GT7 Daily Race Discussion

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Looks like a good day to race, got a competitive time in B which should see me through the week and my race A time is decent too.

I managed a race in A earlier then jumped right into B with 4 seconds to spare, didn’t work the other way round though

First race B of the day had a couple of A+ drivers in and then the next saw me against BB whilst I was BS, I guess that’s early morning racing for ya.
 

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RedBullRing hammered my Alt account SR last night!

Gonna do a gazillion As cruising at the back through the day I thinks!
I was a complete crash magnet yesterday - never raced last week and still getting used to the new physics and wheel settings 😕

Edit/ got SR S back... And improved enough on B to get ahead of one @newmedia_dev but not the other ☹️🤣

I wish something would show where the actual track limits are at RBR - it really kills the momentum. Race B is bad enough, but on A if you mess up the last chicane, that ruins the lap you're on and the next 2 laps🤬
 
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I know there are a lot of complaints about how repetitive is Deep Forest in the daylies but we must admit that this is a track wich has it all for good races. Long straight, hairpin, technical sector and lot of places to make clean overtakes.
Gr.3 races here never disappoints and if you add to the recipe two mandatory compounds you have a very good combo.

Just in monday Deep Forest saw an attendance of 20.000 players. We will see how this number evolves by the end of the week.
Some numbers to compare race C in what goes of the year.

Wk 1 > Monza Gr.3 = 75.200 players
Wk 2 > Brands Hatch Gr.4 = 79.300 players
Wk 3 > Le Mans Gr. 2 = 42.600 players
Wk 4 > RBR Gr. 3 = 76.300 players
Wk 5 > Deep Forest Gr. 4 = 52.400 players
Wk 6 > Nurb Gp Gr. 3 = 53.000 players
Wk 7 > Fuji Gr. 2 = 45.800 players

* Stats taken from Digits site
 
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I know there are a lot of complaints about how repetitive is Deep Forest in the daylies but we must admit that this is a track wich has it all for good races. Long straight, hairpin, technical sector and lot of places to make clean overtakes.
Gr.3 races here never disappoints and if you add to the recipe two mandatory compounds you have a very good combo.

Just in monday Deep Forest saw an attendance of 20.000 players. We will see how this number evolves by the end of the week.
Some numbers to compare race C in what goes of the year.

Wk 1 > Monza Gr.3 = 75.200 players
Wk 2 > Brands Hatch Gr.4 = 79.300 players
Wk 3 > Le Mans Gr. 2 = 42.600 players
Wk 4 > RBR Gr. 3 = 76.300 players
Wk 5 > Deep Forest Gr. 4 = 52.400 players
Wk 6 > Nurb Gp Gr. 3 = 53.000 players
Wk 7 > Fuji Gr. 2 = 45.800 players

* Stats taken from Digits site
It's seems like ages since we had Trial Mountain
 
It's seems like ages since we had Trial Mountain
Trial Mountain Reverse!

That would be the one to get me out of my Gr4 and Gr3 apathy currently.

I just wish we had more ranked road car races. Why does the Escort cossie have to be relegated to race A?

We really need a true daily race, that rotates each day that is a one make ranked road car race. Then it’ll come down to the skill of the driver for the particular combo rather than the BoP.
Don’t like a combo? There’s always the next day.
 
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As a Daily C junkie, I can remember just one combo in TM.
The one with those awesome tuned road cars (I can hear the LFAs screaming in the tunnel while I type this)

We had some sprint Gr3. B races last year and I stopped the count.
Such an under-used track this is.
The tuned cars was my favourite of all time at TM.

It's been used with Gr3 in daily B a few times but I can't remember many Cs using it but it must have as I remember going through the pits.

Edit that might have been a GTWS race I remember doing? 🤔
 
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Gah, I never bought the Escort thinking I had one, but I have the RS500 dammit. So that sucks the fun out of Race A, not sure if I go there or try for the one-make in Race B?
 
Gah, I never bought the Escort thinking I had one, but I have the RS500 dammit. So that sucks the fun out of Race A, not sure if I go there or try for the one-make in Race B?
Ha ha. I had the cossie, found a nice livery that required a wide body. Did that for the livery only to find I couldn’t enter the wide body.

So I’m thrashing a rental anyway. Truth be told, rentals are faster anyway right?🤣
 
I am tempted by Race b as on a pad RBR was my best track so curious to see if I can get up where I was with a wheel, a litmus test if you will. But it's a one make right now, sucking some fun from it.
 
Ha ha. I had the cossie, found a nice livery that required a wide body. Did that for the livery only to find I couldn’t enter the wide body.

So I’m thrashing a rental anyway. Truth be told, rentals are faster anyway right?🤣
Honestly I like the nostalgia of a grid of standard looking ones, reminds me of one of those fast Ford magazine meet ups in Essex 🤣

Obviously in "Essex white" is the fastest 🤣
I am tempted by Race b as on a pad RBR was my best track so curious to see if I can get up where I was with a wheel, a litmus test if you will. But it's a one make right now, sucking some fun from it.
I think a lot of other people are thinking the same, the amount of controller users in my races was way more than I'd normally expect in mid tier A/S lobbies in EMEA.

The only thing I would say is that in racing this tight as is Lancer Feast is that with the online connection in lobbies a lot of the controller users look a bit clumsy and also in the tight racing are a little awkward. It's just really really difficult with a controller to have the fidelity you need sometimes.
 
Honestly I like the nostalgia of a grid of standard looking ones, reminds me of one of those fast Ford magazine meet ups in Essex 🤣

Obviously in "Essex white" is the fastest 🤣

I think a lot of other people are thinking the same, the amount of controller users in my races was way more than I'd normally expect in mid tier A/S lobbies in EMEA.

The only thing I would say is that in racing this tight as is Lancer Feast is that with the online connection in lobbies a lot of the controller users look a bit clumsy and also in the tight racing are a little awkward. It's just really really difficult with a controller to have the fidelity you need sometimes.
How do you know if someone is on controller?
 
How do you know if someone is on controller?
You can tell by the way they move the car about and some of the braking zones they are using.

In replay you can see the inputs especially directional are not as smooth as a wheel.

Some maybe lag but as controllers outnumber wheels significantly that's what I see and can see

Edit:

Also the headlight flash in to and in corners or when side by side and make contact.

Dead give away.
 
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