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Incredible sense of speed!! From E3 2010
[Youtube]kbEEDVl1lpI[/Youtube]

The sense of speed is one thing but I couldn't help but be amazed by the lighting especially behind the clouds at around 50" into the video. And since I have a fetish for clouds, this is definitely the best I've seen in GT.


Finally someone uses the hood/roof view. 👍

That wipeout was pretty intense, except for the fact that he slid on the grass like it was ice, just like in the time trial.

You do slide on grass especially a high speed as it was in the video. Here's a pretty good example of something similar although the viper is coming down the hill into Schwalbenschwanz but keep sliding even in the flatter section. And it's from this year's 24hr race which was dry.

 
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Finally someone uses the hood/roof view. 👍

That wipeout was pretty intense, except for the fact that he slid on the grass like it was ice, just like in the time trial.

Can you explain whats suppose to happing when hitting grass at high speeds for me thank you. I completely agree that crash was serious, out of all my time seeing the sparks this is my first time I actually liked them in the crashing situation.
 
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Finally someone uses the hood/roof view. 👍

That wipeout was pretty intense, except for the fact that he slid on the grass like it was ice, just like in the time trial.

Well, just because you seem to like hood/roof view here is another one from E3 using a Audi R8 V8 ...unfortunately, sound is still the same as prologue.:scared:
[Youtube]Q7FsuP2FxPA&feature=related[/Youtube]

is that sound in the background WIND??!
 
...except for the fact that he slid on the grass like it was ice, just like in the time trial.

I always thought that would happen in real life if you braked while 2 wheels were on grass.

But hey I can be wrong here. I'm not crazy enough to do that and I've never seen anyone doing that either.
 
The sense of speed is one thing but I couldn't help but be amazed by the lighting especially behind the clouds at around 50" into the video. And since I have a fetish for clouds, this is definitely the best I've seen in GT.
the other thing is the very improved AI!!now it is very hard to surpass!!👍
 
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I always thought that would happen in real life if you braked while 2 wheels were on grass.

But hey I can be wrong here. I'm not crazy enough to do that and I've never seen anyone doing that either.

👍 Thats what I also thought.
 
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Can you explain whats suppose to happing when hitting grass at high speeds for me thank you.

It truly depends on what you did to get there, where your at (straight away or turning on a corner), how you hit the grass etc (at an angle or going straight). Usually if you try to make a steering adjustment while in the grass nothing much happens as it is like driving on ice or water. Grass contains water in it's blades. Grass grows in dirt which retains water after rain, even from the day before in cool enough climates. Watch what happens when a real race car hits the grass. Not much control left to the driver from what I have seen. Keep the car pointed straight and ease back toward the track, don't gas or brake if you can help it. Oh yeah, if your heading for a wall when you go off into the grass, get ready for impact. :)
 
Finally someone uses the hood/roof view. 👍

That wipeout was pretty intense, except for the fact that he slid on the grass like it was ice, just like in the time trial.

Its actually possible (and even repeatidly occurs regularly) to do that. If you saw the Grand Race at Daytona Last week, two car went of in the grass and one spun around.
 
From the new video of the bug with regards to the dust blowing. Could it be possible that with dynamic weather will come with cross wind, Tail wind and head wind?


Watch the video at 1:20
 
It truly depends on what you did to get there, where your at (straight away or turning on a corner), how you hit the grass etc (at an angle or going straight). Usually if you try to make a steering adjustment while in the grass nothing much happens as it is like driving on ice or water. Grass contains water in it's blades. Grass grows in dirt which retains water after rain, even from the day before in cool enough climates. Watch what happens when a real race car hits the grass. Not much control left to the driver from what I have seen. Keep the car pointed straight and ease back toward the track, don't gas or brake if you can help it. Oh yeah, if your heading for a wall when you go off into the grass, get ready for impact. :)

Right.

WARNING: SCIENCE CONTENT!

