GT5 Latest News & Discussion

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We saw it in this very intelligent video from IGN? I don´t know much about 3D but i think its not so hard to handle. I believe its because the wall!
 
Who mentioned different damage? Not me. I'm talking about the fact that only certain cars will be capable of rolling in the game. So you are at a distinct disadvantage if your in a car capable of rolling compared to someone in a car that can't roll.


Sorry if I misunderstood the highlighted text below, but to me that sounds like different damage.
Read on.

hmmm, so your in a race with your friends, your in a car that can roll and they aren't, you all go over exactly the same bit of track which causes you to roll but they don't, they continue on their merry way and you limp home in last place with a totally screwed car, yeah I can see that being popular.

Read what I wrote earlier in the same reply.
It should help you understand the differences.
I'm not here to say it's factual, just like any part of GT5, because the game is not out yet.
The difference in damage between race cars and production/stock cars has been known for months.
Maybe you didn't read or know that.

I only tried to shed some light on the subject.
 
Coz imy ps3 has broken.i wouldnt buy a new one.But GT5 was in March i said to myself i must buy new ps3..Then it was delayed.. i was so dissapointed.
OK, that sort of explains why you bought the second one (although it isn't like you were at risk of not finding any PS3s when the game actually came out), but why did you buy the first one?

And side note: GT5 was only slated for March in Japan. I know Turkey is technically in Asia, so maybe you get them at the same time, but no one said anything other than Japan.

This is the problem. Sony is this stupid. Delaying a $60 game to sell $2000 TVs. Idiots!
Actually, it is called synergy and is a fairly common business practice. New technologies have trouble selling if they don't have something to utilize. Assuming this may be true, then the goal is to have people willing to buy a 3D TV with GT5 so they have something really cool to show off their new TV to their friends with. The displays in the stores will likely be just like the current Blu-Ray setups, a PS3 running GT5 on a 3DTV.

Is this best for you or me? No. Will we buy GT5 anyway? Most likely. Will they also sell some 3DTV's, possibly as part of a PS3/GT5 bundle, to some rich guys because of this? Probably. Could they still sell a lot of GT5 copies and use it to show off 3DTVs if they released GT5 sooner? Yes. Would it have the exact same effect on sales for 3DTVs? No, because some people want the newest thing possible. If it were just a matter of a fancy display then they could build this whole thing around Wipeout HD. Doing it this way will grab those extra few sales from the people that want to have the first everything just because they like bragging about it to their friends.

It sounds ridiculous and annoying and stupid and it does nothing for those of us who just want good old 2D GT5, but those early adopters that then bring all their friends over to show off their fancy new toys are key to the success of a new technology. So if Sony really is waiting for 3D to hit then it is a sign that they are planning to put the best they have to offer up on display.

3d was completed months ago. It's not reason for delay.
It is if they want to hold off on selling GT5 until the TVs themselves hit the shelves.


But it is all a big if. I can see it being the reason, but part of me would prefer if there really was just some bug that crept up in final testing that is being worked on.
 
Sorry if I misunderstood the highlighted text below, but to me that sounds like different damage.
Read on.



Read what I wrote earlier in the same reply.
It should help you understand the differences.
I'm not here to say it's factual, just like any part of GT5, because the game is not out yet.
The difference in damage between race cars and production/stock cars has been known for months.
Maybe you didn't read or know that.

I only tried to shed some light on the subject.

Very confused?? Having a car than can roll will result in different damage but the point I was talking about was that some cars will be able to roll and some wont. As highlighted in this article. The article does not shed light on which will and which wont so it's to pointless to talk about the difference in damage bewteen race cars and production cars, which of course I know about. I merely pointed out that if it's possible to race with two cars in the same race but one is capable of rolling and the other isn't, the car that can't roll is going to be at a distinct advantage.
 
If the physics are lifelike then surely every car is able to roll. If some cars are unable to roll then the physics are not correct on them models.
 
Very confused?? Having a car than can roll will result in different damage but the point I was talking about was that some cars will be able to roll and some wont. As highlighted in this article. The article does not shed light on which will and which wont so it's to pointless to talk about the difference in damage bewteen race cars and production cars, which of course I know about. I merely pointed out that if it's possible to race with two cars in the same race but one is capable of rolling and the other isn't, the car that can't roll is going to be at a distinct advantage.
What makes you think this is even remotely likely?

Is it not more likely that by "some cars" they might mean WRC cars, or that rolls may be limited to specific types of race, like rallying?

It would be totally ludicrous to have a race in which some cars can roll and others can't. Something tells me that PD are not that stupid...
 
Update from UK Playstation mag. (also posted in the uk psm thread).

