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- Joeminihulkster
Does anyone think GT5 will include benchmark testing for upgraded and tuned cars?
maybe didnt type it clear but i meant if you took the price difference into account you could use the spare money to pay for a new set of wheels and tyres and a tracking session to bring the VX up to par grip wise with the lotus thus only spending equivalent money and you have more power ontop which is why i would go for the VX as you say you can turbo and get power from a K series but thats more money than a car with a nice turbo lump sat waiting for a fettle.. my choice of cars today is based purley on price nowadays..
if i had an elise and the money for any kind of engine swap i would be truly different and use what i know and drop in an SR20VE lump which i have sitting at home..
unlike others though i think we both know deep down engine swaps wont be in there... i can see displacment increases but no way engine swaps in GT5..
I wonder can you tune the Karts?
Red and Green shells and Mushroom boost or GTFO!!
I wonder can you tune the Karts?
Red and Green shells and Mushroom boost or GTFO!!
Is everybody pretty confident that we will indeed be able to change the wheels on our cars? I haven't seen any screenshots are proof otherwise. I know it has been a feature in every other GT and I would assume that it will be in this version, but i could rest easier knowing that it is in.
Does anyone think GT5 will include benchmark testing for upgraded and tuned cars?
It's OK, it's not unusual for me to have comprehension issues
Yes, if the VX220 is that much cheaper, then I would never scoff at anybody choosing it for that reason. I'm certainly not in any position to be buying either car right now, myself. I've not looked, but I wouldn't have expected that a turbo VX220 would be as cheap as you say. But there you go...
Incidentally, some of those Nissan lumps are a bit tasty, especially the VVL ones.
I'm not getting my hopes up about engine swaps, either; but some sort of customising for wheels and tyres is a logical step forwards. Also, virtually any engine can be force-fed with the right mods and enough cash - it just might require a paradigm shift in the way that mods are allocated / structured for each car.
-> More procedural; less prescribed. Or something.
QUESTION! If I were to like tune a car's engine in the game, would I have to do something to the transmission and if yes what do you do?
After many years of waiting for this game and the many disappointments of it being delayed I was really hopping for an amazing tuning system that is realistic that incorporate
aftermarket companies. I was really hopping that Gran Turismo won't have that "Stage 1, Stage 2, Stage 3" tuning crap where you just get money and go for Stage 3 parts. Honestly, even Need For Speed Underground has a good tuning system on parts and a little bit realistic customization. I want to pick what company my parts are from, Injen cold air intake. Greddy Turbo. Jackson Racing supercharger. HKS Blow off Valve. Not this "Stage 1,2,3" crap. I wanted variety.
Company's like
Mugen
Injen
Greddy
HKS
Budyclub
Spoon
Magnaflow
Hondadata
Brembo
Willwood
Tein
H&R
Megan
Sparco
Progress and many more.
Please correct me if your wrong and you prefer this tuning system.
After many years of waiting for this game and the many disappointments of it being delayed I was really hopping for an amazing tuning system that is realistic that incorporate
aftermarket companies. I was really hopping that Gran Turismo won't have that "Stage 1, Stage 2, Stage 3" tuning crap where you just get money and go for Stage 3 parts. Honestly, even Need For Speed Underground has a good tuning system on parts and a little bit realistic customization. I want to pick what company my parts are from, Injen cold air intake. Greddy Turbo. Jackson Racing supercharger. HKS Blow off Valve. Not this "Stage 1,2,3" crap. I wanted variety.
Company's like
Mugen
Injen
Greddy
HKS
Budyclub
Spoon
Magnaflow
Hondadata
Brembo
Willwood
Tein
H&R
Megan
Sparco
Progress and many more.
Please correct me if your wrong and you prefer this tuning system.
Also, with wheels, different and lighter wheels with different offsets and widths should impact handling.
I want SO bad to have full customized wheels
It would be absolutely awesome to see that kind of detail incorporated into a game like GT!Yeah you're bang on, but its not just about the brands, for me its about getting different characteristics from different parts. For example, you could have two equally priced exhausts/manifolds where one offers more horsepower and the other is tuned for more torque and you would be able to swap in the one that suited the track best. Same with branded tyres, different wear rates/grip levels and so on. Also, with wheels, different and lighter wheels with different offsets and widths should impact handling.
I'm sure that by GT10 it will be getting into that sort of detail, but I doubt we'll see that in GT5.
Who also likes the Need For Speed: Underground customization part of the game?
Just on a side note, how nice do these tyres look?
I want to bite them... is this normal?
It would be absolutely awesome to see that kind of detail incorporated into a game like GT!
I also agree about the individual componenets rather than 'packages' idea.
I would like to be able to do in the game what we do to our cars in real life.
For example V8:
Carburettor:
Vac sec and double pumpers with jetting sizes and spring changes. Increasing CFM would sacifice response but would yeild top end power and vice versa. Carby spacers for that little extra at the top.
Intake Manifold:
Single plane for high RPM and Dual Plane for Torque. Allowing us to run these types of manifold on injected motors utilizing a carb to draw air with big or small air cleaners depending on vaccuum.
Ignition timing/Boost control/Ecu mods
Being able to set the timing by advancing or retarding for top end or torque.
Controlling the amount of boost for turbo and pulley size for supercharger.
Manually remapping the ECU after every mod if desired.
Dyno:
A working dyno would be a more than a welcome addition to the franchise.
Dyno tuning would be invaluable when taking into consideration the aforementioned mods and tuning.
And so on and so forth.
Basically, the ability to fine tune and add smaller but important mods on top of what's been done for years,would completely have me immersed for a very,very long time!
I think it's more along the lines of him seeing NEED FOR SPEED and automatically dismissing the idea. It's a natural reaction that most GTPers seem to have.