If they announce Astrobot PSVR2, I’m joining the party. That and GT7 would be enough (plus there are some really cheap 2nd hand headsets now).State of Play with new PSVR2 games tomorrow 🔥🔥
Let me tell you….. just GT7 is already enoughIf they announce Astrobot PSVR2, I’m joining the party. That and GT7 would be enough (plus there are some really cheap 2nd hand headsets now).
I already unplugged my HP VR headset from my PC and I'm gonna sell it after the state of play, assuming they'll make mention of it. If not, I'll still sell it as I only used it a handful of times. That button to flip between VR and RL is something that, once you have it, not having it just isn't right.If that PC VR port is true, man, PD and Sony are about to get a load more (double) the revenue.
I hope they will put that extra income to good use, like invest on more tracks cars and features...
They should read the GTP wishlist and long complaints for ideas 💡
Game is amazing in VR but its still missing stuff for me to fully enjoy it in VR (I do have a full on rig with expensive fanatec base wheel+shifter), I found that I enjoy more physical games on the PSVR2...where you actually break sweats like pistolwhip and CSmashVR... these games have been my go to more and more as I pick up the headset.Let me tell you….. just GT7 is already enough
Good timing! I just put the PS VR2 on my birthday list as they're on sale but I was a bit concerned about it being only for GT7. Being able to use it on PC race games would be nice.Cool (translated)
View attachment 1359722
Yeah it'll be interesting to see how well that works! Hope it's not just for an exclusive PSN PC app only or some such BS. HahaGood timing! I just put the PS VR2 on my birthday list as they're on sale but I was a bit concerned about it being only for GT7. Being able to use it on PC race games would be nice.
After many days (weeks) grinding Daytona, and purchasing dozens of cars ...Game is amazing in VR but its still missing stuff for me to fully enjoy it in VR (I do have a full on rig with expensive fanatec base wheel+shifter), I found that I enjoy more physical games on the PSVR2...where you actually break sweats like pistolwhip and CSmashVR... these games have been my go to more and more as I pick up the headset.
It’s not for me. I said from the start I need Astrobot and/or Blood & Truth ports/sequels (I still have the original headset hooked up to play them). B&T is sadly not happening now the studio is kaput, but there’s hope for Astro - until the SoP tonight when they say the new game is flat only.Let me tell you….. just GT7 is already enough
Dont forget about awsome re4remake and re villageIt’s not for me. I said from the start I need Astrobot and/or Blood & Truth ports/sequels (I still have the original headset hooked up to play them). B&T is sadly not happening now the studio is kaput, but there’s hope for Astro - until the SoP tonight when they say the new game is flat only.
RE7 came with my original PSVR, didn't get on with it (or Skyrim) so the newer ones are probably not for me either.Dont forget about awsome re4remake and re village
residents 4 and village are not as scary (tough have some moments especialy village), but Madison Vr... thats something else ;dScary games are too much for me in VR 😂😂
Just can’t handle it.
I do hope we get some cool announcements tonight. I only play Pistol Whip and GT on my VR2 right now.
I tried a No mans sky demo after several months of VR on GT7 without any problem and I got motion sickness after 5 mins.Ultrawings 2 and No mans sky are also very good on PSVR 2.
Games with a fixed point-of-reference (ie driving/flying in a cockpit) generally cause less of the nausea than free movement games like NMS, Skyrim, etc (those were puke central for me).I tried a No mans sky demo after several months of VR on GT7 without any problem and I got motion sickness after 5 mins.
You guys have to "train" your brain for each game you play on VR?
I thought that once I passed those first sessions I should be fine for any game
On premiere No mans sky was very blurry and that could make you motion sick. You can try it again is its got update and looks much sharper now.I tried a No mans sky demo after several months of VR on GT7 without any problem and I got motion sickness after 5 mins.
You guys have to "train" your brain for each game you play on VR?
I thought that once I passed those first sessions I should be fine for any game
Ace Combat 7 was the worst experience I've had (PSVR1) lol. I looked thru the canopy at the tree line and couldn't stomach it.Games with a fixed point-of-reference (ie driving/flying in a cockpit) generally cause less of the nausea than free movement games like NMS, Skyrim, etc (those were puke central for me).
Yeah. I almost fell the first time using the thumb to move. Brain knew it was about to happen..body…hard veto lolI tried a No mans sky demo after several months of VR on GT7 without any problem and I got motion sickness after 5 mins.
You guys have to "train" your brain for each game you play on VR?
I thought that once I passed those first sessions I should be fine for any game
Haven't tried No mans Sky but Ultrawings 2 is excellent! That was my first VR flight game of any kind. I was blown away actually.Ultrawings 2 and No mans sky are also very good on PSVR 2.
For PC players, that thing already exists and it seems an awesome experience.I still swear the piece of kit we are all missing is a multidirectional treadmill. It seems as of nobody wants to make one. Im almost at the point of chatting up a few engineering types just to see how hard it would be. Nothing fancy. I just want to be able to walk. Actually walk, run and big enough to flop for shooters but thats dreamin.
For PC players, that thing already exists and it seems an awesome experience.
We should excercise while gaming!
Yeah. I almost fell the first time using the thumb to move. Brain knew it was about to happen..body…hard veto lol
I still swear the piece of kit we are all missing is a multidirectional treadmill. It seems as of nobody wants to make one. Im almost at the point of chatting up a few engineering types just to see how hard it would be. Nothing fancy. I just want to be able to walk. Actually walk, run and big enough to flop for shooters but thats dreamin.
Its perplexing that its taking so long for anything but a pc specific higher end product to exist, when a generic treadmill with something to stabilize the human would seem to work.
For PC players, that thing already exists and it seems an awesome experience.
We should excercise while gaming!
I’d dedicate a room to that in a heartbeat!