GT7 & E3

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We shouldn't expect GT7, because the next iteration won't be called GT7 :D

I don't expect an reveal this year
Yes, but you're forgetting that it takes 2 - 4 years to develop a PS4 Game Compared to how it takes 3 - 5 years for a PS3 Game to be developed.
I have a hard time believing this, because we had countless delays already and Turn 10 seems to have increased their staff a lot to keep releasing games in a two year cycle, while activision switched to a three year cycle with their cod franchise. Here is my take on it. The consoles are easier to develop for, but they are more powerful, which results in more work for the developer and more time needed than they might have expected before delaying their games.
That also gets thrown around a lot and is misleading. As of Forza 4, T10 had 70 full time staff and up to 400 including contractors as the game nears release. I can get the link if you need it. They also release full games twice as fast as PD.
Nous avons une équipe d'environ 250 personnes à Redmond qui travaille sur Forza 6 et plusieurs centaines de personnes à travers le monde chargées de créer tous les assets du jeu.
jeuxvideo.fr

We have a team of about 250 people in Redmond working on Forza 6 and several hundred people around the world responsible for creating all assets of the game.
 
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I have a hard time believing this, because we had countless delays already and Turn 10 seems to have increased their staff a lot to keep releasing games in a two year cycle, while activision switched to a three year cycle with their cod franchise. Here is my take on it. The consoles are easier to develop for, but they are more powerful, which results in more work for the developer and more time needed than they might have expected before delaying their games.

I can see what you mean now. Remember what happen to DriveClub during Launch Day last year? Evolution Studios saw that their newest game for PS4 wasn't ready yet, which is why their updating the game a lot of times (I think).

This was the same thing that happened with Gran Turismo 5 back in 2010.
 
I'd rather see this thread continue than a whole new thread titled "GT and E3."

And after amar212's remarks, I'm wondering if the coy way that those in the know are discussing the eventual reveal of GT7 has the meaning being kicked around by a few here. That being, it won't be at E3 itself. Or, that a GT6 remake or Prologue is in the wings.

Honestly, if GT6 looked as good as P CARS - including Standard cars, hee :D - who wouldn't be much happier with it? The graphic glitches and overdone dynamic lighting bothers me more than any other issue with the game, and seems to be true with most gamers. The hardcore purists here and on the nets have epical tantrums about the sounds, lack of damage and Standard content, and sure, this needs to be dealt with on PS4. But it seems that even gaming journos aren't as bent about that as the diehards here.

So what I expect is one - or so - of these possibilities this year.
  • GT7 isn't going to be ready any earlier than the holidays 2016, and rather than face a backlash from angry fans of "promises" that fail to manifest, he'd rather remain silent until several months prior to release. No GT7 news until next spring at the earliest.
  • GT6 is getting a serious boost this year. Not only is the FIA Championship going to result in a load of goodies for GT6 including a nice Spec 2 update featuring a proper online build among other things, but a GT6 A-Spec HD remake is coming for PS4. The real goodies will be included in this release, such as new cars and a few tracks, the new Course Maker, an Event Maker good for offline single player as well as online play, Race Mod for a good number of cars, a Livery Maker to personalize them, a seriously overhauled GT Mode career, a damage build, improved A.I., the GT7 engine with improved physics and graphics, and many other enhancements along with its own FIA Championships. They won't be the full blown features, which will be reserved for GT7, but they will wonderfully enhance the Gran Turismo experience and make it a worthy addition to the PS4 lineup. It will be released along with the new Logitech wheel, and will include Morpheus and possibly Occulus Rift support.
  • GT6 will get a nice Spec 2 update with a few goodies such as online system enhancements, an Event Maker, some new cars and tracks along with the FIA Championships. But along with this will be a GT7 Prologue coming in fall 2015. The new Logitech wheel will be released along with them, and Prologue will feature Morpheus support.
  • At E3, SONY officials will be making coy remarks that Polyphony has been hard at work on GT7, and to wait and see for something special in the coming days. Then at some automotive event, GamesCom, Tokyo Games Show or some special event out of nowhere, Kaz will personally reveal that GT7 is nearly complete, and will launch in 2016.
If Kaz wants to make a Gran Turismo as ambitious as I want it to be, it may take three full years of work or more, so GT7's release might slip past holidays 2016. In this scenario, I'm banking on some form of Gran Turismo on PS4 this year to tide fans over and keep gamers from focusing on the other racers, especially Forza 6.

