GT6 'MY HOME' HUB: Awards time.

  • Thread starter photonrider
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I think if that what it's called:lol:. Not sure if I am allowed to race the DOPPELGANGER? Please let me know if that is OK my brother:cheers:??
Yeah mate you can enter the DOPPELGANGER, but you need to use the same car that comes last.
So in your picture you would of needed to youse the ELAN s1 '62, and let last place finish.
 
Yeah mate you can enter the DOPPELGANGER, but you need to use the same car that comes last.
So in your picture you would of needed to youse the ELAN s1 '62, and let last place finish.
So should I race the Lotus Elan S1 '62 next to fit the rules?? Does that mean that I go to the race with one car and when the lineup comes up use a different car or stick with one car until it comes up last in the lineup??
 
So should I race the Lotus Elan S1 '62 next to fit the rules??
The line up changes every time you enter the race, pick a car like the ELAN or ToyotaCELICA 1600GT (TA22) '70, or any of the cars that are in 5th position on the line up as they are the cars going to finish last. It can take a while to get the same cars
 
No @skeagracing ..... it goes like this.
First you enter the race just to watch the field and check what car is in 5th place.
Then you decite with what car you want to race from those ones in 5 place ( always end in 6 the race)
Then you pick up the car of your choice and reser the race as many times needed to find the one you pick starting in 6 place.........then you race.
 
The line up changes every time you enter the race, pick a car like the ELAN or ToyotaCELICA 1600GT (TA22) '70, or any of the cars that are in 5th position on the line up as they are the cars going to finish last. It can take a while to get the same cars
:lol: So we are talking taking a long time reloading the race until you get the lineup you need.....Wow!!
 
No @skeagracing ..... it goes like this.
First you enter the race just to watch the field and check what car is in 5th place.
Then you decite with what car you want to race from those ones in 5 place ( always end in 6 the race)
Then you pick up the car of your choice and reser the race as many times needed to find the one you pick starting in 6 place.........then you race.
:lol::lol::lol: Wow I don't know if I have time for all this malarkey:censored:!!!
 
And sometimes you freak out cause you find the other one you have but not what you choose and when you pick the second option you find the one you had in first place.
SmugIcyHoneycreeper-max-1mb.gif
 
Sometimes you get lucky and it only take a couple of goes, sometimes it can take 20 gos
I will give it a shot when I have time. I am at the race track now for the day to approve some rookies to go racing in the SCCA so I will give a go on Monday. Again thank you for standing by me good buddy:cheers:.
 
And sometimes you freak out cause you find the other one you have but not what you choose and when you pick the second option you find the one you had in first place.
View attachment 737401

:lol:

Glad you understood bjl23's machiavellian challenge. 👍

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Understanding the rules of a particular event (unless one has written up a complicated scenario themselves) is part of the skill.
One is either on the bus or off the bus.
But when a player understand the rules, and truly understands what the event is all about is when the fun truly begins. Otherwise it just becomes another pissing contest.

I wonder if there are any Hunters still around who remember what MTM79 would do in the 'manufacturer' races - bringing as many as 9 Mitsubishis in consecutively or some of the hilarious Pace Car events we had - especially the one with the Tank Car.
Investigating the AI means playing every which way and loose.
If we only engineer races where we take a car and run off from them to the finish line - then that's all we know about the AI - that they drive behind us and that is all to it.
But there is a lot more to the AI - as anyone who has been in the is thread sufficiently long enough will eventually grasp.

That's what a video game is all about - doing stuff we cannot do IRL - both with cars and tracks that may not exist IRL either. :)
 
Something irrelevant

During the search for tunes especialy in the seasonal events, i saw many times arguments about the use of driving aids .
I have nothing against them , they are to help people to make it " possible " and not as they say is like cheating.
When i play first time GT in ps1 there was not sisaxis just buttons , so i use to it and never did it whith the stick no matter how i try it .

