GT7 Daily Race Discussion

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Yes, it looks strange that doesn't it - I'm more used to seeing hybrids discharge on full throttle, and recharge when lifting or braking!
I believe that all the hybrids gr1. Stop using battery power after 155 mph. They all do have a different regeneration process. I’m sure you already know but you can see when the battery is being used or charged by the red or green triangles on the battery icon🍻
 
Daily C - 919 v 787b = chaos

Jumped on today for a few races in the Porsche 919 but ended up only doing one as I was rusty and the half half grid of 919s and 787bs just made the race messy. I found the two cars were fighting and trying to knock each other fr the track just to get the jump on each other. Im not a dirty racer but even I found myself been dirty to jump a 787b in the Porsche Curves to not get held up.
Had some really good clean races on this combo and actually enjoyed it. Love racing round Le Mans. Has to be one of my favourite tracks
 
It may just be rustiness or not being used to the reverse layout but I’m hopelessly off the pace in race B, even using the evil Alfa.

Think I may drop myself down to DR C, just to get my confidence back up with a few decent results. Suzuka gr3 next week will hopefully be better.
 
I’m now well into A but I’ve quit racing for a while until they sort out the penalty system because I’m just sick of the bad sportsmanship that is incentivized with the current system.
Unfortunately, it's not gonna happen.

I've been racing online since GT Sport came out, about 5 years ago. Since then, we've seen probably at least 15 different versions of the penalty system. Not a single version has had a consensus approval from players.
Some have been really ridiculous. I've got clips of me getting divebombed by a car that then goes off the track, and then I receive a 7 second penalty, along with an SR deduction. There were times when there was effectively no penalties at all, and we would self-police.

There's always been jerks on the track. Of course, that won't change. People have different ways of handling that issue.

Waiting for the bad guys to be dealt with by an ideal penalty system is futile. After 5 years of online GT racing, I can't recall a more reasonable penalty system than our current one (which isn't exactly great). It has been much, much worse.

One just has to accept that some races are gonna have unfair occurrences.
Don't wait on the sidelines for things to get better. They won't.

If you check the daily race forum archives, I bet you could find people lamenting the same things as you, since daily races started.
 
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I’m now well into A but I’ve quit racing for a while until they sort out the penalty system because I’m just sick of the bad sportsmanship that is incentivized with the current system. It ceased to be fun when I got stuck in the B/B lobbies and I felt like I was in a death spiral.
GT7 my first my first online racing game and so far the only sort of system that worked was the penalty system that was first used. Yes that system was harsh and punished the innocent drivers but at least it worked in punishing those dirty drivers. Now dirty drivers can get away pretty much anything.

The best penalty system I’ve seen is on LFM for ACC. On LFM you have the ability to report drivers and then the LFM team will then review the incidents and either give you penalty points on your license which leads to bans. Because of this the racing is a lot more cleaner.
 
In case anyone wondered whether there are penalties in Daily Race B for colliding with other cars:
Gran Turismo® 7_20221218082011-00.00.08.008.jpeg


I ended up way in the back of the pack when I got a wheel stuck on some grass (stupid, obviously), and the people back there did NOT play fair. So I decided since I was obviously out of the race, I'd fight back a little. This is the result. And regardless of the penalty, it sure felt good to dish out some vengeance.

I won't be doing it again, obviously, because I want to keep my B/S, but every once in a while it's fun to go slumming. [insert evil laugh here]
 
GT7 my first my first online racing game and so far the only sort of system that worked was the penalty system that was first used. Yes that system was harsh and punished the innocent drivers but at least it worked in punishing those dirty drivers. Now dirty drivers can get away pretty much anything.
I remember that I found it a bit harsh, too, like most of the guys here, but nowadays I would like to have it back. I think it would be easier for clean drivers to adjust to it enough to stay out of most penalty trouble than for the dirty drivers.

On the other hand, I'd also agree with @sturk0167 here: we would still be complaining anyway. 😆
 
In case anyone wondered whether there are penalties in Daily Race B for colliding with other cars:
View attachment 1216621

I ended up way in the back of the pack when I got a wheel stuck on some grass (stupid, obviously), and the people back there did NOT play fair. So I decided since I was obviously out of the race, I'd fight back a little. This is the result. And regardless of the penalty, it sure felt good to dish out some vengeance.

