GT5 Latest News & Discussion

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Thanks GgT-Wolves-FC, it seems like the eye-toy operated headtracking can only be used on those 200 cars which include cockpits if I read it correctly.....guess that sort of confirms it then?

Could just mean that, as we know, the 200 Premium cars contain full interiors and cockpits and the 800 standard cars would just contain a wheel and maybe some gauges. I mean, even GT4 had modelled interiors. Just look at convertibles. I would be a little silly no to include at least those in GT5.
 
Hey Guys n Girls...check this out: Red Bull F1...

http://www.redbull.com/cs/Satellite...---Fuelled-By-Red-Bull-Racing-021242863182148

Red Bull Racing will be playing an important part in the next edition of Sony's PlayStation series Gran Turismo which is released this November.

For months the F1 team has been working with Polyphony, the company behind the game after Red Bull was asked to become part of the latest chapter: GT5 – The Real Driving Simulator.

In this version, gamers will get the chance drive the Nordschleife, try out the Top Gear test track and unlock a special car which... well, let's just say Adrian Newey is involved as is Sebastian Vettel and they both met the game's designer Kazunori Yamauchi in Milton Keynes earlier this year. The Factory and the Red Bull-owned Hangar-7 restaurant in Salzburg have also been recreated and feature within the game.

GT5 is the fifth episode of the driving game and exclusively produced for Sony's Playstation III. It's one of the top-sellers worldwide and GT5 will also be playable in 3D

Check out the impressive trailer presented to the Sony Conference in Los Angeles on Monday.

As soon as we know more, we'll let you know.

If we're allowed to.
 
Could just mean that, as we know, the 200 Premium cars contain full interiors and cockpits and the 800 standard cars would just contain a wheel and maybe some gauges. I mean, even GT4 had modelled interiors. Just look at convertibles. I would be a little silly no to include at least those in GT5.

Would that mean all convertibles would be premium, Since they would already have the interiors, it would seem like a waste not include them.
 
Thanks GgT-Wolves-FC, it seems like the eye-toy operated headtracking can only be used on those 200 cars which include cockpits if I read it correctly.....guess that sort of confirms it then?

I would say not necessarily. When you think about, the article from E3 (can't recall who exactly) that mentions how the cockpits in the premium cars are more detailed then the Standard ones kinda fits in this perfect. Perhaps the Standard cars weren't modeled with the Eyetoy in mind back in GT4, but the Premiums for GT5 were Modeled with the Eyetoy in mind for the headtracking.
 
someone can use those links to make a thread if they wish. it would not let me make one :(
The board won't let me create a thread in this forum either. I'm aware this is fairly off-topic, but why not?

There is a Site Feedback section (as well as a search function) where you would have run across a thread discussing this and this statement:

You can't create a new topic now in the Gran Turismo 5 forum until you've made 100 posts.
 
You know if OPM is right about the cockpit issues we've been having for the last month or so I'll be happy. An end to the flame wars guys?
 
You know if OPM is right about the cockpit issues we've been having for the last month or so I'll be happy. An end to the flame wars guys?

Frankly, I don't care that standard cars don't have cockpits. Am I sad about it? Yes, of course, but will it affect my view of the game? NOOOOO! I usually play hood cam anyway.
 
Frankly, I don't care that standard cars don't have cockpits. Am I sad about it? Yes, of course, but will it affect my view of the game? NOOOOO! I usually play hood cam anyway.

Indeed. I am not happy with that fact, but I will still enjoy the game for several years.:)
 
Certain cars have terrible interiors anyways. And as nice as the cockpit view is, you have a much greater field of vision with the hood or bumper cam and as a result that is what most people use when they are racing competitively. The only real issue I have is the exterior detail disparity between standard and premium and if and when theses two categories will be mixed in races. It will look kinda weird. I think PD needs to finally start outsourcing and really build up a solid car list for GT6. Put the national or personal pride aside (that comes from doing everything yourself) and realize that the real pride comes from seeing all the happy and loyal fans marvel and appreciate what has been created.
 
Certain cars have terrible interiors anyways.

Er.........yeah certain cars have terrible exteriors as well, still appreciate the fact they modelled those as well.:rolleyes:
I may have drawn a conclusion too soon though and I regret posting about this issue in this thread as 2 active threads already cover this issue, sorry for that as it mainly seems to prompt those to react who couldn't care less either way which is fair enough.
 
