineon, instead of Hong Kong's STUUUPID stop-go-stop-go 90-degree-and-hairpins-strewn-about layout it actually has a reasonable flow, lots of elevation change and plenty of "Is it gonna stick?" spots. My only gripe is that it's too flat.

HK however is nearly completely flat and aside from the roads being a bit narrow in areas there's no really challenging spots once you find where you need to point the car.
 
man you hit the nail right on the head with that. i took the same GT-R i tested vs Mine's and it took to HK like a Fiat Turbo coupe did the old Seattle track on the GT2 demo. Hong Kong, once you can get the feel for your car on that track its easy street, as narrow as it may be.
 
I like Infineon, instead of Hong Kong's STUUUPID stop-go-stop-go 90-degree-and-hairpins-strewn-about layout it actually has a reasonable flow, lots of elevation change and plenty of "Is it gonna stick?" spots. My only gripe is that it's too flat.

HK however is nearly completely flat and aside from the roads being a bit narrow in areas there's no really challenging spots once you find where you need to point the car.

Thats a first for the HK you might get flamed for that.:sly:
 
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