When i take a wheel it was totaly different game ,took me a litle time but was more realistick and easier for me.
After so many years of absence i find my self with the second hand ps3 , the gt6 and the buttons again.
Just wonder what chance do i have without a TC ?
Spinning around every time trying to find the millimeter in my finger that cause this.
Probably i would not keep on doing it because instead of fun i would be in frustration and at at the end ?
The hell of it.
Where they are " rules" ( as we put here ) not use them its ok , missions and license test don' t allow SRF
as we all know so we have to adapt .
Aliens ,fast drivers, people with talent and perfect reflex may not use them cause they slow them down or just they don't need them.
We are not doing this for living , is a " game " and not a job, and everyone must have a part in joy somehow.
Thats my opinion for the Aids .
Cheat is not follow the rules, aids are help for the ones who need it and am one of them.
I don't want to start a discussion about it , i just share my thaughts about it from where i stand in the game
as many players that without some aids ...... gt6 will be history a few months after his release.
 
photonrider:
@nowayback Yes. Let's keep it simple for now. We follow the rules as per the events, as per all game assists, aids, etc allow.This levels the playing field.
If one can't do it one way, do it another way.
Whoosier Rule. To each their own. Applies to pretty much everything; look for it in the OED one day.

The options are there to use all available weapons; if one complains that they are 'better' fighters if the guns are taken away and everybody given knives, that's just complaining about the inability to use guns.
If a player cannot use all what the game offers, when the options are there, to get the fastest possible time in the game, then we aren't using all the game offers to get the fastest possible time in the game.
Obviously I have the option to go full bore, but I was myself experimenting with settings with a view to a whole different line of research - so don't worry too much about what I'm doing myself; I have to sometimes put a Time sheet up with a lower time to encourage people to get going.
Having said that, I can admit that even if I used every possible option to make this game car go any faster in the game I still wouldn't be anywhere near your time.
Mastering the game is not necessarily trying to master driving the car without brakes.
Or complaining about the lack of Michelin Sport Cup 2s.
What we're after is stats - and performances judged across a very level playing field.

The only thing not allowed, of course, is hacking.
But hacking is eventually (and sometimes easily) spotted.
All you fast ones are running neck-and-neck times . . within seconds of each other - obviously you are all not hacking.
A hacked time will eventually stand out, be queried and investigated.

This is not to say I'm against hacking.

From this post:

https://www.gtplanet.net/forum/thre...k-op-for-details.320606/page-10#post-10463420

This discussion has been generated before (most times when we have someone elitist drop in and start talking about what we're doing here is meaningless because of the use of Driving Aids.) Strangely enough very rarely do they get the 3 titles that enables them to play in a different playing field altogether - the challenges where we don't use Driving Aids.
But the thread has always been filled with aliens who are at the top of PD's TT Leaderboards, or in some high-profile league in GTPlanet who take part here. They can race any way they are are challenged to race - on, off, spikes, barefoot, blindfolded . . . and they prove it with leader boards.
So don't worry about someone - who never had a leader board in here or in PD's official leader boards - tell you that you are a 'bad' driver just because you take part in events where everyone has brought a gun to a gunfight.

If they can actually beat you on a level playing field . . . then maybe 'well said' is better than 'well done' after all, and Ben Franklin is wrong. ;)

:cheers:
H.
 
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From this post:



This discussion has been generated before (most times when we have someone elitist drop in and start talking about what we're doing here is meaningless because of the use of Driving Aids.) Strangely enough very rarely do they get the 3 titles that enables them to play in a different playing field altogether - the challenges where we don't use Driving Aids.
But the thread has always been filled with aliens who are at the top of PD's TT Leaderboards, or in some high-profile league in GTPlanet who take part here. They can race any way they are are challenged to race - on, off, spikes, barefoot, blindfolded . . . and they prove it with leader boards.
So don't worry about someone - who never had a leader board in here or in PD's official leader boards - tell you that you are a 'bad' driver just because you take part in events where everyone has brought a gun to a gunfight.

If they can actually beat you on a level playing field . . . then maybe 'well said' is better than 'well done' after all, and Ben Franklin is wrong. ;)

:cheers:
H.
Bravo Harry and well said:cheers:! And just for the record at the HUB I am a nothing and a nobody.
 