Would that mean all convertibles would be premium, Since they would already have the interiors, it would seem like a waste not include them.

that's not what I meant. I meant that if they modelled the interiors for cars in GT4, I think they could model the interiors for standard cars in GT5
 
I mean really, (Citroen 2CV)...
1965_Citroen_Ami_6_Berline_Sedan_Interior_1.jpg
I dont't want or need that.
 
I do, the point is that it's highly subjective and an irrelevant discussion.
We either get it or don't and decide ourselves whether we use it or appreciate it.
And yes I actually like that interior as I have an eclectic taste ( but that's just taste and irrelevant ).
 
that's not what I meant. I meant that if they modelled the interiors for cars in GT4, I think they could model the interiors for standard cars in GT5

:D and thats exactly what I meant, If they had the interiors for the GT4 cars, (Sure they didn't have the level of detail) they would have a good picture, or base for the interior anyways, that way it could be very easy, or seem like a waste if they couldn't make an interior for them. Same goes for F1 cars. In GT5.Prologue, (F2007) if you saw the hood cam, it would be sitting above the drivers head, in which you could still see the steering wheel and all the dials. So imagine if they made standard F1 cars, and you used hood cam, you could still see everything. So again, it would seem stupid not to just go a bit further and make a full fledged, more detailed Cockpit.

Add on: to paskowitz, Yes I would love that, Its much more fun looking and unique. Great to use in a video game.
A terrible cockpit would be the Citroen GT.. Almost made me throw up in GT5.Prologue...
 
Unless cars can be wrecked like you can see on www.wreckedexotics.com I wouldn't consider damage in GT5 (or in any other existing game) realistic yet.



More than driving realism I was referring to the actual tyre type cars come with when you acquire them in GT.
For example, I would expect a Suzuki Wagon R or any other minivan/econobox to come with N1 tyres.
Sports cars like Nissan Silvia, Mazda RX7, Honda NSX, etc, would come with N3 tyres.
Saloons/wagons or other medium-class cars (Volvos, standard BMWs, etc) would have N2 tyres.
Cars almost ready for racing but still road legal like some Ferraris, Porsche GT3 (if they're in the game) or some special supercar, etc, would have S tyres (Semi-slick tyres)... maybe S1 or S2
Racing cars (not road legal) would come with R tyres.

Up to GT4 (again, I don't know if this has been changed in GT5Prologue. It had in GTTT, but with one car it's hard to say if it will be the standard practice in the final game), standard tyres were S ones for road cars, R ones for race cars. So as default, most cars, especially cheap ones, had excessive grip in most situations. For a more realistic driving experience I remember fitting N tyres to most of my cars, but this "worked" only on time trials, because the CPU still used standard S tyres in most races involving road cars.

In Prologue while the default tires regardless of the car is S2- eg. if you start a TT or a race with no tire restriction, it will default to S2 although you have the option of changing anywhere from N1-S2 for TT and N1 to R3 for arcade races. However, on the in-game manual if you look under race or driving option, there's a list of recommended tires for actual or real world performance.

If I can remember correctly most high performance cars list anywhere from N3-S2 for actual performance. Just an example, N2-N3 for the Ferrari F40 while N3-S1 for the F430 or the Corvette Z06. For the Nissan R35 GTR, it's S1-S2. While it's N1-N2 for cars like the Citroen C4 or the Mini Cooper S.

I would prefer if in GT5, each car would come with the appropriate tires upon purchase and in the case of certain production car racing (a quick 2 to 5 laps race), you have the option of limiting the car to its original specification including the tires.
 
Sorry for posting twice.
rr85jb.jpg

rr85jb.jpg


Hey! I am new one, look what i find. What you think about this? It is Camaro... and the livery editor, i think.

Interesting but you need a chevy fan to confirm if a stock camaro is available with those lines.
 
I saw all the Camaro shots but they still dont match that pic it looks like the black strip comes all the way down on the orange Camaro lights. Can someone explain further? Thanks.
 
I saw all the Camaro shots but they still dont match that pic it looks like the black strip comes all the way down on the orange Camaro lights. Can someone explain further? Thanks.

It's the same pattern, although in the GT5 picture the decals are a light colour on a dark paint, and the real pictures are black ( dark colour ) over orange/red ( lighter colour ) but you should have figured that out yourself actually.....;)
 
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