GT6 News Discussion

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Is it true that the day 1 patch is pretty important and that Kaz is making the journalist hold back reviews until the patch is active?

I doubt the patch is much more than activating online features, but there is indeed an embargo until the game is officially released.
 
Is it true that the day 1 patch is pretty important and that Kaz is making the journalist hold back reviews until the patch is active?

This is just speculation, but it can be true. I still don't know when promo will arrive and it is only few days to the release :ill:
 
I think it will be more than just activating online features otherwise he wouldn't bother much with that...

It's PD we are talking about, they have developed a feature that a very small percentage of people will actually get to use(GPS Data Logger), plus day one patches to activate online content aren't all that rare. Of course I could be wrong, but at this point I think it's pre-mature to get your hopes up for much more than a functionality patch.
 
Is it true that the day 1 patch is pretty important and that Kaz is making the journalist hold back reviews until the patch is active?
There is an embargo, that is confirmed and the patch is coming out on the 5th, that is also confirmed. Anything else is an assumption, I believe.
 
It's PD we are talking about, they have developed a feature that a very small percentage of people will actually get to use(GPS Data Logger), plus day one patches to activate online content aren't all that rare. Of course I could be wrong, but at this point I think it's pre-mature to get your hopes up for much more than a functionality patch.
yeah I guess we'll know very soon :D anyways I'm pretty much happy with the game so far (things from leak)...
 
Game's looking good, anyway. I'm pleased with the new features and the UI looks like it's really received a nice overhaul since GT5.
 
I have noticed the leaked retail GT6 pics don't have the tyre type on the bottom left next to the tyre/heat indicators, like in some of the recent builds shown at game Expos and car shows

So I suspect, the retail build is quite old and the day 1 patch will put this in


ie from LA Motor Show - Kaz was there


They have numbers, or something. Maybe the expo builds are old, like months old as usual?
 
DSC_0153-MOTION.gif

on Saudi Arabia
 
Look, Slipz, I understand that you and I will hardly ever agree on anything, but really doesn't mean you HAVE to come in and get all negative and critical with EVERY thing I post. It's really getting old and I'm getting to the point where I simply can't be bothered to comment anymore.

Don't flatter yourself; it has nothing to do with who posts baseless claims - if I notice an obviously wrong statement, I'll point it out. You just happen to make more than the average poster 👍

1. I don't have Forza 4 in front of me, and Forza 4's interiors weren't the greatest, by any means. Considering some of the LMP interiors, making up and interior that SEEMS like it fits with the Furai isn't that far out of the reach of Turn 10. I don't think they did, but still, I wouldn't put it past them.

I don't have to have a game running in front of me: Google does just fine, and it took less than a minute. Seeing as there isn't a precedent for imaginary interiors in that game, I've no idea why you'd expect one.

2. I don't know what you mean by that second statement? Are you trying to say that PD isn't a decent company? For a mod in a GT forum you sure don't like GT, it seems. I find that odd.

On the contrary; I'm saying I'm positive PD would have far more details on the Furai than the simple Standard present. They've been documented taking interior shots since the PS2 days; it's a good habit to have if you've already gone to the trouble of securing the car. It's a pretty basic rule of jobs like that to get more than enough reference material.

3. Sticking the Furai model on an LMP2 frame? Really? That's what you want? That wouldn't be accurate at all.

You were saying?
 
3. Sticking the Furai model on an LMP2 frame? Really? That's what you want? That wouldn't be accurate at all. That would just be terrible. I should probably mention that while Top Gear was the only MAGAZINE to drive it, PD and Turn10 might have been able to play with it a little bit to get accurate data. But, the problem with old vehicle data comes with the game engine is updated or rebuilt. The engine for GT7 might need new data, which would make the old data not so good. As has been seen with a lot of the standard cars in GT5.

That actually isn't far from the truth at all. The Furai was based on the Courage C65 LMP2 car that Mazda themselves raced. About the only thing different about the Furai was the coupé body and the rotary engine by Racing Beat.
 
Don't flatter yourself; it has nothing to do with who posts baseless claims - if I notice an obviously wrong statement, I'll point it out. You just happen to make more than the average poster

I'd like to report a mod for abusive behavior. My opinions do not qualify as baseless statements. And while you say you don't single me out, you sure do comment negatively on a lot of what I post. And you do it in an very rude and abusive way, and I don't appreciate it. There is a better way to say these things, which, I've already given you an example of, but you, of course, decided to spit in my face. I assume you've already gotten a warning from our last exchange.

It's Christmas. Perhaps you should take a nice long, relaxing vacation, Slipz. I don't post baseless facts nearly as much as you think I do.

And the Furai's body would change the handling of the car. There is a reason why it was given that body. While it maybe a LMP2 underneath, it's still technically not an LMP2. It was more of an LMP2 Concept. Meaning, there's still really no way to know for sure how the body would affect the handling unless you actually drive it, which you can't do anymore. Remember, a computer simulation is pretty much just a calculated guess at how a vehicle handles. It could be spot on, or it could be completely off. Which is where the real world data gathering is useful. Granted, the simulations are getting better, but you still need real world tests. But, I'll admit, since it's based on an LMP2, testing one of those will HAVE to do for now.

