GT6 News Discussion

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Name the part of A-spec that is full of quality gameplay.

Really, the only part about GT5's career mode that stood out for me was the AMG Driving Academy and the Grand Tour. More events like that next to the usual races and championships would be cool.

But yeah, that statement about online being the top thing to improve on worries me. I hope PD doesn't neglect single player once again and realizes that not everyone wants a social game.
 
Which is mostly identical to GT1. As is most of A-Spec. It's not quality gameplay, it's rehashed gameplay.
 
That interview shed some light on how PD thinks they are gods gift to gaming.

PDI develops the a racing simulator that outsells all other comparable titles out there and has for over 15 years. Not many companies out there can boast about having a 10 million units sold game this generation.

PDI/GT are embraced by the automotive and motorsport industry and both were very apparent at the 15th Anniversary "event". Look how many journalists showed up too.

With all that said, of course there is going to be some confidence displayed by Sony representatives when hyping up the next version of GT.:)
 
Dang time constraints, didn't get to discussing the interview any earlier :lol:
Name the part of A-spec that is full of quality gameplay.
As for single player, I find it hard to call something "quality gameplay" as long as the AI isn't up to snuff. Which, at least so far, was not the case (in my opinion).

We have certain aspects, like the realism of the game, that’s something unique to Gran Turismo and the quality of the gameplay; I think that sets us apart form everyone else.
This statement does sound like typical marketing speech - and I kind of hope it is. I mean, if that was truly what PD are thinking of Gran Turismo, that wouldn't be a good sign at all, in my opinion. You can argue about there being quality gameplay, but the realism of the game? Okay, it does look pretty convincing in some situations, especially in screen shots. But the physics weren't outstandingly realistic, the sounds aren't, the structure of the career mode isn't, the AI isn't - and so on. So, yeah, if it's just PR talk, it's to be expected. Everybody needs to talk their stuff up to sell it, right? If that's what Sony and PD truly believe... Well, not good. Not good.

Otherwise, I'd assume that they're just going to take a page out of Forza's book, when it comes to DLC. Just my personal expectation, really. Could be good, could be bad. Depends on the actual content of the DLC and the pricing for me.

PDI develops the a racing simulator that outsells all other comparable titles out there and has for over 15 years. Not many companies out there can boast about having a 10 million units sold game this generation.

PDI/GT are embraced by the automotive and motorsport industry and both were very apparent at the 15th Anniversary "event". Look how many journalists showed up too.

With all that said, of course there is going to be some confidence displayed by Sony representatives when hyping up the next version of GT.:)
True, there's no reason to not be confident. Sony's got the sales, but sales shouldn't mean much to anyone around here. Unless you're a stockholder of Sony's, obviously. Popularity and sales aren't what makes a game good. In fact, one could argue that overwhelming success might lead to complacency.
 
Popularity and sales aren't what makes a game good.

On the other side of the coin, a good game equals sales. With GT5, remember that about half of the sales came after the reviews and internet surge.

In fact, one could argue that overwhelming success might lead to complacency.

Fair point. And while PDI rested on it's laurels a bit, they still offered a really good game and exceptional value for millions of people.
 
That interview shed some light on how PD thinks they are gods gift to gaming

"We have certain aspects, like the realism of the game, that’s something unique to Gran Turismo and the quality of the gameplay; I think that sets us apart form everyone else. "

Nothing about A-spec is realistic or full of quality gameplay!

He goes on to basically say that most of the development is in the online experience. I have a feeling the AI is still going to be crap, and all the single player races will be the Loooong, strung out, chase-the-rabbit type of races.

Though I agree with you, can you really say you're surprised?

PDI develops the a racing simulator that outsells all other comparable titles out there and has for over 15 years. Not many companies out there can boast about having a 10 million units sold game this generation.

PDI/GT are embraced by the automotive and motorsport industry and both were very apparent at the 15th Anniversary "event". Look how many journalists showed up too.

With all that said, of course there is going to be some confidence displayed by Sony representatives when hyping up the next version of GT.:)

I think anyone here could name off a ton of things in the world that sale and sale and sale, due to being good with marketing (for shareholder reasons) or being a pioneer of what they sale, but not having to have prolonged quality. GT would be considered a pioneer of the "simcade" driver/racer on console of its type before anyone else, it doesn't mean they should be arrogant about it though
 
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On the other side of the coin, a good game equals sales.
The point is, good sales are no proof for quality. Otherwise, by the same logic, one would have to argue that Justin Bieber is one of the best music artists out there. Or that the Toyota Corolla is the best car ever. Or that Jersey Shore is a great show. You get the idea ;)
 
That interview shed some light on how PD thinks they are gods gift to gaming

"We have certain aspects, like the realism of the game, that’s something unique to Gran Turismo and the quality of the gameplay; I think that sets us apart form everyone else. "

Nothing about A-spec is realistic or full of quality gameplay!