I won't be doing it again, obviously, because I want to keep my B/S, but every once in a while it's fun to go slumming. [insert evil laugh here]
Yes, but only if you push them off the course extremely wide. This is the third 180, the second 180 is also one where you can get a penalty for pushing them wide. For the most part contact penalties don't exist, they have to be pretty egregious to draw flag. For instance, if someone is on the straight with you, simply push them off, no penalty. You can even slam them into the wall if you want.
 
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Was watching this guy on the map to see if he was getting any closer when his icon started swinging around all over the place.

Turns out he was suffering demonic possession


It shocks me that PD even lets people with connection issues that bad play. I guess beggers can't be choosers though. Hilarious post.
 
Daily C - 919 v 787b = chaos

Jumped on today for a few races in the Porsche 919 but ended up only doing one as I was rusty and the half half grid of 919s and 787bs just made the race messy. I found the two cars were fighting and trying to knock each other fr the track just to get the jump on each other. Im not a dirty racer but even I found myself been dirty to jump a 787b in the Porsche Curves to not get held up.
Had some really good clean races on this combo and actually enjoyed it. Love racing round Le Mans. Has to be one of my favourite tracks
The Group C cars need to be in their own class and not lumped in with the Gr1 cars that are running 30+ year newer technology.
 
The Group C cars need to be in their own class and not lumped in with the Gr1 cars that are running 30+ year newer technology.
given that there's enough of both Group C and LMP1 in the game that makes a lot of sense to me. Divide those two groups. You could even let players choose which one they want to race with and put them in lobbies with only that group.

EDIT: Basically the idea is that GR.1 contains LMP1 and Group C so if the race is GR.1 and you choose the 787B you're in a Group C lobby. If you choose the 919 you're in an LMP1 lobby. You can also adjust the BOP according to the subgroup
 
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Honestly I think cutting down the groups - ALL the groups, would help the game a lot. Instead of having a Gr.3 or Gr.4 race every week - you could have 90s JGTC one week, Touring Cars the next (which could be FF Gr.4 cars, and you could have different categories for each drivetrain), or GT3 spec cars, a Gr.C race, a 2008 Super GT Race, a 2016 Super GT race, etc. Even take out the Gr.1 VGT cars from their class and let them operate at peak performance in a tier above Gr.1.

All of these categories would promote people to use different cars and hopefully inject some variety into the game.

I think putting all of these cars in such big categories has probably been a bit detrimental. It was okay in Sport for a time but as the roster grows, I think it it makes less and less sense. What we saw with Gr.1/Gr.C then is only becoming more prominent with the bigger range of cars shoved into such broad categories.

I actually wouldn't mind the N system coming back for road cars as well, but I would make it so you can't detune a car to a different class, instead it just makes it bad in its current class. It worked okay aside from that, detuning to lower classes never really works well.
 
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GT7 my first my first online racing game and so far the only sort of system that worked was the penalty system that was first used. Yes that system was harsh and punished the innocent drivers but at least it worked in punishing those dirty drivers. Now dirty drivers can get away pretty much anything.

The best penalty system I’ve seen is on LFM for ACC. On LFM you have the ability to report drivers and then the LFM team will then review the incidents and either give you penalty points on your license which leads to bans. Because of this the racing is a lot more cleaner.
I remember that I found it a bit harsh, too, like most of the guys here, but nowadays I would like to have it back. I think it would be easier for clean drivers to adjust to it enough to stay out of most penalty trouble than for the dirty drivers.

On the other hand, I'd also agree with @sturk0167 here: we would still be complaining anyway. 😆
Looking back on it, I now love the overly harsh penalty system from the early days of GT7. Yeah I got pinched on stupid stuff, but my .5 second penalty would be countered with some aggressive driver’s 5 second penalties, which at least made things even out somewhat. I’d rather there be too many penalties to get people to back off a bit than too few penalties where it only encourages them to be more aggressive and dirty.

If I remember correctly, it was the super successful competitive drivers who were complaining most vocally before the first online tournaments started, and the penalty system was gutted for those events. I’d rather the A+ guys get a few unfair penalties than NONE of the B drivers get ANY penalties. That’s what I call truly unfair.
Was watching this guy on the map to see if he was getting any closer when his icon started swinging around all over the place.

Turns out he was suffering demonic possession


What are you talking about? That looks like how I drive on any given bad day! 🤓
 
Drives me crazy. Out drive them thru the curves just to get blown by and have to do it again...
Drives ME crazy. Managing a difficult car through the curves just for a 919 to assume they have right of track and shove me off into the dirt.

