GT6 Career Mode, Thoughts?

We are talking races.
There are 182 races in GT6, 120+ in GT5.

Well, including special events, GT5 has 185 races. Hopefully, the 182 in GT6 is just the amount for the normal races, not including the special events. But regardless, this isn't going to be the biggest single player in a GT game. Let's hope seasonals in GT6 will actually add events that are worth doing and not that "chase the rabbit" garbage in GT5.
 
Well, including special events, GT5 has 185 races. Hopefully, the 182 in GT6 is just the amount for the normal races, not including the special events. But regardless, this isn't going to be the biggest single player in a GT game. Let's hope seasonals in GT6 will actually add events that are worth doing and not that "chase the rabbit" garbage in GT5.
Just regular races it seems as special events and licenses don't have stars.
 
lol, career mode. Whoever said that the career mode is the most important part of the series and that it needs to be 'immersive' isn't a GT fan, or a car fan, or a fan of anything really.

Polyphony needs to completely remove the 'career' concept from the game, because it detracts from the real focus: driving and racing tons of different cars. Oh yes, detracts; paying $60 for a properly streamlined 'toybox of cars' with no silly career mode or achievements (unless they were actual achievements, of course) or whatever is a better deal.

At this point, what's really important is where poor old Isamu Ohira is, and things like whether those stupid racing suits and paint chips are no longer disposable.
 
lol, career mode. Whoever said that the career mode is the most important part of the series and that it needs to be 'immersive' isn't a GT fan, or a car fan, or a fan of anything really.

Polyphony needs to completely remove the 'career' concept from the game, because it detracts from the real focus: driving and racing tons of different cars. Oh yes, detracts; paying $60 for a properly streamlined 'toybox of cars' with no silly career mode or achievements (unless they were actual achievements, of course) or whatever is a better deal.

At this point, what's really important is where poor old Isamu Ohira is, and things like whether those stupid racing suits and paint chips are no longer disposable.

For you, it detracts from it. Just because you personally don't care about the career mode doesn't mean it should be removed. A lot of players enjoy the journey of the starting with little money, using it to buy a cheap car, and then doing a variety events to earn money and to buy better cars.

And GT doesn't have a real focus when you have people playing this game for a variety of different reasons. Some want to do online racing, some care about photo mode the most, some may enjoy doing nothing but time trials, and yes, some of us find fun in the career mode.
 
Career mode for me. Pick a car, try to win the race. Fail, then improve the car and try again. And work this way up to the top races.

Any knows if there are more championships in GT6?
I assume 24hr Nurburg is now with the right cars ;)
 
Right, right... you're allowed to pass judgement on raw quality and it's supposed to be cold hard fact, while anything I could say is just spineless opinion. Hmph.

No, see, this is fact: Gran Turismo (and most 'real-world' racing games really) is about cars, driving or racing them, either alone or with friends. This 'completion' nonsense was forced onto the game from the very beginning, like it was and is forced onto so many games. The career mode detracts from the game because it was poorly thought out and poorly designed from the very start (none of the games actually allow you to do what you've described), and there is no desire from Polyphony to change that, so it will always detract from the complete package.

The opinion part is my approval for this "apathy for apathy", and my disapproval of the 'completion' paradigm as people have always viewed it.

edit: PDD-Nox up there has the right idea. If anything, the 'career' mode should be something more like Gran Turismo (4) for PSP, or the whole GT series arcade concept in general.
 
Right, right... you're allowed to pass judgement on raw quality and it's supposed to be cold hard fact, while anything I could say is just spineless opinion. Hmph.

No, see, this is fact: Gran Turismo (and most 'real-world' racing games really) is about cars, driving or racing them, either alone or with friends. This 'completion' nonsense was forced onto the game from the very beginning, like it was and is forced onto so many games. The career mode detracts from the game because it was poorly thought out and poorly designed from the very start (none of the games actually allow you to do what you've described), and there is no desire from Polyphony to change that, so it will always detract from the complete package.

The opinion part is my approval for this "apathy for apathy", and my disapproval of the 'completion' paradigm as people have always viewed it.

edit: PDD-Nox up there has the right idea. If anything, the 'career' mode should be something more like Gran Turismo (4) for PSP, or the whole GT series arcade concept in general.
Hey man, GT is different. It's a vision of one guy who has a vision of how things should be visualized and stuff.
 
lol, career mode. Whoever said that the career mode is the most important part of the series and that it needs to be 'immersive' isn't a GT fan, or a car fan, or a fan of anything really.

Polyphony needs to completely remove the 'career' concept from the game, because it detracts from the real focus: driving and racing tons of different cars. Oh yes, detracts; paying $60 for a properly streamlined 'toybox of cars' with no silly career mode or achievements (unless they were actual achievements, of course) or whatever is a better deal.

At this point, what's really important is where poor old Isamu Ohira is, and things like whether those stupid racing suits and paint chips are no longer disposable.

Worst post I have read in a long time. A very long time.
 
Hi all,

Having seen the new info released for GT6 yesterday, I was wondering what everyone's opinions were on the new look career mode? It seems to me that it now takes the form of the licence tests, having to complete events in a set order to gain stars?
Not sure what to make of it until have had a chance to play. I doubt that it will be an issue unless you can only get the awarded stars once per event then it could be an issue.