He goes on to basically say that most of the development is in the online experience. I have a feeling the AI is still going to be crap, and all the single player races will be the Loooong, strung out, chase-the-rabbit type of races.

Well, to be fair I guess, that wasn't anyone from PD it was a Sony CEO stating those things. As others have mentioned here already there's no shame in hyping up your game a bit. It's standard PR talk really which is why I don't understand how some people seem to be so surprised and troubled by this.
 
Well, to be fair I guess, that wasn't anyone from PD it was a Sony CEO stating those things. As others have mentioned here already there's no shame in hyping up your game a bit. It's standard PR talk really which is why I don't understand how some people seem to be so surprised and troubled by this.
Yeah, that is a bit odd how so many have taken a Sony executive's words to heart and pretty much put them in the mouth of PD. Of course Sony are going to have a different take on the whole thing.

Have none of you ever read the back of a mass market paperback? It's the same principle: the publisher says what it wants, and the truth be damned because they know people are fickle. They even highlight appealing bits out of otherwise critical reviews to lead the reader astray.

This is no different.
 
I think anyone here could name off a ton of things in the world that sale and sale and sale, due to being good with marketing (for shareholder reasons) or being a pioneer of what they sale, but not having to have prolonged quality. GT would be considered a pioneer of the "simcade" driver/racer on console of its type before anyone else, it doesn't mean they should be arrogant about it though

I guess I am not bothered by Sony's display of confidence like some are. I honestly believe they have a reason to be so confident and that is reason is being that GT6 is going to be good.👍

The point is, good sales are no proof for quality. Otherwise, by the same logic, one would have to argue that Justin Bieber is one of the best music artists out there. Or that the Toyota Corolla is the best car ever. Or that Jersey Shore is a great show. You get the idea ;)

I see that, but Gran Turismo is a great game (even with its ugly spots) and that represents a good value. Consumers (whether casual or GTPlanet types) recognized that and the rest, as they say, is history.
 
I hope PD doesn't neglect single player once again and realizes that not everyone wants a social game.

VentureBeat interview with Kazunori Yamauchi

GamesBeat: Thinking forward, so many games have online interactions, but at least for me, GT has been a very single-player-focused experience. How important is online play for you moving forward?

Yamauchi: Online play is a feature that all games are going to have automatically now. Of course, Gran Turismo is going to have that as a feature. But when you think about it, what’s really important to a Real Driving Simulator isn’t that kind of competition. Online features are something that we have to have, but that’s not going to be the part of the game that will be the deciding factor for most people. The basic simulation is still the core of the game.

The point is, good sales are no proof for quality.
Yes, but consider that GT5 has sold more than one million new units since December. This is with all the bad press and used games all over the place. If you haven't heard of the issues in GT5, you either crawled out of a jungle or have been in a coma for three years. You may not think much quality is there, but a few million people seem to think otherwise. And a lot of us are still playing GT5 after three years. I've been doing almost nothing but Arcade races, in which the only reward is the race itself. And cycling still through my Standard car garage, trying rides I haven't got around to yet. And I have some excellent PC sims and my 360 once again gathering dust.

Not everyone is as down on GT5 as some of you.
 
Quality is not the same as novelty. It's not bad quality that a concept has been used before.

No but if we're going by definition of a racing game A-Spec isn't particularly high quality, repetitive or not. There are no in race-rules/flags, no qualification, no damage, very few championships, mixed up AI vehicles that are very slow, no multi-class racing. I could go on.

That certainly doesn't "set them apart form everyone else". Other games have been doing the same or better for years.
 
Well, to be fair I guess, that wasn't anyone from PD it was a Sony CEO stating those things. As others have mentioned here already there's no shame in hyping up your game a bit. It's standard PR talk really which is why I don't understand how some people seem to be so surprised and troubled by this.

How does "We really want to improve online" fall under this? Unless you're referring to the part where he says GT has realism and quality gameplay?