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Bravo Harry and well said:cheers:! And just for the record at the HUB I am a nothing and a nobody.
Your not a nothing and a nobody here, because you are the WASHING MACHINE. You shown me fast and clean is possible, every time I do a race and hit a car I say to myself don't record the replay, skeagracing will be dissapointed.

Not sure how this come up but long live driving aids, without them I'd be 🤬. I have used them since GT1 and only started to not use them since about 2 days go (ABS, thanks to @RMan72 ). Even with TC I always had it on 5 until I met you guys, now it's on 1. (99% of the time).
 
Here's a link to a page in this thread where Aids are being discussed (for the umpteenth time - even though there are dozens of threads on the subject across all iterations of GT):

https://www.gtplanet.net/forum/thre...ively-on-gran-turismo-check-op.320606/page-10

And all this is being discussed by legendary GT players - guys who have had their names up in lights on all sorts of leader boards - from elite oficially-vetted Global Leader boards to humble video-gaming leader boards like in this thread.

______________________

PD solved the problem of satisfying those players that wanted a 'game' (or rather - racing simulator) that got them as close as possible to real-life racing - PD gave those players Gran Turismo Sport.
GTS is where the real action is if one wants to forget playing video-games, and plunge into the real-world of high-stakes racing against real people most of the time (if not actually all the time.) At least if a console is all one has.

GT6 satisfies those who want a 'game' (or rather - driving simulator) that got them as close as possible to simulating pretty much everything automotive they wanted simulated - so that they could take that and get the biggest petrol-head fix they could get.
____________________________________

Bravo Harry and well said:cheers:! And just for the record at the HUB I am a nothing and a nobody.

Well the only records the HUB will show at the end of this project is the Hall of Fame Trophy Board - so that is only a temporary state.
However, as I've said before, you are certainly somebody that everyone (including myself) hold in high regard because of your record in the Seasonal Threads - unfortunately now all dead because of the game's obvious transience to future iterations.
 
But ....... to be fair your board card ( from 2016 ) am afraid is not valid for this event.
The reason is that from 2016 and on many updates of the game come up that change the cars of the game.
If you try it now you will realize that is very hard to make the same time again.
And if you did......please share your tune:dopey:
So @photonrider its better for all to put a time limit , lets say that times must be on 2018 which was the update of gt6 in 1.22.
Thats what i propose ,if you agree ( and the other guys also) its ok, if not again its ok.
Harry piston 12...... to harry da druida:cheers:
Good news! :)

Version 1.22 arrived in 2015 so times from 2016 will have been recorded in the same game version as we have now. 👍
 
I was wondering about that, @Conformation.

I went searching for the #88 I had used and it wasn't in my garage. So - off to the Stockyard and there it was - obviously a new car used in one of the tests we have done in this thread (the NASCAR tests) stashed in there with the other NASCAR Race cars we had used in the tests.
Yanked it out and took it to Daytona - and I was getting pretty much the same lap-times as before - formally 0:46.275 and now after a couple of laps right away 0:46.365 - just 0:00.090 off.
So I grabbed the #99 and took it out - 0:46.542.

Obviously I need to knock a couple of seconds off to get close to the top guns in here - but the cars seem to be the same now as when they were in March 2016.
 
Players please note that the window for submissions has been widened - all events have been extended to Midnight 10th June 2018 BST.
The following 2 new events have been added to the event lineup:

_______________________


PRANCE INSTRUCTOR
Whoosier Rule On. Event designed by photonrider
Winner gets Design-an-event Ticket for any Event from S-Class


Venue: CAREER MODE/International A/One Make Races/1A-2 Ferrari 458 Challenge/Autodrome Nazionale Monza
Objective: Largest MOV between P1 - P2
Vehicle: 458 Italia
Regulations: As per the GT6 in-game rules.


LEADER BOARD
TBA

RAGING BULLRIDER
Whoosier Rule Off. Event designed by photonrider

Venue: CAREER MODE/International B/Mission Races/1B-5 - Brands Hatch Indy Circuit
Objective: Fastest Finish.
Vehicle: Provided
Regulations: As per the game's rules


LEADER BOARD
Awaiting entries
__________________________

Players please note:

All Players (any GTP member) may enter 'LEVELLED IN-GAME EVENTS' at any time - even if you have never participated before. Only one title may be won from that section.

