GT6 Screenshots / Videos

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The Eiger Nordwand track is basically designed around the background. Cape Ring also highlights the background which does not look that spectacular to be honest. Same with what we've seen of Matterhorn, it is just being used to attempt to bring excitement to the tracks. I don't necessarily think backgrounds are the answer.

I thought GT1 and GT2 tracks had great track environments, because they usually had a forested appearance to cover up the lack of extensive backgrounds. High Speed Ring and Test Course in particular are very distinct from their PS2 equivalents. I thought the forested look was much more aesthetically pleasing.

Oh, that's not exactly what I meant. I get what you're saying I mean, but I kinda meant something else with backgrounds. I wish PD would make the Backgrounds look more appealing and have a more realistic appeal to help give the track environments have a better feel overall. I'm not exactly saying they're the answer, just that maybe they would help with their fantasy track design a bit.

As for what you're saying about the classic GT tracks, I agree with that.
 
Everybody knows by now the sounds will be the same as GT5.
They are addressing it and it will be parched.

Only we don't know when.

That's right. ^^^

Parched - Something parched is excessively dry and hot, in extreme need of water, like a desert, a neglected plant, or your throat after a five-kilometer run.

Typo or Freudian slip?:sly:
 
It LOOKS like they're just showing how the driving model is. They can't be that bad...
It might not even be the same person, but their "driving" style is eerily similar. We can assume the driving assists are the same on both videos?




 
It can happen when you first use a wheel, you overcompensate your movements and don't know how far to turn the wheel. There is also the issue of co-ordinating your feet and hands, not easy if you haven't done it in real life.
 
It can happen when you first use a wheel, you overcompensate your movements and don't know how far to turn the wheel. There is also the issue of co-ordinating your feet and hands, not easy if you haven't done it in real life.

Very well said Samus, when I first got my wheel I was all over the place. I had experience with a wheel in GT4. But it felt so different. I was not as bad as those drivers though...
 
how can be someone this bad at driving? Cant even hold it on a straight road
A wheel is not a DS3. Like Samus said, when you first grab a wheel you overcompensate movements, you turn the wheel around too much thinking it's as easy as throwing the left stick around on the DS3.
 
It can happen when you first use a wheel, you overcompensate your movements and don't know how far to turn the wheel. There is also the issue of co-ordinating your feet and hands, not easy if you haven't done it in real life.

maybe (I dont know since when I got my G25 I had driven a car in real life), but I was quite good even for the first time...
 
Using a wheel for the first time isn't the easiest thing on earth, but if you seriously drive that bad then there's more wrong, much more...

But I guess he wasn't even trying to drive propperly, at least I hope so.
 
Very well said Samus, when I first got my wheel I was all over the place. I had experience with a wheel in GT4. But it felt so different. I was not as bad as those drivers though...

Yeah, both times I got a wheel for GT4 and then GT5 there was an adapting period. Although to be fair, it was very difficult in GT5 because I got my wheel in the middle of Nurburgring 24 hours while it was raining and moving into the night... with a 787B and no traction control. Not the best conditions to start using a wheel. Most difficult thing though was the pedal control and not spinning because of the rain. I spun so many times in places and ways that I never thought I could -- things that would never ever happen to me with a controller. By the time the race was finished though (and had dried up), I was consistently setting very fast lap times, 10 seconds faster than my fastest with the DS3...

I'm still a much better driver without the wheel though, at least when it comes to slower cars. With racing cars I find it much easier to be fast and I managed to gold all the Vettel challenges in each session I tried (did 1 per day in 3 days) whereas 3 years ago with the DS3 I could only manage bronze, although I didn't go all out for gold then.

Anyway, I've had a wheel for GT5 for only 2-3 months now. Not sure if I'll ever be as good as I am with a DS3 when it comes to non-racing cars. But when it comes to people jumping on a wheel at gaming conventions, you can't be so quick to judge. If they're not wheel users, it's very difficult to start . You think you understand the physics enough already and it'll be easy to adapt quickly but it's really not at all. Some people are just terrible and it's obvious to see that, but other people look worse than they actually are.
 
Cool trailer but the tweets were a bit of a let down. Would of thought they'd choose more interesting ones than "car at place"...

Just sayin'.
 
SVX
Cool trailer but the tweets were a bit of a let down. Would of thought they'd choose more interesting ones than "car at place"...

Just sayin'.
I was hoping for more. A new trailer especially, but boo-hoo for me. I'm just curious as all hell as to what the new content entails.
 
Or else?

I don't get peoples opsesion on how far you can go off track.
Isn't the point to stay on track?

The point is also not to crash but naturally in a game where people are pushing to the limit they will make mistakes, they will go off-course and they will crash. So if they go off-course or crash and either the damage modelling is poor or there are invisible walls it breaks the immersion aspect of the game because in a simulator the aim is to be as realistic as possible. Some people just think that invisible walls are one feature that shouldn't be included in a simulator for that reason.
 
penalties is the way, not invisible walls

Penalties is not a solution... Did it ever happen, last lap online of SPA that someone cuts the final corner then wins? It happened many times for me. Penalties is not a good solution for cheaters, but only a warning for mistakes during the races. So they better add invisible walls if you want to race clean, because the world is not so simple. There are lots of GT cheaters around the online community of GT5.
 
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