GT6 Review Thread

Speaking of things working both ways: folks are complaining that reviewers "only" played a game 11 hours before writing a review, but have no qualms with members here announcing GT6 the best GT ever a mere hour or so into play. Wha?!

I expect metacritic to settle around high 70's or very low 80's. That's still not a bad score, people.

There's a difference between a professional reviewer who's getting paid to write about a game he's supposed to have experienced to the fullest extent (within reason) and a GT fan who knows the series intimately and can notice the majority of improvements and regressions after only an hour or two then shares his unprofessional findings with other fans.
 
LOL wow really? You'd buy gt6 for 60€ just for snappier menus?

I bought a 500 GB SSD for $330 just for GT6 (and GTAV) too, what of it?

GT5 was unplayable for me due to how horrendous the loading times were. I probably put less than 10 hours into that game because of it.
 
Speaking of things working both ways: folks are complaining that reviewers "only" played a game 11 hours before writing a review, but have no qualms with members here announcing GT6 the best GT ever a mere hour or so into play. Wha?!

I expect metacritic to settle around high 70's or very low 80's. That's still not a bad score, people.
But Slip, you really gotta see that Venture Beat review. It's so bad unlike the other reviews.
 
Gamereactor Sweden - 5/10
Gran Turismo 6 is a hysterically mediocre racing game and one of the year's biggest disappointments.
Summary: The still poor yet improved tire physics didn't convince him, the boring career mode, visual inconsistency, weak sounds, awful tarmac and snow physics and framerate issues were among his main issues with the game.

The pros were great number of cars and selection of tracks, as well the improved multiplayer.

Worth mentioning the reviewer owns a R35 and does track days on a regular basis and put approximately a solid 35 plus hours into the game - in case the fanboy brigade asks.
 
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Nobody is saying "Oh IGN sucks, GT6 should have gotten a 10/10". Sure I had a slight issue with it but got over it thanks to others saying 8/10 really is fair and the IGN guy voicing his opinion.
But people in this very thread are saying it. One poster went so far as to say that IGN wasn't paid so they didn't give it a sterling review.

For what it's worth, I'm only looking at these reviews as far as the game is concerned. I'll wait for the unbiased people on this board to provide their honest opinion on physics.
 
Most of the reviews are good. I read one 65/100 review where the reviewer was complaining it wasn't like mario kart. wth?! Anyway the reviews are good, yes, even the IGN one. And it will only get better from here. I really wish they'd rereview games though because GT5 is so much better NOW than when it came out. Spec 2 should have been reviewed at least.
 
The reviews should be low because there are legacy issues in the game that have gone unfixed and/or basically not even addressed since the beginning.

You highlight one car for the sound...the sound has always been an issue in this game and its hasnt been only a few people talking about it...jump in something with a V8 that's not Japanese and see how it sounds...

Direct graphics comparisons have been made to Forza 5 and Forza beats it in nearly everything...which to be honest it should its on a next gen system with orders of magnitude better graphics capabilities...they get a pass on that its not a fair fight


I think the IGN review summed it up the best.....Tons of tracks, Tons of cars and great handling...but the sound is still terrible....the AI is still bad, the car list is bloated, tired and dated......same performance customization as previous iterations, no livery editor etc etc......

For me the sound is the most telling though.....for one I feel personally that sound is as important as graphics for an immersive experience...so if that's off the game is already not right. I've dealt with it up to this point hoping they would fix it and tried to let the games other great qualities outweigh it.....one of 2 things are obvious now though...one they don't see it as an issue, which is a problem because everyone else sure does..or 2 they do but refuse to do anything about it. Whatever the reason they are obviously not fixing it, they have had 6 games and 3 different consoles to address it and they haven't....

They keep making the same game with better graphics and some more tracks and fail to address core complaints of the game that have been there since nearly the beginning....GT5 was basically the last hope for me...I was hoping some of it would have been addressed in 6 and it obviously hasn't....and most of all the game has just gotten boring....so based on what I'm seeing in the reviews this game is a pass for me.....
I think there is also a Crutch being GT7... Kaz looks at the series like an ongoing development so I wouldn't hold our breath on anything that can't transfer to GT 7.

They could simply be out of resources regarding audio. Decent audio does require some memory and CPU... Of course if they killed the music streem from racing that might help...

Everything is a trade off, they even had to ditch hard shadows and if those were done right the athletics would be more incredible.

Despite any short comings, GT is a technical master peace. Devs haven't stretched limits like that since the older PC days. Expensive gamble.
 
I agree.

I think the IGN review for GT5 was spot on, and people whinged about it then too. 10/10 sim, 5/10 game. I think they hit the nail on the head for GT6. The game is unsurpassed in the amount of content it provides, and the simulation is good (although no longer best in class), but it all other areas it's somewhere between acceptable and didn't-people-stop-doing-this-ten-years-ago?

Particularly as it stands now, it's missing features that were in launch spec GT5, and it actually adds very little beyond streamlining a lot of the more egregious usability issues of GT6. They're reviewing what the game is right now, not what it will be in a year if all the patches come out. I think if anything people are being fairly generous giving it 9s. It's certainly not a 9/10 game, although it is certainly an 8 just for content if nothing else.

