^ In my opinion, the Concept (GTHD) is better based on the atmosphere alone. The road 'feels' tighter, 'narrower', and more raw compared to the GT5P version. PD over-refined Eiger on GT5P/GT5.
what are the differences of eiger nordwand between gthd and gt5? i can only see one-the bend in the pit entrance.
what are the differences of eiger nordwand between gthd and gt5? i can only see one-the bend in the pit entrance.
If you browsed few pages back, you already got your answer.i cant find it,who can explain it clearly!
^ Yes, and the reason (and THE ONLY reason) was the 60GB PS3 came with the PS2's Emotion chip.Haha i think replyin would leave way too much of a comment... But ya thanks.. And wikid u have the 60gb system... Are all of the ps2 games compatable with that ps3? I noticed some original ps games are able to be played on the newer systems... I.e. Gt2, spyro, driver... But ya it was fun trying to beat all my greatest lap times from 8 years ago... And also seeing the physical upgrades pd has given their tracks... Haha i was shockingly good at the game when i was younger... Even kinda suprised myself... Also did anybody else notice that the 2nd variant (backwards) of almost every track on gt3 is almost near night... oh ya that reminds me...
Gran Turismo 3, 10 year anniversary July 10th...
^ Although I'm not an actual fan of the track. But compared its popularity to the Legendary Tracks here on GTP, Aria hasn't gathered that much of a fan base in general. Infact as I jump though the threads here in the GT5 Forum, Seattle (Circuit) is gaining its popularity!!Citta del Aria the Italian walled town in GT4 was one of my favourites (hasn't had enough love in this thread IMHO!) - haring up and down the cobbled streets and through arches and blind curves. Useless for overtaking but great fun all the same!
^ There was no Part 6 unfortunately.Iiss those CGR HD videos... He REALLY knows what he's talkinh about and what he's doing... Hopefully a part 6 is coming soon... He has SOO much to cover since the 5th
^ Oh...I thought you were implying Infineon/Sears Point........I was talking about Costa di Amalfi, lol, I don't think Infinion would make a good touge track either. Actually, Infinion would also add another Nascar track, which would satisfy those fans, the drag strip in the middle would satisfy those of us who want a drag strip, and then there was that other layout that went in the middle, I think it was a Grand-Am layout, I forget, either way, it would satisfy those fans, so one track that would be, in essence, 3 tracks, plus the reverse version, lol, since they count those, and maybe make it a weather verion too
^ Thank you and you're very welcome!Jeebus, what a great thread.
I was in the PC gaming era (and prior to that, the Sega Mega Drive (Genesis)) when GT1 came out and didn't pick up a PS2 until it was a couple of years old (Slimline). I started with GT3:A-Spec because it looked great and was 'Platinum Edition" so this is a great bit of history.
Thank you!
^ Oh...I thought you were implying Infineon/Sears Point...
-> Amalfi was a great track, although it was somewhat dull in GT4. But in GT5 with multiplayer feature online, it could very well be the next Tsukuba with less people (ie. 2-6 drivers per room).
-> If PD could realize the potential of Infineon, it would cater every type of racer! Such an overthought on PD's behalf...
^ I've performed all of these above and updated the list.My Log= - Included here in GTP
+ - Included on my blog
Pending to return:
Suzuka West = +
https://www.gtplanet.net/forum/showthread.php?p=5143936#post5143936
Pending confirmation:
Driving Park: Test Course '10s =
https://www.gtplanet.net/forum/showthread.php?p=6164930#post6164930
To add:
* Remove "Secret Stage" moniker since it can be mistaken as special stage. = /
End Lake = +
Laguna Lake Springs = +
- Xenn
Dry Lake Desert Park = +
http://www.youtube.com/watch?v=aebx-psp6bg
Fragmented License Test Track = +
http://www.youtube.com/watch?v=mAP2-vZbcQI
http://www.youtube.com/watch?v=Z0ar6aMMo44
Grindelwald Arcade Version = +
http://www.youtube.com/user/SonicX55#p/u/13/UPLVjHkrSj0
INDIpendent Park = +
http://www.youtube.com/watch?v=5DnHk6__bdY
Island Circuit =
http://www.youtube.com/watch?v=O7T4Zz6fuoA
Lake Side =
http://www.youtube.com/watch?v=m5WqAwt7tsI
Palm Strip Experimental Speed Course =
http://www.youtube.com/watch?v=XUBj7LS6-Xo
Smokey Mountain West =
http://www.youtube.com/watch?v=TCcH8rjPOfw
Tahiti Beach =
http://www.youtube.com/watch?v=Pj0wEAUaUjY
Additional configuration:
Laguna Seca Reverse =
http://www.youtube.com/watch?v=wKA8mwSTFAw
Super Speedeay '90s Reverse =
http://www.youtube.com/watch?v=yBhpAXwMKOY
Test Course '90s Reverse =
http://www.youtube.com/watch?v=QppNUGDwtT0
^ I just played GT3 15 minutes ago, and heres what I've observed. According to my playtime for 40 minutes of GT3:Also did anybody else notice that the 2nd variant (backwards) of almost every track on gt3 is almost near night... oh ya that reminds me...
Gran Turismo 3, 10 year anniversary July 10th...
^ There you go!My Log- GT3's reverse tracks
-sunset
deep forest
grand valley speedway
-gloomy
mid-field
^ The problem lies towards the majority of people who plays GT5 who demands more World Circuits (ie. Mt. Panorama, Silverstone, etc.). Simply their resaon is in fact that GT is a simulator and simulators musn't have any 'fantasy' tracks! In my opinion, that is a lame excuse...GTLike everyone said, I'd rather PD work on those with track logos found than on more real-world tracks. Those can be saved for GT6.
