GT6 Career Mode, Thoughts?

I don't understand how hard it is to create a larger/longer career mode wher you haev more than 9 or 16 events per level... I saw 255 different events. :)
I loved how we used to have the special events per dealer, which really got you into trying the various cars.
There should also be credit events, where you get 10k or somethign and have to find a car, and use it as is to race.
 
Seeing how this will probably be my last GT(Can't justify another console purchase), I hope the career mode is long and offers good use of the cars and tracks included in the game. By that I mean include races like Daytona 24H/500, Indy 500(with FGT's), as well as other 12/24 hour races at Spa, Bathurst and Apricot Hill since they will all have day/night in GT6.

Of course they could just be nice and give us an event creator.

Endurance racing, with Mx-5's at Tsukuba, boring? I suggest you leave.

Driving MX-5's around Tsukuba is a blast, but does get dull after 9 hours, especially if the AI isn't competitive. Thankfully it sounds like they are going back to the GT4 style of B-Spec so I will only have to drive for half the time if it's another 9 hour race.
 
I dont think the star system are even close to the xp points we had in gt5. My guess is that you can unlock the next tier type by winning all or some races to get enough stars in the previous tier/series, unlike gt5 where u could win every races in an event/series and still not having enough xp to advance. I think they've given us the stars to work your way up to limit a player from doing all licenses then jump straight to the endurance races. This way we will create our own story where we have alot of races on our back before we get into a "real" endurance race.

I really do belive there will be no such thing as grinding to get to the next level, though of course you will probably have to put in some work to afford the real high priced (racing)cars.

My thoughts on the (novice?) event with 3 races will be more of a taste of what may come and that we will probably (or hopefully) see more races in the higher tiers of events. GT5 had the same amount of races in each events. So if we only get 3 events in the first tier, why limit the higher tier events to only 10? Maybe I'm just getting ahead of myself, getting the game in my mail and I really just can't wait. Kaz, we love you man keep up the good work!
 
I think the positive with a star system over the XP points is you won't have to keep re-winning events just to gain XP, if you win each event once you will get the maximum possible stars and re-doing that event will then be up to you.
 
With the limited information at present and speculations growing I think it will be hard to say til we get out hands on this. Let's hope that it is more than what a lot are thinking it will be

I don't understand how hard it is to create a larger/longer career mode wher you haev more than 9 or 16 events per level... I saw 255 different events. :)
I loved how we used to have the special events per dealer, which really got you into trying the various cars.
There should also be credit events, where you get 10k or somethign and have to find a car, and use it as is to race.

Lets hope this returns, I miss those as well and the fact you "had" to use certain cars is a great way to grow your appreciation of all things motoring
 
With the limited information at present and speculations growing I think it will be hard to say til we get out hands on this. Let's hope that it is more than what a lot are thinking it will be



Lets hope this returns, I miss those as well and the fact you "had" to use certain cars is a great way to grow your appreciation of all things motoring

GT5P had this and it was a welcome return.
 
I'm just hopeful for an amount of events equal to GT3.
I am hoping equal to GT4. By far the deepest career mode of the franchise. I have complained about GT5 events after the first 3 weeks. I did a midnight purchase and played for 3 straight days and was highly pissed with what we got. The licenses and the events was a complete joke. 3 weeks after GT5's release I played for a total of 2-3 days and I haven't touched it since. I have been a GT fan since the first installment and I was highly disappointed with GT5 that I abandoned the game. Those that love it, typically only played 1-2 games in the series. Not enough experience to understand the disappointments that people complained about.

More than likely I go ahead and get Gt6 after work on the 6th to blow the dust off the G27. Its only 60 bucks and not really worth trying to wait for a price drop. The second GT installment on the ps console is typically better than the first. We shall see. I sure hope we get closer to what GT4 presented. If not I will have to skip GT7 and wait for GT8 since GT7 will be a port of GT6 for the ps4
 
Hate to even name a game like NEED FOR SPEED SHIFT, but you have to admit, it was fun achieving the in race objectives. Such as:
Lap time
Clean Lap
Overtaking
sector times
Racing Line
Top Speed achieved
Avg speed
etc
to make races more entertaining and you could go at them again to achieve everything
 
Gt5's career mode was pretty in-depth, was hoping for a much larger one in GT6, so far only 3 events in novice? Dissapointing, looking forward to more info!

hopefully they're incorporating Seasonal Events directly to Career Mode, that way they can use the tracks brought from DLC and also organize things more appropiately by difficulty/license required.
 
hopefully they're incorporating Seasonal Events directly to Career Mode, that way they can use the tracks brought from DLC and also organize things more appropiately by difficulty/license required.
What's strange is I never bought a dlc track but I can still drive them in the seasonal events...

From a UI design perspective on the event shot, there is a lot of dead space and this implies it will be mostly filled up most of the time... But why they would use that shot as an example is strange as its likely the least impressive...