I'm seeing a lot of people raging because their favourite franchise didn't get 10/10s, when it in no way deserves them.
No, that I take issue with. I agree that IGN is spot on but simulation is no longer best in class? lol, maybe if you consider PC sims but nothing on consoles does driving better until maybe Project CARS.
 
No, that I take issue with. I agree that IGN is spot on but simulation is no longer best in class? lol, maybe if you consider PC sims but nothing on consoles does driving better until maybe Project CARS.

PS3 is showing its age and GT6 is a victim of that. This is not a step forward but a step on on the side. Its to be expected in generation that will soon end. I just wish polyphony didn't waste viable resources on PS3 and went for the Ps4. The extra power on the console really could have push the series forward.

I am skipping GT6. I sold my PS3 but if I still had it, I would have still not buy it.
 
PS3 is showing its age and GT6 is a victim of that. This is not a step forward but a step on on the side. Its to be expected in generation that will soon end. I just wish polyphony didn't waste viable resources on PS3 and went for the Ps4. The extra power on the console really could have push the series forward.

I am skipping GT6. I sold my PS3 but if I still had it, I would have still not buy it.

What does that have to do with physics? Sure there are things they simply can NOT push any further on the PS3 but they driving physics are second to none as far as console racers go, which is what I was talking about. I agree with the IGN review but those gripes don't bother me. I was merely talking about the improved physics engine. I've played it and the driving is way better than GT5.
 
What does that have to do with physics? Sure there are things they simply can NOT push any further on the PS3 but they driving physics are second to none as far as console racers go, which is what I was talking about. I agree with the IGN review but those gripes don't bother me. I was merely talking about the improved physics engine. I've played it and the driving is way better than GT5.

Where is the damage modeling ? Why can I still use AI has bumper car to turn corner ? Where is my livery editor ? Why not all cars are "Premium" ?

I could go on and on. The trouble with GT series is they have a serious competitor (Forza) on the other platform that really showed how a more powerful GPU/CPU can do to improve a game. Regardless of all the things lacking in Forza 5 (cars and track), the game frameworks is superior to what GT has to offer. That includes tire physics.

I played the hell out of GT3/4/5 and I still have nostalgia of all the good times I had with the game over the years but I come to realize that it hasn't made any step forward and now the competitor is offering a better product. I want GT to go back to its glory days and to do that, it needs the PS4. I will the first one in line to buy it.
 
The only thing showing age in GT6 is design decisions of PD.

Correction: The only thing showing age in GT6 are the PS2-era graphical and audio assets.

Though I'm personally glad they included them for both PS3 GT games while they build up a suitably robust roster of high-quality assets so that GT7 can be all Premium without feeling anorexic compared to GT4.
 
No, that I take issue with. I agree that IGN is spot on but simulation is no longer best in class? lol, maybe if you consider PC sims but nothing on consoles does driving better until maybe Project CARS.
Bare in mind, PCARS doesn't have licenses and this has the insider sim dev community in an uproar...

As a consumer I thought the dodging of licenses would be great... But it's not a precedent we want taking hold...
 
Correction: The only thing showing age in GT6 are the PS2-era graphical and audio assets.

Though I'm personally glad they included them for both PS3 GT games while they build up a suitably robust roster of high-quality assets so that GT7 can be all Premium without feeling anorexic compared to GT4.

Gran Turismo 5 had many faults, but as a whole experience I really enjoyed it. If GT6 is a bit of an improvement then I will be happy. Just deleting the GT5 files as we speak, before loading up GT6.
 
I'm still debating whether to buy the game or not.
I too have an affinity towards the previous GT's. The endless hours I spent in GT3 & 4, not as much as in GT5.
I also play the Competition (Forza). The new Forza 5, sure it has nice graphics and still many Bugs to be patched, but the in game sale of Liveries, vynils and car auction features, are no longer in the game, and that's what had attracted me to the previous Forza titles.
So you see, every major game developer gives us something and then, they take it away!
Once they make their millions, they become lazy and/or perhaps, less caring towards their consumers expectations and demands.
But when we get less than expected, it surely is disappointing, isn't it?
The: "You pay for what you get" phrase, is somewhat misleading, considering many of us often complain of not getting what we were expecting/hoping for. That's not how it works.
The base price for most new games is being (sorth of) 'Cupped" at $59, and it's being as much for many years, so to make up for the rising costs/inflation etc.., we get "Less Content", since content costs money to develop. Perhpas, we could or should make it "Clear" to those developers, that: "We are willing to pay extra money for that extra content".
Some of that content does become available through extra cost as a DLC (DownLoadable Content), but it's not or may not be the content we so desire.
There will always be those who say the new game is better than the previous and they like it, and of course, there will be those who say the opposite, complaining about this or that.
It's time for a New Generation to take over or to start developing/re-developing these games.
At the present, it's a game of giving and taking away. "The more we get, the more we want"!
We must stop expecting and perhaps just hoping to get what we desire.
We must also remember that: "You can't always get what you want", It's a true fact of life!
Enough said. ?