In summary, no real new news. (4 pages of recycled screens and old news)

Basically States : Damage is limited to paint scratches and scuffs for production models. Competition cars get a fuller deal, at least, with considerable body deformation (and distruction) possible.
Night racing and dynamic weather (note not dynamic day night cycles). You have the ability to play any of GT's courses in the dark, the road ahead illuminated by a just mixture of flood and headlights, completely transforms the nature of the racing.

We expect a UK release sometime around septemeber
 
What makes you think this is even remotely likely?

Is it not more likely that by "some cars" they might mean WRC cars, or that rolls may be limited to specific types of race, like rallying?

It would be totally ludicrous to have a race in which some cars can roll and others can't. Something tells me that PD are not that stupid...

Yea I'm thinking rolling will happen in WRC, NASCAR, Super GT specific races/events. But If you're sporting a Chevy NASCAR in the sunday cup bashing on some Daihatsu's, nobody will roll over.
 
What makes you think this is even remotely likely?

Is it not more likely that by "some cars" they might mean WRC cars, or that rolls may be limited to specific types of race, like rallying?

It would be totally ludicrous to have a race in which some cars can roll and others can't. Something tells me that PD are not that stupid...

What is very ridiculous is that only race cars will rollover (not confirmed).
If GT5 wanna be a driving simulator, PD can`t make a game with different physics. Rollover for every car or no rollovers. If production cars cant rollover, they are limiting the physics, and i think that a car can rollover and not have damage at the same time.

Another thing i dont understand it`s why PD allow that the makes put the damage limits. KY said many times, that some makes offered money to appear in the game, but PD never accepted the money, and i say, if they didnt accept the money, why they accept the makes rules?
If the makes wanna be in GT5 without paying, let PD make full damage and rollover on every car, no? I cant understand that,
 
Update from UK Playstation mag. (also posted in the uk psm thread).

In summary, no real new news. (4 pages of recycled screens and old news)

Basically States : Damage is limited to paint scratches and scuffs for production models. Competition cars get a fuller deal, at least, with considerable body deformation (and distruction) possible.
Night racing and dynamic weather (note not dynamic day night cycles). You have the ability to play any of GT's courses in the dark, the road ahead illuminated by a just mixture of flood and headlights, completely transforms the nature of the racing.

We expect a UK release sometime around septemeber

Wow that actually sounds really promising...yes assuming that the September date is true...but if GT does NOT get a world wide release, that means we could expect GT in Japan a little bit earlier than that, but if it is a world wide release date, then I personally feel that that's not too bad of a wait....assuming that it doesn't get delayed again...

As far as the night racing goes, I personally don't care if it's day or night cycles...yeah it would be nice but at least we would have the choice of day or night for each track, so this pretty much seems to be confirmed. Obviously if weather is dynamic though, this will be awesome 👍

Thanks for the tidbits of info.
 
What makes you think this is even remotely likely?

Is it not more likely that by "some cars" they might mean WRC cars, or that rolls may be limited to specific types of race, like rallying?

It would be totally ludicrous to have a race in which some cars can roll and others can't. Something tells me that PD are not that stupid...

This was my whole point. To say that it would be stupid if it happened like that. I'm not really sure why it's only some cars however.
 
do you trust this mag guys?
Did you remember IRL issue?
They expect gt5 release in Semptember there is no official confirmation..and i ask seriously which year?
If gt5 doesnt have dynamic weather changes and without perfect damage.Whats the difference between GT and other racing games?Did kazu say EXPECT PERFECTION? Did he say we dont want to make pre rendered damage and we want to use manual deformation?all of them was big lie it seems like that for now...How can GT5 raise tha bar of the racing games without these features?In my opinion You can not rush them all with Nascar WRC partial licence 500k polygon per car. thats not enough to say Best driving simulator and perfectionism.other developers say to fans coz of delay.Whats the problem during development.You arrived 90 percent complete. a problem occured then delayed.If you say we will add something special i m gonna admit it.Nobody shows anything and say nothing.

Explanation about my ps3 issue ..i bought first ps3 GT5 and MGS4 it broke coz of YLOD.
 
Why only some cars roll. Do the others have invisable stabilisers? Doesn't do the realistic physics department any favours.
 
Was the sound turned off? I can only hear the French guy. Anyone translate if he is saying anything interesting.
 
Need HD video now, look at the details at the side, now with dandelions :D

1z2n4sg.jpg
 
They were already in GT5:P.

EDIT: But i think not so many and the textures really look improved, hope its not just because its off-screen.
 
It certainly does look less sterile and a bit scruffy so that's a good improvement, it's surprising how crappy tracks look up close
 

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