I do, the car's and tracks are what make's the game.tha_conWho cares what cars are in forza?
Who care's when I can play online.tha_conand AI isn't great
I doubt they care about what you think your an idiot reallytha_conSo unless they stop with the unnecessary crap and focus on the game, I'm not at all excited...I hope they work their asses off, my xbox continues to collect dust from poorly produced games...
code_kevI have to dissagree Front, AI is important, regardless of online play.
Tha_con, stop buying crap games on your xbox and you may enjoy it more, I have lots of fantastic fun games on mine, so I dunno what your complaining about.
I'm hardly a fanboy, I'm just looking forwards to more quality racing games.
FrontThe AI seemed fine from what i've read about the AI, the AI learn's from the player and what that player was doing was smashing car's repeatedly how that would affect the AI is not really known it may go into aggression mode and try to mimick what the player has been doing.
And seriously the AI can't be any worse than the GT sereis, if you watch the video's you see the AI make frequent mistake's it's almost they don't know the track going wide etc which is impressive if it is the Drivatar technology working.
But can we please wait until the demo is released before anyone judges the AI judging it based on the IGN video's is stupid![]()
Code: I have some of the "good" xbox games, point is they are short. Halo was boring, Fable was short, DOA is shallow, the only game I enjoyed was Ninja Gaiden...everything else I can play on PS2 and enjoy just the same, and usually sooner than it releases on xbox.
GT's AI is bad, yes, but from what I've seen, Forza's AI is just a little worse than GT3 as it stands right now.
code_kevDOA is shallow, so I play SC2.
Halo is brilliant, even to this day I play the multiplayer mode with friends, and we have an UTTER blast. The single player mode may get boring (even though it has some BRILLIANT moments), but it's the GENIUS multiplayer, 16 player halo is a pure joy.
Fable is short, but OH so sweet.
And ninja gaiden is brilliant.
Granted both machines share many games, but usually the xbox version comes out at the exact same time and is better in terms of graphics and sound (burnout 2 + 3, soul cal 2, thug 1 and 2, rd2, sc 1 and 2, GTA 3 and VC, pop etc etc etc apart from MGS 2 which they rushed). OFC they play the same, but given the choice, I'll spend my money on the prettier one if they cost the same. Please don't argue this point, I own both fricking machines, and play both quite abit. IMO in terms of games quality, both are quite equal, regardless of what tha_con or anyone says. PS2 has titles like ico, vf4 evo, GT4, etc, and the xbox has titles like halo 2, rsc2, kotor etc. So nerrr, take that console bashers. OFC the ps2 gets more exclusives, but halo 2....HALO 2 MAN! Halo 2 is to the xbox, what Gt4 is to the ps2.
Well you can't really say it's poor because it doesn't dodge a player playing chicken, but I do agree that the non dodging of a standing car is poor for a game released these days, but it is no worse then the garbage on GT4p, and if Gt4's AI and physics can improve from GT4ps, I see no reason why forzas can not. Tha_con, while you at least don't make rubbish points like some fanboyish members, you are being pretty quick to shoot forza down. You don't seem to realise that I'm just looking forwards to a racing game, that has features that are missing from GT4, and while you quite "ok" about ignoring mistakes in Gt games, you rip apart anything in others.
just the fact that the Dev's are talking it up and mocking GT
code_kevIn interviews they praised Gt games, saying some of them got in to games because of it. TS is pretty sad compared to halo, but the 60 fps frame rate was pretty sweet. TS will never match the glory of an 8 player DM on hang em high though, nor the BRILLIANT AI, nor the vehicles, nor does it have the style, sound quality, detail, playability, blah blah blah. I've found that Halo and Riddick are the only console FPS games where I can actually aim and hit stuff...
And lets be honest now, it's gonna be pretty damn realistic regardless of what the vids show, they have experts from tyre companies helping them, racing telemitry from real teams, and the people working the physics are, well experts in their fields. Just because some people made an arcade game a few years ago, does not mean they have no idea about what it takes to make a sim racer, look at sega and ferrari 355. Now I would be a fool to say it looks as realistic as Gt4, but the vids I've seen of forza look promising. For one the cars don't look quite as "glued" down as Gt4, theres loads of latteral movement on acceleration, and loads of wheel spin that actually alters the position of the car in a much more relaistic manor then from what I have seen in GT4s tame acceleration style. Also the way the tyres bite in to the road (I point to the 350z vids) when cars brakes, looks fantastic, now obviously I havn't played it, and I'm going on videos, but I think it's a safe bet to guess that forza is gonna be pretty damn good. As good as Gt4? I don't think so, but it offers some interesting things like how parts wear, the in depth tuning etc, damage (smashing things is fun above all), and some of the slightly more "hardcore" aspects of racing. I know this stuff has been said a million times before, and they may not pull it off, but with a dev team consisting of racing nuts, and people with YEARS of experience making some damn good racing games, I'm willing to give it a go
. If it's crap I'll just play Gt4 anyway
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the smart people
cobragtcode, to be honest, the vids dont show anything impressive to me. The game looked like a freaking arcade racer in those vids. Do the cars have body roll or what? I dont see forza being as good as gt4 as a driving sim.
cobragtSome what? doesn't sound too hot.
some people I know who went to the event said forza was as good as pgr2 in physics
cobragtHow are the physics compared to gt3?