Not to mention when they try and block the straight..

The interesting dynamic of this combo is that the frustration goes both ways.
 
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I decided to see just how chaotic a combo Race B could be. Started from p14 with no qualifying. Was p6 by the bridge turn due to Alfas running deep and pushing each other all over the place. But they got me back and launched me into the wall there. Dropped back to p12, eventually a p9 after a few more chaotic corners.

Decided to qualify and the racing improved, but running the GTR now and getting mobbed at the start by the Alfas. They go inside fine, but just keep pushing wide on exit anyway. Doesn't matter as most people in that car dont seem to understand late apex corners at all and I catch them up with massive runs out of those and blast past. Had a p2, p4 and was on for a p4 but dropped to p6 due to track limits.

Seen a few different Cars out there, but its the current Gr4 BoP. 4wd dominates. Mighy run more of this one. Set a decent enough Q time for day 1 with a 3:21 and the call of Suzuka seems to have attracted a few of the normal drivers I would see. Could make this a nice change up week.
 
I'm scared to go back lol. In the right lobbies this will be a fun race but the cars are a bit slidey for mixed DR.
Race A is seriously dumb. It should be good fun, even with the contact, but for some reason PD have decided to reset cars that go below the yellow line for too long. Even when you end up there because someone pushed you off the track. It kills even the meme factor of the race.

Way to go, morons.
 
Was watching this guy on the map to see if he was getting any closer when his icon started swinging around all over the place.

Turns out he was suffering demonic possession


Something similar happened to me during a race. The wheel was possessed as well and I didn't have the hand/eye to hit the OP button - I had to find the controller to escape.
 
I am finding DR is like trust - it's a lot harder to get it back once it's lost. I seemed to rise in DR pretty rapidly last Spring, kinda took the summer off to do summer things, and came back to a different GT7.

I am getting placed in C/D lobbies, and that is where I belong with my current DS rating, but it is going to be really hard to bust out of this. For me, it was much easier to get a win in B/S lobbies last Spring, all I had to do was slog away at my QT until I was in the top 3, then not make a fatal mistake during the race, and I was in a fight for P1.

I tried that strategy this weekend, but in spite of getting poles, I could not shake the bad drivers at T1 and the hairpins of race B. No wins, only one podium, but I finally just settled in to racing as many cars in my garage as allowed and looking for racers.

What does that look like? I am giving up spots to avoid battling with drivers I know (from experience) lack sportsmanship, then racing those I know can race fairly. And I don't think I am the only one adopting that strategy. I think the kids call this quiet quitting.

It seems F1 2020 had something in its lobbies that allowed people in the lobby to vote a driver "off the island" so to speak. It had its own problems but it did give an opportunity to rid a lobby of a nuisance driver.
 
With Race A, do any mods have an effect on the car? Obviously perfomance don't. But what about 20-inch Wide/Wide tyres compared to 18-inch Normals? The size of the wing? Downforce should be BoP'ed so the front and rear air dams shouldn't matter, right?

I'm just trying to figure out why I'm getting bad starts at the starting line. With rolling start and full throttle, tucking into the slip we should all bunch up but I seem to always fall a few tenths back before catching back up to speed with the pack.

Edit - I have a slight suspicion I might need a new controller
 
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Something weird happened in the last race I was in, daily A with the Corvette C8. One guy, who in his own words, “lagged into the pits”, won the race ahead of us leaders who came in 2nd, 3rd, 4th around 16 seconds behind. On the replay, his second lap is 18.008 seconds and then he’s in the pit for the remainder of the race, going from 10th to 1st in the blink of an eye. Some reset glitch or something of the sort.

He said he was going to try it in time trial and left before I could tell him not to. Let’s see how long this race ends up going this week...
 
With Race A, do any mods have an effect on the car? Obviously perfomance don't. But what about 20-inch Wide/Wide tyres compared to 18-inch Normals? The size of the wing? Downforce should be BoP'ed so the front and rear air dams shouldn't matter, right?

I'm just trying to figure out why I'm getting bad starts at the starting line. With rolling start and full throttle, tucking into the slip we should all bunch up but I seem to always fall a few tenths back before catching back up to speed with the pack.

Edit - I have a slight suspicion I might need a new controller
I'm pretty sure BoP negates any custom parts and makes them all cosmetic - so everything just behaves as it would stock.
 
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