Happy racing. :-/
 
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I'm still debating whether to buy the game or not.
I too have an affinity towards the previous GT's. The endless hours I spent in GT3 & 4, not as much as in GT5.
I also play the Competition (Forza). The new Forza 5, sure it has nice graphics, but the sale of Liveries, vynils and car auction features are no longer in the game, and that's what had attracted me to the previous Forza titles.
So you see, every major game developer gives us something and then, they take it away!
Once they make their millions, they become lazy and/or perhaps, less caring towards their consumers expectations and demands.
It's time for a New Generation to take over or to start developing/re-developing these games. t
At the present, it's a game of giving and taking away. "The more we get, the more we want"!
But when we get less than expected, it's surely disappointing, isn't it?
We must stop expecting and perhaps just hoping to get what we desire.
We must also remember that: "You can't always get what you want"! It's a true fact.
Happy racing. :-/

The auction house destroy the game economy in Forza 4. Maybe it will come back in form of oatch soon but it has to work differently.
 
Maybe now, people will see that the PD/GT is in need of help.

GT6 is what I thought it would be the moment it was announced as a PS3 game; But GT7 on the PS4 alone, won't provide PD with a better game (just more possibilities). PD needs to change and improve their ways of designing gameplay mechanics.

1,200 cars and great (hit and miss) graphics don't make a great game, if the gameplay design is outdated, stale, and/or just not fully functional.

Sony please get these guys some extra hands. It's time to step it up.

75 rating on Metacritic ,btw. Worst scoring GT game of all time.

http://www.metacritic.com/game/playstation-3/gran-turismo-6/critic-reviews
 
Maybe now, people will see that the PD/GT is in need of help.

GT6 is what I thought it would be the moment it was announced as a PS3 game; But GT7 on the PS4 alone, won't provide PD with a better game (just more possibilities). PD needs to change and improve their ways of designing gameplay mechanics.

1,200 cars and great (hit and miss) graphics don't make a great game, if the gameplay design is outdated, stale, and/or just not fully functional.

Sony please get these guys some extra hands. It's time to step it up.

75 rating on Metacritic ,btw. Worst scoring GT game of all time.

http://www.metacritic.com/game/playstation-3/gran-turismo-6/critic-reviews

I don't really have any complaints yet, I think it's great. Far better than GT5.
 
The physics for one thing, they still aren't perfect but...

Please elaborate. You can't just say physics has improved without giving any details. And to me, damage model is part of the physic simulation and GT6 still fails behind on that aspect...big time.
 
Please elaborate. You can't just say physics has improved without giving any details. And to me, damage model is part of the physic simulation and GT6 still fails behind on that aspect...big time.

I did elaborate a little in my link.

The cars rotate far more realistically now, oversteer is controllable at a more realistic level, understeer is not as bad as it was in the GT5 physics model, it's simple. Small things but they make it far more enjoyable and closer to a real experience.

Damage model, don't crash. lol I agree the damage is stupid but who really cares what your car does after crashing?

For a console game I am happy with it, it will keep me entertained, the new tracks are fun (Ascari, Brands Hatch, Bathurst) and even though it sounds silly to some the fact that the menus have changed and are easier to use makes the experience much more enjoyable.
 
Maybe now, people will see that the PD/GT is in need of help.

GT6 is what I thought it would be the moment it was announced as a PS3 game; But GT7 on the PS4 alone, won't provide PD with a better game (just more possibilities). PD needs to change and improve their ways of designing gameplay mechanics.

1,200 cars and great (hit and miss) graphics don't make a great game, if the gameplay design is outdated, stale, and/or just not fully functional.

Sony please get these guys some extra hands. It's time to step it up.

75 rating on Metacritic ,btw. Worst scoring GT game of all time.

http://www.metacritic.com/game/playstation-3/gran-turismo-6/critic-reviews

And GT4 was the worst scoring GT game of its day. And GT2 was the worst scoring GT game of its day.

GT6 is fantastic. Not perfect, no, but that just means that Polyphony has their work cut out for them and their first foray into the next-gen with GT7 on the PS4.
 
And GT4 was the worst scoring GT game of its day. And GT2 was the worst scoring GT game of its day.

GT6 is fantastic. Not perfect, no, but that just means that Polyphony has their work cut out for them and their first foray into the next-gen with GT7 on the PS4.

I'm not going to google this - but surely GT4 beat GT3 hands down in the reviews. Far far superior game, massive innovation compared to GT5-->GT6
 
I'm not going to google this - but surely GT4 beat GT3 hands down in the reviews. Far far superior game, massive innovation compared to GT5-->GT6

GT3 metacritic: 95.
GT4 metacritic: 89.

I'll agree with you on the fact that GT4 was a bigger jump from GT3 than GT6 is from GT5. But I'd argue that GT5, whilst borderline unplayable due to all its flaws, was a bigger jump from GT4 than GT4 was to GT3. GT6 is just a massively more enjoyable version of GT5.
 
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