All Players (any GTP Member) may enter 'OPEN IN-GAME EVENTS' at any time - even if you have never participated before. Every Title in this section may be won by any one Player.

Only Players with one, two or no titles at all may enter 'UNLICENSED GTHUNTER EVENTS'. Only one title may be won from this section - even if only one player races all events in this section with no-shows across the board.

Only Players with 3 Titles or more may enter 'LICENSED GTHUNTER EVENTS'. All titles may be won by any one Licenced GTHunter.

Following are the current standings as of this post.
Do continue to send in entries - remember it's not always about getting P1 - but having fun, and gathering valuable data that helps us understand this game in-depth before we move on:


____________________________

GRAN TURISMO 6

'MY HOME' IN-GAME COMMUNITY CHALLENGES

All Events close: Midnight BST June 10th 2018
All Events can be accessed from GT6/MY HOME/...?


******************



LEVELLED IN-GAME EVENTS


NASCAR HOT LAPPER
Whoosier Rule On. Event designed by smoothbore12
Winner gets Design-an-event Ticket for ARCADE Time Trial Event using car and track of their choice
LEADER BOARD

smoothbore12: 0:44.266
RMan72: 0:44.436

___________________

THE DOPPELGANGER
Whoosier Rule On. Event designed by bjl23
Winner gets Design-an-event Ticket for any National Level event.
LEADER BOARD

smoothbore12: +59.201( ? )
bjl23: +58.248 - (P1/P6 - Celica 1600 GT (TA22) '70)

___________________

PRANCE INSTRUCTOR
Whoosier Rule On. Event designed by photonrider
Winner gets Design-an-event Ticket for any Event from S-Class
LEADER BOARD

No entries yet
____________________



OPEN IN-GAME EVENTS


GOODWOOD HILLCLIMB TROPHY - STRATOS '73
Whoosier Rule Off. Event designed by photonrider. Winner gets to pick next Goodwood Hillclimb event.
LEADER BOARD
RMan72: 57.950
smoothbore12: 59.426

_______________

GT DRAFTMASTER - 2011 Monster Sport SX4 Pikes
Whoosier Rule Off. Event designed by RMan72
Winner gets to pick next car from any of the cars the AI uses in the event for next round.
LEADER BOARD
RMan72: 4:20.350

______________

TRUE SUPERHERO
Whoosier Rule Off. Event designed by photonrider
LEADER BOARD
bjl23: 7:14.139

_________________

DINO RIDER
Whoosier Rule Off. Event designed by photonrider
LEADER BOARD
RMan72: 1:41.962
smoothbore12: 1:44.616
bjl23 1:47.036

____________________

RAGING BULLRIDER
Whoosier Rule Off. Event designed by photonrider
LEADER BOARD
Awaiting entries

________________



UNLICENCED GTHUNTER EVENTS



STEER STAMPEDER
Whoosier Rule ON. Event designed by photonrider. Winner gets Design-an-Event Ticket for any International A Licence event
LEADER BOARD
Awaiting entries

__________________

WHEEL KILLER
Whoosier Rule ON. Event designed by photonrider.
LEADER BOARD
Racin510s: +30.969

__________________

PEAK SPEEDVISIONARY
Whoosier Rule ON. Event designed by photonrider. Winner gets Design-an-event Ticket for any Career Mode race event eligible for VGTs, with player also using a VGT.
LEADER BOARD
Awaiting entries

_________________


LICENCED GTHUNTER EVENTS



ALPINE VGT TROPHY
Whoosier Rule Off. Event designed by photonrider.
Awaiting entries
________________________________

SNOW STALLION
Whoosier Rule Off. Event designed by photonrider.
LEADER BOARD
smoothbore12: +30.255
bjl23: +28.310

________________________________

DREAM CHAMPION
Whoosier Rule Off. Event designed by smoothbore12.
LEADER BOARD
lfm58: P1 (4:48.287)
smoothbore12 : P2
 
PRANCE INSTRUCTOR
Whoosier Rule On. Event designed by photonrider
Winner gets Design-an-event Ticket for any Event from S-Class
LEADER BOARD

No entries yet
Quick question, this event is in International A, is the winner ment to get the design-an-event ticket for international license events? As I hold the design-an-event ticket for SPECIAL licence.
 
