GT7 Update Coming August 25

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4 new races, and none of them are for Gr. 2s or single-seaters, despite the new Menu Book and the MP4/4.

Ugggggh.
 
How, with the seeming constant feedback that the game lacks quantity and diversity of racing events, that in a dropping of only four new races, did PD decide the game needed a sixth iteration of the Sunday cup???

Like not only did they throw in scraps but re-used scraps.

And there’s still categories of cars that don’t have dedicated events.

They were putting out a higher quantity of races each month with GT5 & 6’s seasonal events.

What the actual hell.
 
The Extra Menus make my blood boil. They actually take up event themes from GT Sport and older GT games and convert them into little collection tasks culminating with barebones cinematic videos. How about they instead invested this effort into adding actual events for these cars? Like giving players incentives to drive the cars it asks you to collect… It’s idiotic.
 
Hard. I’m gonna have to pit on lap 6.

They’ve also most definitely changed something about TC and the front end feels very different. Oversteer on corner entry and understeer mid corner. I’m gonna have to adjust. And pit a lot.
Hey man, I just read someone's comment on Kie's stream that the update only changes tyre wear indicator while the actual tyre wear is still the same. The guy also said that someone ran 11 laps on Sardegna without stopping. Don't know if that's true though.
 
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Hey man, I just read someone's comment on Kie's stream that the update only changes tyre wear indicator while the actual tyre wear is still the same. The guy also said that someone ran 11 laps on Sardegna without stopping. Don't know if that's true though.
The patch notes themselves say exactly this, and was about to respond to @GlamFM with the same. It seems the wear indicator 'depletes' faster, and as such a reduction of grip will become noticeable when the indicator is nearer the bottom as opposed to half way. Physical tyre wear is unaffected.

I can't confirm right now, but if someone could run an experiment to confirm and share their findings that'd be appreciated?
 
Drag racing is not a major component of the game though. The RS6 or the M5 in GT6 felt clumsy compared to smaller cars like the M3, as one would expect. In that regard I don’t find it overly surprising that PD more often than not opt for cars of more compact proportions. GT is first and foremost about cutting apexes, and big and heavy cars aren’t the best cornering machines.

That wasn’t the takeaway I got from the post I replied to initially. I agree that many significant cars throughout the ages are missing in GT7, but I can mention several that I strongly feel are more relevant for the game than the big saloons from Audi, BMW, Bentley, Cadillac, Maserati, etc.

Last month’s content update added the Maserati A6GCS. Maybe not the sort of car you want to see, but it ticks all the right boxes for me. Light, agile and rewarding. The Merak may be coming too, which I’d take anyday over a massive Trofeo saloon.

It is your subjective preference. I have seen more than one comment saying that the Roadster RF would be a welcome addition. Not hard to imagine then that some people prefer it over the Abarth version.

I was referring to Opel cars since 2017, as you mentioned to define your definition of new. However, I definitely agree there’s good reason to include Opel if we’re talking models from the 1970s, 1980s and 1990s. No argument.

For the reasons I’ve already stated. Not to say it would be wrong to add them, but I can see why PD generally doesn’t prioritize them over smaller and lighter cars.

Right, but I mentioned the Cayman GT4 because its is consistent with the idea of adding proper track day cars, as PD has been doing repeatedly.

Because the bigger cars aren’t ideal for circuit driving. I understand that you like drag racing, but the majority of GT players seek pleasure in managing weight transfer through corners and across cambered surfaces. The lighter cars specifically cater to this discipline.

The shared trait for most of these is how they continue down paths PD consistently have followed for years, and recurring themes include classics, legends, icons, racing and modern road cars with high amounts of circuit appeal. The bigger saloons on the market generally do not qualify for this pattern.

The variety follows frequently recurring themes though. The small number of cars per update is a valid concern, which I share.


I agree that boaty handling is not something most people associate with the AMG C-Class, but try comparing the C63 to the M4 and you might see what I mean. The latter feels much more refined on the track.

What I think about the E-Class and M5? As I’ve said multiple times now, one size too big and heavy for what I consider to be fun. High comfort cars that are at home on public roads. I do not deny that AMG, M and RS versions of the bigger saloons have tighter performance, but not tight enough through twisty corners. For this purpose I’d much rather drive the smaller and lighter models in their lineups, and I’m convinced these qualities are the reason why GT tends to prioritize them over cars like the E-Class, RS6 and M5, or brands which nowadays are mostly associated with comfort and luxury, such as Maserati, Bentley and Cadillac.

