GT4 vs Forza [Let the battle begin]

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Symtex
Wow. have you ever think that you might be over critical. Please don't ever make a video game because you'll get shred to pieces

No. I would be overcritical if I'd said my oppinion about gameplay and game design aspects.

Code, it is not about the graphic and you know that.

And don't worry Sim, I still have no bussines plan regarding involving myself into process of game-making. As soon as I get a decent money and benefits, I'll be more then glad to do so, together with my crew.

You have to know what is bad to know how to make something good. Ancient Chinese proverb.
 
Gabkicks
yes... rallysport challenge is the king of rally games and makes all the others look like poo poo IMO.

Rallysport challenge is a arcade game, no simulation; It has fantastic grafics and an easy gameplay...
Neverthess, it is arcade and you can't compare it to Colin McRae Ralley & co. ... and also the game structure is weak, no career mode just a bunsch of cuos, got boring soon....
So no king... a solid game, maybe a great one for arcade freaks.
 
Devedander
RSC2 is some slick racing. Agreed it's pretty far off from a sim, but damn if that's not one of the most fun racers I have every picked up and one of the most incredible looking games anywhere.

And as for that Forza attempting to exploit the areas that GT4 failed at... you could look at it that way...

But isn't GT4 just a LOT of really pretty cars on a semi decent framework of a game? So basically what GT4 is missing is an awful lot... if you got a game that has everything GT4 doesnt and still looks decent... well that sounds pretty darn near perfect.

you said it perfectly. gt4 has a lot of great things but the gameplay and structure are archaic. it's the 4th instalment and the basic formula remains unchanged, despite being seriously clunky and dated.

forza is slick, easy to use, a blast to play, deeper, and ultimately a more rewarding experience. IMO.

so blast away at game design faults amar, but the first guy that replied to your original post said it all. sour grapes.
 
I still think Forza and GT4 are different types of games. One focuses on driving cars through out history were the other one focuses on trying to have eveyrthing thats not in the other. Most people seem to forget the purpose and the idea behind Gran turismo. Forza doesnt even beat GT at its own game, the spectrum of vehicals to drive. To call it a "GT killer" is just plain silly.
 
I agree it's incorrect to say it's a GT4 killer, but I think it's kind of silly to try and say they aren't the same thing... sure they have slightly different interests but 90% of the game is trying to do the same thing: Accurately represent driving a lot of cars.

When everyone says "Forza is just trying to focus on what GT4 doesn't have" it makes me say... yeah and? GT4 should have been focusing on what GT4 doesn't have, and GT4 was supposed to have a lot of the thigns GT4 doesn't have. For a large percent of Forzas development time they probably thought GT4 would have online play, and would have better AI than it does. The only thing they knew GT4 wouldn't have is damage.

So you can say Forza concentrated on what GT4 doesn't have, and you can also say Forza concentrated on what games need to be good. Considering could both equally be true, that says more about GT4 than it does about forza...

It's kinda like saying kind of like saying that a great baseball player isn't really great, he just has all the skills the other players don't.... well yeah that's true, but one doesn't stop the other from being true...

For years GT fans have complained about exacltly what GT4 is still missing... maybe the question shouldn't be "did Forza focus on GT4s shortcommings" but "Why didn't GT4 focus on GT4s shortcommings".
 
I never said anything about anything being great or not. Well the only way it can be better is to be different. I've been saying for a while that PD just needs a kick in the pants, and they are already rubbing ther bottoms.
 
well my 2 cents after spending a month with GT4 and three days with forza...

I came back from basic training all ready for GT4, after what you guys on this thread promissed months back to be a revelation in the series...i was dishearted to find out it was GT3.1 (not even 3.5)

GT4 after all the hype, of well the game has 700 cars beat that, well if you consider having the 1886 daimler motor carriage in your garrage to show your friends, then hey all the power to you, and just for your info Poly, mercedes-benz wasnt a company until after WWII, so the 18xx car called mercedes-benz is innacurate.

Physics of GT4, well stock they are pretty decent good amounts of body roll on some of the cars, then i took out a Saleen S7 found out that GT4 has no aerodynamic calculator and that it runs a slower 1/4 than a Ford GT, i quickly came to realize that the physics engine is from GT3. It came down to the same bumper car battle wall kissing, slamming your ride to the ground every car feels the same after upgrades GT3.