I'm also nervous when a concern like career isn't addressed prerelease. All Kaz has said is that he agreed that GT 5's was not good/long enough, yet it was never addressed in dlc/updates... Likely the easiest thing to have updated.

Just look at Forza 5's unaddressed prerelease concerns and how most were validated as not addressed when released. When a dev does this i.e. avoids a loud point, they know it and do a "look over here!". Its amazing how they don't learn that offending and simply being different in the eyes of your fans lead to very different results, the former usually has long lasting franchise implications.

I'm cautiously optimistic but still nervous.
 
They should copy T10; fixed events where you progress from a given circuit to the next (and for GT6 with different times and weather), but having 5-10 different events on that circuit depending on which car you choose.

For example you have a race at Suzuka, if you happen to sit in a GT car it's a GT event, switch to a muscle car and you have the classic 60's muscle event all of a sudden, get in a Ferrari F40 and you have the F40 vs Porsche 959 event.

Not only does this give you a far greater choice on racing the kind of race you wanna race, but it's diferent spec series with more or less equal cars instead of the weird grids we see in GT.
FM should definitely serve as an example, but PD won't copy that formula just for the sake of their "own vision", which is a bit ignorant.

Anyhow i hope for a far better tought out career mode than the disaster that was GT5, they owe it to us.
 
Hate to even name a game like NEED FOR SPEED SHIFT, but you have to admit, it was fun achieving the in race objectives. Such as:
Lap time
Clean Lap
Overtaking
sector times
Racing Line
Top Speed achieved
Avg speed
etc
to make races more entertaining and you could go at them again to achieve everything

I actually loved Shift 2. I even appreciated the fact that you had to respect the car and how it handled. It did not stick to the road like GT games. Setup the wheel good enough and it was very drivable. After the patches it got even better. Too many people dogged it because it gave GT some competition. The cars and the tracks were great compared to GT5. A change of pace from GT. The customization, the AI and the career mode keep my attention. I got challenge out of it and complete enjoyment compared to GT5. I also turned to f1 2010 at the time GT5 released. Then when Shift 2 came out I split time with F1 2010.

I had planned on leaving GT5 in my ps3 because I was going to play it daily just as I did with GT4. That thought changed quickly once I saw no hidden or unlocked tracks/cars/features didn't pop up. PD I need a reason to justify staying loyal to GT but deliver two back to back content lacking games and that will equal doom for you all. Stop focusing on these minor details and focus on content on the disk. You can not get things 100% perfect for a day 1 release. As soon as they realize this, they can put efforts where its truly lacking. They can always go back and adjust and patch detail items with today's technology of internet patching.
 
hopefully they're incorporating Seasonal Events directly to Career Mode, that way they can use the tracks brought from DLC and also organize things more appropiately by difficulty/license required.
If they can actually do this for dlc tracks, I would actually purchase all dlc tracks they come up with. So far, events/tracks on disk are the only guaranteed tracks that can be used for career mode. I hope they can prove me wrong.

As mentioned above, I feel that they owe us as well. What they put together last time should have never been released. Even worse, it took 5 years to even do that and said that they still needed more time. Forza takes 2 years for their games, what's up with that PD. If GT6 does not redeem the franchise Sony should start looking else where to deliver GT or a GT like racer if the PS4 is to thrive.
 
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Hate to even name a game like NEED FOR SPEED SHIFT, but you have to admit, it was fun achieving the in race objectives. Such as:
Lap time
Clean Lap
Overtaking
sector times
Racing Line
Top Speed achieved
Avg speed
etc
to make races more entertaining and you could go at them again to achieve everything

Do you think there is any chance that each of the 'stars' will be awarded for achieving a specific requirement like these? That was my hope. It would give an incentive to replay the events. There could other requirements like "Achieve first place in a front wheel drive car" or "Achieve first place in a car built before 1979". Or do you think they will be related to PP?

We really have no idea stars are going to work. If they are awarded based only on finishing position I will be disappointed. It would be a missed opportunity to address concerns about Aspec being too short.
 
It needs A-Spec points back as in GT4, they made the races a challenge and I thought it was a strange omission from GT5. Plus the ability to wipe your progress from an event and win the prizes again, also as in GT4 would be nice. I hope it's worth playing as SP in GT5 was crap.
 
Do you think there is any chance that each of the 'stars' will be awarded for achieving a specific requirement like these? That was my hope. It would give an incentive to replay the events. There could other requirements like "Achieve first place in a front wheel drive car" or "Achieve first place in a car built before 1979". Or do you think they will be related to PP?