There are advantages and disadvantages of doing a reveal outside of E3. Inside, you have a ready made platform to strut your stuff before the assembled gaming audience and journalists from all over. But you also have to compete with hundreds of other games and showy events for attention. Outside it, you have a chance with a megagame like Gran Turismo to shine like a nova and have all the attention to yourself, and that is how Kaz showcased GT6.

SONY could possibly be punking us all, and GT7 might just make a surprise showing at E3. Stranger things have happened. But regardless, I expect something of Gran Turismo to be there.
 
I remember reading somewhere that apparently GT7 has been in the works for some time now, even during GT6's development.

If that's true then I think PD may have cut their losses on the PS3 and just decided to focus on the PS4 with GT6 being a test for the future. Let's not also forget the apparent faster development time for the PS4
 
I remember reading somewhere that apparently GT7 has been in the works for some time now, even during GT6's development.

If that's true then I think PD may have cut their losses on the PS3 and just decided to focus on the PS4 with GT6 being a test for the future. Let's not also forget the apparent faster development time for the PS4

Considering that they mentioned GT6 being more "Compact" and being rewritten for "Portability", I'm convinced that's pretty much the case.
 
I remember reading somewhere that apparently GT7 has been in the works for some time now, even during GT6's development.

If that's true then I think PD may have cut their losses on the PS3 and just decided to focus on the PS4 with GT6 being a test for the future.
Yeah, that's been discussed in articles and on boards both. This is my assessment as well, and listen, all. As cool as the PS3 is, that console's tech is going on ten years old now! That's ancient history in computing terms. Anything the team can do on PS4 is going to be so... sooo much better than anything they can accomplish on PS3. This is why I'm anxious for SONY to do something commercially expedient and good for the franchise, and have something Gran Turismo on PS4 this year. Anything.
 
What also makes me a little more curious and suspicious is the time it takes for a car to get into GT. Namely GT6.

Case in point, Mario Andretti's Hudson. I've mentioned this before. Legit, how quick did that car get into GT6?!

I understand that legal factors like licenses and patents can be a bit time consuming but I'm sure now with the growing age of video games that process has been streamlined a little more.

It leaves me scratching my head a bit to be honest.

For all we know, what if this whole Standard car debacle has mostly been tackled now?
 
I remember reading somewhere that apparently GT7 has been in the works for some time now, even during GT6's development.

I've always wondered just how long PD have had access to the ability of PS4 development. They are an in-house Sony company after all and with Gran Turismo being a flagship Sony franchise it wouldn't surprise me if PD have been developing GT7 on the new hardware/software for much longer than everyone else.
 
What also makes me a little more curious and suspicious is the time it takes for a car to get into GT. Namely GT6.

Case in point, Mario Andretti's Hudson. I've mentioned this before. Legit, how quick did that car get into GT6?!

I understand that legal factors like licenses and patents can be a bit time consuming but I'm sure now with the growing age of video games that process has been streamlined a little more.

It leaves me scratching my head a bit to be honest.

For all we know, what if this whole Standard car debacle has mostly been tackled now?
Legal stuff is the easy part. The actual modelling takes 6 months for a single car.
 
Can Sony really afford to watch another Forza release on the XBOX One when a current-gen Gran Turismo has still not even been announced?

Even if E3 bears no new Gran Turismo news, there has to be something coming soon.
 
Can Sony really afford to watch another Forza release on the XBOX One when a current-gen Gran Turismo has still not even been announced?

Even if E3 bears no new Gran Turismo news, there has to be something coming soon.

Im starting to wonder, is 3-4 years between releases a sustainable format? With more and more racing sim options becoming available on console as well as PC people are going to get tired of waiting. Many already have.

I remember picking up the PS2 at launch, and then about 6 months later GT3 releasing. The delay to GT4 was somewhat bearable because we had gotten GT3 so early. Now contrast that with waiting 4 years after the PS3 launch for GT5 and now possibly 3+ years for GT7 after the PS4 launch. Its terrible business.