It all comes down to the coefficient of friction, i.e. how much friction a surface has. Slick tires generally are well, slick, as they have no treds, however one surfaces like Asphalt and Concrete, they are very grippy 'cause the track's coefficient of friction is high. However, racing slick generally are very bad on any other surface. When you combine a slick surface with..well...a slick surface, it pretty much drops the friction down to zero. And if the grass is wet, it can take just one tire off to put you in the wall. Because the rest of the tires have a lot of friction and the tire in the grass has, essentially stopped VERY fast, it can yank the car straight off the track. If two tires drop off, then the car will most likely want to turn towards the side of the car that is actually moving.

This has actually happened to me in GT4 several time. Best place to see it in action is Twin Ring Motegi Road Course. The sun is setting, it's cool. And that grass is apparently a little damp.
 
Incredible sense of speed!! From E3 2010
[Youtube]kbEEDVl1lpI[/Youtube]

The sense of speed in latest E3 demo is same as in Prologue.If you capture off-screen - field of view increases, it leads to visually increased sense of speed, but its not.When people finally understand this? :indiff:
 
The sense of speed in latest E3 demo is same as in Prologue.If you capture off-screen - field of view increases, it leads to visually increased sense of speed, but its not.When people finally understand this? :indiff:

If you read carefully, all gamer28 said was "Incredible sense of speed!! From E3 2010". Maybe he's implying an improvement over Prologue but maybe he's just saying that the sense of speed regardless of what's causing it is "incredible". When I looked at the video my thought was "Yes, great sense of speed. But I also like the lighting and the clouds. And the backlit clouds. Wow!" Not for one second did it even occurred to me that the sense of speed was an improvement over GT5 Prologue (which to me has a realistic therefore great sense of speed).
 
Gran Turismo 5 Has Failed Already Thanks to Delays and Forza 3
Gran Turismo 5At this point in the developmental cycle of Gran Turismo 5, we thought we’d be on our twentieth DLC pack of awesome new cars or possibly even new tracks. Instead we’re still sitting here and waiting. Each week goes by and we are expected to get excited over new screenshots and another bunch of promises that we hope turn out to come true. We have practically logged more time looking at comparison screens of real-life vehicles and Gran Turismo 5 side-by-sides than we did playing the previous entry in the series.

Meanwhile, Xbox 360 owners are playing and enjoying Forza 3 across Xbox LIVE and downloading new cars with each passing season. We got Prologue and we paid like suckers for what was essentially a large demo. This begs a pretty big question – why didn’t Sony just release the game in parts? Why are we still waiting? NASCAR is certainly a welcome addition and looks cool, but is it worth another series of long delays preventing us from enjoying a quality racer on the PS3? Couldn’t they have just released a NASCAR edition? The stock car series has been slowly dwindling in popularity since 2003, which again makes us wonder why we have to wait for the GT5 because of NASCAR.

It’s safe to say that Sony is unable to match the level of quality that they want to deliver. That is almost admirable to a point, because it means that they want gamers and PS3 owners to have the best possible game on the market. Based on Prologue, they could have done that a long time ago. At this point, Gran Turismo 5 would have to be ten times as good GT4 was in addition to offering a lot more than Forza 3 did if Sony wants us to believe the game is worth this much hype and this long of a wait. Our biggest fear after this many delays is that we might be looking at the Too Human of racing games
source: http://www.gofanboy.com/home/fanboy...-failed-already-thanks-to-delays-and-forza-3/
this type of journalism makes me hate more and more FMS and TURN10 and all xbox fanboy!!
 
Because if it was released in parts, everyone would whinge and Forza fans would be laughing "Huh-huh you got a jigsaw puzzle"


Nobody is pleased these days. But lets be fair you posted an article from gofanboy.com which is half the reason this article exists ¬_¬
 
We can all thank sasuki and his constant trolling about FM3 permanent driving aids. Kind of worrying since he got a warning about that, IIRC, no more than 3-4 days ago.