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Quick question, this event is in International A, is the winner ment to get the design-an-event ticket for international license? As I hold the design-an-event ticket for SPECIAL licence.

Not a problem at all, my dear Bryce. ;) As the host I have ways of presenting events in various ways.

If the Ticket you received (via the nowayback clause - since he passed it to you and theres no way back; you have to use it or else shouldn't have accepted it :lol: ) is used this round (hopefully soon) it will be a Bonus Event. If you decide to use it next round I may use it as an 'OPEN' event. Or even as the official Expert Level event in the LEVELLED EVENTS. There's all sorts of options.

Enjoy that prancing' horse - this is a great event. As well RAGING BULLRIDER - which should actually send everybody to the pits - this is another great and very exciting drive.

We have 14 events on Board - though because of various restrictions the maximum amounts of events that any one player can enter is 11 events.
We have 3 weeks to work on them and get our best times - and have fun along the way. Good luck and great driving!
 
@photonrider you miss @RMan72 time in dream car race 2 with the C7 vette.
As for the updates didn't know the release of 1.22 update ( am in 2018 on the game) and as i said use the card or not is the ok for me. Its up to you.
For me everything is fresh anyway:) also as is goodwood ,mission races or licence tests.

We have events that must decide for that cards, new or not ?
@RMan72 did a new record with Stratos for example ,he also can keep his old record .

For me is the same anyway
 
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@photonrider you miss @RMan72 time in dream car race 2 with the C7 vette.
As for the updates didn't know the release of 1.22 update ( am in 2018 on the game) and as i said use the card or not is the ok for me. Its up to you.
For me everything is fresh anyway:) also as is goodwood ,mission races or licence tests.

Thanks for catching that, smoothbore12 - will fix it right after dinner.
As for the 1.22 update situation - don't worry - we have had a standing rule for a long time here that leader boards should be current - for instance when the Seasonals were being repeated and we held events that were similar we didn't accept older leader boards.
So a TT leader board from 2018 would be more in line with our rules.
However - it was interesting to note the data - so thanks for that heads-up.

Added: I stated in a post above:
"We have 14 events on Board - though because of various restrictions the maximum amounts of events that any one player can enter is 11 events."

In addition to this, out of the 11 events any one player can enter, only 9 titles may be claimed because of the Whoosier and Vic Reign rules.
This leaves 5 titles up for grabs even if a particular alien decides to claim as many trophies as they can; because all they can win titles from are 9 out of the 14 events - a clear demonstration of the legacy WhoosierGirl and Vic Reign93 left in preventing any particular alien sweeping the boards and claiming every title.

Edit: Adjusted standings:

DREAM CHAMPION
Whoosier Rule Off. Event designed by smoothbore12. Eligible entries from Licenced GTHunters only (player has 3 or more trophies.)

Venue: CAREER MODE/International A/Dream Car Championship/Race 2 - Willow Springs
Objective: Highest position. If tied then faster finish by player
Vehicle: Corvette Stingray C7 '14 (Original, not the GT 15th Anniv Vers.)
Regulations: 600 PP limit. No NOS. No Supercharger. All other settings may be used. Molinari and Faulkner must be in the field.


LEADER BOARD
RMan72: P1 (4:47.312)
lfm58: P1 (4:48.287)
smoothbore12 : P2
 
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Looks like the RMan Effect is starting to ripple through the events . . . at least the ones that the Bogeyman checks in to. . . . :D

RAGING BULLRIDER - 1st go
View attachment 737627

You have smashed PD's global Gold time by almost 5 seconds. They better not see this thread - they'll raise the Gold bar in the next game.
Unless they have a fourth level called 'Titanium'. Because that's your level as measured by this game. :boggled:
Overall experience? Any thoughts? What of the AI?