AI-plz from race one to when i stopped playing the only one who had a hard time with the ai was my b-spec driver who by the way sucks once you graduate into leman racers!

Graphics-well from all the screens i was hoping and praying thats what it looked like, got into the game and saw the crappy textures again, the grass looks stail the walls look crappy, come close to the cars and the textures get extremely grainy, the detail is good but still looks like a 2d skin that it is....you are right though it is photorealistic, in that its 2d tricker, that one who does 3d rendering can quickly tell the shortcuts.

Forza
opened the box and first race (after playing the demo and expected what was coming i was prepared) took a few turns and found that for my first few races i wasnt garunteed 1st, and even after playing forza for 3days straight and being a level 26 i am still not garunteed 1st, in fact if i dont drive perfect every every time (meaning getting at least top 100 in lap times) i will not take first (ai is set to hard).

Physics, well finally a game that takes into account the tuning of your car.

-Amar, the reason why your cars are easy to get loose is cuz you got to learn how to tune your car. I have a tubro MR2 that i won, after putting substantial power into the car but leaving it at a B1 class, the tail was so happy it made mustangs look solid. Went into tuning, tune the suspension like i really do in real life, and googled suspension setups from MR2 tuners, dialed in the numbers, and walla my car no longer slides, in fact it feels like its on rails.....LEARN HOW TO TUNE YOUR CAR, this is not GT4 leave suspension settings because it doesnt matter game.

in fact during replay is the most valuable tool, your telemetry read outs, here you can see if you have to much camber not enough, how much g's your taking, your tire heat pressure, suspension load and friction asking....its so powerfull i use it everytime i think my car feels funny, i come to find my camber is to high, my tire pressure is to low or high, my suspension is to stiff in the rear or front, the dampers are off etc....this is where its at.

selection of cars, finally a game where i dont have 20 different miatas and one mustang...THANK YOU MSGS!!

in the end GT4 just needs a new system, and it needs the competition from forza, it has remained stail since GT2, lets hope POLY gets it right on PS3

as for Forza? if anyone wants the most physically realistic (the same program ferrari uses to tune f1 cars as well with other lemans cars, yes ferrari designed the physics engine) graphically sound (not artistically sound), the most sound exciting with 5.1 at your tips, and getting rid of the GT series tire squeek for realistic tire sounds, then forza will do you know wrong.

the only thing i didnt like about forza, is the menu, i like the GT style window menu compared to file-style menu settings....other than that. Forza is the new king...Poly you got some catching up to do!!!!
 
Do you realise the UN importance of your post? It's like adding a grain of salt of the Atlantic Ocean, useless.

Were your parents harsh with you when you were a kid? Or you are still a kid?


Why don't we officialy make this a FORZA thread not a GT4 vs Forza thread, the SAME arguments pop up every single day, please make it stop!
 
Div is back
Do you realise the UN importance of your post? It's like adding a grain of salt of the Atlantic Ocean, useless.

Were your parents harsh with you when you were a kid? Or you are still a kid?


Why don't we officialy make this a FORZA thread not a GT4 vs Forza thread, the SAME arguments pop up every single day, please make it stop!

and like yours did anything as well....those were my two cents.

Then again i could make a mile long lists of these posts "what does gt4 need over gt3", "gt4 needs online" "gt4 etc." about all the pros and cons of GT4.....

then again the thread does say gt4 vs forza does it not? So thats what i did, i got my experience from playing a month of GT4 to a three day time span of Forza...

hell i didnt even mention online etc....

but the physics was mentioned because he said his car is to easy to slide, and i was showing him he needs to know how to tune a car first, its not the GT series, suspension matters little setting. He has to use the telemtry screen to see what his car is doing, which part of the tire is heating up first where why is it heating up...etc.

the physics is just so increadibly well done that GT series when going back to it (like i did last night) felt as bad as Sega 2002GT, thats the difference block.

But those were my opinions and expresions, like everyone else, they are going to have different views, but a sound review or at least a nice one, stops some of the myths.

so if someone was scanning google typed in gt4 vs forza, came to this page, saw my post then was like hmmm he mentioned someones name, lets see what they have to say, so they in turn start to read posts, then if they have the game they in turn reply with their own idea or comment, doesnt matter if he says it or not for the first time, its called a forum, if something was said only once how long do you think this web site would have lasted? about as long as your post did.
 
