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Well, I suppose they can line up some barriers along the edge since that's what they would do in real life, right?
About the tire deformation: I remember hearing someone saying that GT5: Prologue does the physics, but doesn't render it.
They need to release us about their physics model specification like other sims do, instead of claiming out of the thin air. Otherwise it's not a proper simulator is it? Hiding all the infos..
The top screenshot seems to have a blue filter over the "lens" which is why I think it looks different.
I'm pretty sure, this is the reason.[...]Or is the difference a different time of day or season or cloud cover?
i'm gonna go out on a limb and say that the tyre deformation in that video was exaggorrated. Even at low speeds in tight corners the tyre nearly got rubbed off the rim...
I'm not requiring tyre deformation from GT5 at all, the trailer made me happy enough 👍