Can't get a Doppelganger entry, BoogieOggie keeps hiding.:banghead:

Don't blame me - it's that rascal Bryce. :lol:

I have to admit - it's a great learning experience about PD's 'field' work. ;)
And the whole quirky programming involved with the behaviour of the back-marker car.
 
Overall experience? Any thoughts? What of the AI?
As always driving a car stock is all about getting up on the knife edge and keeping it there, getting the balance between speed, slide and power just right. Still away to go to getting the whole lap like that but that's half the fun.
AI was pretty non existent after parking himself in the middle of Druids hairpin and letting me power past
 
@photonrider , where Rman72 or lfm58 involved ........ we feel like the AI.:lol::lol:

:lol:
That could be a lot more true than we might think possible.
What if PD was using us - our real driving habits culled from the data they have via all sorts of seasonals - to program the AI?
We need to slow down the likes of Rman72, ERAZER, and lfm58 - or else the lead rabbits in the next game are going to be murderous to race!

Oh! Wait . . . we're already doing it. Here. Now. We are the AI! :scared:
Who are these aliens? :nervous:
____________________


I got a question from a member via PM - but I'll answer it here so that many others could be informed too - since it's a good question.

"Harry could you explain the race about finding the fastest AI. I've run some of the races but not happy with my results even the one I posted. I ran that stock except transmission."

This whole project - which began as "The Artificial Intelligence Hub" and through many changes is now known as 'The GT6 'My Home' HUB (since we have nothing after Online went offline but 'MY HOME" to play with now) began with the search for the fastest AI - trying to see how fast E. Papp (AI in the British Lightweight Seasonals) could go in his Rocket.

A read up of the first two pages of this thread will give members the true conversations in that history.

In short - the premise is this: the AI can only go as fast as the course and car can in reality permit - not what the code would permit.

So a bunch of us rabbit-hunters of the time got together and tried to see how the 'rubber-banding' worked.
The rabbit-hunters were mostly the fastest runners in the Seasonals at that time - quite legendary racers. Papp was driven so hard he was driven right into the sand (proving that the code didn't permit him taking one of those 'impossible' turns possible in Wipeout, for instance) - that even programmed to be the world's best driver, he would not be able to over-ride classical physics (which rules our reality at the moment.)
Obviously - he's not the worlds best driver, because WhoosierGirl came and kicked his AI ass well and truly - even keeping him from plowing into the sand at Brands Hatch and racing his best - rubber band to the max.

That led to a lot more interesting experiments which was the foundation of the challenge-event platform of this thread.
And we learned so much about the AI in the end. There was a time players believed the AI was scripted, that they used illegal moves, that there was only one lead rabbit, that all grids were the same, that the grids were not influenced by the car or the previous race run or the drivers former-race data, etc. even that all Bobs were the same (if given the same car, and run the same race on the same settings) - all these were proved wrong in our tests.
This is a very complex driving game.
And interspersed with many little bright lights of PD's unique playfulness (like Jenkins the cat.)
This playfulness extends to the AI programming. Play the AI close enough and suddenly they all start to exhibit very definite 'personalities' - Papp, for instance, doesn't run like Calvo or Besson.
French drivers don't run like Brits.
Play the game enough and there is a sort of Da Vincian code hidden in the game.

Here's a quote from MTM79 during the usual heavy discussion about a particular bunch of AI in the early days of the game. Here we were analysing Seasonal AI behaviour - PD was mixing up AI from the game as well as new AI they had introduced via the Seasonals:

Interesting outcomes from the current expert seasonal at Ascari. The AI is behaving in my opinion a bit differently. There looks to be variation in how the rabbits race with each other. 50% of the time the lead rabbit chases me alone and the other 50% there is a tight pack of 3-5 cars on my tail. Looks like anyone from the pack can assume the role of lead rabbit and keep somewhat similar pace as the lonely chaser, others just get sucked in. This results in greater variation in who actually is the lead rabbit. In the ten races I've driven with different cars the lead rabbit has been Bowers (x3), Reilly (x3), Calvo (x2), Gaertner (x1), Conde (x1). Also the outcomes have been constantly taking turns, first there was a lone rabbit, then a pack of rabbits, loner, pack, etc.