Beelzebub
eww

luv the feedback of the DFP, especially with different cars. i dont care about online, i hate destruction derbys :D .

then you would know that forza has a ghost in it for online, meaning anyone that 'messes up' becomes ghost for so many seconds or until your back on the track, this prevents the so called destruction derby...

but hey thats what i do in gt4 half the time, bumber car mania especially with the walls :scared:

actually ive used the dfp, and each car didnt give a 'different feel', if thats what you were implying, maybe slightly different but only because it was ff or fr etc....something you could feel from a xbox controller because of the feedback forza gives....

GT4 as stated above was king, which is kinda sad because ive been with the gt series since gt1, hell i still have the cd and the memory card for it lol. now what i await for is gt5 for ps3, then again i wonder what forza 2 for x360 will be like....hmmmm looks like we have another battle coming in a year or two
 
elitewolverine
now what i await for is gt5 for ps3, then again i wonder what forza 2 for x360 will be like....hmmmm looks like we have another battle coming in a year or two

But before those, I'm waiting for Toca 2006 and also the next CMR. :)
 
RexKwonDo
Force Shock Speedster 3

GT4 has no online. Sorry but GT4 WAS King. :)
Actually, yes GT4 CAN.
So Forza and GT4 are still EQUAL.

GT4 can be hooked up using a special deal to make your adapter think its on LAN settings, but really searching around the world.

So go do some research. That goes for you too, Beelzebub.
 
Isn't the X-Link a bit crappy though? I heared that it's really laggy with 6 cars in a race.
 
McLaren F1GTR
Actually, yes GT4 CAN.
So Forza and GT4 are still EQUAL.

GT4 can be hooked up using a special deal to make your adapter think its on LAN settings, but really searching around the world.

So go do some research. That goes for you too, Beelzebub.

Ah yeah I forgot about that x-link thing. ha. Heard about that awhile back.
 
elitewolverine
well my 2 cents after spending a month with GT4 and three days with forza...

I came back from basic training all ready for GT4, after what you guys on this thread promissed months back to be a revelation in the series...i was dishearted to find out it was GT3.1 (not even 3.5)

GT4 after all the hype, of well the game has 700 cars beat that, well if you consider having the 1886 daimler motor carriage in your garrage to show your friends, then hey all the power to you, and just for your info Poly, mercedes-benz wasnt a company until after WWII, so the 18xx car called mercedes-benz is innacurate.

Physics of GT4, well stock they are pretty decent good amounts of body roll on some of the cars, then i took out a Saleen S7 found out that GT4 has no aerodynamic calculator and that it runs a slower 1/4 than a Ford GT, i quickly came to realize that the physics engine is from GT3. It came down to the same bumper car battle wall kissing, slamming your ride to the ground every car feels the same after upgrades GT3.

AI-plz from race one to when i stopped playing the only one who had a hard time with the ai was my b-spec driver who by the way sucks once you graduate into leman racers!

Graphics-well from all the screens i was hoping and praying thats what it looked like, got into the game and saw the crappy textures again, the grass looks stail the walls look crappy, come close to the cars and the textures get extremely grainy, the detail is good but still looks like a 2d skin that it is....you are right though it is photorealistic, in that its 2d tricker, that one who does 3d rendering can quickly tell the shortcuts.

Forza
opened the box and first race (after playing the demo and expected what was coming i was prepared) took a few turns and found that for my first few races i wasnt garunteed 1st, and even after playing forza for 3days straight and being a level 26 i am still not garunteed 1st, in fact if i dont drive perfect every every time (meaning getting at least top 100 in lap times) i will not take first (ai is set to hard).

Physics, well finally a game that takes into account the tuning of your car.