Besides, we have enough World Circuits already (Spa, Suzuka), though Infineon and Twin Ring Motegi should come back because they were in GT4.
EvolutionWRXHey vanish boy! Do these pics have any meaning? I can't read anything from Japan, can some one pin point this?
Mountain Road (aka Stelvio Pass)
Desc: Seen in Toyota Ft-86 Concept trailer
Source: http://www.youtube.com/watch?v=lFhZZRFcxPU
^ If, and only if, I could read Nihon-speak. Oh I could only wish...I might need SHIRAKAWA Akira for this.Hey vanish boy! Do these pics have any meaning? I can't read anything from Japan, can some one pin point this?
^ Hmm, ok. I will check it out once I pull out my GT3 disc again, please list the tracks that has day/night differences so I can confirm and add more information on my list. Thanks!Remember the fog on the reverse version in GT3? I loved it!! It was proof they were already experimenting with conditions. The same goes for Tokyo reverse.
^ Oh ok. And heres what I've found and it will shock you!Wow, I've been away from this thread for a while. So many tracks!
@ The Vanishing Boy-As a suggestion, add a tally (and a grand total) of the number of tracks missing in GT5 💡 .
My LogTally
Pending for DLC = 3
dptc10
mtp - http://i.imgur.com/SN0hU.jpg / http://www.youtube.com/watch?v=lFhZZRFcxPU
nrnb - https://www.gtplanet.net/forum/showthread.php?p=6285597#post6285597
https://www.gtplanet.net/forum/showthread.php?p=6285597#post6285597
Pending for Return = 32
aphill
catrock1
catrock2
catrock3
vale
aria
ama
dpbegc
gymb
dpm
elcap - http://i.imgur.com/EBiIu.jpg / http://www.youtube.com/watch?v=TyN-O3HiJ78
g5p
gcft
gcmt
hk
ia - http://i.imgur.com/C0yFr.jpg / http://www.youtube.com/watch?v=TyN-O3HiJ78
infsc
infscc
lvds
midf2
ny
opa
pidc
seafc
seo
sspdw00
suzw
swiza
tahm00
motege
motegrc
motegss
motegw
Altered = 19
autr90
csr590
dpc6090
dpc10090
gym1/16
gymr1
gymr2
dptc00
enc
gve90
gvs90
gvs00a
hsr90
smn
ssr590
sspdw90
tdr3
tahm90
dptc90
Killed = 26
autrav
chamls
dpr90av
dpbegt
dpc6000
dpc10000
gfr
fuji80
fuji90
gve90av
gvs90av
infama
ltt
msl
pod
rosc90
seasc
smn
sms
suzb
suzwb
tahc
tahr
tmav
tskb
tskw
Hidden = 14
dry
end
gcr
grndlav
indi
islnd
lkspng
secar
lake
palm
smw
sspdw90r
tahb
dptc90r
Legend = 8
cs
grndl
midf1
pikes
rrvsw
rc90
rni
ssr1190
ssr1100
Total Missing = 101
Possible = 18
crsn
crss
cdr
arias
crta
crtb
gvrc
gvsc
ukr
nrl
ssc90dc
ssc90ndc
ssc00
tcw
246w
tcp
246e
ttriad
^ 102 tracks!!! Oh my 🤬 god PD! What have you done!!
^ Should I add TGTT weather/time track on the list? I said this on the other thread:Tracks
Test course - Already on the list as a 'Pending DLC Track'
Desc: Seen in Spec 2.0 intro
Source: http://www.youtube.com/watch?v=okJyGEGpQds
El Capitan - Already on the list as a 'Pending To Return Track'
Desc: Seen in Red Bull leaked trailer (footage from GT PSP intro)
Source: http://www.youtube.com/watch?v=TyN-O3HiJ78
Ice Arena - Already on the list as a 'Pending To Return Track'
Desc: Seen in Red Bull leaked trailer (footage from GT PSP intro)
Source: http://www.youtube.com/watch?v=TyN-O3HiJ78
Piazza del Campo - Already on the list as a 'Pending To Return Track'
Desc: Playable in demo that was available in some stores and seen in official karting trailer.
Source: http://www.youtube.com/watch?v=tHx-eDMEz2Q
Top Gear Test Track wet/time change STILL PENDING
Desc: Available in IB-1 license test. Wet track and different time of day. In replay tarmac is dry and sun is missing.
Source: http://www.youtube.com/watch?v=E4Pjwsc8Cs4
Course Maker Themes
Mountain Road (aka Stelvio Pass) - Already on the list as a 'Pending DLC Track'
Desc: Seen in Toyota Ft-86 Concept trailer
Source: http://www.youtube.com/watch?v=lFhZZRFcxPU
-> I'm contemplating if the TGTT weather/time feature be included on my >MISSING< list. I did add Tsukuba Wet Track on the list simply because it was a full dedicated race track in GT4.
-> But on the Stelvio track, as far as what I observed that the overall details of the surroundings can be justified as a true Original or World Circuit track rather than a simple Course Creator track.
INDIpendent Park {Cheat Engine code track} (fate: never 'existed')
http://www.youtube.com/watch?v=5DnHk6__bdY
[GT2 (demo)]
^ Heh, heh. Thats the best representation of the INDI track.
-> Found this at the 'unreleased' thread posted by Abraxas:
[GIF]
^ Its the open-bordered Madrid track from the Toyota FT-86 II video.