edit; 'This was mostly not because a certain lead bunny was not present. Bowers did 5 races, Gaertner 6, Calvo 4, Reilly 3 and Conde 1. '

Other note, one race was especially close, I was racing with a Clio RS '11 against Calvo in his Zonda. It looked like Calvo was doing everything possible to keep the speed at wich I was gaining in on him relatively constant. At one point I went off track. While I was returning to track I glimpsed at the minimap an noticed Calvo's arrow spinning around at a chicane right after my excursion to the grass. Sort of reversed rubberbanding? In the end I didn't win because I made too many mistakes, maybe a rematch needed.

Ferrari Enzo '02
View attachment 304149

Nissan Skyline GT-R V-spec II Nür (R34) '02
View attachment 304151

RUF CTR2 '96
View attachment 304158

Nissan GT-R Black edition '12
View attachment 304161

Subaru Impreza Coupe 22B-STi Version '98
View attachment 304165

DMC DeLorean S2 '04
View attachment 304166

Renault Sport Clio R.S. 2.0 16V '02
View attachment 304167

Chevrolet Corvette Z06 (C6) '06
View attachment 304168

Audi R8 4.2 FSI R tronic '07
View attachment 304169

Sadly don't have the one spredsheet where I didn't win with the Clio RS '11.

So to answer the question:
With the PEAK SPEEDVISIONARY event we are trying to find out who the fastest AI (gold rabbit) in the field is.
There are usually 3 (in a large field) with a mid pack that rumbles 'silver' players and a back-marker clump that represents 'bronze'.
Is it Molinari? Faulkner? or Carpentier? that is the top rabbit among the Golds?
Is the car, pole position, track (for instance some cars however fast are not the best for some tracks) all factored in?
If one were to place bets - who is the fastest of all the AI at Sarthe?
The one who finds out gets to be called 'THE PEAK SPEEDVISIONARY' for a lifetime. :D

So in this case winning may not matter - do you 'push' or do you 'pull'? Aids on or off? How about drafting? How fast can one go without snapping the 'rubber band' ? (There is a point where if the player goes too fast - simulating a hyper-car for instance like the Alpine VGT - the whole grid may fall back to merely go on racing themselves and the lead rabbit doesn't take his car to maximum potential.)

It's a fun drive - open to all members except Holders of Vic Reign Rights (who have been told to stay away from this event and go race the AI in an underpowered car at Sarthe. :sly: )

The section that THE PEAK SPEEDVISIONARY is held is a whoosier-ruled section open to all Non-licenced members (no titles at all, never played before, or less than 3).

So if you don't have a GTHunter Licence yet - this is a good time to go hunting (while the licensed GTHunters are busy) and investigate for the HUB and find out whether Molinari is as fierce as rumours say he is.
For that you have to get up close to Molinari and actually race him - neck and neck.
In the Alpine VGT it should be a Sunday drive. ;)

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Tip: There are 4 distinct sections in the event line up: The section labelled OPEN IN-GAME EVENTS containing 5 open events is open to all members - and not whoosier-ruled. Grab as many trophies as you can.
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As always driving a car stock is all about getting up on the knife edge and keeping it there, getting the balance between speed, slide and power just right. Still away to go to getting the whole lap like that but that's half the fun.

I love driving a car bone-stock, and anytime I need to tune a car I buy a duplicate. Yes, I know - switchable templates - but colour is important to me, too - as well as the wear and tear, etc, that make-up the personality of a car.
If PD says the Gold is possible - then it should be - and bone-stock, yes, it's possible to not just gold but go well beyond.
A proving ground for anyone accused of not being able to drive without a tune.

AI was pretty non existent after parking himself in the middle of Druids hairpin and letting me power past

You read my mind - that was the next question I had for all who participate in RAGING BULLRIDER - about where you pass the AI and their behaviour.
Set up your pass for the right moment just like IRL and the AI will accommodate you better than the most gentlemanly human driver would - that's my prediction. :)

Play nasty and you might experience some road rage. :lol:
 
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