GT4 WRS Week 52 : "To Tame a Wolf Anew"

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Looks like fun once again cyril.

Sorry I couldn't put the time in for last week's adventure... I'm hoping to make up for that by getting a lap done this week. :dopey:

Been hard to find time for GT lately though.
Plus, this week is a special one for me in a way- I bought a new bike frame on friday night and plan to have it tomorrow (bought off ebay from a bikeshop up north) (schwinn "homegrown" hardtail).

So building that will be priority-one.
However, this Lupo race is going to be numba 2. 👍
I can't skip out on an awesome FF car racing around an impossible track. :ouch: :lol:

Actually, I'm serious about that... I love racing FF cars and even though I'm not good on this track, it will be nice to try something new and avoid the Ring for a week (although I will probably end up on the Ring again before it's all over). :lol:

In any case, I'll be back later with my T Times, till then,
-Kent

(btw, I love the tuning setup for the week, makes it possible to use the Lupo I already own instead of buying a new one!)
 
Dave_George
Had this been *REAL* I might have been tempted to stop on that back section and give the car a ritual beating with some tree branches ala "Basil Fawlty" style (The Brits might get that....:sly: )....

Indeed! :lol:
An extremely funny scene! :lol:

I won't be joining in this week.....
"Who's afraid of the big bad wolf, big bad wolf, big bad wolf?"
Er, me! :scared: :lol:

Not really, it's just that I'm still not in for GT mode races yet. :(
Have fun, see you for the next arcade race! 👍
 
Well, I just got a lesson on two subjects. :ouch:

1) Stunt driving.
360 degree spins on downhill sections of tight city courses are rather easy in the right car. :ouch: :banghead:

2) I suck at racing this course in this car (as well as most other cars but even more so in this specific car).

Finally I just want to mention...
:censor: :banghead: :lol:
I never had a Lupo Cup car. :dunce:
I only had the Lupo GTI Cup Car. :dunce: :lol:

Bought the car, tuned it big time with just about everything I could do and still I have no ability to drive the sucker.
She's got oversteer like the Zonda 7.3 on N2 tires!!! Only we're racing on RH tires!!!!

What can I say... I just don't have the tuning skill to tune out this crazy handling (even though I'm not bad with settings) and I don't have the driving skill to contain the beast (even though I'm not exactly a bad driver in this game).

What to do, oh what to do?
Anyone got magic settings? Or better yet... Voodoo? Does anyone have some Voodoo to help my car drive straight and fast? :D
 
Kent
Well, I just got a lesson on two subjects. :ouch:

1) Stunt driving.
360 degree spins on downhill sections of tight city courses are rather easy in the right car. :ouch: :banghead:

2) I suck at racing this course in this car (as well as most other cars but even more so in this specific car).

Finally I just want to mention...
:censor: :banghead: :lol:
I never had a Lupo Cup car. :dunce:
I only had the Lupo GTI Cup Car. :dunce: :lol:

Bought the car, tuned it big time with just about everything I could do and still I have no ability to drive the sucker.
She's got oversteer like the Zonda 7.3 on N2 tires!!! Only we're racing on RH tires!!!!

What can I say... I just don't have the tuning skill to tune out this crazy handling (even though I'm not bad with settings) and I don't have the driving skill to contain the beast (even though I'm not exactly a bad driver in this game).

What to do, oh what to do?
Anyone got magic settings? Or better yet... Voodoo? Does anyone have some Voodoo to help my car drive straight and fast? :D

Its a tricky one alright, I found it was way too stiff by default, so softening it up should help, the oversteer i found seems to come from the torque steer and the default ride heights, so toe settings are worth looking into also....

I got the car working better at least just by changing the above items but it needs some work....

Dave
 
This is one scarey combo!:scared:

The number of times I have gone from nearly a ton to zero, in zero seconds flat I have no idea.:nervous:

But it's been far too many times for my liking!

Have got some clean splits with a set-up sort of like this

Springs bottomed out
Ride height 105/95
Dampers 2/3 & 2/3
Camber angles halved
Roll bars @ 3/4

LSD @ 30/60/25

NO DRIVING AIDS

26.723
59.808

Don't know if I will have any more runs at this, probably will, but it depends if some of the suicide kings above will share their settings!:crazy:

Neil
 
well if it helps, here are my settings. Although i warn you i cannot set up cars at all and just tend to guess, but it seems to have worked so far.
brake balance 2/5
lsd 5/5/5
aids 0/0/1 :(
springs bottom i think...
height 100/92
everthing else stock.
 
