- 127
- Kijŏng-don
- PS1 Memory Card
Boo, at PD's stupidity!!! Neglecting Special Stage R11 from GT1 on GT3 is bull:censored:!!!!
^ Hmm, I'm not too familiar on the London track (can someone help me out on this?).Some stuff:
GT by Citroën unveil trailer:
London at night, the road reads Hyde Park. I can't remember who originally found this out on GTP but credit to them.
^ These 'tracks' were debatable for quite sometime now. Along with the Hyde Park mentioned earlier. It can be found on this thread:Ferrari California debut trailer:
Unknown coastal cliff scene. There've been a few of these unique enviroments in trailers such as the carpark complex (GT5P Spec II Audi intro), wind tunnel (Toyota FT86G trailer) etc.
Absent track creator themes (bottom row), although the left one reminds me of Liège with the time set to early morning/evening.
Wow... Cote d'Azur in GT2...
^ I've seen this video for quite some time when Xenn discovered GT2's missing tracks. Since it was Cote, at first I said:Côte d'Azur in GT2, note the more classic layout where the Nouvelle Chicane (after the tunnel) is much closer to Tabac, and the old school unseparated pit lane.
^ PD wasn't the only one. Need for Speed is a chronic culprit.I can't think of any other game franchise with so much unreleased and/or killed off material...
Pipped by Griffith500. Sadly it's not a new route but part of the existing course, the shot is looking back from the corner of Charles II St and Haymarket towards the kink that crosses Pall Mall.^ I have to play GT5 again to see if Hyde Park is part of the track first, if not it would be a whole new variation(!). Would this be the much rumoured London Long Track? At The moment, I don't know.
Awesome to see others have been keeping track of this stuff.^ These 'tracks' were debatable for quite sometime now. Along with the Hyde Park mentioned earlier. It can be found on this thread:
GT5 unreleased "playable" stuff
Nice work researching the proper name for the chicane.-> When you mentioned it earlier. I went another dig-in. After a long hard look on the video repeating that specific vid many times...somethings not right as you mentioned. So I dig some history throughout the internetz and found these two Monte Carlo / Monaco / Côte d'Azur / Circuit de Monaco variants:
1955 Variation
http://www.manipef1.com/images/tracks/montecarlo1955.gif
1972 Variation
http://www.manipef1.com/images/tracks/montecarlo1972.gif
^ Each of which specifically matches you desciption in regards to the Nouvelle Chicane or should I say Chicane du Port and the old school Pit Lane too! So what do we have here?
1. PD has the data of the old Circuit de Monaco in thier database along the modern spec too!
2. PD was about to do the Fuji thing like in GT4 on GT3, but decided to go into a minimalist approach on the game.
3. Or PD was planning to release Côte d'Azur in GT2, but decided to scrap it.
^ Either way, it was a huge disappointment.
Hyde Park is nearby (ish), but it's not "part of the circuit". It'll be a signpost directing to Hyde Park, (obviously), which is (West-) South West from Piccadilly Circus.
That's just using Google Maps, since I don't really know London at all...
Pipped by Griffith500. Sadly it's not a new route but part of the existing course, the shot is looking back from the corner of Charles II St and Haymarket towards the kink that crosses Pall Mall.
That GT2 demo's "version" of Côte D'Azure is a modern one, not "historic". It clearly has the swimming pool section of the modern layout, the gasomètre hairpin is replaced with the 90 degree turn, plus old Tabac had a sudden elevation change (taking the cars off the quayside onto the road - which became the modern pitlane). So I think it's just the chicane that's out of place, but it's interesting all the same.
Although it could just be a similiar case to the '80s version of Fuji where PD simply dropped the chicanes but in this case they moved it instead.
Famine explains why the subtilties exist:
https://www.gtplanet.net/forum/showthread.php?p=5487405#post5487405
^ You almost hit the noggin there! 👍it could take place between 1976 as it includes Anthony Noghes but before 1985 when the Nouvelle (New) Chicane was added.
^ Bingo! As mentioned by Famine @ the Côte D'Azure Thread there were too many licensing issues facing PD, plus Sony rushing towards the holiday season release of the game met Côte D'Azure '90s demise.Or they came across licensing difficulties which would perhaps explain PD's artistic license to place Chicane du Port much closer to Tabac and the notable lack of pits.
^ As I mentioned earlier above, the game was also a rushed job. While not as incomplete as GT5 of today, GT2 was somewhat incomplete.I reckon the environment was technically too much for the PlayStation so they dropped it.
