GT5 Latest News & Discussion

  • Thread starter gamelle71
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The second pair of pages aren't working for me at the moment, but the first pair are filled with hyperbole and hype!
It's mostly talking about how good the graphics are, and quotes Kaz's "better than reality" justification... it also mentions damage, and how, at last, manufacturers are ready to compromise and to let their cars be seen in less than perfect situations: "Accidents are allowed, sheet metal will be deformed."
 
They work!

Main points of interest from interview:
  • That there are a string of games that try to be like GT is the biggest surprise of Kaz's career: "We wanted to make something completely different, now we're mainstream"
  • There's mention of the fact that the people at PD play games "constantly", and how Kaz always looks at other games from his designer's viewpoint - he likes to know how other developers "define" their games.
  • He describes his passion for driving, the way the car is directly under his control, as though he were controlling it with his thoughts, as though it were an extension to his body
  • He has no official plans for other games, but ideas whizz around his head all the time. He really, really wants to make a completely different game.
  • PS3M: But right now Gran Turismo is your life?
    Kaz: It would seem that way! The work is fun, even though I've been so concentrated on this one thing for all these years.

On a test drive with GT5: "A pair of cars collide and occasionally [headlamps] fall off (need clarification here...) and the bumper swings over the road, throwing up sparks."
It's unclear whether other [AI] cars' handling is affected by the damage, or if it's just external [i.e. superficial].
Damage brings the realism to greater heights: greater need for precision driving, as it's easier to be knocked off-line by contact and braking zone "ramming" is no longer so profitable, apparently.

Differences between Prologue and the full game are small - the main difference is with the controls. However, it should be easy to transition from one game to the other, despite the inclusion of damage and the "upgraded" physics.
Of the collision and damage effects: "It seems so realistic, fascinating and dynamic - as though you were watching the most spectacular moments from an entire season of Touring-car racing all condensed into a few minutes." (more hyperbole?)

The AI appears just as aggressive as in GT5:P, but perhaps are less shy about making contact - despite this, they appear to drive in a "fair" manner.
It can be difficult to concentrate on making ground on your opponents, what with the framework of damage, driving physics and "environment simulation" effecting a near-hypnotic effect. (there they go again...)
They hope the online features work well...
More corroboration for the transfer of garage cars from GT5 to GT:PSP.


Doesn't seem like they really know anything more than anybody else - their impressions are probably formed from one of the show demos, like everybody else.

1967 is the year of Kaz's birth, by the way :rolleyes: :P
 
The preview from the german mag has to be made before the delay of GT5 was announced because they say that it will be released in march. Looks like it was not an actual build of the game which they could test.
 
Seriously, nobody will respond?

Welcome to racing, it might be annoying to not being able to fully concentrate on your own engine noises only, but that's just how it is both in game as IRL.

You have to be able to do many things at the same time, racing isn't just lapping fast.....

And that includes looking at the rev counter once in a while. ;)
 
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The preview from the german mag has to be made before the delay of GT5 was announced because they say that it will be released in march. Looks like it was not an actual build of the game which they could test.

Yes, and the german mag thinks it will come out in the summer.. and like stefan said, they still have march as the japanese release date, even though that got cancelled months ago.
Bad journalism is bad.
 
Yes, and the german mag thinks it will come out in the summer.. and like stefan said, they still have march as the japanese release date, even though that got cancelled months ago.
Bad journalism is bad.

The filenames of those scans say "january" so there you go.
 
Well spotted! Doubt it means anything regarding Porsche in GT though, they probably took it as a generic image, a la Apple Works icon that PD used.

Could someone please tell me where i should look for anything regarding GT-PSP in these pictures?
Maybe it's me but i didn't see anything at all.......
 
Could someone please tell me where i should look for anything regarding GT-PSP in these pictures?
Maybe it's me but i didn't see anything at all.......

Look at the screen on the dash (not centre console), and you'll see part of GT PSP's track selection screen:

TrackSellection00.png
 
Look at the screen on the dash (not centre console), and you'll see part of GT PSP's track selection screen:

TrackSellection00.png

Thanks, that is strange indeed, maybe Porsche is ( hopefully ) changing its mind and with the recent takeover by Volkswagen we might see them after all as the first DLC.......but realistically probably not. ;)
 
Does it make a sense that GT5 was delayed to add Porsches when that 10year EA "ban" license ends?

Take a look at the size and number of different Porsche threads. To me personally, i couldn't care less. To KY, maybe it could mean something considering the number of times he has been asked about Porsche vis Journalists.

Either way, i'm pretty sure it's a mixture of things that is delaying GT5.
 
Forgive my pessimism , but I have a feeling that is due to lazy photoshopping, rather than anything to do with GT.

Maybe it's Porsche's joke as the GT-R ( with PD-designed dash display ) beat their 911 Turbo on the Ring.;)
 
^ He is asking if you can use headphones for GT5...

I think you need to re-read what he wrote. He asks if he can isolate the audio of each player playing side by side. As in one console, one TV, two players, 2 outputs.

No GT news from geneva ?

why are people expecting any news about the game from auto shows? All they've had so far is a demo booth or two at a couple of them and nothing else.
 
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