VentureBeat interview with Kazunori Yamauchi

GamesBeat: Thinking forward, so many games have online interactions, but at least for me, GT has been a very single-player-focused experience. How important is online play for you moving forward?

Yamauchi: Online play is a feature that all games are going to have automatically now. Of course, Gran Turismo is going to have that as a feature. But when you think about it, what’s really important to a Real Driving Simulator isn’t that kind of competition. Online features are something that we have to have, but that’s not going to be the part of the game that will be the deciding factor for most people. The basic simulation is still the core of the game.

Yes, I know this interview. Which just confuses me on how A-spec in GT5 suffered so much if Kaz claims online isn't that important in GT. Honestly, I think we will have to wait until GT6 comes into our hands to see what how he really feels.
 
I'm with max p. I think the Hitler analogy was entirely misplaced and dumb. A charismatic leader with a big mouth and for some reason compelling rhetoric appearing when a nation was on its knees in every way conceivable? Yeah, that fits perfectly... not. Reminds me of a current American president though.
So, it does not get the point across that there is more to something being popular than it being good? Like, compelling rhetoric? Economic circumstances? Well, wait, you said yourself that these things influence what's popular, not just whether it's good! Who would've thought...

Let's try something that might be a little more appropriate, one of Samus' favorite whipping boys, the Sonic series. People don't have a lot of choice if they want to play a new Sonic game than... well, to play the currently offered Sonic game. Or play one of their old games in their library again. But is this even apropos? I have a feeling Samus and you would say yes. I disagree.
Have I made the point that people are playing Gran Turismo even though they dislike it? Well, no, I haven't.

Also, how does the Sonic analogy get the point across that sales do not necessarily equal quality? The Sonic franchise hasn't been selling exceedingly well as of late, has it?


And you have to face one undeniable fact in this debate. You can argue till you're blue in your fonts that "sales don't equal value." But despite all your protests to the contrary, GT5 is still popular. And people are still ravenous to get their browsers on every shred of GT6 news there is, because millions of us still love this series, regard it highly, and disagree with you.
A lot of people agreeing with you makes you right, then? Tell that to Galileo.

And this brings up one more fact. Opinions, preferences, likes and dislikes are personal.
How, then, can sales be considered a measure of quality if they're based on personal opinions, likes, dislikes and preferences? Weeeeeell... They can't, which is what I've been saying, even though you (and some others) aren't getting that through their thick skulls, it seems.

People have them, and sometimes they can be explained, and sometimes they make no sense, because humans are a strange race of beings. But more of us agree with my side than yours, and that's pretty much beyond doubt. If you don't like this situation, oh well, guess you'll be a grumpy gus who will only get along well with the other grumpy guses.
Oh, I get along well with guys liking Gran Turismo. I don't get along well with guys that feel the need to defend it to the bone, even if I didn't even say that the game is bad or anything of that sort in this current argument - just that the majority vote doesn't necessarily make you right. Because the majority vote is not always gotten due to objective quality, but due to a plethora of reasons (which you pointed out yourself, mind you).
Aren't you forgetting Godwin's Law the corollary of which states:
Never knew I was bound to a law someone came up with somewhere on the internet. Sorry.
Disclaimer or not, it was still a bad analogy when others could have been used.
Disprove it, then. By delivering undeniable proof that sales and, by extension, popularity is an objective way to measure quality because it is not affected by anything besides quality. Prove to me that I have to like Justin Bieber because his music oozes with undeniable, objective quality, which can be measured by the sales he achieves. Proof to me that I have to like Coca Cola best because it sells more than lesser known brands, because those sales are undeniable, objective proof of it being the best lemonade out there. Deliver proof that I have to like the Toyota Corolla best because its sales figures proof that it is the objectively best car in the history of mankind.

Deliver proof that the sales on popularity of whatever hinge on nothing but its quality, that it is not affected by irrational preferences, emotional attachments, marketing and whatever else you can think of. Go on, prove to me that sales are a good measure of how good something is. Go on, I'll wait.
 
I then assume that you never ventured out of the GT section and into the other parts of GTPlanet? You're missing out.

Right you are!
You haven't lived, so to speak until you go a few rounds in the Opinions and Current events forum.

You're right about not playing GT5, though - that, however, does not mean that one should not be hoping for GT6 to be better. Which, coincidentally is why I'm in the GT6 section, not in the GT5 section.

You are so right again.
I'm over here for the same reason, but its no coincidence.
 