^ Um no, Plam Strip was a open 'Bonneville Salt Falts-like' track. While the Las Vegas curves towards the end by Harrah's/Mirage.Something else to think about, what if Palm Strip was the original name for the Las Vegas Drag strip from GT4?
^ Thanks! I'm glad that my research paid off.Nice work researching the proper name for the chicane.
^ When you're a missing track activist, you'll always have to digg in deeper.Awesome to see others have been keeping track of this stuff.
1:14 - 1:18
http://www.youtube.com/watch?feature=player_detailpage&v=ja17M3UFcM8#t=74s
It looks like this has been covered, though I'm not sure.
So Ice Arena was basically Chamonix short? Never knew that...
Hi Guys,
Has anyone been able to confirm PD will release any more tracks from previous GT games? I've been itching to drive some of the tracks from GT4 lately...Seatle, New York, El Capitan, Apricot Hill, Midfield, Cita Di Aria....even the mixed tracks like El Capitan and Chamonix!!! So many great tracks in GT3 and 4 that have dissapeared
-Joey
^ Ah! Vision GT, the video that still gives me the chills. And hey! Chamonix Lake Side is on there too! PD should've kept the same format on GT5..1:14 - 1:18
http://www.youtube.com/watch?feature=player_detailpage&v=ja17M3UFcM8#t=74s
It looks like this has been covered, though I'm not sure.
^ Nope!So Ice Arena was basically Chamonix short? Never knew that...
^ Not to mention GT2 too. Join in the crusade!Hi Guys,
Has anyone been able to confirm PD will release any more tracks from previous GT games? I've been itching to drive some of the tracks from GT4 lately...Seatle, New York, El Capitan, Apricot Hill, Midfield, Cita Di Aria....even the mixed tracks like El Capitan and Chamonix!!! So many great tracks in GT3 and 4 that have dissapeared
-Joey
Writes a well thought post. No one cares.
I'm unsure of what you mean. The track seen in the video looks to only have an asphalt surface. Has it been any other GT game? With the unedited part of your post, I suppose I can say I know what you mean about them sharing the same location. Is that right, orrrr...?Oh yeah, long ago. That's Chamonix, first debut in Gran Turismo 4.
There was also a short variant in the same location named Ice Arena.
In GT5 we have the same general area, but not the same layout.
EDIT :: I should also correct myself. At the time of my previous post, I was under the impression that Chamonix and Ice Arena shared the same track emblem. Hence my the result of my confusion. I was wrong. This are two completely separated tracks, sharing only the surface that they are raced on, ice and snow.
I'm unsure of what you mean. The track seen in the video looks to only have an asphalt surface. Has it been any other GT game? With the unedited part of your post, I suppose I can say I know what you mean about them sharing the same location. Is that right, orrrr...?
Any link we can visit?
^ Like diegorborges, I do care and read your post too! I've seen most of the videos that CGR made you provided. CGR always love to give the nostalgia aspect to its viewer, on which is (very) rare for a Youtube-type video production. Not perfect but enough for you to stick around!Writes a well thought post. No one cares.
^ EPR IS that underdog of a game for real! I have the game although I havent played it as frequent as Forza, I might as well do it after I get done here.Just watched the Enthusia review. The car list on that game was superb. Just by the fact they had the E30 M3 and a Citroen DS. I will not even ask again why PD skip such iconic and special cars. (Just hated the tuning and car aquisition method, its too simple imho. )
Plus, the automatic gearbox on Enthusia is years ahead of what we have now... if I'm not mistaken it was the only game to properly simulate an auto transmission correctly.
And I liked Enthusia original tracks... there's something in them that I could feel in the first GT games... that fresh sensation.
^ I am aware of that. Thats why I noted {weather} onto the tracks name. Also with {day/night} and some {coffee break} sequences. Please let me know if I ever overlooked everything.I don't know if someone has already wrote this but there were two tracks that were available with the track wet in special conditions.
Tsukuba Wet
Special Stage Route 5 Wet I & II
^ I'm in the same shoes as you, my friend! 👍And more stuff keeps emerging... just amazing...
Keep it up with the good work!!!
But in the end...All we can do is ask... WHY???
After taking a deeper look to some of the last posts... I've just realized PD has some created some good material for some Kart and Drifting events for A-Spec... I'm not into either of those 2 racing styles, but it would be really cool for those who are fans of it... 👍
As for the absense of so many great original rally circuits... well... I have no words ... PD killed rally in GT5, and that's the reality, their so called "WRC License" is the biggest lie of this game... 👎