I like how you ignored the last 2-3 pages before my comments, and see the one who started the trolling, but no it seems you have something personal with me,

look here kid, you need to understand that people have opinions and you don't go around quoting everyone and bashing them, because they stated something true about a game, i will keep mentioning that (FM3permanent), you don't like it, then plug off your internet and go live in the woods,

Seeing kid like you having something personal with me, just because i say something bad about FM3 is really worrying....

Keep acting like that and no one will take you seriously, your just a little man who likes to argue with people and pointing the figure at others, this is my last comment to you, i hope you will grow up and respect opinions.

and Btw welcome to my ignore list.
 
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If you read carefully, all gamer28 said was "Incredible sense of speed!! From E3 2010". Maybe he's implying an improvement over Prologue but maybe he's just saying that the sense of speed regardless of what's causing it is "incredible". When I looked at the video my thought was "Yes, great sense of speed. But I also like the lighting and the clouds. And the backlit clouds. Wow!" Not for one second did it even occurred to me that the sense of speed was an improvement over GT5 Prologue (which to me has a realistic therefore great sense of speed).

Ok - I understand! 👍 (I'm just against raising new hopes.There is no way to improve sense of speed in GT5)

I never be aware of how change the LOD of wheels!

I always knew it! :( That's not exist in GTHD.
 

@ 1:10 you can see at the bottem left of the screen: "Start type: Rolling start". Hopefully this means we have the option for static starts for all tracks.
 
Edit, also Forza 3's tire deformation are only visual, the don't effect car movement like in the tire flex physics in LFS.

so having them there only for sake of having is pretty much useless.
Again that is not true at all. If you have actually played Forza 3 you can see and FEEL the tire deformation especially while driving in the inside view. Also saying the physics are better in GT5P is another clear sign that you have not played Forza 3. I have played GT5P and Forza 3 and the physics are much better in Forza 3. I highlighted the P becaue thats all we can really compare to since the full GT5 game is not out yet.

I came in here to compliment the GT5 video and only asked if there has been any updates in the last 5 days while I was gone. I followed that with a compliment and everyone else turned it into GT5 vs Forza 3. I own Forza 3 AND will be buying GT5 when it comes out.

But to say the GT5P physics are better than Forza 3, thats just plain ignorance. And to say the F3 tire deformation does not effect the physics, thats also not correct. Take a car and lower the tire pressure all the way down and you will physically feel the tire flex. The tires will chatter, the vehicle will start to chatter, and you can feel the tires struggle to keep traction. GT doesnt even show where the tires are wearing. You cant tell if you have to much camber or too little camber. Then to say the Forza 3 cars have no bodyroll is also false. Raise the ride height, lower the shock pressure and spring pressure, lower the tire pressure, and remove the sway bar and you can roll a vehicle right over and have massive bodyroll. Or with a propper tuning setup, you can pop a wheelie. You can even get the suspension to flex so much that 3 tires can stay on the ground and 1 tire will be off.

source: http://www.gofanboy.com/home/fanboy...-failed-already-thanks-to-delays-and-forza-3/
this type of journalism makes me hate more and more FMS and TURN10 and all xbox fanboy!!
And thats coming from the person with an "Anti-Forza 3" avatar. You are clearly a F3 hater. Talk about hypocrite. At least the rest of us are open minded gamers. :rolleyes:
With that said can we please get back to GT5. Any more pictures of the online lobby system?
 
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I came in here to compliment the GT5 video and only asked if there has been any updates in the last 5 days while I was gone. I followed that with a compliment and everyone else turned it into GT5 vs Forza 3. I own Forza 3 AND will be buying GT5 when it comes out.

No, you came here quoting people saying "FIRST video I have seen where the GT5 physics look good" and starting comparing it with FM3

people here started showing you great gifs example, than you changed the subject with Tire marks...


oh wait, your that Moderator from forzacenter.com


edit:

Nevermind my comments then..
 
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