Not sure I like to sound of the 'stars' to level up, seems similar to how GT5 is now and I thought Kaz said he was removing the levelling up system and even the PP ranking for cars?
I'm not sure about the stars but the PP definitely needs to stay and be tweaked a bit. This is very important to make races a bit more challenging and help provide a more even field in online races.

It's an interesting new take on the career mode and I'll reserve judgment until we actually play the game, but the Career mode is the most important element of the GT series and it should be totally immersive.

Ta :)
I disagree with this, it was up through GT4 but we are now in the era of online racing and this needs to be the most important part, It is much better to race against real people than against any AI out there, not to mention being able to race with your friends, meet new people and so on.

Forza expanded its career mode in FM3 and 4 and honestly most of the people I know did not even do 10% of the career mode there because it was to long and stupid AI, all of us would rather have been racing each other.

What GT mode could really use is an option to allow us to run those races with our friend(s) online. Single player really needs to take a back seat to multiplayer if the game is to continue to progress and be popular.
 
Not sure what to make of it until have had a chance to play. I doubt that it will be an issue unless you can only get the awarded stars once per event then it could be an issue.
Yes, that's how it works. Each race has a max of 3 stars and once you get gold, you can't get any more stars for that race.
Someone already finished career while getting less than 200 of teh 546 total stars.
 
Yes, that's how it works. Each race has a max of 3 stars and once you get gold, you can't get any more stars for that race.
Someone already finished career while getting less than 200 of teh 546 total stars.

He didn't finish the Career - he got up to S only.
 
When you play GT5 Career mode you get two ending movies after two championships. One was Dream Car and I forget what the other one was.
Ok. Forgot that part.
Now then, if he already raced the LMPs in the GT championship, which car classes are left that would be harder?
 
I disagree with this, it was up through GT4 but we are now in the era of online racing and this needs to be the most important part, It is much better to race against real people than against any AI out there, not to mention being able to race with your friends, meet new people and so on.

What GT mode could really use is an option to allow us to run those races with our friend(s) online. Single player really needs to take a back seat to multiplayer if the game is to continue to progress and be popular.

Almost but not quite. Single player and multiplayer need equal focus in this game. The vast, vast majority of people do not play online and that's a fact. There were never more than a few hundred open lobby rooms active at any one time, indicating less than 10,000 people actively online outside of private lounges. Compare that to 100's of thousands in some RPG's. Offline is still a huge aspect of this game and it deserves more attention than ever now that online is upon us and growing rapidly. If PD ignores or gives the short shrift to Offline Career, they do so at their own risk. That is their bread and butter.
 
I wanted to see Rally Events... not that there's much Rally tracks to begin with... :(

Also, special events will grow with Senna and Mario, so that adds more.

Other than that, I really do miss races GT2/GT3/GT4 had. :(
 
Ok. Forgot that part.
Now then, if he already raced the LMPs in the GT championship, which car classes are left that would be harder?

As he posted, the mini-endurances are in the Super tier. So I'd expect LMP and GT cars.

After that is anyone's guess, and I'm dying to know.
 
Hey man, GT is different. It's a vision of one guy who has a vision of how things should be visualized and stuff.
Department-of-redundancy-department.gif


Is now recruiting :sly: :dunce: :lol:

On a more serious note, guy mc guy who's luckier than most mortals has informed us of some of the early prize cars. The prize cars apparently aren't useless as in GT5, this is a + as nearly every single prize machine was better off in the scrapyard.
 
After getting National License B, the National B series is open. There are 9 events with 3 races each BUT you only need 20 stars to open the NATIONAL A license.
So of the 27 races, completing 7 of them pretty much lets you move on to the next license/series.
 
I have no problem with them providing a good single player experience but I stand by what I said about the key being online play. I will not even buy a racing game that does not support online play, GT4 was the last one that I purchased and while I did enjoy playing it the multiplayer part is pretty much non existant and that really is where it is at.

You can't really make assumptions based on the number of public lobbies open at any given time, there could be many more that are private and many who only race a short while each day or week. I could not tell you how many of the players actually play online but I am sure there are a lot and would be a lot more if the online mode had been better from the start. No leaderboards was a huge let down in GT5 for pretty much everyone I know.

Most of us had no problem with stanards, graphics, physics, A-Spec but no leaderboards in a racing game post 2000 is just unbelievable. That alone drove many players away from GT5

If they could somehow add some option to run the career GT mode races where your friends can enter the race with you if you desire that would be huge.
 
Do we know if late in career mode there are championships like in previous GTs? I mean series of races with points. Or is it like Forza, where there are no championships but single races only (which is stupid imo)?
 
I thought there were choices in championships: Rally, Touring Cars, Le Mans, Karts. I saw it in an earliee screen shot before the early birds began postingcurrent game play. That patch will be the real deal. If we CAN adjust the race length by time that will be a win for everyone.
 
After getting National License B, the National B series is open. There are 9 events with 3 races each BUT you only need 20 stars to open the NATIONAL A license.
So of the 27 races, completing 7 of them pretty much lets you move on to the next license/series.

Actually you need to pass the license too. Once you complete all the events the license unlocks, until you get the license the next license (events) remains locked.
 
After getting National License B, the National B series is open. There are 9 events with 3 races each BUT you only need 20 stars to open the NATIONAL A license.
So of the 27 races, completing 7 of them pretty much lets you move on to the next license/series.

Hey could you provide source/screenshots/video for that? Ty
 
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