As for the interior. *shrug* Considering that the car hasn't been made Premium yet, I don't know if we'll ever see it as one. I agree that PD most likely took interior shots. And who knows, they could prove me wrong by popping out a Premium model soon. That said, however, I believe GT5 had the only "Road going version." Everyone else had the LMP2 livery design. Perhaps PD got a look at a different car...or simply worked a bit more closely with Mazda. Who knows. We'll see how this story ends. It would be nice to see it converted to Premium. Still, as I said, with only really old data at their disposal, it's doubtful we'll see it in many more games.
 
Don't flatter yourself; it has nothing to do with who posts baseless claims - if I notice an obviously wrong statement, I'll point it out. You just happen to make more than the average poster 👍



I don't have to have a game running in front of me: Google does just fine, and it took less than a minute. Seeing as there isn't a precedent for imaginary interiors in that game, I've no idea why you'd expect one.



On the contrary; I'm saying I'm positive PD would have far more details on the Furai than the simple Standard present. They've been documented taking interior shots since the PS2 days; it's a good habit to have if you've already gone to the trouble of securing the car. It's a pretty basic rule of jobs like that to get more than enough reference material.



You were saying?

Hate to break it to you Mr. mod but the Furai burned down years ago. Any one who claims to have an accurately modeled interior to it is a dirty liar. Mazda kept he car under wraps and even when it burned down they were keeping a close eye on teh top gear team, the idiots put the wrong petrol in it and bye bye furai!
 
Hate to break it to you Mr. mod but the Furai burned down years ago. Any one who claims to have an accurately modeled interior to it is a dirty liar. Mazda kept he car under wraps and even when it burned down they were keeping a close eye on teh top gear team, the idiots put the wrong petrol in it and bye bye furai!
Or they could simply be telling the truth. There are shots of the interior floating around the internet and they are not hard to find. So much for it being kept under wraps.
 
Hate to break it to you Mr. mod but the Furai burned down years ago. Any one who claims to have an accurately modeled interior to it is a dirty liar. Mazda kept he car under wraps and even when it burned down they were keeping a close eye on teh top gear team, the idiots put the wrong petrol in it and bye bye furai!

Top Gear (the magazine, not the TV programme, they're two completely separate entities) did not put the wrong fuel in the car. It seems pretty impossible to do so when the car was being taken care of by Mazda engineers.

And the Furai was definitely not kept "under wraps"; it was still doing rounds on the motor show circuit, interior in full view, when the magazine got hold of it.

And the Furai's body would change the handling of the car. There is a reason why it was given that body. While it maybe a LMP2 underneath, it's still technically not an LMP2. It was more of an LMP2 Concept. Meaning, there's still really no way to know for sure how the body would affect the handling unless you actually drive it, which you can't do anymore. Remember, a computer simulation is pretty much just a calculated guess at how a vehicle handles. It could be spot on, or it could be completely off. Which is where the real world data gathering is useful. Granted, the simulations are getting better, but you still need real world tests. But, I'll admit, since it's based on an LMP2, testing one of those will HAVE to do for now.

As I have said earlier, Polyphony no longer test the real car to learn the car's behaviour (indeed, I'm not sure they ever did). It's pretty much impossible to secure all 1,200 cars to test them out, especially as some of them are priceless one-offs and never allowed onto the road or track. Instead, they simply feed the car's performance and suspension data the manufacturer provides into the physics engine, and out spits the handling model of each car, used in the game. It's fairly accurate and much more practical than testing the car in real life and tweaking the handling model by trial and error.
 
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They have numbers, or something. Maybe the expo builds are old, like months old as usual?


Yeah, but I'm talking about the tyre type next to the tyre load/temp indicator
The expo builds have these, the retail build does not.

They had to send off the retail build to get certified and manufactured at least a month ahead of release date. PD were scrambling to finish the game since then, pretty sure a lot more work has been done since then.

Kaz even announced a large day 1 patch quite a while back
 
Yeah, but I'm talking about the tyre type next to the tyre load/temp indicator
The expo builds have these, the retail build does not.

They had to send off the retail build to get certified and manufactured at least a month ahead of release date. PD were scrambling to finish the game since then, pretty sure a lot more work has been done since then.

Kaz even announced a large day 1 patch quite a while back
I'd like to see a before and after comparison. I hope someone's conscious of it (and ready to do it).
 
Yeah, but I'm talking about the tyre type next to the tyre load/temp indicator
The expo builds have these, the retail build does not.

They had to send off the retail build to get certified and manufactured at least a month ahead of release date. PD were scrambling to finish the game since then, pretty sure a lot more work has been done since then.

Kaz even announced a large day 1 patch quite a while back
I know what you said. So you're expecting the retail version of the game to be older than a version shown at an expo which usually ancient builds? That's what I was getting at.
From what was said, the gold copy wasn't done til a week or so ago.
Maybe they took the tire type out because it makes little sense to have it there?
 
That may very well be the most backhanded defense I've ever seen on GTP.
Might as well have said, " I do post baseless claims, just less often than you think I do":lol:
 
I know what you said. So you're expecting the retail version of the game to be older than a version shown at an expo which usually ancient builds? That's what I was getting at.
From what was said, the gold copy wasn't done til a week or so ago.
Maybe they took the tire type out because it makes little sense to have it there?

Do you think it takes only a week to manufacture a few hundred thousand copies and ship them out to retailers? :)
Plus games need to be certified and so on, and translated etc
I hear 1 month is the usual

Gold maybe the version that will be patched in...
 
Do you think it takes only a week to manufacture a few hundred thousand copies and ship them out to retailers? :)
Apparently, according to some guy that used to be in the industry, yes.
Did I believe him at first, no, but here we are.
 
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