-Amar, the reason why your cars are easy to get loose is cuz you got to learn how to tune your car. I have a tubro MR2 that i won, after putting substantial power into the car but leaving it at a B1 class, the tail was so happy it made mustangs look solid. Went into tuning, tune the suspension like i really do in real life, and googled suspension setups from MR2 tuners, dialed in the numbers, and walla my car no longer slides, in fact it feels like its on rails.....LEARN HOW TO TUNE YOUR CAR, this is not GT4 leave suspension settings because it doesnt matter game.

in fact during replay is the most valuable tool, your telemetry read outs, here you can see if you have to much camber not enough, how much g's your taking, your tire heat pressure, suspension load and friction asking....its so powerfull i use it everytime i think my car feels funny, i come to find my camber is to high, my tire pressure is to low or high, my suspension is to stiff in the rear or front, the dampers are off etc....this is where its at.

selection of cars, finally a game where i dont have 20 different miatas and one mustang...THANK YOU MSGS!!

in the end GT4 just needs a new system, and it needs the competition from forza, it has remained stail since GT2, lets hope POLY gets it right on PS3

as for Forza? if anyone wants the most physically realistic (the same program ferrari uses to tune f1 cars as well with other lemans cars, yes ferrari designed the physics engine) graphically sound (not artistically sound), the most sound exciting with 5.1 at your tips, and getting rid of the GT series tire squeek for realistic tire sounds, then forza will do you know wrong.

the only thing i didnt like about forza, is the menu, i like the GT style window menu compared to file-style menu settings....other than that. Forza is the new king...Poly you got some catching up to do!!!!
forza is very far from being the most realistic in physics. Cars in forza are a bit too forgiving, gain control is so easy. Gt4 is miles ahead of gt3 in phyiscs, you can actually feel the weight of the cars shift, I dont feel weight like that in forza honestly. And forza's tuning isn't realistic, you can tune a FF car to beat a ferrari :rolleyes:
 
elitewolverine
the physics is just so increadibly well done that GT series when going back to it (like i did last night) felt as bad as Sega 2002GT, thats the difference block.

.
no one should even take you serious after that.
 
IMO, a game designed to be played with a controller can't have a better driving experience or be more realistic than a game designed to be played with a wheel. forza is easier than gt4, simple as that. Didn't the developers of forza tone the physics done for casuals?
 
Well Gt4 is designed to be played with both a wheel and a pad, just like forza, so frankly, I don't know what your on about. Gt4 is also pretty tame when compared to a real sim, try comparing it to LFS 2.

Having now played forza at a mates house, I can say that while it looks abit dull style wise, it plays pretty damn well, and the damage etc is great fun. I wouldn't say it's easier then Gt4, I'd say it's probs abit harder as the cars have a better sensation of power and grip, taking corners in Forza in a tuned 355 is nerve racking, while the hyper cars in Gt4 were pretty mundane. The way the cars gripped the roads in Forza was also abit more realistic, as was the way suspension seemed to react to my driving, pushing the cars was certainly less forgiving then GT4. The customisation in it is cool, nothing like having a Lotus elise with "8008135" on the side ;).
Do I think it's better then Gt4? Well it's more fun. The races are exciting, and there's a certain element of danger in it. The fps isn't too bad really either, I instantly noticed it wasn't as a smooth, but after a while I didn't even notice. I can see my self playing this more then Gt4 when it's out, I'm allready bored of GT4, aka pokemon with cars. Next time PD, make the game EXCITING, sheesh. For the next forza, the team should make the damage even better, make it run at 60 fps, and make the edges on the graphics cleaner. Oh and include exhausts pops, and a throatier engine sound.

Oh and the car models them selves are quite hit and miss, some are pretty damn nice, but some are lacking detail. I dunno, this may be for customisation purposes.
 
I raced on the nurb last night in GT4 and those retarded "A" so called "I" drivers kept rear ending me
that was the first time that had ever happened to me
 
GTRacer4
I raced on the nurb last night in GT4 and those retarded "A" so called "I" drivers kept rear ending me
that was the first time that had ever happened to me

Drive faster? dont brake so soon? Any way........

So far I took a CTS-V out and it feels like only the front wheels are on rails only when drifting as if the hand of god is guidong to to safty. But light braking and turning at 80 is strange. I also took the Mazda 3 5 door, my real life car out on the New York track, the track layout is allot better than the GT4 version but it feels like im in moving comic book. The Mazda 3's turning feels too quick but the turing circle feels right. There is just too much wheel spin when launching from a stand still without reving and exiting corners. I wish there was someway to use the DFP, but then again i wish the game ran at 60fps. from what I've read and what I'm about to get deeper in this seems like the only sim like racing game you'll need on Xbox, and im well aware of GTR. It no GT killer and it wont kill GT. Its just another option on anither console(or only option) if you are a racing fan or car enthusiast like me.

More later......
 
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