Yeah I agree that amg c63 isn't as sharp in turns as m3/m4 f80... in fact that's one of the reasons I elected for for the m3 irl... generally regarded as the sharpest, and most 'lively' out of the 2 competitors in its class... c63 and rs4. But still, if you're used to driving run of tge mill non performance cars, are all 3 are incredible cars... perhaps not if comparing to a ferrari or lamorghini...

I test drove a new m5 last year for 2 days and must say I was underwhelmed considering its now a 100k gbp + rrp car. Poor sensation of speed (compared to m3, coukd see the speedometer whizzing up but not great amount of feedback considering torque...) and could feel the extra size /weight in comparison v the m3... was concerned m3 would feel 'slow' after the 600bhp m5, but that wasn't tge case at all. Even the v8 was subdued, which is well known amongst enthusiasts.... perhaps somethkng to do with eu regs i heard about around exhaust noise/emissions or something like that. Apparently you need to spend 5k plus on new exhaust system if you want something more visceral. But like you say, I thibk they're aimed at wealthy people, half of which may not want it sounding like a raging beast all the time. Very nice place to sit, eat up motorway miles, but terrible package/value imo if you're enthusiast wabting something a bit more lively.
 
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Hey man, I just read someone's comment on Kie's stream that the update only changes tyre wear indicator while the actual tyre wear is still the same. The guy also said that someone ran 11 laps on Sardegna without stopping. Don't know if that's true though.

Is this a bug or a feature? It’s getting increasingly hard to tell.
 
The patch notes themselves say exactly this, and was about to respond to @GlamFM with the same. It seems the wear indicator 'depletes' faster, and as such a reduction of grip will become noticeable when the indicator is nearer the bottom as opposed to half way. Physical tyre wear is unaffected.

I can't confirm right now, but if someone could run an experiment to confirm and share their findings that'd be appreciated?
Hopefully this is the case.

Is this a bug or a feature? It’s getting increasingly hard to tell.
1. Physics Simulation Model
 - Adjusted the suspension geometry;
 - Adjusted the simulation for tyre heat generation and wear ratio. This adjustment makes it easier to see the remaining tread;
 - Altered the simulation of the differential gear (with a Fully Customisable LSD). As a result, it's now more effective when decelerating and provides a much smoother driving performance;
 - Adjusted the Performance Points (PP) of some cars;
 - Changed the conditions for mechanical damage occurring from a collision or contact if 'Mechanical Damage' is set to ‘Light’ or Heavy’ in the race settings.
I'm gonna guess that's a feature but my english isn't too good so I'm not sure.
 
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A bit disappointed with the "new" tracks. Variations of a track we already have. What is needed is a return of some of the old classic GT tracks which you can't get on other racing titles. Seattle and the Materhorn would be my favourites, but there are others which would be better than this uninspiriing offering.
 
You're kidding, right. I refuse to believe it.
The "big update(s)" were slated to be between July and October. Never explicitly stated August. We still have two months left in that window and that's assuming it doesn't slide to the right. Even a months delay wouldn't mean it's not coming at all.
 
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Did they change something about tire wear? I’m on lap 4 if my daily Spa grind and my tires are almost gone already.
Yeah. Seriously. I did the 10 lap Daytona race and my tires are shot after 3 laps on RH. Affecting the AI as well.
 
Yeah. Seriously. I did the 10 lap Daytona race and my tires are shot after 3 laps on RH. Affecting the AI as well.

Hopefully just that car/setup otherwise this almost sounds like a bug/they've broken something. Not encouraging sign that ai have sane issue though...
 
At least the CSL ‘73 in the UCD switched colors from Agave(green) to Colorado(orange), from yesterday to today.
 
I respectfully disagree. The single ability to tweak a car is definitely a great thing, although it is not enough to make it superior over a game that has better physics, better car tuning, waaaaay more content, better FFB, better AI, no MTX, variety in its singleplayer content, perfectly scalable difficulty, mods, and complete freedom to complete it in any way you see fit.

GT7 is the most linear, frustrating game, with some of the most ridiculous design choices I have ever seen grace any game, let alone a driving game. It takes the crown there.
Toally agree. The lack of tuning/upgrading abilitys is the main reason that I`ll leave GT. I hoped it would be fun but it isn`t
 
8 million is still steep, but it’s not 10+ as I feared. The 200k for the GTO is perfect. Easy.

As for the Cayman, much better sans rear wing. There’s a roll cage option as well.
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