You got to have your AAA big guns on your new systems as fast as possible. Microsoft understands this. Forza and Halo will both be on the Xbox One before its 2nd anniversary. Meanwhile Sony still doesnt have Uncharted or Gran Turismo on their system.
 
Can Sony really afford to watch another Forza release on the XBOX One when a current-gen Gran Turismo has still not even been announced?

Even if E3 bears no new Gran Turismo news, there has to be something coming soon.
I don't think Sony gives a crap considering PS4 is outselling Xbone 2:1. They know the crowd will keep buying ps4s regardless, so why bother rushing their devs to bring out games faster.
 
I don't think Sony gives a crap considering PS4 is outselling Xbone 2:1. They know the crowd will keep buying ps4s regardless, so why bother rushing their devs to bring out games faster.

They also have Driveclub and Project Cars, so there's a few options available on the PS4 already.
 
Im starting to wonder, is 3-4 years between releases a sustainable format? With more and more racing sim options becoming available on console as well as PC people are going to get tired of waiting. Many already have.

I remember picking up the PS2 at launch, and then about 6 months later GT3 releasing. The delay to GT4 was somewhat bearable because we had gotten GT3 so early. Now contrast that with waiting 4 years after the PS3 launch for GT5 and now possibly 3+ years for GT7 after the PS4 launch. Its terrible business.

You got to have your AAA big guns on your new systems as fast as possible. Microsoft understands this. Forza and Halo will both be on the Xbox One before its 2nd anniversary. Meanwhile Sony still doesnt have Uncharted or Gran Turismo on their system.
Until GT6 at least, GT series games have had the reputation of being big games with lots of content and lots of replayability. Lots of variety. However, the transition from GT2>GT3 and then GT4>GT5 brought with it a whole new level of quality and with the latter, a whole new level of content. It remains to be seen whether millions of consumers will continue to support the recycling of old assets into new games as something good and positive, or whether they are more receptive to a reboot of the series on a next gen console system, especially when DriveClub hit it out of the park visually, and Project Cars hit it out of the park in terms of physics and racing simulation. I can't see them being any more visually stunning than DC and can't see them being better in terms of physics than PCars or even close frankly, so to succeed their weapons will likely be volume of content and new and exciting features not found in other games. A working, well designed and versatile course maker would really help, many more race mods, more tie-ins with the FIA, more "Senna" type content, perhaps honouring other legendary drivers like Stewart, Schumacher, Prost, Clark, Fangio etc. or things of that nature.

If they can bring it all together with a large car and track roster I think they will be successful. After all, if fans put up with the lousy AI and racing atmosphere of GT5 and 6, imagine how rabid they'll be if the game just improves in those basic areas:sly:
 
I've always wondered just how long PD have had access to the ability of PS4 development. They are an in-house Sony company after all and with Gran Turismo being a flagship Sony franchise it wouldn't surprise me if PD have been developing GT7 on the new hardware/software for much longer than everyone else.
It's not easy to find these days, but the early news about PS4 was that a number of key first party studios were involved in the development of PS4 itself, as well as the OS and tools. One such article is CNET's here, going into the matter from the perspective of Mark Cerny, the mastermind behind the design of the PS4. Considering that Gran Turismo is undoubtedly the most important game to SONY, having sold more than 70 million copies over its lifetime, and Kazunori himself is vice-president of SONY Computer Entertainment, I have little doubt that the Polyphony team was involved in this process, and worked on prototyping GT7 on early development kits.

One thing I enjoyed reading was that Mark and the design team went a little further than the first party devs even requested. Nice touch, Mark. :cheers:
 
...Well, right now I don't really care if GT7 is in E3 or not, because ALL of my attention will be fixated on ONE GAME only - Fallout 4. It's just been announced, and I can honestly kiss everything goodbye. Now I got a valid reason to get either of current gen consoles.

Bye bye, GT7...
 
PD would need to have 1,000 QUALITY cars (more race cars... A LOT MORE), 60fps, amazing sounds and amzing graphics along with better AI and a better variety of stuff to do to out do PCARS and AC.
 
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