VentureBeat interview with Kazunori Yamauchi

GamesBeat: Thinking forward, so many games have online interactions, but at least for me, GT has been a very single-player-focused experience. How important is online play for you moving forward?

Yamauchi: Online play is a feature that all games are going to have automatically now. Of course, Gran Turismo is going to have that as a feature. But when you think about it, what’s really important to a Real Driving Simulator isn’t that kind of competition. Online features are something that we have to have, but that’s not going to be the part of the game that will be the deciding factor for most people. The basic simulation is still the core of the game.

Phew. Anyway...



kazunori-yamauchi-gtplanet.jpg


"GTP: If you could go back in time and start over with GT5, is there anything you would do differently?

KY: No, because I think everything that I thought about in that way, we have done in the updates. If I can think of one, I think we should have made more A-Spec races. When you buy a car, it’s fun to be able to participate in a lot of races with that car, and I don’t think there were enough."


But, no matter how you read into it, that doesn't mean he thought the updates made it perfect or JUUUSSSSSST right. Thinking that he's that full of himself is ridiculous.



Whoops, here's the link:https://www.gtplanet.net/gtplanets-...cars-dlc-and-the-future-of-polyphony-digital/

Late 2011
 
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Right you are!
You haven't lived, so to speak until you go a few rounds in the Opinions and Current events forum.
I have to say, that one is, at times, a bit off-putting for someone who's native language isn't English. I don't think I'm good enough at it to participate in some of these debates :lol:
You are so right again.
I'm over here for the same reason, but its no coincidence.
As they say, it's not over until the fat lady sings. And if GT6 isn't what I'd like it to be, I'll be sticking my head into the GT7 section of GTP once that one's open ;)

Whether I'm happy with the current state of the franchise, it has great potential and has been a part of my gaming history. A big part of it, to boot. Which, then, is why I'm not just giving up on it.
 
But, no matter how you read into it, that doesn't mean he thought the updates made it perfect or JUUUSSSSSST right. Thinking that he's that full of himself is ridiculous.


Have you even read this discussion? Nobody has said Kaz is full of himself, we were talking about Sony and their CEO's comments.
 
Yes, I know this interview. Which just confuses me on how A-spec in GT5 suffered so much if Kaz claims online isn't that important in GT. Honestly, I think we will have to wait until GT6 comes into our hands to see what how he really feels.
Kaz made the comment about A-Spec lacking TWO AND A HALF Years before now. Wait till GT6, shall we? Or is GT Academy 2013 (personally, I don't consider it to be a demo) the mark in which we should be evaluating Gran Turismo 6 by? It doesn't seem correct at all, to me.
 
Kaz made the comment about A-Spec lacking TWO AND A HALF Years before now. Wait till GT6, shall we? Or is GT Academy 2013 (personally, I don't consider it to be a demo) the mark in which we should be evaluating Gran Turismo 6 by? It doesn't seem correct at all, to me.
Wasn't the argument at hand about GT5's A-Spec mode? A point of criticism Kazunori seems to agree with. Apologies if I missed the bit where someone was talking about GT6's A-Spec mode.
 
Wasn't the argument at hand about GT5's A-Spec mode? A point of criticism Kazunori seems to agree with. Apologies if I missed the bit where someone was talking about GT6's A-Spec mode.
It's all right. The quote was made about GT5's A-spec.....2.5 years ago. That quote was posted by me.


EDIT -
Tenacious D reiterated that comment made by Kaz that was commented BY KAZ only two months ago. I quoted the comment BY KAZ that was made Two and a HALF years ago. I hope you see how that works. I'm all tired out.

Edit -

I forgot to add the link for you to read

https://www.gtplanet.net/gtplanets-...cars-dlc-and-the-future-of-polyphony-digital/
...

Late 2011 :D
 
KY said:
If I can think of one, I think we should have made more A-Spec races. When you buy a car, it’s fun to be able to participate in a lot of races with that car, and I don’t think there were enough."

I completely forgot about that statement made by Kaz. I said earlier today that GT6 will have 600 events for players and now that I remember that, there could even be more.👍
 
I completely forgot about that statement made by Kaz. I said earlier today that GT6 will have 600 events for players and now that I remember that, there could even be more.👍
600?

Which includes manufacturer races like those from GT4 hopefully. Otherwise, whhhaaaaaaaaat? Personally, I expect a lot, but how do you mean?
 
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