Kent
What can I say... I just don't have the tuning skill to tune out this crazy handling (even though I'm not bad with settings) and I don't have the driving skill to contain the beast (even though I'm not exactly a bad driver in this game).

If you're getting oversteer, it's a simple matter (especially in a front-wheel-drive car) to stiffen up the rear-suspension a bit to take out the oversteer. Lower the ride height back there (lower rear-ride-height puts more weight over the rear-wheels) and stiffen up the springs just a bit, for starters. A slightly stiffer anti-roll-bar and (maybe) a slightly higher rebound on the shocks might be needed also, but start with ride-height and springs -- they're the main way to tune the suspension, with shocks and sway-bars and camber angles being more "fine-tuning" items.

The only thing I've never figured out in GT4 -- toe angle! When you set it to a positive number, is that toe-in or toe-out? There is nothing in the game that says which direction the toe is going when you go positive or negative on the numbers. I've assumed that positive equals toe-in -- but I can't verify that. And is that the case for the toe settings on both the front and rear? Might a positive number on the rear wheels equal a toe-out? Anyone know for sure?
 
Set the toe to the max (positive or negative doesn't matter) and start a race : you'll see by the angle of the wheels if what you set was in or out.
 
I appreciate everyone sounding off and giving some advice. :cheers:

After reading most of it (actually to about where "ballstothewall" posted), I went to work on the race using my usual tuning plan (being that it was mostly re-enforced by most of the commentary above).

However, this time I changed one part of my setup... My state of mind! :lol:
Frustration over-whelmed me as I initial tackled this race and it took me down a path of changing settings after every wreck. :dunce:
Crashing is not always because of your settings! :lol:

So, taking note of the above mentioned "softer" settings, I ran at this with the rear-end really soft and the front with just enough to keep it from killing me on the uphill sections.

Don't remember the exact settings right now (as I've moved onto racing the VW GTI MK V @ Ring).
I do remember this though...
59.8 Dirty T2
Nothing clean yet. :(

Other than that, thanks weighing in everyone. :cheers:
Until next time,
- Racer #23 ;)
 
Flat-out
Set the toe to the max (positive or negative doesn't matter) and start a race : you'll see by the angle of the wheels if what you set was in or out.

I've actually tried that before, and I didn't notice any difference at all... It's only a matter of millimeters that the tires move in real life toe-in/toe-out situations, so actually being able to see that on a TV picture is just about impossible, it seems...

Someone, somewhere, has got to know for certain whether or not a positive# equals toe-in or toe-out.
 
Board Initiated

I haven't tried the combo yet but like other GT Mode weeks, I'll wait until there's been lots of discussion on settings...I'm a scavenger I know :sly:
 
Flat-out
Right. You said toe and I thought camber since I immediately had this pic in mind.
Some pimp ride you got there. Time for some hottie hunting! :mischievous: :dunce:

Seriously now, thanks to all of you who gave input so far into improving time on this challenge. Cause I sure need it. So far I could only get a near-clean lap (rear-right hitting at the first hairpin:ouch:), but far from giving up on this one. :)
 
Laurence5905
Someone, somewhere, has got to know for certain whether or not a positive# equals toe-in or toe-out.
*Edited, this is now correct*

Toe IN is a negative (-) value and tyres point like / \ (on rear is good for stability - on front is good for turning/response)

Toe OUT is a positive (+) value and tyres point like \ / (on rear is good for turning/response - on front is good for stability)
 
EDIT: I'll just remove all the stuff I posted about toe-in/toe-out... Seems there was originally some confusion, but it's been cleared up -- and I don't want to add to the confusion...


Anyway, here are my first splits -- MAN is is hard to get a clean lap on this track! I finally set the driving assists to 3/0/2 to get a clean lap...

T1: 28.862
T2: 1'04.523

The up-hill portion of the track is always giving me trouble... I'm losing a LOT of time between T1 and T2.

EDIT: I just looked at the leaderboard -- I seriously doubt I can ever come close to those times. Under a minute for T2? That's crazy!
 
Laurence5905
If you're getting oversteer, it's a simple matter (especially in a front-wheel-drive car) to stiffen up the rear-suspension a bit to take out the oversteer. Lower the ride height back there (lower rear-ride-height puts more weight over the rear-wheels) and stiffen up the springs just a bit, for starters.