We really have no idea stars are going to work. If they are awarded based only on finishing position I will be disappointed. It would be a missed opportunity to address concerns about Aspec being too short.
I think they just represent your finishing position in the race tbh ( either if 9 stars = 1st of 9 cars or else 1 star bronze 2 stars silver and 3 stars gold) more likely the latter
 
It needs A-Spec points back as in GT4, they made the races a challenge and I thought it was a strange omission from GT5. Plus the ability to wipe your progress from an event and win the prizes again, also as in GT4 would be nice. I hope it's worth playing as SP in GT5 was crap.

Also in GT4 that you didn't mention that'd be nice is the A/B spec hybrid system for enduro racing, along with all the cool stuff you did mention.
 
I said this before in another thread, but it could be possible that the Novice category we've seen so far could just serve as an introductory stage of the carrer mode to give players a taste of what's to come in the later stages of the game. That's why I think there are only 3 events to do in there.

That's what I'm thinking (or hoping, lol) too. Maybe it's indeed meant like some kind of "tutorial".
 
I'm just hopeful for an amount of events equal to GT3.

GT3 just had the same events in three different difficulty ratings. It was repetitive and I didn't enjoy it. I thought GT2 and GT4 were much more in-depth with their career modes.

Endurance racing, with Mx-5's at Tsukuba, boring?

Mind-numbingly so.

hehe funny amazing joak Xdddd 10/10

Calm down there.
 
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Also in GT4 that you didn't mention that'd be nice is the A/B spec hybrid system for enduro racing, along with all the cool stuff you did mention.

Didn't mention it as I prefer to do all races myself so am not bothered about that feature.
 
They should copy T10; fixed events where you progress from a given circuit to the next (and for GT6 with different times and weather), but having 5-10 different events on that circuit depending on which car you choose.

For example you have a race at Suzuka, if you happen to sit in a GT car it's a GT event, switch to a muscle car and you have the classic 60's muscle event all of a sudden, get in a Ferrari F40 and you have the F40 vs Porsche 959 event.

Not only does this give you a far greater choice on racing the kind of race you wanna race, but it's diferent spec series with more or less equal cars instead of the weird grids we see in GT.
FM should definitely serve as an example, but PD won't copy that formula just for the sake of their "own vision", which is a bit ignorant.

Anyhow i hope for a far better tought out career mode than the disaster that was GT5, they owe it to us.

I found this system a little bland, to be honest. Felt very linear compared to GT's 'what shall I do now...'
I like the way GT games force you to drive a car that you may not otherwise bother with. Manufacturer events are a great example.

Having said that, it would be good if GT had a way to search for an event that your current car is eligible to race in. Can be frustrating to find a good race for a new car whilst still earning money.
 
I think they are going to put a lot of emphasis on seasonal events.I don't have a problem with seasonal events I just hope to god we don't have to chase the rabbit anymore.With basically an infinite amount of races coming from seasonal events, I don't mind 40 or 60 races in career mode.It will suck for people with out internet though, but that sentiment is pretty much becoming the norm..Another thing i'm worried about besides potentially chasing the rabbit is the absence of manufacturer races..
No I've had enough of the seasonal events attempting to compensate for the poor amount of events in the first place. If GT6 is disappointing as it is from what we've seen so far then I guarantee this is the LAST game im ever buying from GT.
 
If they do persist with seasonal events, I do hope they mix it up with a range of events. Endurance, one lap shootouts, one make races etc.. And standing starts please.
 
there is a trophie for getting 300 stars. and if you look good to the images, every event will have 3 stars. so we have already 100 events. is this only for novice, national b, national a, international b, international a and super. or is this also for the special events? I don't know.
 
I don't understand how hard it is to create a larger/longer career mode wher you haev more than 9 or 16 events per level... I saw 255 different events. :)
I loved how we used to have the special events per dealer, which really got you into trying the various cars.
There should also be credit events, where you get 10k or somethign and have to find a car, and use it as is to race.
where did you saw 255 events?
 
I found this system a little bland, to be honest. Felt very linear compared to GT's 'what shall I do now...'
I like the way GT games force you to drive a car that you may not otherwise bother with. Manufacturer events are a great example.

Having said that, it would be good if GT had a way to search for an event that your current car is eligible to race in. Can be frustrating to find a good race for a new car whilst still earning money.
Linear? In previous FM games, after every "series" you finished, you had a choice of three other series to start depending on your car or depending on what you felt like doing. Even in the current game you can jump from series to series sort of like the old event list they had. The only linear thing about it was that you progressed through the years by finishing series/championships. Nothing was set in stone.

where did you saw 255 events?
It's 546 stars which equals 182 events.
 
Linear? In previous FM games, after every "series" you finished, you had a choice of three other series to start depending on your car or depending on what you felt like doing. Even in the current game you can jump from series to series sort of like the old event list they had. The only linear thing about it was that you progressed through the years by finishing series/championships. Nothing was set in stone.


It's 546 stars which equals 182 events.
that's not so much. I think it isn't even more than GT5 :(
 
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