GT7 Daily Race Discussion

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Looks like a good day to race, got a competitive time in B which should see me through the week and my race A time is decent too.

I managed a race in A earlier then jumped right into B with 4 seconds to spare, didn’t work the other way round though

First race B of the day had a couple of A+ drivers in and then the next saw me against BB whilst I was BS, I guess that’s early morning racing for ya.
 

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RedBullRing hammered my Alt account SR last night!

Gonna do a gazillion As cruising at the back through the day I thinks!
I was a complete crash magnet yesterday - never raced last week and still getting used to the new physics and wheel settings 😕

Edit/ got SR S back... And improved enough on B to get ahead of one @newmedia_dev but not the other ☹️🤣

I wish something would show where the actual track limits are at RBR - it really kills the momentum. Race B is bad enough, but on A if you mess up the last chicane, that ruins the lap you're on and the next 2 laps🤬
 
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I know there are a lot of complaints about how repetitive is Deep Forest in the daylies but we must admit that this is a track wich has it all for good races. Long straight, hairpin, technical sector and lot of places to make clean overtakes.
Gr.3 races here never disappoints and if you add to the recipe two mandatory compounds you have a very good combo.

Just in monday Deep Forest saw an attendance of 20.000 players. We will see how this number evolves by the end of the week.
Some numbers to compare race C in what goes of the year.

Wk 1 > Monza Gr.3 = 75.200 players
Wk 2 > Brands Hatch Gr.4 = 79.300 players
Wk 3 > Le Mans Gr. 2 = 42.600 players
Wk 4 > RBR Gr. 3 = 76.300 players
Wk 5 > Deep Forest Gr. 4 = 52.400 players
Wk 6 > Nurb Gp Gr. 3 = 53.000 players
Wk 7 > Fuji Gr. 2 = 45.800 players

* Stats taken from Digits site
 
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I know there are a lot of complaints about how repetitive is Deep Forest in the daylies but we must admit that this is a track wich has it all for good races. Long straight, hairpin, technical sector and lot of places to make clean overtakes.
Gr.3 races here never disappoints and if you add to the recipe two mandatory compounds you have a very good combo.

Just in monday Deep Forest saw an attendance of 20.000 players. We will see how this number evolves by the end of the week.
Some numbers to compare race C in what goes of the year.

Wk 1 > Monza Gr.3 = 75.200 players
Wk 2 > Brands Hatch Gr.4 = 79.300 players
Wk 3 > Le Mans Gr. 2 = 42.600 players
Wk 4 > RBR Gr. 3 = 76.300 players
Wk 5 > Deep Forest Gr. 4 = 52.400 players
Wk 6 > Nurb Gp Gr. 3 = 53.000 players
Wk 7 > Fuji Gr. 2 = 45.800 players

* Stats taken from Digits site
It's seems like ages since we had Trial Mountain
 
It's seems like ages since we had Trial Mountain
Trial Mountain Reverse!

That would be the one to get me out of my Gr4 and Gr3 apathy currently.

I just wish we had more ranked road car races. Why does the Escort cossie have to be relegated to race A?

We really need a true daily race, that rotates each day that is a one make ranked road car race. Then it’ll come down to the skill of the driver for the particular combo rather than the BoP.
Don’t like a combo? There’s always the next day.
 
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As a Daily C junkie, I can remember just one combo in TM.
The one with those awesome tuned road cars (I can hear the LFAs screaming in the tunnel while I type this)

We had some sprint Gr3. B races last year and I stopped the count.
Such an under-used track this is.
The tuned cars was my favourite of all time at TM.

It's been used with Gr3 in daily B a few times but I can't remember many Cs using it but it must have as I remember going through the pits.

Edit that might have been a GTWS race I remember doing? 🤔
 
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Gah, I never bought the Escort thinking I had one, but I have the RS500 dammit. So that sucks the fun out of Race A, not sure if I go there or try for the one-make in Race B?
 
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