Whilst running the NRS series a few months back where some emphasis was placed on tuning suspension we found quite quickly that to tune out:

Understeer - Lower and soften front end/Raise stiffen rear

Oversteer - Lower and soften rear end/Raise and stiffen front end


This seemed to work for most people:tup:

Regarding Toe settings: what has already been written here is incorrect I believe,

Toe in = -Values

Toe out = + values


Source of this information is our Supermod Scaff and the link to his Tuning guides are in my sig, I trust his info to be correct:tup:

Interestingly regarding setup I found that the source of my problems was jumping straight to the full race suspension, a couple of laps with standard sports set up yielded quicker times! Knowing that Race is by default stiffer than sports I changed my race settings to an even softer set up and consequently went quicker again, I was about as soft as I could go though on the Full race set up....

The sports was better in the middle tight technical section between T1 and T2, and the Race was better on the faster sections and interesting it was also better at getting the power down exiting corners. Sticking with the race with some more setting up work to do. Im enjoying trying to tune this car more than get times at the min! Best I saw was T1 of 25.xxx and T2 of 57.xxx

regards

Dave
 
I've had a few good times, didn't save the replays though
25.6xx
57.4xx

Most of my times are dirty, but a few clean ones.

Im having the same problem as SHig at the moment, only getting 197hp out of it. Brand new, changed oil, installed all the parts, etc. NTSC. Doesn't really seem to affect times for me, but it's annoying none the less.

Ill have some actual splits posted later
 
I am always reluctant when it comes to these combos. but I must say that this one has changed my outlook. Points for Cyril 👍

26.156
59.336
 
so sorry guys, but i'll pass this week. these italian walls are magnets to my little lupo and it would take a week of nonstop practice to stay clean and still perform only mediocre times.
does anyone use ds2 and stay clean on this track or only wheels?
cyril knows from my pm's how i like narrow tracks :guilty:
see you all next week or in arc (deja vu on wrs anniversary) :)
 
Well I'll be DS2'ing this track and no doubt it'll take me a week of non-stop practice to get a clean lap, that's what I love about WRS though :sly: Tonight though I must finish this stupid First Aid booklet, so no splits for me yet.

Board Updated
 
Dave_George
Regarding Toe settings: what has already been written here is incorrect I believe,

Toe in = -Values

Toe out = + values


Source of this information is our Supermod Scaff and the link to his Tuning guides are in my sig, I trust his info to be correct:tup:
After searching around abit it seems your right. 👍 Apparently they measure toe the opposite way round in Japan to the rest of the world. Which seems crazy to me. What i said is correct in real life in Europe/America but not in Japan and subsequently, GT. I'll change my post to avoid confusion. I always try to leave the toe alone anyway. I've never had any success using it. Probably because i've had the values the wrong way round. :ill:

I've edited my original post so it is now correct.
 
StevenDeRuig
so sorry guys, but i'll pass this week. these italian walls are magnets to my little lupo and it would take a week of nonstop practice to stay clean and still perform only mediocre times.
does anyone use ds2 and stay clean on this track or only wheels?
cyril knows from my pm's how i like narrow tracks :guilty:
see you all next week or in arc (deja vu on wrs anniversary) :)

Once the setup starts coming together you can stay clean with a DS2, I use all analog so it offers some control over thottle, braking and steering at least!

Dave
 
I'm using the DS2. Buttons and D-Pad, no fancy sticks for me...

Got some good/not so good splits.

T1 - 25.147 👍
T2 - 58.071 👎

I can do that first section pretty easy, it maybe be a scary thought to some, but I'm drifting the first corner. I need to work out that bit in the middle now!
 
After about 1/2 an hour:

T1: 26.035
T2: 57.370


Stock suspension, lsd change.

Had clean splits of
25.2xx
56.7xx

But then stuffed it into the wall at the last chicane.

Cyril, :bowdown: :bowdown: I love it!!
 
quati
Flat...
It's Lupo 'Cur' Car in your sig! ^^"
Corrected, thanks.

I'll wait the week-end to practice this race and test some of the settings posted. I must admit that I never had a clean lap during my test sessions, and I need to do some more testing for the next races.
Did you notice that there is a little bump at the beginning of the opposite straight, right under the archway ?
A few times it unbalanced the car enough to throw it into the wall on the right hand side :ouch:
 
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