GTA Online Thread (Useful Links in OP)

  • Thread starter dhandeh
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I wouldn't bet on it, considering A. the Stinger and Stinger GT already exist, and B. the newswire says the new vehicles include:

and


Essentially, the Turismo Classic is just going to be an updated version of one of the older Turismos (so either an F40 or a 360/430 - I'm betting the F40 considering it's called the Classic), and the Infernus Classic seems like it's going to be the GTA III version rather than the Vice City Countach people are suggesting.

latest
The Infernus from GTA III. Considering the fact that the cars from GTA III didn't look too great, I always had problems trying to decide on what the GTA III Infernus was based off. I thought it looked more like a uglier version of the Vector M12 because of the rear bodystyle and the rims which were changed in Liberty City Stories, or Rockstar's poor attempt at trying to create their own Lamborghini.

I'd be happy regardless with what version of the classic Infernus they'll go for. If they go for the GTA III Infernus, my guesses are when they update the design for GTA V, it'll look more like the Lamborghini Diablo or a Diablo / F40 or M12 Hybrid. If they go for the Vice City version, then pretty much they'll take the Countach route.
 
I doubt they would base any car off the GTA 3 version. Just look at the Kuruma. Hope they base the Infernus on a sort of Countach/Diablo-ish style.
 
@STI9 XD you beat me to it. i was just typing them in as we speak but yeah, there is no real surprise for this class.

but as for the rest of them:
20th Tornado Mariachi
19th Tornado Cabrio
18th Tornado
17th Peyote
16th Tornado Custom
15th Manana
14th Tornado Rat Rod
13th Roosevelt
12th Franke Stange
11th Roosevelt Valor
10th Stinger
9th Stinger GT
8th Mamba
7th JB 700
6th Coquette Classic
5th Monroe
 
That was expected.

Although.. I think it's this ridiculous performance deviance that makes me glad that we don't have Sports Classics stunt races: there's no way a Tornado or a Roosevelt can climb or jump anything.

Even I don't think a Stinger can work its merry way through a tube. In fact: found out the hard way that the Stirling GT is having trouble at the walls and ramps.
 

  1. Z-Type (126.3 mph)
  2. Monroe (122.0 mph)
  3. Pigalle (121.3 mph)
  4. Casco (120.0 mph)
  5. JB 700 (119.3 mph)
  6. Coquette Classic (118.0 mph)
  7. Mamba (117.0 mph)
  8. Stirling GT (112.0 mph)
  9. Stinger GT (112.0 mph)
  10. Stinger (112.0 mph)
  11. Franken Stange (106.5 mph)
  12. Tornado Rat Rod (98.8 mph)
  13. Roosevelt Valor (98.5 mph)
  14. Roosevelt (98.5 mph)
  15. Manana (98.3 mph)
  16. Tornado Custom (98.3 mph)
  17. Peyote (98.3 mph)
  18. Tornado (98.3 mph)
  19. Tornado Cabrio (98.3 mph)
  20. Tornado Mariachi (91.3 mph)
 
Keyword: almost. :P
Only two parts of the mastermind were difficult. The bikes for the Pacific Standard heist and the biker part to the Series A Funding.
 
If you do it like @Eva said, neither of the heists are really hard to do. If you stock up on armor and snacks and communicate by mics, it's a breeze.
That and we didn't overwork ourselves. We did a heist, stepped away for a day, then did another one. Hell there was a two week gap between us starting Pac Standard and finishing. Patience, communication, familiarity with the vanilla routes, and staying on top of vitals make it easy regardless of communication. Communication just reinforces all of that.
 
Eva
That and we didn't overwork ourselves. We did a heist, stepped away for a day, then did another one. Hell there was a two week gap between us starting Pac Standard and finishing. Patience, communication, familiarity with the vanilla routes, and staying on top of vitals make it easy regardless of communication. Communication just reinforces all of that.

Which getaway method did you use for Pac-Stan? Motorcycles, police car, riot van, helicopter, etc.
 
I think the breaks between heists is what makes me feel you deserve this. Often I see people rushing to get Criminal Mastermind and end messing it up due to it.
 
I don't know if it's possible to do (and die on) heists with a different character without breaking the Criminal Mastermind streak, but that would also be a good way to practice right before doing it for real so that the enemy locations etc. are still fresh in your mind. I still need to get around to completing the Criminal Mastermind challenge, but when I do attempt it that's the method I'm personally going to try and use.

Out of curiosity, I see a lot of talk about Criminal Mastermind but very little about the Elite Challenges - why is this?
 
I don't know if it's possible to do (and die on) heists with a different character without breaking the Criminal Mastermind streak, but that would also be a good way to practice right before doing it for real so that the enemy locations etc. are still fresh in your mind. I still need to get around to completing the Criminal Mastermind challenge, but when I do attempt it that's the method I'm personally going to try and use.

Out of curiosity, I see a lot of talk about Criminal Mastermind but very little about the Elite Challenges - why is this?
Elite challenges are a lot more difficult to get and only pay $100K per heist. Also, last I knew, you could not practice with a different character since the awards tracks account and not character in use.
Dan
Which getaway method did you use for Pac-Stan? Motorcycles, police car, riot van, helicopter, etc.
Riot van up the western highway to the dinghy directly. We weren't focused on the money for the heist itself but still made $1.23 million from it.
 
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