I am familiar with the lineup thanks, but there’s still no denying that these are heavy cars, and therefore lack feel good factor when compared to lighter performance cars on the market.
Nope. I don’t understand why PD included these.
Hardly new though. The lack of “new” is what sparked this discussion.
I didn’t mention those cars.
To each their own. Overweight saloons if you ask me. Power can compesate for weight in a straight line, but power cannot compensate for how a heavy feels when you aim for an apex.
Sure, but I was replying to someone who wanted newer cars, which in Bentley’s case limits us to limousine-esque saloons and overly heavy grand tourers. Fun how?
They actually do. Most of them have a performance pedigree of some sort, and were engineered by manufacturers with agility in mind. There are some exceptions, but the vast majority of road legal cars in GT7 are on point for circuit driving.
And it sucks. Very fast at full throttle, but otherwise a boat.
Late indeed, but the Chiron is only six years old. It was released in 2016, and the person I replied to defined “new” as cars from 2017 and later. So I’d say the Chiron is close enough within context of the original complaint.
It’s scarce but there’s still a fairly decent handful of cars released within the last five to six years. Especially when focusing on cars celebrated for their handling qualities.
Which is why I said your criticism regarding Audi is valid. Though, RS7 is once again too deep into the heavy territory for me to understand why anyone would want to drive it on a racing circuit. It’s little more than a fancy Autobahn cruiser.
You’re starting to drift away from your original point that the game lacks cars from 2017 and later. Like I said, MC20 is the only recent car from Maserati that doesn’t sacrifice agility for all out luxury and comfort.
That’s subjective.
Again, you started out by pointing out a lack of cars from 2017 and later, which I replied to specifically. I could also mention several older cars that I feel deserve to be in the game, but I think there’s no point in suddenly changing the subject.
I keep thinking, why add these big saloons to a circuit driving game when we could have something light and focused instead, such as the Porsche Cayman GT4 coming this week? Driving pleasure is a big deal, and those executive saloons and grand tourers mentioned have most of their merits on public roads.
Why M5 when you can have the M4 or M2? I understand that aesthetics and power might influence your preferences, but I’ll always argue that lighter weight should come first in a game where mastering racing circuits is the main objective.
I can relate to that. Then again, I see a pattern in the type of cars included and those they for the most part seem to ignore. Exceptions occur, but in general I’d say there’s direction as far as car choices go.